Town Quests. Biolaboratory. Wolfchev`s Laboratory.

To obtain these equipment, you need three type of currencies.

They are dropped by the monsters on Bio Lab Level 2, Level 3 and Level 4.


Item Description

Warrior`s Will
Item ID: 6469
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A collection of biological relics from various warriors.
Used for combining biological materials in a testing lab
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Type: Valuable
Weight: 1

Blood Thirst
Item ID: 6470
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Reactionary forces causes the thirst for blood.
Used for combining biological materials in a testing lab
________________________
Type: Valuable
Weight: 1

Chills Of Death
Item ID: 6471
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The darkness of Nifflheim is lumped into this.
Used for combining biological materials in a testing lab
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Type: Valuable
Weight: 1

Equipments

Item Description Cost

Agent Katar [1]
Item ID: 1290
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The Katar used by an assassin who never lose targets in any situation used. He even used his luck to focus on the target.
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Increases HIT by 1 for every 2 LUK.
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Type: Katar
Attack: 170
Weight: 120
Weapon Level: 3
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Requirement:
Base Level 100
Guillotine Cross

50x Warrior`s Will
100x Blood Thirst
10x Chills Of Death

Guillotine Katar [1]
Item ID: 1291
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Long ago, a Guillotine Cross used this to kill his betrayer.
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DEX +2
FLEE -30
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Increases physical damage inflicted on Demi-Human monsters by 50%.
________________________
Increases damage of Cross Impact by 30%.
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Type: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Enchantable: Yes
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Requirement:
Base Level 140
Guillotine Cross

50x Warrior`s Will
100x Blood Thirst
85x Chills Of Death

Ignus Steel [1]
Item ID: 1392
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A large axe made by a blacksmith from the fires of a volcano.
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Random chance to inflict Burning status on target or wielder when dealing physical attack.
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Indestructible in battle
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Type: Two-Handed Axe
Attack: 250
Weight: 190
Element: Fire
Weapon Level: 4
Enchantable: Yes
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Requirement:
Base Level 95
Transcendent Swordman and Merchant

50x Warrior`s Will
100x Blood Thirst
35x Chills Of Death

End Sectora [1]
Item ID: 1393
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An axe made of arctic ice.
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Random chance to inflict Crystallization status on target or wielder when dealing physical attack.
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Indestructible in battle
________________________
Type: Two-Handed Axe
Attack: 250
Weight: 190
Element: Water
Weapon Level: 4
Enchantable: Yes
________________________
Requirement:
Base Level 95
Transcendent Swordman and Merchant

50x Warrior`s Will
100x Blood Thirst
35x Chills Of Death

Cannon Spear [1]
Item ID: 1435
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A very sharp spear made from cranium.
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MaxSP -100
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Increases damage of Cannon Spear by 10%.
________________________
For each Refine Level:
Increases damage of Cannon Spear by 3%.
________________________
Type: One-Handed Spear
Attack: 180
Weight: 160
Weapon Level: 4
Enchantable: Yes
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Requirement:
Base Level 100
Royal Guard

50x Warrior`s Will
100x Blood Thirst
40x Chills Of Death

Gigantic Lance
Item ID: 1490
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The mini sized version of a spear from the Giants who were guardians in an Ancient temple.
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ASPD -10
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When you unequip this weapon it will drain SP by 600.
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Increases skill cooldown of Spiral Pierce by 20 seconds.
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Base STR at least 120:
ATK +300
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Type: Two-Handed Spear
Attack: 20
Weight: 2000
Weapon Level: 4
Enchantable: Yes
________________________
Requirement:
Base Level 140
Rune Knight

300x Warrior`s Will
300x Blood Thirst
400x Chills Of Death

Cold Magic Book [2]
Item ID: 1584
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One of the 4 element magic books which have a High Socerer`s study. [Part. ice]
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DEX +1
MATK +160
________________________
Increases damage of Diamond Dust and Cold Bolt by (3*Refine Level)%.
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Increases SP cost of Diamond Dust and Cold Bolt by 5*Refine Level.
________________________
Indestructible in battle
________________________
Type: Book
Attack: 100
Weight: 100
Element: Water
Weapon Level: 4
Enchantable: Yes
________________________
Requirement:
Base Level 100
Sorcerer

50x Warrior`s Will
100x Blood Thirst
40x Chills Of Death

Light of Recovery [1]
Item ID: 1659
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A staff used for healing skill.
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MATK +160
________________________
Increases Healing skills by (6*Refine Level)%.
Increases SP cost of Heal, Coluceo Heal and Highness Heal based on Refine Level.
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Indestructible in battle
________________________
Type: One-Handed Staff
Attack: 30
Weight: 40
Element: Holy
Weapon Level: 4
Enchantable: Yes
________________________
Requirement:
Base Level 110
Archbishop

50x Warrior`s Will
100x Blood Thirst
35x Chills Of Death

As-nail
Item ID: 13069
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Blue dagger that has opposite magic power in.
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MATK +80
________________________
Random chance to inflict Frozen status when dealing physical attack.
Increases the chance with each Refine Level.
________________________
Type: Dagger
Attack: 160
Weight: 50
Element: Wind
Weapon Level: 4
Enchantable: Yes
________________________
Requirement:
Base Level 110
Transcendent Novice, Swordman, Merchant and Thief

50x Warrior`s Will
100x Blood Thirst
35x Chills Of Death

Scarlet-nail
Item ID: 13070
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Red dagger that has opposite magic power in.
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MATK +80
________________________
Random chance to inflict Stone Curse status when dealing physical attack.
Increases the chance with each Refine Level.
________________________
Type: Dagger
Attack: 160
Weight: 50
Element: Fire
Weapon Level: 4
Enchantable: Yes
________________________
Requirement:
Base Level 110
Transcendent Novice, Swordman, Merchant and Thief

50x Warrior`s Will
100x Blood Thirst
35x Chills Of Death

Bloody Cross
Item ID: 16017
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A bloodly red cross mace with dark power. The red color looks creepy as if has absorbed blood.
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When dealing melee physical attacks, Random chance to autocast Level 1 Hell Inferno.
Increases the casting rate of the skill by the Refine Level.
________________________
Type: Mace
Attack: 170
Weight: 150
Element: Shadow
Weapon Level: 4
Enchantable: Yes
________________________
Requirement:
Base Level 100
Transcendent Acolyte

50x Warrior`s Will
100x Blood Thirst
40x Chills Of Death

Thief Crossbow [2]
Item ID: 18109
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A bow developed by thief guild, especially made to fire multiple arrows at a time.
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Increases damage of Triangle Shot by (2*Refine Level)%.
Increases SP cost of Triangle Shot based on Refine Level.
________________________
Type: Bow
Attack: 150
Weight: 110
Weapon Level: 4
Enchantable: Yes
________________________
Requirement:
Base Level 100
Shadow Chaser

50x Warrior`s Will
100x Blood Thirst
35x Chills Of Death

Giant Crossbow [2]
Item ID: 18110
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A very sensitive bow to use and it is specialized on fusillade.
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Increases damage of Arrow Storm by (Refine Level*5)%.
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Increases SP cost of all skills by (Refine Level*5)%.
________________________
Base AGI at least 120:
ASPD +1
________________________
Type: Bow
Attack: 160
Weight: 90
Weapon Level: 4
Enchantable: Yes
________________________
Requirement:
Base Level 110
Ranger

50x Warrior`s Will
100x Blood Thirst
35x Chills Of Death

Creeper Bow [2]
Item ID: 18111
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A bow made with a strong stem from the devildom. By using spider web arrow, it ties enemies.
________________________
DEX +1
________________________
When using physical attacks, it has a chance to autocast Level 1 Spider Web (Fiber Lock) with a certain rate.
________________________
Type: Bow
Attack: 150
Weight: 150
Weapon Level: 3
Enchantable: Yes
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Requirement:
Base Level 120
Ranger, Minstrel and Wanderer

50x Warrior`s Will
100x Blood Thirst
35x Chills Of Death

Item Description Cost

Giant Shield [1]
Item ID: 2160
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Made similar to a Giant`s shield that was an Ancient Temple guardian.
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Decreases damage taken from Large size monsters by 5%.
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Refine Level +9:
Decreases damage taken from Large size monsters by 5%.
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Type: Shield
Defense: 130
Weight: 280
Enchantable: Yes
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Requirement:
Base Level 100
Rune Knight and Royal Guard

100x Warrior`s Will
50x Blood Thirst
35x Chills Of Death

Geffenia Tomb of Water [1]
Item ID: 2161
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One of Geffenia`s secret treasures. There are not many people who can use this shield`s magic.
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INT +1
MDEF +2
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Base INT at least 120:
MATK +10
MaxHP +800
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When equipped with Lacryma Stick:
Decreases Variable Casting Time of Jack Frost, Frost Misty (Frosty Misty) and Storm Gust by (4*Shield Refine Level)%.
________________________
Type: Shield
Defense: 30
Weight: 100
Enchantable: Yes
________________________
Requirement:
Base Level 100
Warlock

100x Warrior`s Will
50x Blood Thirst
22x Chills Of Death

Bible of Promise(2nd Vol.) [1]
Item ID: 2162
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An ancient book of sacred songs handed down in the cathedral.
________________________
MDEF +5
________________________
Enables the use of Level 2 Odin`s Power.
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Increases Healing skills by 5%.
________________________
Type: Shield
Defense: 20
Weight: 50
Enchantable: Yes
________________________
Requirement:
Base Level 140
Archbishop

100x Warrior`s Will
50x Blood Thirst
22x Chills Of Death

Salvage Cape
Item ID: 2582
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This wide Manteau carries with it the meaning of Salvation.
________________________
Enables the use of Level 1 Cicada Skin Shed.
Increases Cicada Skin Shed skill cooldown by 30 secs.
________________________
Increases SP cost of all skills by 100%.
Drains SP by 1200 when this garment unequipped.
________________________
Type: Garment
Defense: 1
Weight: 40
Enchantable: Yes
________________________
Requirement:
Base Level 130
Warlock and Archbishop

300x Warrior`s Will
300x Blood Thirst
400x Chills Of Death

Assassin`s Glove [1]
Item ID: 2892
________________________
A glove designed to defend and attack at the same time.
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MaxSP +20
DEF +3
Critical +3
________________________
When equipped with Krishna:
ATK +50
FLEE -30
Increases damage of Sonic Blow by 50%.
________________________
When equipped with Cakram:
MaxHP -10%
Critical +4
Increases Critical Damage by 40%.
________________________
Type: Accessory
Weight: 40
Enchantable: Yes
________________________
Requirement:
Base Level 100
Guillotine Cross

100x Warrior`s Will
50x Blood Thirst
35x Chills Of Death

Green Surgical Gown [1]
Item ID: 15044
________________________
A lab outfit from a student who went crazy while studying Homunculi for too long.
________________________
DEX +1
MaxSP +30
________________________
When equipped with Scalpel:
Random chance a defeated Demi-Human or Brute monsters will drop Immortal Heart or Alcohol.
This rate increases depending on the Refine Level.
________________________
Type: Armor
Defense: 66
Weight: 66
Enchantable: Yes
________________________
Requirement:
Base Level 100
Genetic

100x Warrior`s Will
50x Blood Thirst
35x Chills Of Death

Ancient Gold Ornament [1]
Item ID: 18570
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A beautiful golden ornament created with ancient magic. It changes its power depending on the owner`s class.
________________________
Base Level at least 150:
All Stats +2
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When equipped by Swordman, Merchant or Thief classes:
Increases physical attack by 8%.
________________________
When equipped by Mage or Acolyte classes:
Increases magical attack by 8%.
Increases Healing skills by 7%.
________________________
When equipped by Archer classes:
DEX +3
Increases ranged physical damage by 10%.
________________________
Type: Headgear
Defense: 7
Position: Upper
Weight: 40
Enchantable: Yes
________________________
Requirement:
Base Level 100
3rd classes

100x Warrior`s Will
50x Blood Thirst
30x Chills Of Death