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  • This equipment was introduced before episode 17.2 to make it easier for beginners to get started.
  • You will be able to purchase equipment for episode tokens 25155.png.
  • The equipment is universal for all classes, but the type of armor is different. Therefore, you will see exclusively armor only for your class.
  • It can also be refined immediately to +9 100129.png.
  • You can also enchant equipment 100135.png100136.png.

 

Einbech -> /navi rebel_in 99/51

ImperialNpc.jpg

 

Item Description Price/
Imperial Breath

MaxHP + 7%.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, MaxHP + 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
reduces delay after skill by 5%, MaxHP + 5%, increases
Dragon Breath and Dragon Breath - Water by 10%.

If the sum of refine rate of Imperial Breath Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
reduces delay after skill by additional 10%, MaxHP + 5%, increases
Dragon Breath and Dragon Breath - Water by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Rune Knight

 

10
Imperial Knight

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases critical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ASPD + 1, increases critical damage by 5%, increases
Ignition Break damage by 10%.

If the sum of refine rate of Imperial Knight Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
ASPD + 1, increases critical damage by additional 5%, increases
Ignition Break damage by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Rune Knight

10
Imperial Spear

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ASPD + 1, increases long ranged physical damage by 5%, increases
Cannon Spear damage by 10%.

If the sum of refine rate of Imperial Spear Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
ASPD + 1, increases long ranged physical damage by additional 5%, increases
Cannon Spear damage by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Royal Guard

10
Imperial Genesis

Matk + 75.
If
refine rate is 7 or higher, increases holy property magical damage by 7%.
If
refine rate is 9 or higher, increases holy property magical damage by additional 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
Matk + 25, reduces delay after skill by 5%, increases
Genesis Ray damage by 10%.

If the sum of refine rate of Imperial Genesis Armor, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher:
Matk + 25, reduces delay after skill by additional 10%, increases
Genesis Ray damage by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Royal Guard

10
Imperial Sharp

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
reduces delay after skill by 5%, increases critical damage by 5%, increases
Sharp Shooting damage by 10%.

If the sum of refine rate of Imperial Sharp Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
reduces delay after skill by additional 10%, increases critical damage by additional 5%, increases
Sharp Shooting damage  by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Ranger

10
Imperial Aimed

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
reduces delay after skill by 5%, Atk + 2%, increases
Aimed Bolt damage by 10%.

If the sum of refine rate of Imperial Aimed Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
reduces delay after skill by additional 10%, Atk + 3%, increases
Aimed Bolt damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Ranger

10
Imperial Severe

Atk + 75.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
increases long ranged physical damage by 5%, Atk + 2%, increases
Severe Rainstorm damage by 10%.

If the sum of refine rate of Imperial Severe Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
increases long ranged physical damage by additional 5%, Atk + 3%, increases
Severe Rainstorm damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Minstrel, Wanderer

10
Imperial Reverb

Matk + 75.
If
refine rate is 7 or higher, increases neutral property magical damage by 7%.
If
refine rate is 9 or higher, increases neutral property magical damage by additional 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Reverberation damage by 10%.

If the sum of refine rate of Imperial Reverb Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher:
reduces variable casting time by additional 5%, Matk + 3%, increases
Reverberation damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Minstrel, Wanderer

10
Imperial Adora

Matk + 75.
If
refine rate is 7 or higher, increases holy property magical damage by 7%.
If
refine rate is 9 or higher, increases holy property magical damage by additional 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Adoramus damage by 10%.

If the sum of refine rate of Imperial Adora Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher:
reduces variable casting time by additional 5%, Matk + 3%, increases
Adoramus damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Archbishop

10
Imperial Duple

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases critical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ASPD + 1, Atk + 2%, increases
Duple Light damage by 10%.

If the sum of refine rate of Imperial Duple Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
ASPD + 1, Atk + 3%, increases
Duple Light damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Archbishop

10
Imperial Tornado

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ASPD + 1, reduces delay after skill by 5%, increases
Axe Tornado damage by 10%.

If the sum of refine rate of Imperial Tornado Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
ASPD + 1, reduces delay after skill by additional 10%, increases
Axe Tornado damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Mechanic

10

Imperial

Vulcan

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ASPD + 1, increases long ranged physical damage by 5%, increases
Vulcan Arm damage by 10%.

If the sum of refine rate of Imperial Vulcan Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
ASPD + 1, increases long ranged physical damage by additional 5%, increases
Vulcan Arm damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Mechanic

10

Imperial

Cart Cannon

Atk + 75.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
reduces variable casting time by 5%, Atk + 2%, increases
Cart Cannon damage by 10%.

If the sum of refine rate of Imperial Cart Cannon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces variable casting time by additional 5%, Atk + 3%, increases
Cart Cannon damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Genetic

10

Imperial

Cart Tornado

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ASPD + 1, Atk + 2%, increases
Cart Tornado damage by 10%.

If the sum of refine rate of Imperial Cart Tornado Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases
Cart Tornado damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Genetic

10
Imperial Rolling

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
reduces delay after skill by 5%, Atk + 2%, increases
Rolling Cutter damage by 10%.

If the sum of refine rate of Imperial Rolling Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases
Rolling Cutter damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Guillotine Cross

10
Imperial Assassin

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases critical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ASPD + 1, increases critical damage by 5%, Atk + 2%.

If the sum of refine rate of Imperial Assassin Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, increases critical damage by additional 5%, Atk + 3%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Guillotine Cross

10
Imperial Fatal

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
reduces delay after skill by 5%, Atk + 2%, increases
Fatal Menace damage by 10%.

If the sum of refine rate of Imperial Fetal Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases
Fatal Menace damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Shadow Chaser

10
Imperial Stalker

Matk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, increases fire property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
ASPD + 1, Matk + 2%, increases
Meteor Storm damage by 25%.

If the sum of refine rate of Imperial Stalker Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
ASPD + 1, Matk + 3%, increases
Meteor Storm damage by additional 25%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Shadow Chaser

10
Imperial Picky

Atk + 75.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
reduces delay after skill by 5%, Atk + 2%, increases
Picky Peck damage by 10%.

If the sum of refine rate of Imperial Picky Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases
Picky Peck damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Summoner (Doram)

10
Imperial Catnip

Matk + 75.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, increases neutral property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Catnip Meteor damage by 10%.

If the sum of refine rate of Imperial Catnip Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases
Catnip Meteor damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Summoner (Doram)

10
Imperial Trip

Atk + 75.
If
refine rate is 7 or higher, Atk + 7%.
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
increases long ranged physical damage by 5%, Atk + 2%, increases
Round Trip damage by 10%.

If the sum of refine rate of Imperial Trip Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases long ranged physical damage by additional 5%, Atk + 3%, increases
Round Trip damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Rebellion

10
Imperial Fire Rain

Atk + 75.
If
refine rate is 7 or higher, Atk + 7%.
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ASPD + 1, Atk + 2%, increases
Fire Rain damage by 10%.

If the sum of refine rate of Imperial Fire Rain Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases
Fire Rain damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Rebellion

10
Imperial Crimson

Matk + 75.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, increases fire property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Crimson Rock damage by 10%.

If the sum of refine rate of Imperial Crimson Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases
Crimson Rock damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Warlock

10
Imperial Frost

Matk + 75.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, increases water property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Jack Frost damage by 10%.

If the sum of refine rate of Imperial Frost Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases
Jack Frost damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Warlock

10
Imperial Psychic

Matk + 75.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, increases neutral property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Psychic Wave damage by 10%.

If the sum of refine rate of Imperial Psychic Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases
Psychic Wave damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sorcerer

10
Imperial Dust

Matk + 75.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, increases water property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Diamond Dust damage by 10%.

If the sum of refine rate of Imperial Dust Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases
Diamond Dust damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sorcerer

10
Imperial Sun

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, Atk + 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ASPD + 1, Atk + 2%, increases
Solar Burst damage by 10%.

If the sum of refine rate of Imperial Sun Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases
Solar Burst damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Star Emperor

10
Imperial Moon

Atk + 75.
If
refine rate is 7 or higher, increases physical damage against all size enemies by 7%.
If
refine rate is 9 or higher, Atk + 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
increases physical damage against all size enemies by 5%, Atk + 2%, increases
Full Moon Kick damage by 10%.

If the sum of refine rate of Imperial Moon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases physical damage against all size enemies by additional 5%, Atk + 3%, increases
Full Moon Kick damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Star Emperor

10
Imperial Ninja

Matk + 75.
If
refine rate is 7 or higher, reduces variable casting time by 15%.
If
refine rate is 9 or higher, increases all property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Flaming Petals, Freezing Spear and Wind Blade damage by 10%.

If the sum of refine rate of Imperial Ninja Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases
Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Kagerou, Oboro

10
Imperial Kunai

Atk + 75.
If
refine rate is 7 or higher, Atk + 7%.
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
increases long ranged physical damage by 5%, Atk + 2%, increases
Kunai Splash damage by 10%.

If the sum of refine rate of Imperial Kunai Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases long ranged physical damage by additional 5%, Atk + 3%, increases
Kunai Splash damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Kagerou, Oboro

10
Imperial Eswhoo

Matk + 75.
If
refine rate is 7 or higher, increases shadow property magical damage by 7%.
If
refine rate is 9 or higher, increases shadow property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Eswhoo damage by 10%.

If the sum of refine rate of Imperial Eswhoo Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases
Eswhoo damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Soul Reaper

10
Imperial

Explosion

Matk + 75.
If
refine rate is 7 or higher, increases shadow property magical damage by 7%.
If
refine rate is 9 or higher, increases shadow property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
reduces variable casting time by 5%, Matk + 2%, increases
Curse Explosion damage by 10%.

If the sum of refine rate of Imperial Explosion Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases
Curse Explosion damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Soul Reaper

10
Imperial Knuckle

Atk + 75.
If
refine rate is 7 or higher, MaxSP + 15%.
If
refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
reduces delay after skill by 5%, Atk + 2%, increases
Knuckle Arrow damage by 10%.

If the sum of refine rate of Imperial Knuckle Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases
Knuckle Arrow damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sura

10
Imperial Tiger

MaxSP + 7%.
If
refine rate is 7 or higher, MaxHP + 4%.
If
refine rate is 9 or higher, MaxHP + 4%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
MaxHP + 5%, Atk + 2%, increases
Tiger Cannon damage by 10%.

If the sum of refine rate of Imperial Tiger Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
MaxHP + 5%, Atk + 3%, increases
Tiger Cannon damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sura

10
Imperial SN Suit

Atk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, MaxHP + 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
MaxHP + 5%, Atk + 2%, increases critical damage by 5%.

If the sum of refine rate of Imperial Super Novice Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Super Novice

10
Imperial SN Robe

Matk + 75.
If
refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If
refine rate is 9 or higher, MaxHP + 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
MaxHP + 5%, Matk + 2%, has a chance to auto-cast
Psychic Wave level 1 when dealing normal melee physical damage.

If the sum of refine rate of Imperial Super Novice Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
MaxHP + 5%, Matk + 3%, increases
Psychic Wave damage by 7%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Super Novice

10
Imperial ATK Boots Atk + 15, Hit + 15.
If
refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
If
refine rate is 9 or higher, increases long ranged physical damage by 7%.
Class: Shoes
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All
10
Imperial MATK Boots Matk + 15, Flee + 15.
If
refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
If
refine rate is 9 or higher, increases all property magical damage by 7%.
Class: Shoes
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All
10
Imperial ATK Manteau Increases attack speed (reduces delay after attack by 5%).
If
refine rate is 7 or higher, reduces delay after skill by 5%.
If
refine rate is 9 or higher, increases physical damage against all size enemies by 7%.
Class: Garment
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All
10

Imperial MATK Manteau

Reduces variable casting time by 7%.
If
refine rate is 7 or higher, reduces delay after skill by 5%.
If
refine rate is 9 or higher, increases all property magical damage by 7%.
Class: Garment

Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All
10
Imperial ATK Ring Increases attack speed (reduces delay after attack by 5%).
Reduces variable casting time by 7%.
Increases critical damage by 7%.
Class: Accessory (Right)
Defense: 8
Weight: 0
Required Level: 125
Usable Jobs: All
10
Imperial MATK Ring Increases attack speed (reduces delay after attack by 5%).
Reduces variable casting time by 7%.
Increases magical damage against all property enemies by 7%.
Class: Accessory (Right)
Defense: 8
Weight: 0
Required Level: 125
Usable Jobs: All
10

 

Enchantment List:

Item Slot 1 Price
Imperial Physical Modification Permit (Armor)

Fire element resistant +1~5%

Water element resistant +1~5%

Earth element resistant +1~5%

Wind element resistant +1~5%

All elemental resistant, expect neutral +1~5%

Skill SP Cost -1~5%

HP +1~5%

SP +1~5%

5
Imperial Magical Modification Permit (Armor)

Fire element resistant +1~5%

Water element resistant +1~5%

Earth element resistant +1~5%

Wind element resistant +1~5%

All elemental resistant, expect neutral +1~5%

Skill SP Cost -1~5%

HP +1~5%

SP +1~5%

5
Imperial Physical Modification Permit (Garment)

Increases Physical damage against neutral element monster +1~5%

Increases Physical damage against fire element monster +1~5%

Increases Physical damage against water element monster +1~5%

Increases Physical damage against earth element monster +1~5%

Increases Physical damage against wind element monster +1~5%

Increases Physical damage against poison element monster +1~5%

Increases Physical damage against shadow element monster +1~5%

Increases Physical damage against holy element monster +1~5%

Increases Physical damage against ghost element monster +1~5%

Increases Physical damage against undead element monster +1~5%

5
Imperial Magical Modification Permit (Garment)

Increases Magical damage against neutral element monster +1~5%

Increases Magical damage against fire element monster +1~5%

Increases Magical damage against water element monster +1~5%

Increases Magical damage against earth element monster +1~5%

Increases Magical damage against wind element monster +1~5%

Increases Magical damage against poison element monster +1~5%

Increases Magical damage against shadow element monster +1~5%

Increases Magical damage against holy element monster +1~5%

Increases Magical damage against ghost element monster +1~5%

Increases Magical damage against undead element monster +1~5%

5

 

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