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Drop & Exp System


[GM] Razgrom
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Renewal mechanic

Experience earned from monsters is dependent on several factors: the level difference between the monster and the player, modifiers, and whether or not the player is in a party set on Even Share.

When hunting monsters for loot, the player's level will have an impact on the drop rate of items from that monster. There is only a narrow range in which the item drop rate is the same as the server's drop rate setting.

The settings for our server are shown in the picture below.

buy_item.png

 Calculations based on Frilldora example

dropandexp.jpg

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