Item | Description | Cost |
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Automatic Armor A [1] | Item ID: 450127 ________________________ Combat armor type A improved with the technology of the Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ ATK +125 ________________________ For each 2 Refine Levels: ATK +10 ________________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay by 15%). ________________________ When equipped with Automatic Engine Wing Type A: ATK +50 ________________________ When equipped with Automatic Engine Wing Type B: Decreases After Skill Delay by 10%. ________________________ Type: Armor Defense: 135 Weight: 100 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Armor A [1] | Item ID: 450127 ________________________ Combat armor type A improved with the technology of the Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ ATK +125 ________________________ For each 2 Refine Levels: ATK +10 ________________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay by 15%). ________________________ When equipped with Automatic Engine Wing Type A: ATK +50 ________________________ When equipped with Automatic Engine Wing Type B: Decreases After Skill Delay by 10%. ________________________ Type: Armor Defense: 135 Weight: 100 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Armor B [1] | Item ID: 450128 ________________________ Combat armor type B improved with the technology of the Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ MATK +125 ________________________ For each 2 Refine Levels: MATK +10 ________________________ Refine Level +7: Decreases Variable Casting Time by 15%. ________________________ When equipped with Automatic Engine Wing Type A: Increases Attack Speed (Decreases After Attack Delay by 10%). ________________________ When equipped with Automatic Engine Wing Type B: MATK +50 ________________________ Type: Armor Defense: 135 Weight: 100 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Armor B [1] | Item ID: 450128 ________________________ Combat armor type B improved with the technology of the Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ MATK +125 ________________________ For each 2 Refine Levels: MATK +10 ________________________ Refine Level +7: Decreases Variable Casting Time by 15%. ________________________ When equipped with Automatic Engine Wing Type A: Increases Attack Speed (Decreases After Attack Delay by 10%). ________________________ When equipped with Automatic Engine Wing Type B: MATK +50 ________________________ Type: Armor Defense: 135 Weight: 100 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Leg A [1] | Item ID: 470022 ________________________ Combat boots A type improved with the technology of Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ MaxSP +250 ________________________ For each 2 Refine Levels: MaxSP +20 ________________________ Refine Level +7: Increases long range physical damage by 7%. ________________________ When equipped with Automatic Armor Type A: ATK +7% ________________________ When equipped with Automatic Armor Type B: Increases Attack Speed (Decreases After Attack Delay by 7%). ________________________ Type: Shoes Defense: 70 Weight: 50 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Leg B [1] | Item ID: 470023 ________________________ Combat boots B type improved with the technology of Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ MaxSP +250 ________________________ For each 2 Refine Levels: MaxSP +20 ________________________ Refine Level +7: Increases all elemental magic damage by 7%. ________________________ When equipped with Automatic Armor Type A: MaxSP +7% ________________________ When equipped with Automatic Armor Type B: MATK +7% ________________________ Type: Shoes Defense: 70 Weight: 50 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Engine wing A [1] | Item ID: 480020 ________________________ Combat engine A type improved with the technology of Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ MaxHP +1500 ________________________ For each 2 Refine Levels: MaxHP +100 ________________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay by 7%). ________________________ When equipped with Automatic Leg Type A: Increases Critical Damage by 15%. ________________________ When equipped with Automatic Leg Type B: Decreases Variable Casting Time by 15%. ________________________ Type: Garment Defense: 70 Weight: 90 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Engine wing A [1] | Item ID: 480020 ________________________ Combat engine A type improved with the technology of Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ MaxHP +1500 ________________________ For each 2 Refine Levels: MaxHP +100 ________________________ Refine Level +7: Increases Attack Speed (Decreases After Attack Delay by 7%). ________________________ When equipped with Automatic Leg Type A: Increases Critical Damage by 15%. ________________________ When equipped with Automatic Leg Type B: Decreases Variable Casting Time by 15%. ________________________ Type: Garment Defense: 70 Weight: 90 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Engine wing B [1] | Item ID: 480021 ________________________ Combat engine B type improved with the technology of Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ MaxHP +1500 ________________________ For each 2 Refine Levels: MaxHP +100 ________________________ Refine Level +7: Decreases Variable Casting Time by 7%. ________________________ When equipped with Automatic Leg Type A: Increases long range physical damage by 7%. ________________________ When equipped with Automatic Leg Type B: Increases all elemental magic damage by 15%. ________________________ Type: Garment Defense: 70 Weight: 90 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Engine wing B [1] | Item ID: 480021 ________________________ Combat engine B type improved with the technology of Barmund mansion. It is said to be able to add abilities by attaching various modules. ________________________ MaxHP +1500 ________________________ For each 2 Refine Levels: MaxHP +100 ________________________ Refine Level +7: Decreases Variable Casting Time by 7%. ________________________ When equipped with Automatic Leg Type A: Increases long range physical damage by 7%. ________________________ When equipped with Automatic Leg Type B: Increases all elemental magic damage by 15%. ________________________ Type: Garment Defense: 70 Weight: 90 Enchantable: Yes ________________________ Requirement: Base Level 160 | 900x Barmeal Ticket |
Automatic Booster R [1] | Item ID: 490024 ________________________ Improved Combat Enhancement Parts with Barmunt Mansion`s technology. It is said to be able to add abilities by attaching various modules. ________________________ ATK +5% MaxHP +5% ________________________ Type: Accessory Position: Right Defense: 0 Weight: 10 Enchantable: Yes ________________________ Requirement: Base Level 160 | 1500x Barmeal Ticket |
Automatic Booster L [1] | Item ID: 490025 ________________________ Improved Combat Enhancement Parts with Barmunt Mansion`s technology. It is said to be able to add abilities by attaching various modules. ________________________ ATK +5% MaxSP +5% ________________________ Type: Accessory Position: Left Defense: 0 Weight: 10 Enchantable: Yes ________________________ Requirement: Base Level 160 | 1500x Barmeal Ticket |
Automatic Battle Chip R [1] | Item ID: 490026 ________________________ A battle-enhancing chip improved with the technology of the Barmund Mansion. It is said to be able to add abilities by attaching various modules. ________________________ MATK +5% MaxHP +5% ________________________ Type: Accessory Position: Right Defense: 0 Weight: 10 Enchantable: Yes ________________________ Requirement: Base Level 160 | 1500x Barmeal Ticket |
Automatic Battle Chip L [1] | Item ID: 490027 ________________________ A battle-enhancing chip improved with the technology of the Barmund Mansion. It is said to be able to add abilities by attaching various modules. ________________________ MATK +5% MaxSP +5% ________________________ Type: Accessory Position: Left Defense: 0 Weight: 10 Enchantable: Yes ________________________ Requirement: Base Level 160 | 1500x Barmeal Ticket |
Item | Orb | Description | Item | Orb | Description |
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Automatic Modification Module(Def) | Item ID: 1000105 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Defense) to equipment. ________________________ [Enchantment Effect] DEF +150 ________________________ Refine Level +9: DEF +75 ________________________ Refine Level +11: DEF +75 ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B Automatic Engine Wing Type A Automatic Engine Wing Type B Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | Automatic Modification Module(MDef) | Item ID: 1000106 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Magic Defense) to equipment. ________________________ [Enchantment Effect] MDEF +15 ________________________ Refine Level +9: MDEF +7 ________________________ Refine Level +11: MDEF +7 ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B Automatic Engine Wing Type A Automatic Engine Wing Type B Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | ||
Automatic Modification Module(VIT) | Item ID: 1000107 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (VIT) to equipment. ________________________ [Enchantment Effect] VIT +3 MaxHP +1% ________________________ [Enchantable Equipment] Automatic Booster R Automatic Booster L Automatic Battle Chip R Automatic Battle Chip L ________________________ Weight: 1 | Automatic Modification Module(LUK) | Item ID: 1000108 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (LUK) to equipment. ________________________ [Enchantment Effect] LUK +3 Increases Critical Damage by 1%. ________________________ [Enchantable Equipment] Automatic Booster R Automatic Booster L Automatic Battle Chip R Automatic Battle Chip L ________________________ Weight: 1 | ||
Automatic Modification Module(STR) | Item ID: 1000109 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (STR) to equipment. ________________________ [Enchantment Effect] STR +3 ATK +2% ________________________ [Enchantable Equipment] Automatic Booster R Automatic Battle Chip R ________________________ Weight: 1 | Automatic Modification Module(AGI) | Item ID: 1000110 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (AGI) to equipment. ________________________ [Enchantment Effect] AGI +3 Increases Attack Speed (Decreases After Attack Delay by 2%). ________________________ [Enchantable Equipment] Automatic Booster R Automatic Battle Chip R ________________________ Weight: 1 | ||
Automatic Modification Module(INT) | Item ID: 1000111 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (INT) to equipment. ________________________ [Enchantment Effect] INT +3 MATK +2% ________________________ [Enchantable Equipment] Automatic Booster L Automatic Battle Chip L ________________________ Weight: 1 | Automatic Modification Module(DEX) | Item ID: 1000112 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (DEX) to equipment. ________________________ [Enchantment Effect] DEX +3 Increases long range physical damage by 2%. ________________________ [Enchantable Equipment] Automatic Booster L Automatic Battle Chip L ________________________ Weight: 1 | ||
Automatic Modification Module(HP Recovery) | Item ID: 1000113 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (HP Recovery) to equipment. ________________________ [Enchantment Effect] HP Recovery Rate +30% ________________________ [Enchantable Equipment] Automatic Booster R Automatic Battle Chip R ________________________ Weight: 1 | Automatic Modification Module(SP Recovery) | Item ID: 1000114 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (SP Recovery) to equipment. ________________________ [Enchantment Effect] SP Recovery Rate +30% ________________________ [Enchantable Equipment] Automatic Booster L Automatic Battle Chip L ________________________ Weight: 1 | ||
Automatic Modification Module(Spell) | Item ID: 1000115 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Spell) to equipment. ________________________ [Enchantment Effect] MATK +20 Decreases Variable Casting Time by 10%. ________________________ [Enchantable Equipment] Automatic Booster R Automatic Booster L Automatic Battle Chip R Automatic Battle Chip L ________________________ Weight: 1 | Automatic Modification Module(Attack Speed) | Item ID: 1000116 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Attack Speed) to equipment. ________________________ [Enchantment Effect] ATK +20 Increases Attack Speed (Decreases After Attack Delay by 10%). ________________________ [Enchantable Equipment] Automatic Booster R Automatic Booster L Automatic Battle Chip R Automatic Battle Chip L ________________________ Weight: 1 | ||
Automatic Modification Module(Fatal) | Item ID: 1000117 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Fatal) to equipment. ________________________ [Enchantment Effect] Critical +10 Increases Critical Damage by 10%. ________________________ [Enchantable Equipment] Automatic Booster R Automatic Booster L Automatic Battle Chip R Automatic Battle Chip L ________________________ Weight: 1 | Automatic Modification Module(Expert Archer) | Item ID: 1000118 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Expert Archer) to equipment. ________________________ [Enchantment Effect] HIT +10 Increases long range physical damage by 10%. ________________________ [Enchantable Equipment] Automatic Booster R Automatic Booster L Automatic Battle Chip R Automatic Battle Chip L ________________________ Weight: 1 | ||
Automatic Modification Module(Vital) | Item ID: 1000119 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Vital) to equipment. ________________________ [Enchantment Effect] MaxHP +5% MaxHP +1500 ________________________ Refine Level +9: MaxHP +2% ________________________ Refine Level +11: MaxHP +3% ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | Automatic Modification Module(Mental) | Item ID: 1000120 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Mental) to equipment. ________________________ [Enchantment Effect] MaxSP +5% MaxSP +300 ________________________ Refine Level +9: MaxSP +2% ________________________ Refine Level +11: MaxSP +3% ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | ||
Automatic Modification Module(Heal) | Item ID: 1000121 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Heal) to equipment. ________________________ [Enchantment Effect] Increases Healing effectiveness by 5%. ________________________ Refine Level +9: Increases Healing effectiveness by additional 5%. ________________________ Refine Level +11: Increases Healing effectiveness by additional 7%. ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | Automatic Modification Module(Attack Power) | Item ID: 1000122 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Attack Power) to equipment. ________________________ [Enchantment Effect] ATK +5% ATK +75 ________________________ Refine Level +9: Increases physical melee damage by 2%. ________________________ Refine Level +11: Increases physical melee damage by 3%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Modification Module(Magic Power) | Item ID: 1000123 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Magic Power) to equipment. ________________________ [Enchantment Effect] MATK +5% MATK +75 ________________________ Refine Level +9: MATK +2% ________________________ Refine Level +11: MATK +3% ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Modification Module(Shooter) | Item ID: 1000124 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Shooter) to equipment. ________________________ [Enchantment Effect] Increases long range physical damage by 3%. ________________________ Refine Level +9: Increases long range physical damage by additional 3%. ________________________ Refine Level +11: Increases long range physical damage by additional 3%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Modification Module(Fast) | Item ID: 1000125 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Fast) to equipment. ________________________ [Enchantment Effect] ASPD +1 ________________________ Refine Level +9: Increases Attack Speed (Decreases After Attack Delay by 5%). ________________________ Refine Level +11: Increases Attack Speed (Decreases After Attack Delay by additional 5%). ________________________ [Enchantable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B ________________________ Weight: 1 | Automatic Modification Module(Caster) | Item ID: 1000126 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Caster) to equipment. ________________________ [Enchantment Effect] Decreases Variable Casting Time by 5%. ________________________ Refine Level +9: Decreases Variable Casting Time by additional 5%. ________________________ Refine Level +11: Decreases Variable Casting Time by additional 5%. ________________________ [Enchantable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B ________________________ Weight: 1 | ||
Automatic Modification Module(Critical) | Item ID: 1000127 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Critical) to equipment. ________________________ [Enchantment Effect] Critical +10 ________________________ Refine Level +9: Increases Critical Damage by 5%. ________________________ Refine Level +11: Increases Critical Damage by additional 7%. ________________________ [Enchantable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B ________________________ Weight: 1 | Automatic Modification Module(Magical Force) | Item ID: 1000128 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Magical Force) to equipment. ________________________ [Enchantment Effect] MATK +20 Decreases Variable Casting Time by 10%. Increases all elemental magic damage by 2%. ________________________ Refine Level +9: Increases all elemental magic damage by additional 1%. ________________________ Refine Level +11: Increases all elemental magic damage by additional 2%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Modification Module(Attacker Force) | Item ID: 1000129 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Attacker Force) to equipment. ________________________ [Enchantment Effect] ATK +20 Increases physical melee damage by 10%. Increases physical damage inflicted on all size enemies by 3%. ________________________ Refine Level +9: Increases physical damage inflicted on all size enemies by additional 1%. ________________________ Refine Level +11: Increases physical damage inflicted on all size enemies by additional 1%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Modification Module(Range Force) | Item ID: 1000130 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Range Force) to equipment. ________________________ [Enchantment Effect] ATK +20 Increases long range physical damage by 10%. Increases physical damage inflicted on all size enemies by 3%. ________________________ Refine Level +9: Increases physical damage inflicted on all size enemies by additional 1%. ________________________ Refine Level +11: Increases physical damage inflicted on all size enemies by additional 1%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Modification Module(Critical Force) | Item ID: 1000131 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Critical Force) to equipment. ________________________ [Enchantment Effect] Critical +5 Increases Critical Damage by 10%. Increases physical damage inflicted on all size enemies by 3%. ________________________ Refine Level +9: Increases physical damage inflicted on all size enemies by additional 1%. ________________________ Refine Level +11: Increases physical damage inflicted on all size enemies by additional 1%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Modification Module(Recovery Force) | Item ID: 1000132 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Recovery Force) to equipment. ________________________ [Enchantment Effect] MATK +20 Decreases Variable Casting Time by 10%. Increases Healing effectiveness by 5%. ________________________ Refine Level +9: Increases Healing effectiveness by additional 5%. ________________________ Refine Level +11: Increases Healing effectiveness by additional 5%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Modification Module(After Skill Delay) | Item ID: 1000133 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (After Skill Delay) to equipment. ________________________ [Enchantment Effect] Decreases After Skill Delay by 4%. ________________________ Refine Level +9: Decreases After Skill Delay by additional 6%. ________________________ Refine Level +11: Decreases After Skill Delay by additional 6%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Modification Module(Fixed Casting) | Item ID: 1000134 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Fixed Casting) to equipment. ________________________ [Enchantment Effect] Decreases Fixed Casting Time by 0.1 second. ________________________ Refine Level +9: Decreases Fixed Casting Time by additional 0.2 seconds. ________________________ Refine Level +11: Decreases Fixed Casting Time by additional 0.5 seconds. ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | ||
Automatic Modification Module(Above All) | Item ID: 1000135 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Above All) to equipment. ________________________ [Enchantment Effect] Decreases physical and magical damage taken from Normal and Boss enemies by 7%. ________________________ Refine Level +9: Decreases physical and magical damage taken from all size enemies by 7%. ________________________ Refine Level +11: Decreases physical and magical damage taken from all race enemies by 7% (Except Players). ________________________ [Enchantable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B ________________________ Weight: 1 | Automatic Modification Module(Drain Life) | Item ID: 1000136 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Drain Life) to equipment. ________________________ [Enchantment Effect] Physical attacks have a 2% chance to restore 3% of the damage dealt as HP. ________________________ [Enchantable Equipment] Automatic Booster R Automatic Battle Chip R ________________________ Weight: 1 | ||
Automatic Modification Module(Drain Soul) | Item ID: 1000137 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Drain Soul) to equipment. ________________________ [Enchantment Effect] Physical attacks have a 1% chance to restore 2% of the damage dealt as SP. ________________________ [Enchantable Equipment] Automatic Booster L Automatic Battle Chip L ________________________ Weight: 1 | Automatic Modification Module(Magic Healing) | Item ID: 1000138 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Magic Healing) to equipment. ________________________ [Enchantment Effect] Magical attacks have a 2% chance to restore 500HP per 0.4 seconds for 23 times. ________________________ [Enchantable Equipment] Automatic Booster R Automatic Battle Chip R ________________________ Weight: 1 | ||
Automatic Modification Module(Magic Soul) | Item ID: 1000139 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Magic Soul) to equipment. ________________________ [Enchantment Effect] Magical attacks have a 1% chance to restore 120SP per 0.4 seconds for 23 times. ________________________ [Enchantable Equipment] Automatic Booster L Automatic Battle Chip L ________________________ Weight: 1 | Automatic Modification Module(Power Force) | Item ID: 1000140 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Power Force) to equipment. ________________________ [Enchantment Effect] ATK +3% MATK +3% ________________________ Refine Level +9: ATK +3% MATK +3% ________________________ Refine Level +11: ATK +4% MATK +4% ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Modification Module(Robust) | Item ID: 1000141 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Robust) to equipment. ________________________ [Enchantment Effect] MaxHP +2000, MaxSP +300 MaxHP and MaxSP +5% ________________________ Refine Level +9: MaxHP and MaxSP +2% ________________________ Refine Level +11: MaxHP and MaxSP +3% ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | Automatic Modification Module(Powerful) | Item ID: 1000142 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Powerful) to equipment. ________________________ [Enchantment Effect] Increases melee and long range physical damage by 5%. Increases all elemental magic damage by 5%. ________________________ Refine Level +9: Increases melee and long range physical damage by additional 2%. Increases all elemental magic damage by additional 2%. ________________________ Refine Level +11: Increases melee and long range physical damage by additional 3%. Increases all elemental magic damage by additional 3%. ________________________ [Enchantable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B ________________________ Weight: 1 | ||
Automatic Modification Module(All Force) | Item ID: 1000143 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (All Force) to equipment. ________________________ [Enchantment Effect] Increases melee physical damage by 5%. Increases long range physical damage by 5%. Increases all elemental magic damage by 5%. ________________________ [Enchantable Equipment] Automatic Booster R Automatic Booster L Automatic Battle Chip R Automatic Battle Chip L ________________________ Weight: 1 | Automatic Module(Unlimited Vital) | Item ID: 1000144 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Unlimited Vital) to equipment. ________________________ [Enchantment Effect] Recieving physical or magical damage has a 5% chance to activate Enhanced Everlasting Life for 10 seconds. ________________________ [Enhanced Everlasting Life] VIT +50 Recover 800HP per 0.4 seconds for 23 times. ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | ||
Automatic Module(Spell Buster) | Item ID: 1000145 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Spell Buster) to equipment. ________________________ [Enchantment Effect] Magical attacks have a 3% chance to activate Enhanced Magic Storm for 10 seconds. ________________________ [Enhanced Magic Storm] INT +50 MATK +25% ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | Automatic Module(Firing Shot) | Item ID: 1000146 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Firing Shot) to equipment. ________________________ [Enchantment Effect] Physical attacks have a 3% chance to activate Enhanced Plunging Shot for 10 seconds. ________________________ [Enhanced Plunging Shot] DEX +50 Increases long range physical damage by 15%. ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | ||
Automatic Module(Over Power) | Item ID: 1000147 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Over Power) to equipment. ________________________ [Enchantment Effect] Physical attacks have a 3% chance to activate Enhanced Raging Fight for 10 seconds. ________________________ [Enhanced Raging Fight] STR +50 ATK +15% Increases physical melee damage by 10%. ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | Automatic Module(Fatal Flash) | Item ID: 1000148 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Fatal Flash) to equipment. ________________________ [Enchantment Effect] Physical attacks have a 3% chance to activate Enhanced Deadly Lightspeed for 10 seconds. ________________________ [Enhanced Deadly Lightspeed] AGI +50 Increases Critical Damage by 15%. ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | ||
Automatic Module(Lucky Strike) | Item ID: 1000149 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Lucky Strike) to equipment. ________________________ [Enchantment Effect] Magical attacks have a 3% chance to activate Enhanced Good Fortune for 10 seconds. ________________________ [Enhanced Good Fortune] LUK +50 Increases all elemental magic damage by 15%. ________________________ [Enchantable Equipment] Automatic Leg Type A Automatic Leg Type B ________________________ Weight: 1 | Automatic Module(Dragonic Breath) | Item ID: 1000152 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Dragonic Breath) to equipment. ________________________ [Enchantment Effect] Increases damage of Dragon Breath and Dragon Breath - Water (Dragon Breath (Water)) by 15%. ________________________ Refine Level +9: Increases damage of Dragon Breath and Dragon Breath - Water (Dragon Breath (Water)) by additional 3%. ________________________ Refine Level +11: Increases damage of Dragon Breath and Dragon Breath - Water (Dragon Breath (Water)) by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Wave Break) | Item ID: 1000153 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Wave Break) to equipment. ________________________ [Enchantment Effect] Increases damage of Sonic Wave and Ignition Break by 15%. ________________________ Refine Level +9: Increases damage of Sonic Wave and Ignition Break by additional 3%. ________________________ Refine Level +11: Increases damage of Sonic Wave by additional 7%. Decreases Ignition Break skill cooldown by 0.25 seconds. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Hundred Spiral) | Item ID: 1000154 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Hundred Spiral) to equipment. ________________________ [Enchantment Effect] Increases damage of Spiral Pierce and Hundred Spear by 15%. ________________________ Refine Level +9: Increases damage of Spiral Pierce and Hundred Spear by additional 3%. ________________________ Refine Level +11: Increases damage of Spiral Pierce by additional 7%. Decreases Hundred Spear skill cooldown by 0.25 seconds. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Drive Press) | Item ID: 1000155 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Drive Press) to equipment. ________________________ [Enchantment Effect] Increases damage of Earth Drive and Shield Press by 15%. ________________________ Refine Level +9: Increases damage of Earth Drive and Shield Press by additional 3%. ________________________ Refine Level +11: Increases damage of Earth Drive and Shield Press by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Banishing Cannon) | Item ID: 1000156 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Banishing Cannon) to equipment. ________________________ [Enchantment Effect] Increases damage of Banishing Point and Cannon Spear by 15%. ________________________ Refine Level +9: Increases damage of Banishing Point and Cannon Spear by additional 3%. ________________________ Refine Level +11: Increases damage of Banishing Point and Cannon Spear by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Genesis Pressure) | Item ID: 1000157 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Genesis Pressure) to equipment. ________________________ [Enchantment Effect] Increases damage of Pressure (Gloria Domini) and Genesis Ray (Ray Of Genesis) by 15%. ________________________ Refine Level +9: Increases damage of Pressure (Gloria Domini) and Genesis Ray (Ray Of Genesis) by additional 3%. ________________________ Refine Level +11: Increases damage of Pressure (Gloria Domini) and Genesis Ray (Ray Of Genesis) by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Boost Cannon) | Item ID: 1000158 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Boost Cannon) to equipment. ________________________ [Enchantment Effect] Increases damage of Knuckle Boost (Boost Knuckle) and Arm Cannon by 15%. ________________________ Refine Level +9: Increases damage of Knuckle Boost (Boost Knuckle) and Arm Cannon by additional 3%. ________________________ Refine Level +11: Increases damage of Knuckle Boost (Boost Knuckle) and Arm Cannon by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Cold Flare) | Item ID: 1000159 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Cold Flare) to equipment. ________________________ [Enchantment Effect] Increases damage of Cold Slower and Frost Weapon (Endow Blaze) by 15%. ________________________ Refine Level +9: Increases damage of Cold Slower and Frost Weapon (Endow Blaze) by additional 3%. ________________________ Refine Level +11: Increases damage of Cold Slower and Frost Weapon (Endow Blaze) by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Tornado Swing) | Item ID: 1000160 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Tornado Swing) to equipment. ________________________ [Enchantment Effect] Increases damage of Axe Tornado and Power Swing by 15%. ________________________ Refine Level +9: Increases damage of Axe Tornado and Power Swing by additional 3%. ________________________ Refine Level +11: Increases damage of Axe Tornado and Power Swing by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Cannon Tornado) | Item ID: 1000161 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Cannon Tornado) to equipment. ________________________ [Enchantment Effect] Increases damage of Cart Cannon and Cart Tornado by 15%. ________________________ Refine Level +9: Increases damage of Cart Cannon and Cart Tornado by additional 3%. ________________________ Refine Level +11: Increases damage of Cart Cannon and Cart Tornado by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Crazy Mandragora) | Item ID: 1000162 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Crazy Mandragora) to equipment. ________________________ [Enchantment Effect] Increases damage of Crazy Weed by 15%. Decreases Howling of Mandragora skill cooldown by 0.3 seconds. ________________________ Refine Level +9: Increases damage of Crazy Weed by additional 3%. Decreases Howling of Mandragora skill cooldown by additional 0.3 seconds. ________________________ Refine Level +11: Increases damage of Crazy Weed by additional 7%. Decreases Howling of Mandragora skill cooldown by additional 0.4 seconds. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Acid Explosion) | Item ID: 1000163 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Acid Explosion) to equipment. ________________________ [Enchantment Effect] Increases damage of Acid Demonstration and Spore Explosion by 15%. ________________________ Refine Level +9: Increases damage of Acid Demonstration and Spore Explosion by additional 3%. ________________________ Refine Level +11: Increases damage of Acid Demonstration and Spore Explosion by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Sonic Impact) | Item ID: 1000164 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Sonic Impact) to equipment. ________________________ [Enchantment Effect] Increases damage of Sonic Blow and Cross Impact by 15%. ________________________ Refine Level +9: Increases damage of Sonic Blow and Cross Impact by additional 3%. ________________________ Refine Level +11: Increases damage of Sonic Blow and Cross Impact by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Cutter Slasher) | Item ID: 1000165 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Cutter Slasher) to equipment. ________________________ [Enchantment Effect] Increases damage of Rolling Cutter and Cross Ripper Slasher by 15%. ________________________ Refine Level +9: Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 3%. ________________________ Refine Level +11: Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Berserk Slash) | Item ID: 1000166 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Berserk Slash) to equipment. ________________________ [Enchantment Effect] Increases damage of Soul Destroyer and Counter Slash by 15%. ________________________ Refine Level +9: Increases damage of Soul Destroyer and Counter Slash by additional 3%. ________________________ Refine Level +11: Increases damage of Soul Destroyer and Counter Slash by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Fatal Raid) | Item ID: 1000167 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Fatal Raid) to equipment. ________________________ [Enchantment Effect] Increases damage of Fatal Menace and Raid (Sightless Raid) by 15%. ________________________ Refine Level +9: Increases damage of Fatal Menace and Raid (Sightless Raid) by additional 3%. ________________________ Refine Level +11: Increases damage of Fatal Menace and Raid (Sightless Raid) by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Shadow Spell) | Item ID: 1000168 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Shadow Spell) to equipment. ________________________ [Enchantment Effect] Increases all elemental magic damage by 15%. ________________________ Refine Level +9: Increases all elemental magic damage by additional 3%. ________________________ Refine Level +11: Increases all elemental magic damage by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Angle Shot) | Item ID: 1000169 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Angle Shot) to equipment. ________________________ [Enchantment Effect] Increases damage of Triangle Shot by 15%. Increases long range physical damage by 10%. ________________________ Refine Level +9: Increases damage of Triangle Shot by additional 3%. ________________________ Refine Level +11: Increases damage of Triangle Shot by additional 7%. Increases long range physical damage by additional 5%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Crimson Strain) | Item ID: 1000170 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Crimson Strain) to equipment. ________________________ [Enchantment Effect] Increases damage of Crimson Rock and Earth Strain by 15%. ________________________ Refine Level +9: Increases damage of Crimson Rock and Earth Strain by additional 3%. ________________________ Refine Level +11: Increases damage of Crimson Rock and Earth Strain by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Jack Lightning) | Item ID: 1000171 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Jack Lightning) to equipment. ________________________ [Enchantment Effect] Increases damage of Jack Frost and Chain Lightning by 15%. ________________________ Refine Level +9: Increases damage of Jack Frost and Chain Lightning by additional 3%. ________________________ Refine Level +11: Increases damage of Jack Frost and Chain Lightning by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Comet Vortex) | Item ID: 1000172 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Comet Vortex) to equipment. ________________________ [Enchantment Effect] Increases damage of Comet and Tetra Vortex by 15%. ________________________ Refine Level +9: Increases damage of Comet and Tetra Vortex by additional 3%. ________________________ Refine Level +11: Increases damage of Comet and Tetra Vortex by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Double Bolt) | Item ID: 1000173 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Double Bolt) to equipment. ________________________ [Enchantment Effect] Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 15%. ________________________ Refine Level +9: Increases Fire Bolt, Cold Bolt and Lightning Bolt by additional 3%. ________________________ Refine Level +11: Increases Fire Bolt, Cold Bolt and Lightning Bolt by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Warm Wave) | Item ID: 1000174 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Warm Wave) to equipment. ________________________ [Enchantment Effect] Increases damage of Psychic Wave by 15%. Decreases Warmer skill cooldown by 1 second. ________________________ Refine Level +9: Increases damage of Psychic Wave by additional 3%. Decreases Warmer skill cooldown by additional 2 seconds. ________________________ Refine Level +11: Increases damage of Psychic Wave by additional 7%. Decreases Warmer skill cooldown by additional 4 seconds. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Diamond Grave) | Item ID: 1000175 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Diamond Grave) to equipment. ________________________ [Enchantment Effect] Increases damage of Diamond Dust and Earth Grave by 15%. ________________________ Refine Level +9: Increases damage of Diamond Dust and Earth Grave by additional 3%. ________________________ Refine Level +11: Increases damage of Diamond Dust and Earth Grave by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Magnusmus) | Item ID: 1000176 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Magnusmus) to equipment. ________________________ [Enchantment Effect] Increases damage of Magnus Exorcismus and Adoramus by 15%. ________________________ Refine Level +9: Increases damage of Magnus Exorcismus and Adoramus by additional 3%. ________________________ Refine Level +11: Increases damage of Magnus Exorcismus and Adoramus by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Holy Judex) | Item ID: 1000177 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Holy Judex) to equipment. ________________________ [Enchantment Effect] Increases damage of Holy Light and Judex by 15%. ________________________ Refine Level +9: Increases damage of Holy Light and Judex by additional 3%. ________________________ Refine Level +11: Increases damage of Holy Light and Judex by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Duple Lica) | Item ID: 1000178 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Duple Lica) to equipment. ________________________ [Enchantment Effect] Increases damage of Duple Light by 15%. Decreases Basilica skill cooldown by 2 second. ________________________ Refine Level +9: Increases damage of Duple Light by additional 3%. Decreases Basilica skill cooldown by additional 3 seconds. ________________________ Refine Level +11: Increases damage of Duple Light by additional 7%. Decreases Basilica skill cooldown by additional 5 seconds. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Tiger Empire) | Item ID: 1000179 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Tiger Empire) to equipment. ________________________ [Enchantment Effect] Increases damage of Tiger Cannon and Fallen Empire by 15%. ________________________ Refine Level +9: Increases damage of Tiger Cannon and Fallen Empire by additional 3%. ________________________ Refine Level +11: Increases damage of Tiger Cannon and Fallen Empire by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Rampage Arrow) | Item ID: 1000180 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Rampage Arrow) to equipment. ________________________ [Enchantment Effect] Increases damage of Rampage Blaster and Knuckle Arrow by 15%. ________________________ Refine Level +9: Increases damage of Rampage Blaster and Knuckle Arrow by additional 3%. ________________________ Refine Level +11: Increases damage of Rampage Blaster and Knuckle Arrow by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Raging Combo) | Item ID: 1000181 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Raging Combo) to equipment. ________________________ [Enchantment Effect] Increases damage of Combo Finish (Raging Thrust) and Chain Crush Combo by 15%. ________________________ Refine Level +9: Increases damage of Combo Finish (Raging Thrust) and Chain Crush Combo by additional 3%. ________________________ Refine Level +11: Increases damage of Combo Finish (Raging Thrust) and Chain Crush Combo by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Cluster) | Item ID: 1000182 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Cluster) to equipment. ________________________ [Enchantment Effect] Increases damage of Cluster Bomb by 15%. ________________________ Refine Level +9: Increases damage of Cluster Bomb by additional 3%. ________________________ Refine Level +11: Increases damage of Cluster Bomb by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Breeze Shooting) | Item ID: 1000183 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Breeze Shooting) to equipment. ________________________ [Enchantment Effect] Increases damage of Sharp Shooting by 15%. Increases Critical Damage by 10%. ________________________ Refine Level +9: Increases damage of Sharp Shooting by additional 3%. ________________________ Refine Level +11: Increases damage of Sharp Shooting by additional 7%. Increases Critical Damage by additional 5%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Aimed Storm) | Item ID: 1000184 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Aimed Storm) to equipment. ________________________ [Enchantment Effect] Increases damage of Aimed Bolt and Arrow Storm by 15%. ________________________ Refine Level +9: Increases damage of Aimed Bolt and Arrow Storm by additional 3%. ________________________ Refine Level +11: Increases damage of Aimed Bolt and Arrow Storm by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Metal Echo) | Item ID: 1000185 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Metal Echo) to equipment. ________________________ [Enchantment Effect] Increases damage of Metallic Sound and Great Echo by 15%. ________________________ Refine Level +9: Increases damage of Metallic Sound and Great Echo by additional 3%. ________________________ Refine Level +11: Increases damage of Metallic Sound and Great Echo by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Reverberation) | Item ID: 1000186 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Reverberation) to equipment. ________________________ [Enchantment Effect] Increases damage of Reverberation by 15%. ________________________ Refine Level +9: Increases damage of Reverberation by additional 3%. ________________________ Refine Level +11: Increases damage of Reverberation by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Vulcan Severe) | Item ID: 1000187 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Vulcan Severe) to equipment. ________________________ [Enchantment Effect] Increases damage of Arrow Vulcan (Vulcan Arrow) and Severe Rainstorm by 15%. ________________________ Refine Level +9: Increases damage of Arrow Vulcan (Vulcan Arrow) and Severe Rainstorm by additional 3%. ________________________ Refine Level +11: Increases damage of Arrow Vulcan (Vulcan Arrow) and Severe Rainstorm by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Prominence Burst) | Item ID: 1000188 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Prominence Burst) to equipment. ________________________ [Enchantment Effect] Increases damage of Prominence Kick and Solar Burst by 15%. ________________________ Refine Level +9: Increases damage of Prominence Kick and Solar Burst by additional 3%. ________________________ Refine Level +11: Increases damage of Prominence Kick and Solar Burst by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Moon Kick) | Item ID: 1000189 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Moon Kick) to equipment. ________________________ [Enchantment Effect] Increases damage of New Moon Kick and Full Moon Kick by 15%. ________________________ Refine Level +9: Increases damage of New Moon Kick and Full Moon Kick by additional 3%. ________________________ Refine Level +11: Increases damage of New Moon Kick and Full Moon Kick by additional 7%. Increases Critical Damage by 5%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Flash Falling) | Item ID: 1000190 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Flash Falling) to equipment. ________________________ [Enchantment Effect] Increases damage of Flash Kick and Falling Star by 15%. ________________________ Refine Level +9: Increases damage of Flash Kick and Falling Star by additional 3%. ________________________ Refine Level +11: Increases damage of Flash Kick and Falling Star by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Eswhoo) | Item ID: 1000191 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Eswhoo) to equipment. ________________________ [Enchantment Effect] Increases damage of Esma and Eswhoo by 15%. ________________________ Refine Level +9: Increases damage of Esma and Eswhoo by additional 3%. ________________________ Refine Level +11: Increases damage of Esma and Eswhoo by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Espa) | Item ID: 1000192 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Espa) to equipment. ________________________ [Enchantment Effect] Increases damage of Espa by 15%. ________________________ Refine Level +9: Increases damage of Espa by additional 3%. ________________________ Refine Level +11: Increases damage of Espa by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Curse Explosion) | Item ID: 1000193 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Curse Explosion) to equipment. ________________________ [Enchantment Effect] Increases damage of Curse Explosion by 15%. ________________________ Refine Level +9: Increases damage of Curse Explosion by additional 3%. ________________________ Refine Level +11: Increases damage of Curse Explosion by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Des Hammer Dance) | Item ID: 1000194 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Des Hammer Dance) to equipment. ________________________ [Enchantment Effect] Increases damage of Desperado, Fire Dance and Hammer of God by 15%. ________________________ Refine Level +9: Increases damage of Desperado, Fire Dance and Hammer of God by additional 3%. ________________________ Refine Level +11: Increases damage of Desperado, Fire Dance and Hammer of God by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Fire Howling Tail) | Item ID: 1000195 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Fire Howling Tail) to equipment. ________________________ [Enchantment Effect] Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%. ________________________ Refine Level +9: Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 3%. ________________________ Refine Level +11: Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Storm Buster Trip) | Item ID: 1000196 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Storm Buster Trip) to equipment. ________________________ [Enchantment Effect] Increases damage of Shattering Storm (Shatter Storm), Banishing Buster and Round Trip by 15%. ________________________ Refine Level +9: Increases damage of Shattering Storm (Shatter Storm), Banishing Buster and Round Trip by additional 3%. ________________________ Refine Level +11: Increases damage of Shattering Storm (Shatter Storm), Banishing Buster and Round Trip by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Flame Ice Wind) | Item ID: 1000197 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Flame Ice Wind) to equipment. ________________________ [Enchantment Effect] Increases damage of Flaming Petals, Freezing Spear and by 15%. ________________________ Refine Level +9: Increases damage of Flaming Petals, Freezing Spear and by additional 3%. ________________________ Refine Level +11: Increases damage of Flaming Petals, Freezing Spear and by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Cross Slash) | Item ID: 1000198 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Cross Slash) to equipment. ________________________ [Enchantment Effect] Increases damage of Cross Slash by 15%. ________________________ Refine Level +9: Increases damage of Cross Slash by additional 3%. ________________________ Refine Level +11: Increases damage of Cross Slash by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Exploding Flake Wind) | Item ID: 1000199 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Exploding Flake Wind) to equipment. ________________________ [Enchantment Effect] Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%. ________________________ Refine Level +9: Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 3%. ________________________ Refine Level +11: Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Power of Sea) | Item ID: 1000200 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Power of Sea) to equipment. ________________________ [Enchantment Effect] Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 0.5 seconds. ________________________ Refine Level +9: Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1 second. ________________________ Refine Level +11: Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1.5 seconds. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Module(Power of Land) | Item ID: 1000201 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Power of Land) to equipment. ________________________ [Enchantment Effect] Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%. ________________________ Refine Level +9: Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 3%. ________________________ Refine Level +11: Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | Automatic Module(Power of Life) | Item ID: 1000202 ________________________ Modified module for use with automatic armor. Grants Automatic Orb (Power of Life) to equipment. ________________________ [Enchantment Effect] Increases damage of Picky Peck and Lunatic Carrot Beat by 15%. ________________________ Refine Level +9: Increases damage of Picky Peck and Lunatic Carrot Beat by additional 3%. ________________________ Refine Level +11: Increases damage of Picky Peck and Lunatic Carrot Beat by additional 7%. ________________________ [Enchantable Equipment] Automatic Armor Type A Automatic Armor Type B ________________________ Weight: 1 | ||
Automatic Modification Module(Reflection Reject) | Item ID: 1000208 ________________________ Modified module for use with automatic armor. Grants Automatic Modification Orb (Reflection Reject) to equipment. ________________________ [Enchantment Effect] Decreases damage taken from reflected damage by 3%. ________________________ Refine Level +9: Decreases damage taken from reflected damage by additional 2%. ________________________ Refine Level +11: Decreases damage taken from reflected damage by additional 4%. ________________________ [Enchantable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B ________________________ Weight: 1 |