Hero`s Trail. Part I. Faceworm`s Nest.

Monsters

Monster Sprite Name Level HP Race Element Size Base Exp Job Exp Card
Faceworm 140 483k Insect Level 1 Poison Large 388k 40k Item ID: 27163
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AGI -1
DEX -1
Decreases After Attack Delay by 3%.
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When equipped with Dark Faceworm Card:
Decreases After Skill Delay by 3%.
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Type: Card
Compound on: Accessory
Weight: 1
Faceworm Queen 155 50m Insect Level 4 Poison Large 2m 2m Item ID: 27164
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MaxHP -10%
Critical +15
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For each Refine Level:
Critical +1
Increases Critical Damage by 1%.
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Type: Card
Compound on: Footgear
Weight: 1
Dark Faceworm 144 5m Insect Level 2 Poison Large 1m 800k Item ID: 27165
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VIT -1
INT -1
Decreases After Skill Delay by 3%.
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When equipped with Faceworm Card:
VIT +2
INT +2
AGI +2
DEX +2
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Type: Card
Compound on: Accessory
Weight: 1
Red Faceworm Queen 155 50m Insect Level 1 Fire Large 2m 2m
Green Faceworm Queen 155 50m Insect Level 1 Earth Large 2m 2m
Blue Faceworm Queen 155 50m Insect Level 1 Water Large 2m 2m
Yellow Faceworm Queen 155 50m Insect Level 1 Wind Large 2m 2m
Faceworm Egg 140 10 Insect Level 1 Poison Medium 100 120 Item ID: 27166
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Decreases damage taken from Fire elemental monsters by 2%.
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Refine Level +7:
Decreases damage taken from Fire elemental monsters by additional 1%.
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Refine Level +9:
Decreases damage taken from Fire elemental monsters by additional 2%.
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When equipped with Faceworm Larva Card:
Increases magical damage inflicted on Fire elemental monsters by 10%.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Faceworm Larva 145 261k Insect Level 2 Poison Medium 100 120 Item ID: 27167
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Decreases damage taken from Neutral elemental attack by 15%.
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For each Refine Level:
Increases Water elemental magic damage by 3%.
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When equipped with Faceworm Egg Card:
Decreases damage taken from Neutral elemental attacks by 5%.
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Type: Card
Compound on: Garment
Weight: 1

Walkthrough


1. To start this quest, you have to use the Dimensional Device located on Rune Midgard Allied Forces Post within the New World. It will warp you into the Dimensional Gap.

Faster completion time of each part will give the garment better enchant, better refine rate, and a higher chance to be a slotted one!

It can be done solo or in a party, and the difficulty may scale with the number of members in the party!


2. Talk to Magic Scholar in Dimensional Gap to start the quest. Then speak to the Interdimensional Device to enter the instance.


3. Once inside the instance, players will appear in a location in Payon. Heading down, Chaos and Iris can be found. Have the party leader click on them to initiate a brief conversation with the duo, and then Faceworms will spawn all around the map.


Pay attention to the broadcast messages. They will tell you where to go and what to do, and how many Faceworms are still left of the map.

Scattered around the map are Savage, Greatest General, and Beetle King, which do not need to be killed. Also present around the map are mounds of dirt. Walking near them will trigger numerous Faceworm Larva.



Part 1.

Once all Faceworms are killed, the Dark Faceworm will spawn in the bottom right of the map. Eggs will spawn near it that will have a cast bar. Once the cast bar finishes, the eggs will heal the Faceworm. Once killed, the treasure chest will appear, and the portal will open up in the bottom right area near the large rock pile where the Dark Faceworm had spawned. Proceed through the portal to enter part 2 of the instance.



Part 2.

Talk to Chaos once again. After they finished talking, Faceworms will spawn again and they will need to be killed once more.


Once all the Faceworms are killed, the Dark Faceworm will spawn in the north of the map. Also like before, there will be eggs that spawn that can heal it when their cast finishes. The Dark Faceworm can cast Water Ball, which may be mitigated by wearing water element armor. Once killed, the second treasure chest will appear and the portal to part 3 will appear. The portal is at the very south of the map, to the right of the portal that was used to enter part 2.



Part 3.

Talk to Chaos once again.


However, a high number of poison sacks will now spawn whenever players reach certain areas and they will respawn whenever players walk near. These poison sacks have a very slow timer and when they reach zero, they will explode and deals moderate damage 12500 HP, so the players should move away from them. Although the damage can be avoided with either Kyrie Eleison or Hide, standing near too many poison sacks can prove fatal if unavoided. However, the poison sacks can be killed fairly easily. Like the mounds of dirt on part 1, being invisible won`t trigger the poison sacks. The narrow canyon area on the first half on this part won`t have any Faceworms. Follow the path north to the large open area to find more Faceworms to kill, while also being careful of the poison sacks.


The Dark Faceworm will spawn in the north area. This time, instead of eggs, poison sacks will appear to help hinder players and heal the Dark Faceworm. Once killed, the third treasure chest will appear and the portal to part 4 will appear in the bottom right of the fourth area. Do note poison sacks will continue spawning if players approach the area so proceed to the next area with caution.



"Part 4."

Still no sign of Chaos and Iris.


Instead, large clouds of bubbly poison fills numerous areas of this part. Approaching the center of any of the poisons will deal continuous neutral damage at a high rate, killing players rapidly. This damage can be avoided with Land Protector, Kyrie Eleison and Hide like the poison sacks in part 3, but it is better advised to avoid walking too close to the centers. Kill all the Faceworms in this area, while being careful of the poison. Since the poisonous area can heal the Faceworms, it is advised not to fight them inside it.


The Dark Faceworm spawns in the west area this time.


While also having eggs again to heal it, there will also be clouds of poison that spawn near it when fighting this Faceworm. Avoid the poison if possible while killing the beast. When this Faceworm dies, the fourth treasure chest will appear, along with the portal on the west that will lead to the final area. Beware of the poison as it will not go away.



"Part 5."

Chaos and Iris are here now, and once the party leader talks to them, the Faceworm Queen will soon spawn. The Faceworm Queen has an extraordinarily high amount of HP, 28m + (2m*party members number) to be exact. The Faceworm Queen proves to be a formidable foe with her high amount of HP and devastating attacks. She can cast a powerful Water Ball, Storm Gust, and even Earthquake. The Faceworm Queen will start in Poison mode, and can change her element randomly to Fire, Earth, Water, or Wind. An announcement will be shown when she does so.


While fighting the Faceworm Queen, Chaos will tell players to move the Queen to a certain direction. Doing so will allow Chaos to deal a high amount of damage to her, helping to kill her faster. Beware of moving her too far out from the middle however, or she will become enraged. She will use everything from the previous rooms, namely the egg healing, the poison sacks, and the poison clouds. Spell Breaker can be used to interrupt her skills and deals damage to her.





After killing the Faceworm Queen, the final treasure chest will appear, which contains two Giant Faceworm Snake Skins. A Transport Device will also spawn to allow players to head back to the Dimensional Space.


The players can now search for Merchant Prince`s Box scattered through the instance, which when opened will gives various loots. The number and location of the treasure boxes is supposedly random.


Mini Boss Chest Details

Random Stats enchants 1 ~ 5 3/4 sloth


Boss Chest Details

- Random Stats enchants 1 ~ 7 3/4 sloth
- Random refined
- jewels