Episode 17.2 Legacy of the Wise King. Equipment.


Item Description Cost

Automatic Armor A [1]
Item ID: 450127
________________________
Combat armor type A improved with the technology of the Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
ATK +125
________________________
For each 2 Refine Levels:
ATK +10
________________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by 15%).
________________________
When equipped with Automatic Engine Wing Type A:
ATK +50
________________________
When equipped with Automatic Engine Wing Type B:
Decreases After Skill Delay by 10%.
________________________
Type: Armor
Defense: 135
Weight: 100
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Armor A-type
900x Barmeal Ticket

Automatic Armor A [1]
Item ID: 450127
________________________
Combat armor type A improved with the technology of the Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
ATK +125
________________________
For each 2 Refine Levels:
ATK +10
________________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by 15%).
________________________
When equipped with Automatic Engine Wing Type A:
ATK +50
________________________
When equipped with Automatic Engine Wing Type B:
Decreases After Skill Delay by 10%.
________________________
Type: Armor
Defense: 135
Weight: 100
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Armor A-type
900x Barmeal Ticket

Automatic Armor B [1]
Item ID: 450128
________________________
Combat armor type B improved with the technology of the Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MATK +125
________________________
For each 2 Refine Levels:
MATK +10
________________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
________________________
When equipped with Automatic Engine Wing Type A:
Increases Attack Speed (Decreases After Attack Delay by 10%).
________________________
When equipped with Automatic Engine Wing Type B:
MATK +50
________________________
Type: Armor
Defense: 135
Weight: 100
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Armor B-type
900x Barmeal Ticket

Automatic Armor B [1]
Item ID: 450128
________________________
Combat armor type B improved with the technology of the Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MATK +125
________________________
For each 2 Refine Levels:
MATK +10
________________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
________________________
When equipped with Automatic Engine Wing Type A:
Increases Attack Speed (Decreases After Attack Delay by 10%).
________________________
When equipped with Automatic Engine Wing Type B:
MATK +50
________________________
Type: Armor
Defense: 135
Weight: 100
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Armor B-type
900x Barmeal Ticket

Automatic Leg A [1]
Item ID: 470022
________________________
Combat boots A type improved with the technology of Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MaxSP +250
________________________
For each 2 Refine Levels:
MaxSP +20
________________________
Refine Level +7:
Increases long range physical damage by 7%.
________________________
When equipped with Automatic Armor Type A:
ATK +7%
________________________
When equipped with Automatic Armor Type B:
Increases Attack Speed (Decreases After Attack Delay by 7%).
________________________
Type: Shoes
Defense: 70
Weight: 50
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Engine wing A-type
900x Barmeal Ticket

Automatic Leg B [1]
Item ID: 470023
________________________
Combat boots B type improved with the technology of Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MaxSP +250
________________________
For each 2 Refine Levels:
MaxSP +20
________________________
Refine Level +7:
Increases all elemental magic damage by 7%.
________________________
When equipped with Automatic Armor Type A:
MaxSP +7%
________________________
When equipped with Automatic Armor Type B:
MATK +7%
________________________
Type: Shoes
Defense: 70
Weight: 50
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Engine wing B-type
900x Barmeal Ticket

Automatic Engine wing A [1]
Item ID: 480020
________________________
Combat engine A type improved with the technology of Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MaxHP +1500
________________________
For each 2 Refine Levels:
MaxHP +100
________________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by 7%).
________________________
When equipped with Automatic Leg Type A:
Increases Critical Damage by 15%.
________________________
When equipped with Automatic Leg Type B:
Decreases Variable Casting Time by 15%.
________________________
Type: Garment
Defense: 70
Weight: 90
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Leg A-type
900x Barmeal Ticket

Automatic Engine wing A [1]
Item ID: 480020
________________________
Combat engine A type improved with the technology of Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MaxHP +1500
________________________
For each 2 Refine Levels:
MaxHP +100
________________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by 7%).
________________________
When equipped with Automatic Leg Type A:
Increases Critical Damage by 15%.
________________________
When equipped with Automatic Leg Type B:
Decreases Variable Casting Time by 15%.
________________________
Type: Garment
Defense: 70
Weight: 90
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Leg A-type
900x Barmeal Ticket

Automatic Engine wing B [1]
Item ID: 480021
________________________
Combat engine B type improved with the technology of Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MaxHP +1500
________________________
For each 2 Refine Levels:
MaxHP +100
________________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
________________________
When equipped with Automatic Leg Type A:
Increases long range physical damage by 7%.
________________________
When equipped with Automatic Leg Type B:
Increases all elemental magic damage by 15%.
________________________
Type: Garment
Defense: 70
Weight: 90
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Leg B-type
900x Barmeal Ticket

Automatic Engine wing B [1]
Item ID: 480021
________________________
Combat engine B type improved with the technology of Barmund mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MaxHP +1500
________________________
For each 2 Refine Levels:
MaxHP +100
________________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
________________________
When equipped with Automatic Leg Type A:
Increases long range physical damage by 7%.
________________________
When equipped with Automatic Leg Type B:
Increases all elemental magic damage by 15%.
________________________
Type: Garment
Defense: 70
Weight: 90
Enchantable: Yes
________________________
Requirement:
Base Level 160
+9 Illusion Leg B-type
900x Barmeal Ticket

Automatic Booster R [1]
Item ID: 490024
________________________
Improved Combat Enhancement Parts with Barmunt Mansion`s technology.
It is said to be able to add abilities by attaching various modules.
________________________
ATK +5%
MaxHP +5%
________________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Enchantable: Yes
________________________
Requirement:
Base Level 160
Illusion Booster R
1500x Barmeal Ticket

Automatic Booster L [1]
Item ID: 490025
________________________
Improved Combat Enhancement Parts with Barmunt Mansion`s technology.
It is said to be able to add abilities by attaching various modules.
________________________
ATK +5%
MaxSP +5%
________________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Enchantable: Yes
________________________
Requirement:
Base Level 160
Illusion Booster L
1500x Barmeal Ticket

Automatic Battle Chip R [1]
Item ID: 490026
________________________
A battle-enhancing chip improved with the technology of the Barmund Mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MATK +5%
MaxHP +5%
________________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Enchantable: Yes
________________________
Requirement:
Base Level 160
Illusion Battle chip R
1500x Barmeal Ticket

Automatic Battle Chip L [1]
Item ID: 490027
________________________
A battle-enhancing chip improved with the technology of the Barmund Mansion.
It is said to be able to add abilities by attaching various modules.
________________________
MATK +5%
MaxSP +5%
________________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Enchantable: Yes
________________________
Requirement:
Base Level 160
Illusion Battle chip L
1500x Barmeal Ticket


Item Orb Description Item Orb Description

Automatic Modification Module(Def)
Item ID: 1000105
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Defense) to equipment.
________________________
[Enchantment Effect]
DEF +150
________________________
Refine Level +9:
DEF +75
________________________
Refine Level +11:
DEF +75
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
Automatic Engine Wing Type A
Automatic Engine Wing Type B
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Modification Module(MDef)
Item ID: 1000106
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magic Defense) to equipment.
________________________
[Enchantment Effect]
MDEF +15
________________________
Refine Level +9:
MDEF +7
________________________
Refine Level +11:
MDEF +7
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
Automatic Engine Wing Type A
Automatic Engine Wing Type B
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Modification Module(VIT)
Item ID: 1000107
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (VIT) to equipment.
________________________
[Enchantment Effect]
VIT +3
MaxHP +1%
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(LUK)
Item ID: 1000108
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (LUK) to equipment.
________________________
[Enchantment Effect]
LUK +3
Increases Critical Damage by 1%.
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(STR)
Item ID: 1000109
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (STR) to equipment.
________________________
[Enchantment Effect]
STR +3
ATK +2%
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Battle Chip R
________________________
Weight: 1

Automatic Modification Module(AGI)
Item ID: 1000110
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (AGI) to equipment.
________________________
[Enchantment Effect]
AGI +3
Increases Attack Speed (Decreases After Attack Delay by 2%).
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Battle Chip R
________________________
Weight: 1

Automatic Modification Module(INT)
Item ID: 1000111
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (INT) to equipment.
________________________
[Enchantment Effect]
INT +3
MATK +2%
________________________
[Enchantable Equipment]
Automatic Booster L
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(DEX)
Item ID: 1000112
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (DEX) to equipment.
________________________
[Enchantment Effect]
DEX +3
Increases long range physical damage by 2%.
________________________
[Enchantable Equipment]
Automatic Booster L
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(HP Recovery)
Item ID: 1000113
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (HP Recovery) to equipment.
________________________
[Enchantment Effect]
HP Recovery Rate +30%
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Battle Chip R
________________________
Weight: 1

Automatic Modification Module(SP Recovery)
Item ID: 1000114
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (SP Recovery) to equipment.
________________________
[Enchantment Effect]
SP Recovery Rate +30%
________________________
[Enchantable Equipment]
Automatic Booster L
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(Spell)
Item ID: 1000115
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Spell) to equipment.
________________________
[Enchantment Effect]
MATK +20
Decreases Variable Casting Time by 10%.
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(Attack Speed)
Item ID: 1000116
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Attack Speed) to equipment.
________________________
[Enchantment Effect]
ATK +20
Increases Attack Speed (Decreases After Attack Delay by 10%).
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(Fatal)
Item ID: 1000117
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Fatal) to equipment.
________________________
[Enchantment Effect]
Critical +10
Increases Critical Damage by 10%.
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(Expert Archer)
Item ID: 1000118
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Expert Archer) to equipment.
________________________
[Enchantment Effect]
HIT +10
Increases long range physical damage by 10%.
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(Vital)
Item ID: 1000119
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Vital) to equipment.
________________________
[Enchantment Effect]
MaxHP +5%
MaxHP +1500
________________________
Refine Level +9:
MaxHP +2%
________________________
Refine Level +11:
MaxHP +3%
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Modification Module(Mental)
Item ID: 1000120
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Mental) to equipment.
________________________
[Enchantment Effect]
MaxSP +5%
MaxSP +300
________________________
Refine Level +9:
MaxSP +2%
________________________
Refine Level +11:
MaxSP +3%
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Modification Module(Heal)
Item ID: 1000121
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Heal) to equipment.
________________________
[Enchantment Effect]
Increases Healing effectiveness by 5%.
________________________
Refine Level +9:
Increases Healing effectiveness by additional 5%.
________________________
Refine Level +11:
Increases Healing effectiveness by additional 7%.
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Modification Module(Attack Power)
Item ID: 1000122
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Attack Power) to equipment.
________________________
[Enchantment Effect]
ATK +5%
ATK +75
________________________
Refine Level +9:
Increases physical melee damage by 2%.
________________________
Refine Level +11:
Increases physical melee damage by 3%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Magic Power)
Item ID: 1000123
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magic Power) to equipment.
________________________
[Enchantment Effect]
MATK +5%
MATK +75
________________________
Refine Level +9:
MATK +2%
________________________
Refine Level +11:
MATK +3%
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Shooter)
Item ID: 1000124
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Shooter) to equipment.
________________________
[Enchantment Effect]
Increases long range physical damage by 3%.
________________________
Refine Level +9:
Increases long range physical damage by additional 3%.
________________________
Refine Level +11:
Increases long range physical damage by additional 3%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Fast)
Item ID: 1000125
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Fast) to equipment.
________________________
[Enchantment Effect]
ASPD +1
________________________
Refine Level +9:
Increases Attack Speed (Decreases After Attack Delay by 5%).
________________________
Refine Level +11:
Increases Attack Speed (Decreases After Attack Delay by additional 5%).
________________________
[Enchantable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
________________________
Weight: 1

Automatic Modification Module(Caster)
Item ID: 1000126
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Caster) to equipment.
________________________
[Enchantment Effect]
Decreases Variable Casting Time by 5%.
________________________
Refine Level +9:
Decreases Variable Casting Time by additional 5%.
________________________
Refine Level +11:
Decreases Variable Casting Time by additional 5%.
________________________
[Enchantable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
________________________
Weight: 1

Automatic Modification Module(Critical)
Item ID: 1000127
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Critical) to equipment.
________________________
[Enchantment Effect]
Critical +10
________________________
Refine Level +9:
Increases Critical Damage by 5%.
________________________
Refine Level +11:
Increases Critical Damage by additional 7%.
________________________
[Enchantable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
________________________
Weight: 1

Automatic Modification Module(Magical Force)
Item ID: 1000128
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magical Force) to equipment.
________________________
[Enchantment Effect]
MATK +20
Decreases Variable Casting Time by 10%.
Increases all elemental magic damage by 2%.
________________________
Refine Level +9:
Increases all elemental magic damage by additional 1%.
________________________
Refine Level +11:
Increases all elemental magic damage by additional 2%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Attacker Force)
Item ID: 1000129
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Attacker Force) to equipment.
________________________
[Enchantment Effect]
ATK +20
Increases physical melee damage by 10%.
Increases physical damage inflicted on all size enemies by 3%.
________________________
Refine Level +9:
Increases physical damage inflicted on all size enemies by additional 1%.
________________________
Refine Level +11:
Increases physical damage inflicted on all size enemies by additional 1%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Range Force)
Item ID: 1000130
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Range Force) to equipment.
________________________
[Enchantment Effect]
ATK +20
Increases long range physical damage by 10%.
Increases physical damage inflicted on all size enemies by 3%.
________________________
Refine Level +9:
Increases physical damage inflicted on all size enemies by additional 1%.
________________________
Refine Level +11:
Increases physical damage inflicted on all size enemies by additional 1%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Critical Force)
Item ID: 1000131
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Critical Force) to equipment.
________________________
[Enchantment Effect]
Critical +5
Increases Critical Damage by 10%.
Increases physical damage inflicted on all size enemies by 3%.
________________________
Refine Level +9:
Increases physical damage inflicted on all size enemies by additional 1%.
________________________
Refine Level +11:
Increases physical damage inflicted on all size enemies by additional 1%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Recovery Force)
Item ID: 1000132
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Recovery Force) to equipment.
________________________
[Enchantment Effect]
MATK +20
Decreases Variable Casting Time by 10%.
Increases Healing effectiveness by 5%.
________________________
Refine Level +9:
Increases Healing effectiveness by additional 5%.
________________________
Refine Level +11:
Increases Healing effectiveness by additional 5%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(After Skill Delay)
Item ID: 1000133
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (After Skill Delay) to equipment.
________________________
[Enchantment Effect]
Decreases After Skill Delay by 4%.
________________________
Refine Level +9:
Decreases After Skill Delay by additional 6%.
________________________
Refine Level +11:
Decreases After Skill Delay by additional 6%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Fixed Casting)
Item ID: 1000134
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Fixed Casting) to equipment.
________________________
[Enchantment Effect]
Decreases Fixed Casting Time by 0.1 second.
________________________
Refine Level +9:
Decreases Fixed Casting Time by additional 0.2 seconds.
________________________
Refine Level +11:
Decreases Fixed Casting Time by additional 0.5 seconds.
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Modification Module(Above All)
Item ID: 1000135
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Above All) to equipment.
________________________
[Enchantment Effect]
Decreases physical and magical damage taken from Normal and Boss enemies by 7%.
________________________
Refine Level +9:
Decreases physical and magical damage taken from all size enemies by 7%.
________________________
Refine Level +11:
Decreases physical and magical damage taken from all race enemies by 7% (Except Players).
________________________
[Enchantable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
________________________
Weight: 1

Automatic Modification Module(Drain Life)
Item ID: 1000136
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Drain Life) to equipment.
________________________
[Enchantment Effect]
Physical attacks have a 2% chance to restore 3% of the damage dealt as HP.
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Battle Chip R
________________________
Weight: 1

Automatic Modification Module(Drain Soul)
Item ID: 1000137
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Drain Soul) to equipment.
________________________
[Enchantment Effect]
Physical attacks have a 1% chance to restore 2% of the damage dealt as SP.
________________________
[Enchantable Equipment]
Automatic Booster L
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(Magic Healing)
Item ID: 1000138
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magic Healing) to equipment.
________________________
[Enchantment Effect]
Magical attacks have a 2% chance to restore 500HP per 0.4 seconds for 23 times.
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Battle Chip R
________________________
Weight: 1

Automatic Modification Module(Magic Soul)
Item ID: 1000139
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Magic Soul) to equipment.
________________________
[Enchantment Effect]
Magical attacks have a 1% chance to restore 120SP per 0.4 seconds for 23 times.
________________________
[Enchantable Equipment]
Automatic Booster L
Automatic Battle Chip L
________________________
Weight: 1

Automatic Modification Module(Power Force)
Item ID: 1000140
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Power Force) to equipment.
________________________
[Enchantment Effect]
ATK +3%
MATK +3%
________________________
Refine Level +9:
ATK +3%
MATK +3%
________________________
Refine Level +11:
ATK +4%
MATK +4%
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Robust)
Item ID: 1000141
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Robust) to equipment.
________________________
[Enchantment Effect]
MaxHP +2000, MaxSP +300
MaxHP and MaxSP +5%
________________________
Refine Level +9:
MaxHP and MaxSP +2%
________________________
Refine Level +11:
MaxHP and MaxSP +3%
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Modification Module(Powerful)
Item ID: 1000142
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Powerful) to equipment.
________________________
[Enchantment Effect]
Increases melee and long range physical damage by 5%.
Increases all elemental magic damage by 5%.
________________________
Refine Level +9:
Increases melee and long range physical damage by additional 2%.
Increases all elemental magic damage by additional 2%.
________________________
Refine Level +11:
Increases melee and long range physical damage by additional 3%.
Increases all elemental magic damage by additional 3%.
________________________
[Enchantable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
________________________
Weight: 1

Automatic Modification Module(All Force)
Item ID: 1000143
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (All Force) to equipment.
________________________
[Enchantment Effect]
Increases melee physical damage by 5%.
Increases long range physical damage by 5%.
Increases all elemental magic damage by 5%.
________________________
[Enchantable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
________________________
Weight: 1

Automatic Module(Unlimited Vital)
Item ID: 1000144
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Unlimited Vital) to equipment.
________________________
[Enchantment Effect]
Recieving physical or magical damage has a 5% chance to activate Enhanced Everlasting Life for 10 seconds.
________________________
[Enhanced Everlasting Life]
VIT +50
Recover 800HP per 0.4 seconds for 23 times.
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Module(Spell Buster)
Item ID: 1000145
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Spell Buster) to equipment.
________________________
[Enchantment Effect]
Magical attacks have a 3% chance to activate Enhanced Magic Storm for 10 seconds.
________________________
[Enhanced Magic Storm]
INT +50
MATK +25%
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Module(Firing Shot)
Item ID: 1000146
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Firing Shot) to equipment.
________________________
[Enchantment Effect]
Physical attacks have a 3% chance to activate Enhanced Plunging Shot for 10 seconds.
________________________
[Enhanced Plunging Shot]
DEX +50
Increases long range physical damage by 15%.
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Module(Over Power)
Item ID: 1000147
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Over Power) to equipment.
________________________
[Enchantment Effect]
Physical attacks have a 3% chance to activate Enhanced Raging Fight for 10 seconds.
________________________
[Enhanced Raging Fight]
STR +50
ATK +15%
Increases physical melee damage by 10%.
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Module(Fatal Flash)
Item ID: 1000148
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Fatal Flash) to equipment.
________________________
[Enchantment Effect]
Physical attacks have a 3% chance to activate Enhanced Deadly Lightspeed for 10 seconds.
________________________
[Enhanced Deadly Lightspeed]
AGI +50
Increases Critical Damage by 15%.
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Module(Lucky Strike)
Item ID: 1000149
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Lucky Strike) to equipment.
________________________
[Enchantment Effect]
Magical attacks have a 3% chance to activate Enhanced Good Fortune for 10 seconds.
________________________
[Enhanced Good Fortune]
LUK +50
Increases all elemental magic damage by 15%.
________________________
[Enchantable Equipment]
Automatic Leg Type A
Automatic Leg Type B
________________________
Weight: 1

Automatic Module(Dragonic Breath)
Item ID: 1000152
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Dragonic Breath) to equipment.
________________________
[Enchantment Effect]
Increases damage of Dragon Breath and Dragon Breath - Water (Dragon Breath (Water)) by 15%.
________________________
Refine Level +9:
Increases damage of Dragon Breath and Dragon Breath - Water (Dragon Breath (Water)) by additional 3%.
________________________
Refine Level +11:
Increases damage of Dragon Breath and Dragon Breath - Water (Dragon Breath (Water)) by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Wave Break)
Item ID: 1000153
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Wave Break) to equipment.
________________________
[Enchantment Effect]
Increases damage of Sonic Wave and Ignition Break by 15%.
________________________
Refine Level +9:
Increases damage of Sonic Wave and Ignition Break by additional 3%.
________________________
Refine Level +11:
Increases damage of Sonic Wave by additional 7%.
Decreases Ignition Break skill cooldown by 0.25 seconds.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Hundred Spiral)
Item ID: 1000154
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Hundred Spiral) to equipment.
________________________
[Enchantment Effect]
Increases damage of Spiral Pierce and Hundred Spear by 15%.
________________________
Refine Level +9:
Increases damage of Spiral Pierce and Hundred Spear by additional 3%.
________________________
Refine Level +11:
Increases damage of Spiral Pierce by additional 7%.
Decreases Hundred Spear skill cooldown by 0.25 seconds.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Drive Press)
Item ID: 1000155
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Drive Press) to equipment.
________________________
[Enchantment Effect]
Increases damage of Earth Drive and Shield Press by 15%.
________________________
Refine Level +9:
Increases damage of Earth Drive and Shield Press by additional 3%.
________________________
Refine Level +11:
Increases damage of Earth Drive and Shield Press by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Banishing Cannon)
Item ID: 1000156
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Banishing Cannon) to equipment.
________________________
[Enchantment Effect]
Increases damage of Banishing Point and Cannon Spear by 15%.
________________________
Refine Level +9:
Increases damage of Banishing Point and Cannon Spear by additional 3%.
________________________
Refine Level +11:
Increases damage of Banishing Point and Cannon Spear by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Genesis Pressure)
Item ID: 1000157
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Genesis Pressure) to equipment.
________________________
[Enchantment Effect]
Increases damage of Pressure (Gloria Domini) and Genesis Ray (Ray Of Genesis) by 15%.
________________________
Refine Level +9:
Increases damage of Pressure (Gloria Domini) and Genesis Ray (Ray Of Genesis) by additional 3%.
________________________
Refine Level +11:
Increases damage of Pressure (Gloria Domini) and Genesis Ray (Ray Of Genesis) by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Boost Cannon)
Item ID: 1000158
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Boost Cannon) to equipment.
________________________
[Enchantment Effect]
Increases damage of Knuckle Boost (Boost Knuckle) and Arm Cannon by 15%.
________________________
Refine Level +9:
Increases damage of Knuckle Boost (Boost Knuckle) and Arm Cannon by additional 3%.
________________________
Refine Level +11:
Increases damage of Knuckle Boost (Boost Knuckle) and Arm Cannon by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Cold Flare)
Item ID: 1000159
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Cold Flare) to equipment.
________________________
[Enchantment Effect]
Increases damage of Cold Slower and Frost Weapon (Endow Blaze) by 15%.
________________________
Refine Level +9:
Increases damage of Cold Slower and Frost Weapon (Endow Blaze) by additional 3%.
________________________
Refine Level +11:
Increases damage of Cold Slower and Frost Weapon (Endow Blaze) by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Tornado Swing)
Item ID: 1000160
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Tornado Swing) to equipment.
________________________
[Enchantment Effect]
Increases damage of Axe Tornado and Power Swing by 15%.
________________________
Refine Level +9:
Increases damage of Axe Tornado and Power Swing by additional 3%.
________________________
Refine Level +11:
Increases damage of Axe Tornado and Power Swing by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Cannon Tornado)
Item ID: 1000161
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Cannon Tornado) to equipment.
________________________
[Enchantment Effect]
Increases damage of Cart Cannon and Cart Tornado by 15%.
________________________
Refine Level +9:
Increases damage of Cart Cannon and Cart Tornado by additional 3%.
________________________
Refine Level +11:
Increases damage of Cart Cannon and Cart Tornado by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Crazy Mandragora)
Item ID: 1000162
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Crazy Mandragora) to equipment.
________________________
[Enchantment Effect]
Increases damage of Crazy Weed by 15%.
Decreases Howling of Mandragora skill cooldown by 0.3 seconds.
________________________
Refine Level +9:
Increases damage of Crazy Weed by additional 3%.
Decreases Howling of Mandragora skill cooldown by additional 0.3 seconds.
________________________
Refine Level +11:
Increases damage of Crazy Weed by additional 7%.
Decreases Howling of Mandragora skill cooldown by additional 0.4 seconds.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Acid Explosion)
Item ID: 1000163
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Acid Explosion) to equipment.
________________________
[Enchantment Effect]
Increases damage of Acid Demonstration and Spore Explosion by 15%.
________________________
Refine Level +9:
Increases damage of Acid Demonstration and Spore Explosion by additional 3%.
________________________
Refine Level +11:
Increases damage of Acid Demonstration and Spore Explosion by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Sonic Impact)
Item ID: 1000164
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Sonic Impact) to equipment.
________________________
[Enchantment Effect]
Increases damage of Sonic Blow and Cross Impact by 15%.
________________________
Refine Level +9:
Increases damage of Sonic Blow and Cross Impact by additional 3%.
________________________
Refine Level +11:
Increases damage of Sonic Blow and Cross Impact by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Cutter Slasher)
Item ID: 1000165
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Cutter Slasher) to equipment.
________________________
[Enchantment Effect]
Increases damage of Rolling Cutter and Cross Ripper Slasher by 15%.
________________________
Refine Level +9:
Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 3%.
________________________
Refine Level +11:
Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Berserk Slash)
Item ID: 1000166
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Berserk Slash) to equipment.
________________________
[Enchantment Effect]
Increases damage of Soul Destroyer and Counter Slash by 15%.
________________________
Refine Level +9:
Increases damage of Soul Destroyer and Counter Slash by additional 3%.
________________________
Refine Level +11:
Increases damage of Soul Destroyer and Counter Slash by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Fatal Raid)
Item ID: 1000167
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Fatal Raid) to equipment.
________________________
[Enchantment Effect]
Increases damage of Fatal Menace and Raid (Sightless Raid) by 15%.
________________________
Refine Level +9:
Increases damage of Fatal Menace and Raid (Sightless Raid) by additional 3%.
________________________
Refine Level +11:
Increases damage of Fatal Menace and Raid (Sightless Raid) by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Shadow Spell)
Item ID: 1000168
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Shadow Spell) to equipment.
________________________
[Enchantment Effect]
Increases all elemental magic damage by 15%.
________________________
Refine Level +9:
Increases all elemental magic damage by additional 3%.
________________________
Refine Level +11:
Increases all elemental magic damage by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Angle Shot)
Item ID: 1000169
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Angle Shot) to equipment.
________________________
[Enchantment Effect]
Increases damage of Triangle Shot by 15%.
Increases long range physical damage by 10%.
________________________
Refine Level +9:
Increases damage of Triangle Shot by additional 3%.
________________________
Refine Level +11:
Increases damage of Triangle Shot by additional 7%.
Increases long range physical damage by additional 5%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Crimson Strain)
Item ID: 1000170
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Crimson Strain) to equipment.
________________________
[Enchantment Effect]
Increases damage of Crimson Rock and Earth Strain by 15%.
________________________
Refine Level +9:
Increases damage of Crimson Rock and Earth Strain by additional 3%.
________________________
Refine Level +11:
Increases damage of Crimson Rock and Earth Strain by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Jack Lightning)
Item ID: 1000171
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Jack Lightning) to equipment.
________________________
[Enchantment Effect]
Increases damage of Jack Frost and Chain Lightning by 15%.
________________________
Refine Level +9:
Increases damage of Jack Frost and Chain Lightning by additional 3%.
________________________
Refine Level +11:
Increases damage of Jack Frost and Chain Lightning by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Comet Vortex)
Item ID: 1000172
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Comet Vortex) to equipment.
________________________
[Enchantment Effect]
Increases damage of Comet and Tetra Vortex by 15%.
________________________
Refine Level +9:
Increases damage of Comet and Tetra Vortex by additional 3%.
________________________
Refine Level +11:
Increases damage of Comet and Tetra Vortex by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Double Bolt)
Item ID: 1000173
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Double Bolt) to equipment.
________________________
[Enchantment Effect]
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 15%.
________________________
Refine Level +9:
Increases Fire Bolt, Cold Bolt and Lightning Bolt by additional 3%.
________________________
Refine Level +11:
Increases Fire Bolt, Cold Bolt and Lightning Bolt by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Warm Wave)
Item ID: 1000174
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Warm Wave) to equipment.
________________________
[Enchantment Effect]
Increases damage of Psychic Wave by 15%.
Decreases Warmer skill cooldown by 1 second.
________________________
Refine Level +9:
Increases damage of Psychic Wave by additional 3%.
Decreases Warmer skill cooldown by additional 2 seconds.
________________________
Refine Level +11:
Increases damage of Psychic Wave by additional 7%.
Decreases Warmer skill cooldown by additional 4 seconds.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Diamond Grave)
Item ID: 1000175
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Diamond Grave) to equipment.
________________________
[Enchantment Effect]
Increases damage of Diamond Dust and Earth Grave by 15%.
________________________
Refine Level +9:
Increases damage of Diamond Dust and Earth Grave by additional 3%.
________________________
Refine Level +11:
Increases damage of Diamond Dust and Earth Grave by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Magnusmus)
Item ID: 1000176
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Magnusmus) to equipment.
________________________
[Enchantment Effect]
Increases damage of Magnus Exorcismus and Adoramus by 15%.
________________________
Refine Level +9:
Increases damage of Magnus Exorcismus and Adoramus by additional 3%.
________________________
Refine Level +11:
Increases damage of Magnus Exorcismus and Adoramus by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Holy Judex)
Item ID: 1000177
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Holy Judex) to equipment.
________________________
[Enchantment Effect]
Increases damage of Holy Light and Judex by 15%.
________________________
Refine Level +9:
Increases damage of Holy Light and Judex by additional 3%.
________________________
Refine Level +11:
Increases damage of Holy Light and Judex by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Duple Lica)
Item ID: 1000178
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Duple Lica) to equipment.
________________________
[Enchantment Effect]
Increases damage of Duple Light by 15%.
Decreases Basilica skill cooldown by 2 second.
________________________
Refine Level +9:
Increases damage of Duple Light by additional 3%.
Decreases Basilica skill cooldown by additional 3 seconds.
________________________
Refine Level +11:
Increases damage of Duple Light by additional 7%.
Decreases Basilica skill cooldown by additional 5 seconds.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Tiger Empire)
Item ID: 1000179
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Tiger Empire) to equipment.
________________________
[Enchantment Effect]
Increases damage of Tiger Cannon and Fallen Empire by 15%.
________________________
Refine Level +9:
Increases damage of Tiger Cannon and Fallen Empire by additional 3%.
________________________
Refine Level +11:
Increases damage of Tiger Cannon and Fallen Empire by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Rampage Arrow)
Item ID: 1000180
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Rampage Arrow) to equipment.
________________________
[Enchantment Effect]
Increases damage of Rampage Blaster and Knuckle Arrow by 15%.
________________________
Refine Level +9:
Increases damage of Rampage Blaster and Knuckle Arrow by additional 3%.
________________________
Refine Level +11:
Increases damage of Rampage Blaster and Knuckle Arrow by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Raging Combo)
Item ID: 1000181
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Raging Combo) to equipment.
________________________
[Enchantment Effect]
Increases damage of Combo Finish (Raging Thrust) and Chain Crush Combo by 15%.
________________________
Refine Level +9:
Increases damage of Combo Finish (Raging Thrust) and Chain Crush Combo by additional 3%.
________________________
Refine Level +11:
Increases damage of Combo Finish (Raging Thrust) and Chain Crush Combo by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Cluster)
Item ID: 1000182
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Cluster) to equipment.
________________________
[Enchantment Effect]
Increases damage of Cluster Bomb by 15%.
________________________
Refine Level +9:
Increases damage of Cluster Bomb by additional 3%.
________________________
Refine Level +11:
Increases damage of Cluster Bomb by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Breeze Shooting)
Item ID: 1000183
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Breeze Shooting) to equipment.
________________________
[Enchantment Effect]
Increases damage of Sharp Shooting by 15%.
Increases Critical Damage by 10%.
________________________
Refine Level +9:
Increases damage of Sharp Shooting by additional 3%.
________________________
Refine Level +11:
Increases damage of Sharp Shooting by additional 7%.
Increases Critical Damage by additional 5%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Aimed Storm)
Item ID: 1000184
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Aimed Storm) to equipment.
________________________
[Enchantment Effect]
Increases damage of Aimed Bolt and Arrow Storm by 15%.
________________________
Refine Level +9:
Increases damage of Aimed Bolt and Arrow Storm by additional 3%.
________________________
Refine Level +11:
Increases damage of Aimed Bolt and Arrow Storm by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Metal Echo)
Item ID: 1000185
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Metal Echo) to equipment.
________________________
[Enchantment Effect]
Increases damage of Metallic Sound and Great Echo by 15%.
________________________
Refine Level +9:
Increases damage of Metallic Sound and Great Echo by additional 3%.
________________________
Refine Level +11:
Increases damage of Metallic Sound and Great Echo by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Reverberation)
Item ID: 1000186
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Reverberation) to equipment.
________________________
[Enchantment Effect]
Increases damage of Reverberation by 15%.
________________________
Refine Level +9:
Increases damage of Reverberation by additional 3%.
________________________
Refine Level +11:
Increases damage of Reverberation by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Vulcan Severe)
Item ID: 1000187
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Vulcan Severe) to equipment.
________________________
[Enchantment Effect]
Increases damage of Arrow Vulcan (Vulcan Arrow) and Severe Rainstorm by 15%.
________________________
Refine Level +9:
Increases damage of Arrow Vulcan (Vulcan Arrow) and Severe Rainstorm by additional 3%.
________________________
Refine Level +11:
Increases damage of Arrow Vulcan (Vulcan Arrow) and Severe Rainstorm by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Prominence Burst)
Item ID: 1000188
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Prominence Burst) to equipment.
________________________
[Enchantment Effect]
Increases damage of Prominence Kick and Solar Burst by 15%.
________________________
Refine Level +9:
Increases damage of Prominence Kick and Solar Burst by additional 3%.
________________________
Refine Level +11:
Increases damage of Prominence Kick and Solar Burst by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Moon Kick)
Item ID: 1000189
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Moon Kick) to equipment.
________________________
[Enchantment Effect]
Increases damage of New Moon Kick and Full Moon Kick by 15%.
________________________
Refine Level +9:
Increases damage of New Moon Kick and Full Moon Kick by additional 3%.
________________________
Refine Level +11:
Increases damage of New Moon Kick and Full Moon Kick by additional 7%.
Increases Critical Damage by 5%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Flash Falling)
Item ID: 1000190
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Flash Falling) to equipment.
________________________
[Enchantment Effect]
Increases damage of Flash Kick and Falling Star by 15%.
________________________
Refine Level +9:
Increases damage of Flash Kick and Falling Star by additional 3%.
________________________
Refine Level +11:
Increases damage of Flash Kick and Falling Star by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Eswhoo)
Item ID: 1000191
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Eswhoo) to equipment.
________________________
[Enchantment Effect]
Increases damage of Esma and Eswhoo by 15%.
________________________
Refine Level +9:
Increases damage of Esma and Eswhoo by additional 3%.
________________________
Refine Level +11:
Increases damage of Esma and Eswhoo by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Espa)
Item ID: 1000192
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Espa) to equipment.
________________________
[Enchantment Effect]
Increases damage of Espa by 15%.
________________________
Refine Level +9:
Increases damage of Espa by additional 3%.
________________________
Refine Level +11:
Increases damage of Espa by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Curse Explosion)
Item ID: 1000193
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Modified module for use with automatic armor.
Grants Automatic Orb (Curse Explosion) to equipment.
________________________
[Enchantment Effect]
Increases damage of Curse Explosion by 15%.
________________________
Refine Level +9:
Increases damage of Curse Explosion by additional 3%.
________________________
Refine Level +11:
Increases damage of Curse Explosion by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Des Hammer Dance)
Item ID: 1000194
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Des Hammer Dance) to equipment.
________________________
[Enchantment Effect]
Increases damage of Desperado, Fire Dance and Hammer of God by 15%.
________________________
Refine Level +9:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 3%.
________________________
Refine Level +11:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Fire Howling Tail)
Item ID: 1000195
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Fire Howling Tail) to equipment.
________________________
[Enchantment Effect]
Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%.
________________________
Refine Level +9:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 3%.
________________________
Refine Level +11:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Storm Buster Trip)
Item ID: 1000196
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Modified module for use with automatic armor.
Grants Automatic Orb (Storm Buster Trip) to equipment.
________________________
[Enchantment Effect]
Increases damage of Shattering Storm (Shatter Storm), Banishing Buster and Round Trip by 15%.
________________________
Refine Level +9:
Increases damage of Shattering Storm (Shatter Storm), Banishing Buster and Round Trip by additional 3%.
________________________
Refine Level +11:
Increases damage of Shattering Storm (Shatter Storm), Banishing Buster and Round Trip by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Flame Ice Wind)
Item ID: 1000197
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Flame Ice Wind) to equipment.
________________________
[Enchantment Effect]
Increases damage of Flaming Petals, Freezing Spear and by 15%.
________________________
Refine Level +9:
Increases damage of Flaming Petals, Freezing Spear and by additional 3%.
________________________
Refine Level +11:
Increases damage of Flaming Petals, Freezing Spear and by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Cross Slash)
Item ID: 1000198
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Cross Slash) to equipment.
________________________
[Enchantment Effect]
Increases damage of Cross Slash by 15%.
________________________
Refine Level +9:
Increases damage of Cross Slash by additional 3%.
________________________
Refine Level +11:
Increases damage of Cross Slash by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Exploding Flake Wind)
Item ID: 1000199
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Exploding Flake Wind) to equipment.
________________________
[Enchantment Effect]
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%.
________________________
Refine Level +9:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 3%.
________________________
Refine Level +11:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Power of Sea)
Item ID: 1000200
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Power of Sea) to equipment.
________________________
[Enchantment Effect]
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 0.5 seconds.
________________________
Refine Level +9:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1 second.
________________________
Refine Level +11:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1.5 seconds.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Power of Land)
Item ID: 1000201
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Power of Land) to equipment.
________________________
[Enchantment Effect]
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%.
________________________
Refine Level +9:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 3%.
________________________
Refine Level +11:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Module(Power of Life)
Item ID: 1000202
________________________
Modified module for use with automatic armor.
Grants Automatic Orb (Power of Life) to equipment.
________________________
[Enchantment Effect]
Increases damage of Picky Peck and Lunatic Carrot Beat by 15%.
________________________
Refine Level +9:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 3%.
________________________
Refine Level +11:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 7%.
________________________
[Enchantable Equipment]
Automatic Armor Type A
Automatic Armor Type B
________________________
Weight: 1

Automatic Modification Module(Reflection Reject)
Item ID: 1000208
________________________
Modified module for use with automatic armor.
Grants Automatic Modification Orb (Reflection Reject) to equipment.
________________________
[Enchantment Effect]
Decreases damage taken from reflected damage by 3%.
________________________
Refine Level +9:
Decreases damage taken from reflected damage by additional 2%.
________________________
Refine Level +11:
Decreases damage taken from reflected damage by additional 4%.
________________________
[Enchantable Equipment]
Automatic Engine Wing Type A
Automatic Engine Wing Type B
________________________
Weight: 1