Jobs Database

Arch Mage (select)

Arch Mage Description

Skill Tree Arch Mage

First Aid
Requests:
  • Complite Quest
Frost Diver
Requests:
  • - Level 5
Thunderstorm
Requests:
  • - Level 4
Soul Strike
Requests:
  • - Level 4
Fire Ball
Requests:
  • - Level 4
Energy Coat
Requests:
  • Complite Quest
Play Dead
Requests:
  • Complite Quest
Safety Wall
Requests:
  • - Level 7
  • - Level 5
Fire Wall
Requests:
  • - Level 5
  • - Level 1

Ice Wall
Requests:
  • - Level 1
  • - Level 1
Jupitel Thunder
Requests:
  • - Level 1
  • - Level 1
Earth Spike
Requests:
  • - Level 1
Sightrasher
Requests:
  • - Level 1
  • - Level 1
Fire Pillar
Requests:
  • - Level 1
Sight Blaster
Requests:
  • Complite Quest
Ganbantein
Requests:
  • - Level 1
  • - Level 1
Frost Nova
Requests:
  • - Level 1
Lord of Vermilion
Requests:
  • - Level 1
  • - Level 5
Heaven`s Drive
Requests:
  • - Level 3
Meteor Storm
Requests:
  • - Level 2
  • - Level 1
Magic Crasher
Requests:
  • - Level 1
Soul Drain
Requests:
  • - Level 5
  • - Level 7
Water Ball
Requests:
  • - Level 1
  • - Level 1
Quagmire
Requests:
  • - Level 1
Napalm Vulcan
Requests:
  • - Level 5
Storm Gust
Requests:
  • - Level 1
  • - Level 3
Gravitation Field
Requests:
  • - Level 1
  • - Level 10
  • - Level 1

Marsh of Abyss
Requests:
  • - Level 1
Summon Fire Ball
Requests:
  • - Level 1
Summon Water Ball
Requests:
  • - Level 1
Summon Lightning Ball
Requests:
  • - Level 1
Summon Stone
Requests:
  • - Level 1
Drain Life
Requests:
  • - Level 1
Crimson Rock
Requests:
  • - Level 1
Frosty Misty
Requests:
  • - Level 1
Chain Lightning
Requests:
  • - Level 1
Sienna Execrate
Requests:
  • - Level 1
Soul Expansion
Requests:
  • - Level 1
Stasis
Requests:
  • - Level 1
Hell Inferno
Requests:
  • - Level 2
Jack Frost
Requests:
  • - Level 2
Earth Strain
Requests:
  • - Level 2
White Imprison
Requests:
  • - Level 3
Comet
Requests:
  • - Level 3
Intense Telekinesis
Requests:
  • - Level 5
Recognized Spell
Requests:
  • - Level 1
  • - Level 1
  • - Level 2
Tetra Vortex
Requests:
  • - Level 5
  • - Level 5
  • - Level 5
  • - Level 5

Floral Flare Road
Requests:
  • - Level 3
Rain Of Crystal
Requests:
  • - Level 3
Tornado Storm
Requests:
  • - Level 3
Strantum Tremor
Requests:
  • - Level 3
Soul Vulcan Strike
Requests:
  • - Level 3
  • - Level 5
Climax
Requests:
  • - Level 3
  • - Level 5
Crimson Arrow
Requests:
  • - Level 1
Frozen Slash
Requests:
  • - Level 1
Storm Cannon
Requests:
  • - Level 1
Rock Down
Requests:
  • - Level 1
Mystery Illusion
Requests:
  • - Level 3
  • - Level 3
Deadly Projection
Requests:
  • - Level 3
All Bloom
Requests:
  • - Level 3
Crystal Impact
Requests:
  • - Level 3
Destructive Hurricane
Requests:
  • - Level 3
Violent Quake
Requests:
  • - Level 3
Astral Strike
Requests:
  • - Level 3
  • - Level 5
  • - Level 3
Energy Conversion
Requests:
  • - Level 2
  • - Level 1

Basic Skill (Skill ID#1 / NV_BASIC)
Max Level 9 Can select no Source
Skill form Passive Skill type Skill Target
Description Basic Skill
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.

_
[Lv 1]: Enables Trading
You can trade Item and Zeny with other
Player.
Right click on a player to initiate.
_
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L will open Emoticon Window.
_
[Lv 3]: Enables Sitting
Doubles HP and SP regen speed.
Press the Insert key or type /sit.
_
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room.
_
[Lv 5]: Joins a Party
Character can join a party.
_
[Lv 6]: Enables Use of Kafra Storage
Talk to Kafra Staff to open Storage.
_
[Lv 7]: Organize a Party
Creates a party
Type /organize Party Name
Set party options in the Party Window (Alt+Z).

_
[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First or Expanded
classes.

Stone Curse (Skill ID#16 / MG_STONECURSE)
Max Level 10 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Stone Curse
Max Level: 10
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Inflicts Stone Curse to a
target. Consumes 1 Red Gemstone.
From level 6, Red Gemstone is consumed
only when the skill is successfull.
Stone Curse chance and duration are
affected by target`s Level, MDEF
and LUK stats.
[Lv 1]: Stone Curse chance: 24%
[Lv 2]: Stone Curse chance: 28%
[Lv 3]: Stone Curse chance: 32%
[Lv 4]: Stone Curse chance: 36%
[Lv 5]: Stone Curse chance: 40%
[Lv 6]: Stone Curse chance: 44%
[Lv 7]: Stone Curse chance: 48%
[Lv 8]: Stone Curse chance: 52%
[Lv 9]: Stone Curse chance: 56%
[Lv 10]: Stone Curse chance: 60%
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 2 2 2 2 2 2 2 2 2 2
SP 25 24 23 22 21 20 19 18 17 16
Variable Cast Time 800 800 800 800 800 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200 200 200 200 200 200

Cold Bolt (Skill ID#14 / MG_COLDBOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Cold Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Element: Water
Target: 1 Character
Description: Summons bolts of frigid ice
to strike at an enemy which inflicts 100% MATK;Water elemental magic damage per Hit.
[Lv 1]: 1 Hit, 12 SP Consumption
[Lv 2]: 2 Hits, 14 SP Consumption
[Lv 3]: 3 Hits, 16 SP Consumption
[Lv 4]: 4 Hits, 18 SP Consumption
[Lv 5]: 5 Hits, 20 SP Consumption
[Lv 6]: 6 Hits, 22 SP Consumption
[Lv 7]: 7 Hits, 24 SP Consumption
[Lv 8]: 8 Hits, 26 SP Consumption
[Lv 9]: 9 Hits, 28 SP Consumption
[Lv 10]: 10 Hits, 30 SP Consumption
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 12 14 16 18 20 22 24 26 28 30
Variable Cast Time 640 960 1280 1600 1920 2100 1560 2880 3200 3200
Fixed Cast Time 160 240 320 400 480 700 640 720 800 1200

Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Lightning Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Element: Wind
Target: 1 Character
Description: Drops lightning on target
inflicting 100% MATK Wind elemental
magic damage per Hit.

[Lv 1]: 1 Hit, SP Consumption: 12
[Lv 2]: 2 Hits, SP Consumption: 14
[Lv 3]: 3 Hits, SP Consumption: 16
[Lv 4]: 4 Hits, SP Consumption: 18
[Lv 5]: 5 Hits, SP Consumption: 20
[Lv 6]: 6 Hits, SP Consumption: 22
[Lv 7]: 7 Hits, SP Consumption: 24
[Lv 8]: 8 Hits, SP Consumption: 26
[Lv 9]: 9 Hits, SP Consumption: 28
[Lv 10]: 10 Hits, SP Consumption: 30
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 12 14 16 18 20 22 24 26 28 30
Variable Cast Time 640 960 1280 1600 1920 2100 1560 2880 3200 3200
Fixed Cast Time 160 240 320 400 480 700 640 720 800 1200

Napalm Beat (Skill ID#11 / MG_NAPALMBEAT)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Napalm Beat
Max Level: 10
Skill Form: Active
Type: Magical, AoE
Element: Ghost
Target: Enemy and enemies near it
Description: Uses telekinesis power to
attack a target and 3x3 cells around it
with Ghost elemental magic. The damage
portion is divided among the targets.

[Lv 1]: 80% MATK
[Lv 2]: 90% MATK
[Lv 3]: 100% MATK
[Lv 4]: 110% MATK
[Lv 5]: 120% MATK
[Lv 6]: 130% MATK
[Lv 7]: 140% MATK
[Lv 8]: 150% MATK
[Lv 9]: 160% MATK
[Lv 10]: 170% MATK
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 9 9 9 12 12 12 15 15 15 18
Variable Cast Time 400 400 400 400 400 400 400 400 400 400
Fixed Cast Time 100 100 100 100 100 100 100 100 100 100
Splash Area 1 1 1 1 1 1 1 1 1 1

Fire Bolt (Skill ID#19 / MG_FIREBOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Fire Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Element: Fire
Target: 1 Character
Description: Attacks a target with arrow
made of fire inflicting 100% MATK Fire
elemental magic damage per Hit.

[Lv 1]: 1 Hit, SP Consumption: 12
[Lv 2]: 2 Hits, SP Consumption: 14
[Lv 3]: 3 Hits, SP Consumption: 16
[Lv 4]: 4 Hits, SP Consumption: 18
[Lv 5]: 5 Hits, SP Consumption: 20
[Lv 6]: 6 Hits, SP Consumption: 22
[Lv 7]: 7 Hits, SP Consumption: 24
[Lv 8]: 8 Hits, SP Consumption: 26
[Lv 9]: 9 Hits, SP Consumption: 28
[Lv 10]: 10 Hits, SP Consumption: 30
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 12 14 16 18 20 22 24 26 28 30
Variable Cast Time 640 960 1280 1600 1920 2100 1560 2880 3200 3200
Fixed Cast Time 160 240 320 400 480 700 640 720 800 1200

Sight (Skill ID#10 / MG_SIGHT)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Sight
Max Level: 1
Skill Form: Active
Type: Supportive
Element: Fire
Target: Caster
Description: Summons a fire ball that
will detect hidden enemies in the
caster`s vicinity.
Skill information
Level 1
SP 10
Splash Area 3

First Aid (Skill ID#142 / NV_FIRSTAID)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Recovery Skill Target Caster
Description First Aid
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster
Description: Uses 3 SP to restore 5 HP.
Skill information
Level 1
SP 3

Increase SP Recovery (Skill ID#9 / MG_SRECOVERY)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Increase SP Recovery
Max Level: 10
Skill Form: Passive
Description: Restores SP every 10
seconds while idle. MaxSP affects how much
SP is restored by this skill.
[Lv 1]: Restores (3 + 0.2% of MaxSP) SP
[Lv 2]: Restores (6 + 0.4% of MaxSP) SP
[Lv 3]: Restores (9 + 0.6% of MaxSP) SP
[Lv 4]: Restores (12 + 0.8% of MaxSP) SP
[Lv 5]: Restores (15 + 1.0% of MaxSP) SP
[Lv 6]: Restores (18 + 1.2% of MaxSP) SP
[Lv 7]: Restores (21 + 1.4% of MaxSP) SP
[Lv 8]: Restores (24 + 1.6% of MaxSP) SP
[Lv 9]: Restores (27 + 1.8% of MaxSP) SP
[Lv 10]: Restores (30 + 2.0% of MaxSP) SP

Frost Diver (Skill ID#15 / MG_FROSTDIVER)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Frost Diver
Max Level: 10
Requirement: Cold Bolt 5
Skill Form: Active
Type: Magical
Element: Water
Target: 1 Character
Description: Inflicts Water magic
damage on a target, which has a chance to
inflict Frozen status. The Frozen
chance and duration are affected by target`s
Level, MDEF and LUK stats.
[Lv 1]: 110% MATK, Frozen Chance: 38%
[Lv 2]: 120% MATK, Frozen Chance: 41%
[Lv 3]: 130% MATK, Frozen Chance: 44%
[Lv 4]: 140% MATK, Frozen Chance: 47%
[Lv 5]: 150% MATK, Frozen Chance: 50%
[Lv 6]: 160% MATK, Frozen Chance: 53%
[Lv 7]: 170% MATK, Frozen Chance: 56%
[Lv 8]: 180% MATK, Frozen Chance: 59%
[Lv 9]: 190% MATK, Frozen Chance: 62%
[Lv 10]: 200% MATK, Frozen Chance: 65%
Skill Requests
Cold Bolt (Skill ID#14 / MG_COLDBOLT) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 25 24 23 22 21 20 19 18 17 16
Variable Cast Time 640 640 640 640 640 640 640 640 640 640
Fixed Cast Time 160 160 160 160 160 160 160 160 160 160

Thunderstorm (Skill ID#21 / MG_THUNDERSTORM)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Thunder Storm
Max Level: 10
Requirement: Lightning Bolt 4
Skill Form: Active
Type: Magical, AoE
Element: Wind
Target: Ground
Description: Drops lightning bolt on
specific location, inflicting 100% MATK Wind
elemental magic per Hit in a 5x5 cell area.

[Lv 1]: 1 Hit, SP Consumption: 29
[Lv 2]: 2 Hits, SP Consumption: 34
[Lv 3]: 3 Hits, SP Consumption: 39
[Lv 4]: 4 Hits, SP Consumption: 44
[Lv 5]: 5 Hits, SP Consumption: 49
[Lv 6]: 6 Hits, SP Consumption: 54
[Lv 7]: 7 Hits, SP Consumption: 59
[Lv 8]: 8 Hits, SP Consumption: 64
[Lv 9]: 9 Hits, SP Consumption: 69
[Lv 10]: 10 Hits, SP Consumption: 74
Skill Requests
Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT) - Level 4
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 29 34 39 44 49 54 59 64 69 74
Variable Cast Time 640 1280 1920 2560 3200 3840 4480 5120 5760 4500
Fixed Cast Time 160 320 480 640 800 960 1120 1280 1440 1500

Soul Strike (Skill ID#13 / MG_SOULSTRIKE)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Soul Strike
Max Level: 10
Requirement: Napalm Beat 4
Skill Form: Active
Type: Magical
Element: Ghost
Target: 1 Character
Description: Summons holy spirit to
inflict 100% MATK Ghost elemental
magical damage per Hit on a target.
This skill inflicts additional damage
against Undead monster.
[Lv 1]: 1 Hit, Undead +5%,
18 SP Consumption

[Lv 2]: 1 Hit, Undead +10%,
14 SP Consumption

[Lv 3]: 2 Hits, Undead +15%,
24 SP Consumption

[Lv 4]: 2 Hits, Undead +20%,
20 SP Consumption

[Lv 5]: 3 Hits, Undead +25%,
30 SP Consumption

[Lv 6]: 3 Hits, Undead +30%,
26 SP Consumption

[Lv 7]: 4 Hits, Undead +35%,
36 SP Consumption

[Lv 8]: 4 Hits, Undead +40%,
32 SP Consumption

[Lv 9]: 5 Hits, Undead +45%,
42 SP Consumption

[Lv 10]: 5 Hits, Undead +50%,
38 SP Consumption
Skill Requests
Napalm Beat (Skill ID#11 / MG_NAPALMBEAT) - Level 4
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 18 14 24 20 30 26 36 32 42 38
Variable Cast Time 400 400 400 400 400 400 400 400 400 400
Fixed Cast Time 100 100 100 100 100 100 100 100 100 100

Fire Ball (Skill ID#17 / MG_FIREBALL)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Fire Ball
Max Level: 10
Requirement: Fire Bolt 4
Skill Form: Active
Type: Magical, AoE
Element: Fire
Target: Enemy and enemies near it
Description: Summons a fire ball to
damage a target and all enemies within
5x5 cells area with Fire elemental
magical damage. Inner area (3x3) and
outer area (5x5) receive different
damage.

[Lv 1]: Inner: 160% MATK, Outer: 120% MATK
[Lv 2]: Inner: 180% MATK, Outer: 135% MATK
[Lv 3]: Inner: 200% MATK, Outer: 150% MATK
[Lv 4]: Inner: 220% MATK, Outer: 165% MATK
[Lv 5]: Inner: 240% MATK, Outer: 180% MATK
[Lv 6]: Inner: 260% MATK, Outer: 195% MATK
[Lv 7]: Inner: 280% MATK, Outer: 210% MATK
[Lv 8]: Inner: 300% MATK, Outer: 225% MATK
[Lv 9]: Inner: 320% MATK, Outer: 240% MATK
[Lv 10]: Inner: 340% MATK, Outer: 255% MATK
Skill Requests
Fire Bolt (Skill ID#19 / MG_FIREBOLT) - Level 4
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 25 25 25 25 25 25 25 25 25 25
Variable Cast Time 800 800 800 800 800 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200 200 200 200 200 200
Splash Area 2 2 2 2 2 2 2 2 2 2

Energy Coat (Skill ID#157 / MG_ENERGYCOAT)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Supportive Skill Target Caster
Description Energy Coat
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Creates a barrier of
spiritual energy that will buffer
attacks at the caster. Caster`s
remaining SP affects the amount of
damage reduced by the barrier. Higher damage
means more SP will be drained
by the barrier.

[SP 100~81%]: -30% Damage,
SP Consumption: 3.0%

[SP 80~61%]: -24% Damage,
SP Consumption: 2.5%

[SP 60~41%]: -18% Damage,
SP Consumption: 2.0%

[SP 40~21%]: -12% Damage,
SP Consumption: 1.5%

[SP 20~1%]: -6% Damage,
SP Consumption: 1.0%
Skill information
Level 1
SP 30
Fixed Cast Time 5000

Play Dead (Skill ID#143 / NV_TRICKDEAD)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Supportive Skill Target Caster
Description Play Dead
Requirement: Finish Quest, Novice Only
Skill Form: Active
Type: Supportive
Target: Caster
Description: Feigns death to avoid the
menace of nearby enemies. The Play
Dead status is canceled by casting
this skill again.
Skill information
Level 1
SP 5

Safety Wall (Skill ID#12 / MG_SAFETYWALL)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Safety Wall
Max Level: 10
Requirement: Napalm Beat 7, Soul Strike 5
Requirement: Aspersio 4, Sanctuary 3
Skill Form: Active
Type: Supportive
Target: Ground
Description: Create a magic barrier on
a targeted spot that will block short range
melee attacks. Safety Barrier HP Depends on
your INT, SP and Job level.
Each cast requires 1 Blue Gemstone.
[Lv 1]: Barrier: 300 + formula, Blocks 2 Hits
[Lv 2]: Barrier: 600 + formula, Blocks 3 Hits
[Lv 3]: Barrier: 900 + formula, Blocks 4 Hits
[Lv 4]: Barrier: 1200 + formula, Blocks 5 Hits
[Lv 5]: Barrier: 1500 + formula, Blocks 6 Hits
[Lv 6]: Barrier: 1800 + formula, Blocks 7 Hits
[Lv 7]: Barrier: 2100 + formula, Blocks 8 Hits
[Lv 8]: Barrier: 2400 + formula, Blocks 9 Hits
[Lv 9]: Barrier: 2700 + formula, Blocks 10 Hits
[Lv 10]: Barrier: 3000 + formula, Blocks 11 Hits
Skill Requests
Napalm Beat (Skill ID#11 / MG_NAPALMBEAT) - Level 7
Soul Strike (Skill ID#13 / MG_SOULSTRIKE) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 30 30 30 35 35 35 40 40 40 40
Variable Cast Time 3200 2880 2560 2240 1920 1600 1280 960 640 320
Fixed Cast Time 800 720 640 560 480 400 320 240 160 80

Fire Wall (Skill ID#18 / MG_FIREWALL)
Max Level 10 Can select no Source
Skill form Active Skill type Skill Target Ground
Description Fire Wall
Max Level: 10
Requirement: Sight 1, Fire Ball 5
Skill Form: Active
Element: Fire
Target: Ground
Max Walls: 3
Monsters Ignore: Element Fire / Race Undead
Description: Create a fire barrier
that inflicts 50% MATK
on upcoming enemies and
knock them 2 cells backward.

[Lv 1]: Each Wall: 3 Hits, lasts 5 sec
[Lv 2]: Each Wall: 4 Hits, lasts 6 sec
[Lv 3]: Each Wall: 5 Hits, lasts 7 sec
[Lv 4]: Each Wall: 6 Hits, lasts 8 sec
[Lv 5]: Each Wall: 7 Hits, lasts 9 sec
[Lv 6]: Each Wall: 8 Hits, lasts 10 sec
[Lv 7]: Each Wall: 9 Hits, lasts 11 sec
[Lv 8]: Each Wall: 10 Hits, lasts 12 sec
[Lv 9]: Each Wall: 11 Hits, lasts 13 sec
[Lv 10]: Each Wall: 12 Hits, lasts 14 sec
Skill Requests
Fire Ball (Skill ID#17 / MG_FIREBALL) - Level 5
Sight (Skill ID#10 / MG_SIGHT) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 40 40 40 40 40 40 40 40 40 40
Variable Cast Time 1600 1440 1280 1120 960 880 800 720 640 560
Fixed Cast Time 400 360 320 280 240 220 200 180 160 140

Sense (Skill ID#93 / WZ_ESTIMATION)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Monster
Description Sense
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Monster
Description: Reveals detailed information
about a targeted monster to the caster
and members in caster`s party.
Skill information
Level 1
Range 9
SP 10

Ice Wall (Skill ID#87 / WZ_ICEWALL)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Ice Wall
Max Level: 10
Requirement: Stone Curse 1, Frost Diver 1
Skill Form: Active
Type: Supportive
Element: Water
Target: Ground
Description: Creates a frozen wall
of ice that will block enemies.
Skill Requests
Stone Curse (Skill ID#16 / MG_STONECURSE) - Level 1
Frost Diver (Skill ID#15 / MG_FROSTDIVER) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 20 20 20 20 20 20 20 20 20 20

Jupitel Thunder (Skill ID#84 / WZ_JUPITEL)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Jupitel Thunder
Max Level: 10
Requirement: Napalm Beat 1,
Lightning Bolt 1

Skill Form: Active
Type: Magical
Element: Wind
Target: 1 Character
Description: Fires a ball of crackling
lightning that inflicts 100% MATK Wind
elemental magic damage and knock back
the targeted enemy equal to the number of hits.
The number of hits increases with the skill level.

[Lv 1]: Hits: 3
[Lv 2]: Hits: 4
[Lv 3]: Hits: 5
[Lv 4]: Hits: 6
[Lv 5]: Hits: 7
[Lv 6]: Hits: 8
[Lv 7]: Hits: 9
[Lv 8]: Hits: 10
[Lv 9]: Hits: 11
[Lv 10]: Hits: 12
Skill Requests
Napalm Beat (Skill ID#11 / MG_NAPALMBEAT) - Level 1
Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 20 23 26 29 32 35 38 41 44 47
Variable Cast Time 1600 1920 2240 2560 2880 3200 3520 3840 4160 3800
Fixed Cast Time 400 480 560 640 720 800 880 960 1040 500

Earth Spike (Skill ID#90 / WZ_EARTHSPIKE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Earth Spike
Max Level: 5
9Requirement: Stone Curse 1
4190Requirement: Stone Curse 1
16Requirement: Seismic Weapon 1
Skill Form: Active
Type: Magical
Element: Earth
Target: 1 Character
Description: Causes the ground under the target
to take off, dealing 200% MATK over time.
The number of batters increases depending on
the skill level.

[Lv 1]: 1 Hit
[Lv 2]: 2 Hit
[Lv 3]: 3 Hit
[Lv 4]: 4 Hit
[Lv 5]: 5 Hit
Skill Requests
Stone Curse (Skill ID#16 / MG_STONECURSE) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 14 18 22 26 30
Variable Cast Time 448 896 1344 1792 3200
Fixed Cast Time 112 224 336 448 1200

Sightrasher (Skill ID#81 / WZ_SIGHTRASHER)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target Enemies around the caster
Description Sightrasher
Max Level: 10
Requirement: Sight 1, Lightning Bolt 1
Skill Form: Active
Type: Magical
Element: Fire
Target: Enemies around the caster
Description: Attacks enemies by shooting
fireballs, which are first summoned by the
Sight skill, in 8 directions that radiate
away from the caster and inflicting Fire
elemental magic damage as well as
knockback the enemies by 2 cells.

[Lv 1]: MATK 120%
[Lv 2]: MATK 140%
[Lv 3]: MATK 160%
[Lv 4]: MATK 180%
[Lv 5]: MATK 200%
[Lv 6]: MATK 220%
[Lv 7]: MATK 240%
[Lv 8]: MATK 260%
[Lv 9]: MATK 280%
[Lv 10]: MATK 300%
Skill Requests
Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT) - Level 1
Sight (Skill ID#10 / MG_SIGHT) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 35 37 39 41 43 45 47 49 51 53
Variable Cast Time 320 320 320 320 320 320 320 320 320 320
Fixed Cast Time 80 80 80 80 80 80 80 80 80 80
Splash Area 7 7 7 7 7 7 7 7 7 7

Fire Pillar (Skill ID#80 / WZ_FIREPILLAR)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target Ground
Description Fire Pillar
Max Level: 10
Requirement: Fire Wall 1
Skill Form: Active
Type: Magical
Element: Fire
Target: Ground
Description: Summons a pillar of flame
on a targeted spot that will deal Fire
elemental magic damage to enemies that come
into contact with it. If no one steps on it
for 30 seconds, it will disappear.
You can place up to 5 Fire Pillars
at once. Also it can`t be placed if there
is an enemy standing on that cell already.

[Lv 1]: Hits: 3 / 3x3
[Lv 2]: Hits: 4 / 3x3
[Lv 3]: Hits: 5 / 3x3
[Lv 4]: Hits: 6 / 3x3
[Lv 5]: Hits: 7 / 3x3
[Lv 6]: Hits: 8 / 7x7 / 1 Blue Gemstone
[Lv 7]: Hits: 9 / 7x7 / 1 Blue Gemstone
[Lv 8]: Hits: 10 / 7x7 / 1 Blue Gemstone
[Lv 9]: Hits: 11 / 7x7 / 1 Blue Gemstone
[Lv 10]: Hits: 12 / 7x7 / 1 Blue Gemstone
Skill Requests
Fire Wall (Skill ID#18 / MG_FIREWALL) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 75 75 75 75 75 75 75 75 75 75
Variable Cast Time 1920 1728 1536 1344 1152 960 768 576 384 192
Fixed Cast Time 480 432 384 336 288 240 192 144 96 48
Splash Area 1 1 1 1 1 2 2 2 2 2

Sight Blaster (Skill ID#1006 / WZ_SIGHTBLASTER)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Magical Skill Target Caster
Description Sight Blaster
Requirement: Finish Quest
Skill Form: Active
Type: Magical
Element: Fire
Target: Caster
Description: Summons a protective fire
ball that will encircle the caster for 15
minutes. When an enemy approaches the
caster, the fire ball will inflict 600% MATK
as magical damage and pushes the
enemy backward, then the skill will
cancel. Sight Blaster`s knockback effect
has no effect during WoE.
Skill information
Level 1
SP 80
Variable Cast Time 1280
Fixed Cast Time 320
Splash Area 1

Ganbantein (Skill ID#483 / HW_GANBANTEIN)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Ganbantein
Max Level: 1
Requirement: Sense 1, Ice Wall 1
Skill Form: Active
Type: Supportive
Target: Ground
Description: Enables the chance of
canceling ground targeting magic spell
cast on a 3x3 cell area around the
targeted spot. This skill will cancel
Land Protector on areas that have been
enchanted by that skill. This skill is
unaffected by items or skills that
remove Gemstone requirements.
Has 5 second cast delay.
Consumes 1 Blue Gemstone and
Yellow Gemstone.
Skill Requests
Sense (Skill ID#93 / WZ_ESTIMATION) - Level 1
Ice Wall (Skill ID#87 / WZ_ICEWALL) - Level 1
Skill information
Level 1
Range 18
SP 40
Fixed Cast Time 3000
Splash Area 1

Frost Nova (Skill ID#88 / WZ_FROSTNOVA)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive, AoE Skill Target Enemies around the caster
Description Frost Nova
Max Level: 10
Requirement: Frost Diver 1, Ice Wall 1
Skill Form: Active
Type: Supportive, AoE
Element: Water
Target: Enemies around the caster
Description: Deals magic damage to Water
properties to opponents within 5x5
cells around the caster and deals
[Abnormal State: Frozen].
Depending on the skill level, the base
probability and hang time increases.

[Lv 1]: Lasts 1.5 seconds, chance 38%
[Lv 2]: Lasts 3 seconds, chance 43%
[Lv 3]: Lasts 4.5 seconds, chance 48%
[Lv 4]: Lasts 6 seconds, chance 53%
[Lv 5]: Lasts 7.5 seconds, chance 58%
[Lv 6]: Lasts 9 seconds, chance 63%
[Lv 7]: Lasts 10.5 seconds, chance 68%
[Lv 8]: Lasts 12.5 seconds, chance 73%
[Lv 9]: Lasts 13.5 seconds, chance 78%
[Lv 10]: Lasts 15 seconds, chance 83%
Skill Requests
Ice Wall (Skill ID#87 / WZ_ICEWALL) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 45 43 41 39 37 35 33 31 29 27
Variable Cast Time 640 640 576 576 512 512 448 448 384 384
Fixed Cast Time 160 160 144 144 128 128 112 112 96 96
Splash Area 3 3 3 3 3 3 3 3 3 3

Lord of Vermilion (Skill ID#85 / WZ_VERMILION)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Lord of Vermilion
Max Level: 10
Requirement: Thunder Storm 1,
Jupitel Thunder 5

Skill Form: Active
Type: Magical, AoE
Element: Wind
Target: Ground
Description: Collects and drops lightning
strikes on the ground in an 13x13 area around
a designated cell, inflicting Wind elemental
magic damage and probably cause Blind status.
The chance of causing Blind status is reduced
by the immunity of the targets.

[Lv 1]: MATK 500%, Blind Chance: 15%
[Lv 2]: MATK 600%, Blind Chance: 20%
[Lv 3]: MATK 700%, Blind Chance: 25%
[Lv 4]: MATK 800%, Blind Chance: 30%
[Lv 5]: MATK 900%, Blind Chance: 35%
[Lv 6]: MATK 1000%, Blind Chance: 40%
[Lv 7]: MATK 1100%, Blind Chance: 45%
[Lv 8]: MATK 1200%, Blind Chance: 50%
[Lv 9]: MATK 1300%, Blind Chance: 55%
[Lv 10]: MATK 1400%, Blind Chance: 60%
Skill Requests
Thunderstorm (Skill ID#21 / MG_THUNDERSTORM) - Level 1
Jupitel Thunder (Skill ID#84 / WZ_JUPITEL) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 60 64 68 72 76 80 84 88 92 96
Variable Cast Time 9600 9280 8960 8640 8320 8000 7680 7360 7040 4500
Fixed Cast Time 2400 2320 2240 2160 2080 2000 1920 1840 1760 1500

Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Heaven`s Drive
Max Level: 5
9Requirement: Earth Spike 3
4190Requirement: Earth Spike 3
16Requirement: Earth Spike 1
Skill Form: Active
Type: Magical, AoE
Element: Earth
Target: Ground
Description: Causes the ground in the specified
5x5 cell range to take off and deals gradual
magic damage to the target within that range.
If there is a target hidden in the ground within
reach it also damages the target and cancels
the hidden state.

[Lv 1]: MATK 125%
[Lv 2]: MATK 250%
[Lv 3]: MATK 375%
[Lv 4]: MATK 500%
[Lv 5]: MATK 625%
Skill Requests
Earth Spike (Skill ID#90 / WZ_EARTHSPIKE) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 28 32 36 40 44
Variable Cast Time 640 1280 1920 2560 1900
Fixed Cast Time 160 320 480 640 800

Meteor Storm (Skill ID#83 / WZ_METEOR)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Meteor Storm
Max Level: 10
Requirement: Thunder Storm 1, Sightrasher 2
Skill Form: Active
Type: Magical, AoE
Element: Fire
Target: Ground
Description: Summons meteors towards a
targeted area to inflict 125% MATK Fire
elemental magic damage upon enemies in an
13x13 area and have a chance to cause Stun.
Each meteorite has a range of 7x7 cells and
depending on skill level, the number of
falling meteorites and the number of hits per
meteorite are increased.

[Lv 1]: Meteorites: 2, Hits: 1, Stun Chance: 3%
[Lv 2]: Meteorites: 3, Hits: 1, Stun Chance: 6%
[Lv 3]: Meteorites: 3, Hits: 2, Stun Chance: 9%
[Lv 4]: Meteorites: 4, Hits: 2, Stun Chance: 12%
[Lv 5]: Meteorites: 4, Hits: 3, Stun Chance: 15%
[Lv 6]: Meteorites: 5, Hits: 3, Stun Chance: 18%
[Lv 7]: Meteorites: 5, Hits: 4, Stun Chance: 21%
[Lv 8]: Meteorites: 6, Hits: 4, Stun Chance: 24%
[Lv 9]: Meteorites: 6, Hits: 5, Stun Chance: 27%
[Lv 10]: Meteorites: 7, Hits: 5, Stun Chance: 30%
Skill Requests
Sightrasher (Skill ID#81 / WZ_SIGHTRASHER) - Level 2
Thunderstorm (Skill ID#21 / MG_THUNDERSTORM) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 20 24 30 34 40 44 50 54 60 64
Variable Cast Time 9600 9600 9600 9600 9600 9600 9600 9600 9600 6300
Fixed Cast Time 2400 2400 2400 2400 2400 2400 2400 2400 2400 1500
Splash Area 3 3 3 3 3 3 3 3 3 3

Magic Crasher (Skill ID#365 / HW_MAGICCRASHER)
Max Level 1 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Magic Crasher
Max Level: 1
Requirement: Increase SP Recovery 1
Skill Form: Active
Type: Magical
Element: Neutral
Target: 1 Character
Description: Inflicts Neutral elemental
damage that is equal to the MATK of the
caster and is affected by the
target`s Defense.
Skill Requests
Increase SP Recovery (Skill ID#9 / MG_SRECOVERY) - Level 1
Skill information
Level 1
Range 9
SP 8
Variable Cast Time 240
Fixed Cast Time 60

Soul Drain (Skill ID#364 / HW_SOULDRAIN)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Soul Drain
Max Level: 10
Requirement: Increase SP Recovery 5,
Soul Strike 7

Skill Form: Passive
Description: Increases MaxSP. Whenever
you defeat an enemy with magical or
physical attack, you will gain certain
amount of SP depend on monster`s level.
[Lv 1]: MaxSP +2%
[Lv 2]: MaxSP +4%
[Lv 3]: MaxSP +6%
[Lv 4]: MaxSP +8%
[Lv 5]: MaxSP +10%
[Lv 6]: MaxSP +12%
[Lv 7]: MaxSP +14%
[Lv 8]: MaxSP +16%
[Lv 9]: MaxSP +18%
[Lv 10]: MaxSP +20%
Skill Requests
Increase SP Recovery (Skill ID#9 / MG_SRECOVERY) - Level 5
Soul Strike (Skill ID#13 / MG_SOULSTRIKE) - Level 7

Water Ball (Skill ID#86 / WZ_WATERBALL)
Max Level 5 Can select no Source
Skill form Active Skill type Magical Skill Target Enemy and enemies near it
Description Water Ball
Max Level: 5
Requirement: Cold Bolt 1, Lightning Bolt 1
Skill Form: Active
Type: Magical
Element: Water
Target: Enemy and enemies near it
Description: Hurls spheres of water at
high velocity at a targeted enemy.
Caster must be standing in Water in
order to cast Water Ball and cannot be
used in an underwater map. Detection
range of Water cells increases
with skill level and can be used on skill
effects such as Deluge.
[Lv 1]: MATK 130% each Hit / 1x1
[Lv 2]: MATK 160% each Hit / 3x3
[Lv 3]: MATK 190% each Hit / 3x3
[Lv 4]: MATK 220% each Hit / 5x5
[Lv 5]: MATK 250% each Hit / 5x5
Skill Requests
Cold Bolt (Skill ID#14 / MG_COLDBOLT) - Level 1
Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 15 20 20 25 25
Variable Cast Time 640 1280 1920 2560 3200
Fixed Cast Time 160 320 480 640 800

Quagmire (Skill ID#92 / WZ_QUAGMIRE)
Max Level 5 Can select no Source
Skill form Active Skill type Debuff Skill Target Ground
Description Quagmire
Max Level: 5
Requirement: Heaven`s Drive 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Temporarily converts
targeted area into marshland that will
reduce the Movement Speed, AGI and DEX
of all targets by half. AGI and DEX
can be reduced maximum by 50. Players
will only receive half of the effect.

[Lv 1]: Lasts 5 seconds, AGI/DEX -10%
[Lv 2]: Lasts 10 seconds, AGI/DEX -20%
[Lv 3]: Lasts 15 seconds, AGI/DEX -30%
[Lv 4]: Lasts 20 seconds, AGI/DEX -40%
[Lv 5]: Lasts 25 seconds, AGI/DEX -50%
Skill Requests
Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 5 10 15 20 25

Napalm Vulcan (Skill ID#400 / HW_NAPALMVULCAN)
Max Level 5 Can select no Source
Skill form Active Skill type Magical Skill Target Enemy and enemies near it
Description Napalm Vulcan
Max Level: 5
Requirement: Napalm Beat 5
Skill Form: Active
Type: Magical
Element: Ghost
Target: Enemy and enemies near it
Description: Delivers multiple
psychokinetic blows at an enemy in an 3x3 area
with a low chance of causing an Curse
status. This skill`s level affects the number
of hits from Napalm Vulcan.
The damage is also affected by the
caster`s Base Level.
[Lv 1]: MATK 70%, Hits: 1
[Lv 2]: MATK 140%, Hits: 2
[Lv 3]: MATK 210%, Hits: 3
[Lv 4]: MATK 280%, Hits: 4
[Lv 5]: MATK 350%, Hits: 5
Skill Requests
Napalm Beat (Skill ID#11 / MG_NAPALMBEAT) - Level 5
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 30 40 50 60 70
Variable Cast Time 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200
Splash Area 1 1 1 1 1

Mystical Amplification (Skill ID#366 / HW_MAGICPOWER)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Mystical Amplification
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Amplifies MATK for 60 seconds.
[Lv 1]: MATK +5%
[Lv 2]: MATK +10%
[Lv 3]: MATK +15%
[Lv 4]: MATK +20%
[Lv 5]: MATK +25%
[Lv 6]: MATK +30%
[Lv 7]: MATK +35%
[Lv 8]: MATK +40%
[Lv 9]: MATK +45%
[Lv 10]: MATK +50%
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 35 40 45 50 55 60 65 70 75 80
Fixed Cast Time 700 700 700 700 700 700 700 700 700 700

Storm Gust (Skill ID#89 / WZ_STORMGUST)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Storm Gust
Max Level: 10
Requirement: Frost Diver 1, Jupitel 3
Skill Form: Active
Type: Magical, AoE
Element: Water
Target: Ground
Description: Summons a blizzard on the ground
in an 11x11 area around an designated cell
to inflict Water elemental magic damage on
enemies. The blizzard lasts for 4.5 seconds
hitting once every 0.45 seconds and knocking
back enemies by 2 cells. Damaged targets have
a certain chance to be inflicted with
Frozen status and do not take damage while
the Frozen status is active.
[Lv 1]: MATK 120% each Hit
[Lv 2]: MATK 170% each Hit
[Lv 3]: MATK 220% each Hit
[Lv 4]: MATK 270% each Hit
[Lv 5]: MATK 320% each Hit
[Lv 6]: MATK 370% each Hit
[Lv 7]: MATK 420% each Hit
[Lv 8]: MATK 470% each Hit
[Lv 9]: MATK 520% each Hit
[Lv 10]: MATK 570% each Hit
Skill Requests
Frost Diver (Skill ID#15 / MG_FROSTDIVER) - Level 1
Jupitel Thunder (Skill ID#84 / WZ_JUPITEL) - Level 3
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 78 78 78 78 78 78 78 78 78 78
Variable Cast Time 3840 4480 5120 5760 6400 7040 7680 8320 8960 6300
Fixed Cast Time 960 1120 1280 1440 1600 1760 1920 2080 2240 1500

Gravitation Field (Skill ID#484 / HW_GRAVITATION)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Gravitational Field
Max Level: 5
Requirement: Quagmire 1,
Magic Crasher 1,
Mystical Amplification 10

Skill Form: Active
Type: Magical, AoE
Element: Neutral
Target: Ground
Description: Increases the gravity in a
5x5 area inflicting Neutral elemental
magical damage. As skill level increases, the
number of hits and the damage increases. The
caster`s Base Level affects also
the damage inflicted.

[Lv 1]: MATK 100%, Hits: 2
[Lv 2]: MATK 200%, Hits: 4
[Lv 3]: MATK 300%, Hits: 6
[Lv 4]: MATK 400%, Hits: 8
[Lv 5]: MATK 500%, Hits: 10
Skill Requests
Magic Crasher (Skill ID#365 / HW_MAGICCRASHER) - Level 1
Mystical Amplification (Skill ID#366 / HW_MAGICPOWER) - Level 10
Quagmire (Skill ID#92 / WZ_QUAGMIRE) - Level 1
Skill information
Level 1 2 3 4 5
Range 18 18 18 18 18
SP 60 70 80 90 100
Variable Cast Time 5000 5000 5000 5000 5000
Fixed Cast Time 1000 1000 1000 1000 1000

Marsh of Abyss (Skill ID#2205 / WL_MARSHOFABYSS)
Max Level 5 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Marsh of Abyss
Max Level: 5
Requirement: Quagmire 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Curses a target, reducing
it`s Movement Speed, Defense and FLEE
rate. Caster`s INT and Job Level affect
it`s effectiveness.

[Lv 1]: -50% movement speed
[Lv 2]: -60% movement speed
[Lv 3]: -70% movement speed
[Lv 4]: -80% movement speed
[Lv 5]: -90% movement speed
Skill Requests
Quagmire (Skill ID#92 / WZ_QUAGMIRE) - Level 1
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 40 42 44 46 48
Variable Cast Time 2500 2500 2500 2500 2500
Fixed Cast Time 500 500 500 500 500

Radius (Skill ID#2208 / WL_RADIUS)
Max Level 3 Can select no Source
Skill form Passive Skill type Skill Target
Description Radius
Max Level: 3
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: Increases magic skill range
of the Warlock and slightly reduce
Casting Time.
[Lv 1]: Casting range +1 Cell, reduce fixed cast time by 10%
[Lv 2]: Casting range +2 Cells reduce fixed cast time by 15%
[Lv 3]: Casting Range +3 Cells, reduce fixed cast time by 20%

Release (Skill ID#2230 / WL_RELEASE)
Max Level 2 Can select no Source
Skill form Active / Special Skill type Magical Skill Target 1 Character
Description Release
Max Level: 2
Requirement: Warlock Basic Skill
Skill Form: Active / Special
Type: Magical
Target: 1 Character
Description: Activate the magic stored
in the reading spellbook on the target.
Also you can throws your active Fire
Balls, Lightning Balls, Water Balls or
Stone Balls, that you currently summoned
to deal damage to a single target.

[Lv 1]: Release magic from Spell Book.
[Lv 2]: Release all summoned spheres at target.
Skill information
Level 1 2
Range 11 11
SP 3 20

Summon Fire Ball (Skill ID#2222 / WL_SUMMONFB)
Max Level 2 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Summon Fire Ball
Max Level: 2
Requirement: Meteor Storm 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Fire Balls.
Continuously consumes SP while Fire Balls
are active. Increases the damage when
using Release according to the caster`s
Base Level and Job Level.
[Lv 1]: Summon 1 x Fire Ball / 280 sec
[Lv 2]: Summon 5 x Fire Ball / 280 sec
Skill Requests
Meteor Storm (Skill ID#83 / WZ_METEOR) - Level 1
Skill information
Level 1 2
SP 10 12
Variable Cast Time 2000 2000

Summon Water Ball (Skill ID#2224 / WL_SUMMONWB)
Max Level 2 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Summon Water Ball
Max Level: 2
Requirement: Storm Gust 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Water Balls.
Continuously consumes SP while
Water Balls are active. Increases the
damage when using Release according to
the caster`s Base Level and Job Level.
[Lv 1]: Summon 1 x Water Ball / 280 sec
[Lv 2]: Summon 5 x Water Ball / 280 sec
Skill Requests
Storm Gust (Skill ID#89 / WZ_STORMGUST) - Level 1
Skill information
Level 1 2
SP 10 12
Variable Cast Time 2000 2000

Summon Lightning Ball (Skill ID#2223 / WL_SUMMONBL)
Max Level 2 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Summon Lightning Ball
Max Level: 2
Requirement: Lord of Vermillion 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Lightning
Balls. Continuously consumes SP while
Lightning Balls are active. Increases the
damage when using Release according
to the caster`s Base Level and Job
Level.
[Lv 1]: Summon 1 x Lightning Ball / 280 sec
[Lv 2]: Summon 5 x Lightning Ball / 280 sec
Skill Requests
Lord of Vermilion (Skill ID#85 / WZ_VERMILION) - Level 1
Skill information
Level 1 2
SP 10 12
Variable Cast Time 2000 2000

Summon Stone (Skill ID#2229 / WL_SUMMONSTONE)
Max Level 2 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Summon Stone
Max Level: 2
Requirement: Heaven`s Drive 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Stone Balls.
Continuously consumes SP while
Stone Balls are active. Increases the
damage when using Release according to
the caster`s Base Level and Job Level.
[Lv 1]: Summon 1 x Stone Ball / 280 sec
[Lv 2]: Summon 5 x Stone Ball / 280 sec
Skill Requests
Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE) - Level 1
Skill information
Level 1 2
SP 10 12
Variable Cast Time 2000 2000

Freeze Spell (Skill ID#2232 / WL_FREEZE_SP)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Freezing Spell
Max Level: 10
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: To preserve magic by
Reading Spell Book, Warlock has to learn
the basic preserving skills. The number
of magic that can be maintained
increases depending on caster`s level
and INT. Caster consumes SP while
preserving magic and also consuming
amount is different depending on the
quantities and kinds of maintained
magic.

Drain Life (Skill ID#2210 / WL_DRAINLIFE)
Max Level 5 Can select no Source
Skill form Active Skill type Recovery Skill Target 1 Character
Description Drain Life
Max Level: 5
Requirement: Radius 1
Skill Form: Active
Type: Recovery
Element: Neutral
Target: 1 Character
Description: Deals magic damage on a
target, converting a certain amount of
damage into HP. Chance of absorbing
damage affected by skill level and Job
Level and the amount of absorbed damage
is affected by skill level and Base Level.
Caster`s Base Level and INT affect
damage inflicted.

[Lv 1]: 200% Neutral Magic Damage,
8% Damage absorbed, 74% Absorb Chance

[Lv 2]: 400% Neutral Magic Damage,
16% Damage absorbed, 78% Absorb Chance

[Lv 3]: 600% Neutral Magic Damage,
24% Damage absorbed, 82% Absorb Chance

[Lv 4]: 800% Neutral Magic Damage,
32% Damage absorbed, 86% Absorb Chance

[Lv 5]: 1000% Neutral Magic Damage,
40% Damage absorbed, 90% Absorb Chance

Skill Requests
Radius (Skill ID#2208 / WL_RADIUS) - Level 1
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 20 24 28 32 36
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1000 1000 1000 1000 1000

Reading Spellbook (Skill ID#2231 / WL_READING_SB)
Max Level 1 Can select no Source
Skill form Passive Skill type Skill Target
Description Reading Spell Book
Max Level: 1
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: Warlock can preserve their
magic by reading magic books and also
can release those preserved magic with
the Release skill. However, Reading
Magic Books that contain skills not yet
learned does not work.

WTR Description: Click 2 times on the book
to memorize the spell.
The icon will appear on the right side
of the screen. Then use Release lvl 1.

Crimson Rock (Skill ID#2211 / WL_CRIMSONROCK)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Crimson Rock
Max Level: 5
Requirement: Summon Fireball 1
Skill Form: Active
Type: Magical, AoE
Element: Fire
Target: Enemy and enemies near it
Description: Summons huge Fire meteorites to
deal significant amount of damage on a
target and its surrounding. When the
meteorite hits the ground, all targets
suffers a shock wave that will knock
them back.

[Lv 1]: 1300% MATK
[Lv 2]: 1900% MATK
[Lv 3]: 2500% MATK
[Lv 4]: 3100% MATK
[Lv 5]: 3700% MATK
Skill Requests
Summon Fire Ball (Skill ID#2222 / WL_SUMMONFB) - Level 1
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 60 70 80 90 100
Variable Cast Time 5000 5000 5000 5000 5000
Fixed Cast Time 1000 1000 1000 1000 1000
Splash Area 3 3 3 3 3

Frosty Misty (Skill ID#2203 / WL_FROSTMISTY)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / Debuff / AoE Skill Target Ground
Description Frost Misty
Max Level: 5
Requirement: Summon Water Ball 1
Skill Form: Active
Type: Magical / Debuff / AoE
Element: Water
Target: Ground
Description: Sprays a cold mist onto the ground
and deals magic damage to the properties
of Water.
Inflicting Freezing status on all
enemies. Objects affected by Freezing
will receive reduced Defense, Movement
and Attack Speed and increased Casting
Time.
Add new status effect Frost, which
increases the damage from the Jack Frost skill.
[Lv 1]: 30% freezing rate, 300% MATK / 1 hit
[Lv 2]: 35% freezing rate, 400% MATK / 2 hit
[Lv 3]: 40% freezing rate, 500% MATK / 3 hit
[Lv 4]: 45% freezing rate, 600% MATK / 4 hit
[Lv 5]: 50% freezing rate, 700% MATK / 5 hit
Skill Requests
Summon Water Ball (Skill ID#2224 / WL_SUMMONWB) - Level 1
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 40 48 56 64 72
Variable Cast Time 2000 2500 3000 3500 4000
Fixed Cast Time 500 500 500 500 500
Splash Area 3 3 4 4 5

Chain Lightning (Skill ID#2214 / WL_CHAINLIGHTNING)
Max Level 5 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Chain Lightning
Max Level: 5
Requirement: Summon Ball Lightning 1
Skill Form: Active
Type: Magical
Element: Wind
Target: 1 Character
Description: Summons lightning to attack
a target. If there is another enemy near
the target that is hit by the lightning
damage, Chain Lightning will
automatically finds and damages them.
If there are multiple targets, it will
attack at random. Skill level affects
the number of chain and damage
inflicted. If there are no other enemies
near the target, it will hit the target
three times.

[Lv 1]: 600% MATK, 5 chains
[Lv 2]: 700% MATK, 6 chains
[Lv 3]: 800% MATK, 7 chains
[Lv 4]: 900% MATK, 8 chains
[Lv 5]: 1000% MATK, 9 chains
Skill Requests
Summon Lightning Ball (Skill ID#2223 / WL_SUMMONBL) - Level 1
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 80 90 100 110 120
Variable Cast Time 3500 4000 4500 5000 5500
Fixed Cast Time 1000 1000 1000 1000 1000

Sienna Execrate (Skill ID#2207 / WL_SIENNAEXECRATE)
Max Level 5 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Sienna Execrate
Max Level: 5
Requirement: Summon Stone 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Curses a target and it`s
surrounding with a Stone Curse. Requires
2 Red Gemstones. Caster`s Job Level
affect it`s effectiveness.

[Lv 1]: 48% success rate / 3x3 cells / 10 sec
[Lv 2]: 56% success rate / 5x5 cells / 12 sec
[Lv 3]: 64% success rate / 5x5 cells / 14 sec
[Lv 4]: 72% success rate / 7x7 cells / 16 sec
[Lv 5]: 80% success rate / 7x7 cells / 18 sec
Skill Requests
Summon Stone (Skill ID#2229 / WL_SUMMONSTONE) - Level 1
Skill information
Level 1 2 3 4 5
Range 7 7 7 7 7
SP 32 34 36 38 40
Variable Cast Time 2000 2000 2000 2000 2000
Splash Area 1 2 2 3 3

Soul Expansion (Skill ID#2202 / WL_SOULEXPANSION)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Soul Expansion
Max Level: 5
Requirement: Drain Life 1
Skill Form: Active
Type: Magical, AoE
Element: Ghost
Target: Enemy and enemies near it
Description: Deals Ghost elemental
damage to a target in distance with
Psychokinesis. Psychokinesis attack hits
a target twice. If the target is in the
White Imprison, it deals double damage.
[Lv 1]: 1200% MATK
[Lv 2]: 1400% MATK
[Lv 3]: 1600% MATK
[Lv 4]: 1800% MATK
[Lv 5]: 2000% MATK
Skill Requests
Drain Life (Skill ID#2210 / WL_DRAINLIFE) - Level 1
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 30 35 40 45 50
Variable Cast Time 2000 2000 2000 2000 2000
Splash Area 1 1 1 2 2

Stasis (Skill ID#2209 / WL_STASIS)
Max Level 5 Can select no Source
Skill form Active Skill type Debuff Skill Target Caster
Description Stasis
Max Level: 5
Requirement: Drain Life 1
Skill Form: Active
Type: Debuff
Target: Caster
Description: Stops the air around the
Caster, all targets within skill range
will no longer be able to use magic
skills and some song and chorus skills.
The duration is reduced by DEX and VIT
of target (Minimum duration is 10 sec).

[Lv 1]: 20 sec. duration, 19x19 AoE
[Lv 2]: 30 sec. duration, 21x21 AoE
[Lv 3]: 40 sec. duration, 23x23 AoE
[Lv 4]: 50 sec. duration, 25x25 AoE
[Lv 5]: 60 sec. duration, 27x27 AoE
Skill Requests
Drain Life (Skill ID#2210 / WL_DRAINLIFE) - Level 1
Skill information
Level 1 2 3 4 5
SP 50 60 70 80 90
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1000 1000 1000 1000 1000
Splash Area 9 10 11 12 13

Hell Inferno (Skill ID#2212 / WL_HELLINFERNO)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Hell Inferno
Max Level: 5
Requirement: Crimson Rock 2
Skill Form: Active
Type: Magical, AoE
Element: Fire / Shadow
Target: Enemy and enemies near it
Description: Deals Fire and Shadow(x3)
magical damage.

[Lv 1]: MATK (Fire / Shadow) 400% / 600% / 3x3
[Lv 2]: MATK (Fire / Shadow) 800% / 1200% / 3x3
[Lv 3]: MATK (Fire / Shadow) 1200% / 1800% / 3x3
[Lv 4]: MATK (Fire / Shadow) 1600% / 2400% / 5x5
[Lv 5]: MATK (Fire / Shadow) 2000% / 3000% / 5x5
Skill Requests
Crimson Rock (Skill ID#2211 / WL_CRIMSONROCK) - Level 2
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 64 70 76 82 88
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1000 1000 1000 1000 1000
Splash Area 1 1 1 2 2

Jack Frost (Skill ID#2204 / WL_JACKFROST)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Jack Frost
Max Level: 5
Requirement: Frost Misty 2
Skill Form: Active
Type: Magical, AoE
Element: Water
Target: Enemy and enemies near it
Description: Deals Water elemental
damage.
Enemies affected by Frost status will
receive more damage.

[Lv 1]: MATK 1300% / 1800(Frost)%
[Lv 2]: MATK 1600% / 2400(Frost)%
[Lv 3]: MATK 1900% / 3000(Frost)%
[Lv 4]: MATK 2200% / 3600(Frost)%
[Lv 5]: MATK 2500% / 4200(Frost)%
Skill Requests
Frosty Misty (Skill ID#2203 / WL_FROSTMISTY) - Level 2
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 50 60 70 80 90
Variable Cast Time 2000 2500 3000 3500 4000
Fixed Cast Time 1000 1000 1000 1000 1000
Splash Area 3 3 4 4 5

Earth Strain (Skill ID#2216 / WL_EARTHSTRAIN)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Earth Strain
Max Level: 5
Requirement: Sienna Execrate 2
Skill Form: Active
Type: Magical, AoE
Element: Earth
Target: Ground
Description: Raises waves over a large area
of the ground, dealing continuous magic damage
to all enemies in the area.

[Lv 1]: 1600% MATK
[Lv 2]: 2200% MATK
[Lv 3]: 2800% MATK
[Lv 4]: 3400% MATK
[Lv 5]: 4000% MATK
Skill Requests
Sienna Execrate (Skill ID#2207 / WL_SIENNAEXECRATE) - Level 2
Skill information
Level 1 2 3 4 5
Range 6 6 6 6 6
SP 70 78 86 94 102
Variable Cast Time 2000 3000 4000 5000 6000
Fixed Cast Time 2000 2000 2000 2000 2000

White Imprison (Skill ID#2201 / WL_WHITEIMPRISON)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target 1 Character
Description White Imprison
Max Level: 5
Requirement: Soul Expansion 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Locks a target in a
transparent box that prevents damage
except from Ghost elemental damage. Can
be casted on oneself, when the duration
is finished, the caster loses HP. Has no
effect on Boss monsters.
[Lv 1]: 50% success rate, 10 sec. duration
[Lv 2]: 60% success rate, 12 sec. duration
[Lv 3]: 70% success rate, 14 sec. duration
[Lv 4]: 80% success rate, 16 sec. duration
[Lv 5]: 90% success rate, 18 sec. duration
Skill Requests
Soul Expansion (Skill ID#2202 / WL_SOULEXPANSION) - Level 3
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 50 55 60 65 70

Comet (Skill ID#2213 / WL_COMET)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Comet
Max Level: 5
Requirement: Hell Inferno 3
Skill Form: Active
Type: Magical, AoE
Element: Neutral
Target: Ground
Description: Summons destructive comet
from space to attack all targets within
13x13 that has chance of inflicting
Magical Intoxication status.

Magical Intoxication - Decreases resistance
against all elemental attacks by 50% for
20 seconds.

This skill additionally increases damage,
depending on your Base Level.
[Lv 1]: 3200% MATK
[Lv 2]: 3900% MATK
[Lv 3]: 4600% MATK
[Lv 4]: 5300% MATK
[Lv 5]: 6000% MATK
Skill Requests
Hell Inferno (Skill ID#2212 / WL_HELLINFERNO) - Level 3
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 70 90 110 130 150
Variable Cast Time 6000 7000 8000 9000 10000
Fixed Cast Time 2000 2000 2000 2000 2000
Splash Area 6 6 6 6 6

Intense Telekinesis (Skill ID#5012 / WL_TELEKINESIS_INTENSE)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Telekinesis Intense
Max Level: 5
Requirement: Soul Expansion 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Ghost magic enters caster`s
circulatory system, increasing Ghost
magic damage and reducing Variable
Cast Time and SP cost of spells for 1 minute.
This skill cannot be removed by Clearance
or Dispell.
[Lv 1]: Ghost MATK x1.4, -10% variable cast time, -10% Ghost Spell SP Cost
[Lv 2]: Ghost MATK x1.8, -20% variable cast time, -20% Ghost Spell SP Cost
[Lv 3]: Ghost MATK x2.2, -30% variable cast time, -30% Ghost Spell SP Cost
[Lv 4]: Ghost MATK x2.6, -40% variable cast time, -40% Ghost Spell SP Cost
[Lv 5]: Ghost MATK x3, -50% variable cast time, -50% Ghost Spell SP Cost
Skill Requests
Soul Expansion (Skill ID#2202 / WL_SOULEXPANSION) - Level 5
Skill information
Level 1 2 3 4 5
SP 100 150 200 250 300

Recognized Spell (Skill ID#2206 / WL_RECOGNIZEDSPELL)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Recognized Spell
Max Level: 5
Requirement: Release 2 , Stasis 1, White Imprison 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Maximizes one`s own magical
potential, dealing maximum damage with
magical attacks for the skill duration.
Increases SP cost by 25%.
[Lv 1]: 60 sec. duration
[Lv 2]: 90 sec. duration
[Lv 3]: 120 sec. duration
[Lv 4]: 150 sec. duration
[Lv 5]: 180 sec. duration
Skill Requests
Stasis (Skill ID#2209 / WL_STASIS) - Level 1
White Imprison (Skill ID#2201 / WL_WHITEIMPRISON) - Level 1
Release (Skill ID#2230 / WL_RELEASE) - Level 2
Skill information
Level 1 2 3 4 5
SP 100 120 140 160 180
Variable Cast Time 1000 1000 1000 1000 1000
Fixed Cast Time 1000 1000 1000 1000 1000

Tetra Vortex (Skill ID#2217 / WL_TETRAVORTEX)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, Debuff, AoE Skill Target Enemy and enemies near it
Description Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5

Skill Form: Active
Type: Magical, Debuff, AoE
Target: Enemy and enemies near it
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: 1200% MATK x 4
[Lv 2]: 1600% MATK x 4
[Lv 3]: 2000% MATK x 4
[Lv 4]: 2400% MATK x 4
[Lv 5]: 2800% MATK x 4
[Lv 6]: 3200% MATK x 4 / 3x3
[Lv 7]: 3600% MATK x 4 / 3x3
[Lv 8]: 4000% MATK x 4 / 5x5
[Lv 9]: 4400% MATK x 4 / 5x5
[Lv 10]: 4800% MATK x 4 / 7x7
Skill Requests
Hell Inferno (Skill ID#2212 / WL_HELLINFERNO) - Level 5
Jack Frost (Skill ID#2204 / WL_JACKFROST) - Level 5
Chain Lightning (Skill ID#2214 / WL_CHAINLIGHTNING) - Level 5
Earth Strain (Skill ID#2216 / WL_EARTHSTRAIN) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 11 11 11 11 11 11 11 11 11 11
SP 120 150 180 210 240 200 240 280 320 360
Variable Cast Time 5000 6000 7000 8000 9000 9000 9000 9000 9000 9000
Fixed Cast Time 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000

Full Throttle (Skill ID#5014 / ALL_FULL_THROTTLE)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Cooldown: 50 min(KRO) / 15 min(WTR)
Description: Exceed the limits of the body
by sacrificing your own vitality to
stregthen yourself for a short time. You
will become horribly exhausted after the
skill`s duration. Fully restores HP when
casted, All stats +20% and increases
movement speed for the skill`s duration.
After the Skill duration ends, you will be
inflicted with Rebound status. During
Rebound status, your movement speed is
lowered and your natural HP/SP recovery
is disabled.
Cannot be removed by Dispell.
[Lv 1]: Duration 10 sec, 6% HP|SP drained/sec
[Lv 2]: Duration 15 sec, 4% HP|SP drained/sec
[Lv 3]: Duration 20 sec, 3% HP|SP drained/sec
[Lv 4]: Duration 25 sec, 2% HP|SP drained/sec
[Lv 5]: Duration 30 sec, 1% HP|SP drained/sec
Skill information
Level 1 2 3 4 5
SP 1 1 1 1 1

Two Hand Staff Mastery (Skill ID#5228 / AG_TWOHANDSTAFF)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Two-handed Staff Mastery
Max Level: 10
Skill Form: Passive
Description: Increases S.MATK when equipped
with a Two-Handed Staff.
[Lv 1]: S.MATK + 2
[Lv 2]: S.MATK + 4
[Lv 3]: S.MATK + 6
[Lv 4]: S.MATK + 8
[Lv 5]: S.MATK + 10
[Lv 6]: S.MATK + 12
[Lv 7]: S.MATK + 14
[Lv 8]: S.MATK + 16
[Lv 9]: S.MATK + 18
[Lv10]: S.MATK + 20

Floral Flare Road (Skill ID#5229 / AG_FLORAL_FLARE_ROAD)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Floral Flare Road
Max Level: 5
Requirement: Crimson Rock Lv.3
Skill Form: Active
Type: Magical, AoE
Element: Fire
Target: Ground
Description: Creates the burning petals in the
direction of user facing to deals Fire property
magical damage every 0.5 seconds to the target who enter the skill area for for 5 seconds.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 790% / 3x3
[Lv 2]: MATK 1530% / 5x5
[Lv 3]: MATK 2270% / 7x7
[Lv 4]: MATK 3010% / 9x9
[Lv 5]: MATK 3750% / 11x11
Skill Requests
Crimson Rock (Skill ID#2211 / WL_CRIMSONROCK) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 70 76 82 88 94
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1500 1500 1500 1500 1500

Rain Of Crystal (Skill ID#5216 / AG_RAIN_OF_CRYSTAL)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Caster
Description Rain Of Crystal
Max Level: 5
Requirement: Frost Misty Lv.3
Skill Form: Active
Type: Magical, AoE
Element: Water
Target: Caster
Description: Calls the rain of ice shard on the
target area to deals Water property magical
damage every 0.5 seconds to all targets within
the skill range for 4 seconds.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 940% / 9x9
[Lv 2]: MATK 1700% / 9x9
[Lv 3]: MATK 2460% / 11x11
[Lv 4]: MATK 3220% / 11x11
[Lv 5]: MATK 3980% / 13x13
Skill Requests
Frosty Misty (Skill ID#2203 / WL_FROSTMISTY) - Level 3
Skill information
Level 1 2 3 4 5
SP 85 95 105 115 125
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1500 1500 1500 1500 1500

Tornado Storm (Skill ID#5227 / AG_TORNADO_STORM)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Tornado Storm
Max Level: 5
Requirement: Chain Lightning Lv. 3
Skill Form: Active
Type: Magical, AoE
Element: Wind
Target: Ground
Description: Summons the tornado enhanced by lightning on the ground to deals Wind property
magical damage every 0.3 seconds to the target within skill range for 3 seconds.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 860% / 5x5
[Lv 2]: MATK 1620% / 5x5
[Lv 3]: MATK 2380% / 7x7
[Lv 4]: MATK 3140% / 7x7
[Lv 5]: MATK 3900% / 9x9
Skill Requests
Chain Lightning (Skill ID#2214 / WL_CHAINLIGHTNING) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 78 82 86 90 94
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1500 1500 1500 1500 1500

Strantum Tremor (Skill ID#5221 / AG_STRANTUM_TREMOR)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Stratum Tremor
Max Lv.: 5
Requirement: Sienna Execrate Lv.3
Skill Form: Active
Type: Magical, AoE
Element: Earth
Target: Ground
Description: Shakes the ground to deals Earth
property magical damage every 0.4 seconds
to the targets within skill range for 4 seconds.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 830% / 5x5
[Lv 2]: MATK 1560% / 5x5
[Lv 3]: MATK 2290% / 7x7
[Lv 4]: MATK 3020% / 7x7
[Lv 5]: MATK 3750% / 9x9
Skill Requests
Sienna Execrate (Skill ID#2207 / WL_SIENNAEXECRATE) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 74 79 84 89 94
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1500 1500 1500 1500 1500

Soul Vulcan Strike (Skill ID#5220 / AG_SOUL_VC_STRIKE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Soul Vulcan Strike
Max Lv.: 5
Requirement: Soul Expansion Lv.5, Two-handed Staff Mastery Lv.3
Skill Form: Active
Type: Magical, AoE
Element: Ghost
Target: Enemy and enemies near it
Description: Fires the powerful Soul Strike to the
target and surrounding enemies around the
target, dealing Ghost property magical damage.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 300% / 3 hits / 3x3
[Lv 2]: MATK 600% / 4 hits / 5x5
[Lv 3]: MATK 900% / 5 hits / 7x7
[Lv 4]: MATK 1200% / 6 hits / 9x9
[Lv 5]: MATK 1500% / 7 hits / 11x11
Skill Requests
Two Hand Staff Mastery (Skill ID#5228 / AG_TWOHANDSTAFF) - Level 3
Soul Expansion (Skill ID#2202 / WL_SOULEXPANSION) - Level 5
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 90 95 100 105 110
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1000 1000 1000 1000 1000
Splash Area 1 2 3 4 5

Climax (Skill ID#5232 / AG_CLIMAX)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Climax
Max Lv.: 5
Requirement: Tetra Vortex Lv. 5, Two-handed
Staff Mastery Lv.3

Skill Form: Active
Type: Supportive
Target: Caster
Cost: 125 AP
Description: Create special effects with certain
magic you use for 300 seconds.
Different effects are added, depending on the
skill level.

[Lv 1]: Add Climax Stage 1 (Yellow aura)
[Lv 2]: Add Climax Stage 2 (Green aura)
[Lv 3]: Add Climax Stage 3 (Blue aura)
[Lv 4]: Add Climax Stage 4 (Red aura)
[Lv 5]: Add Climax Stage 5 (Purple aura)
Skill Requests
Two Hand Staff Mastery (Skill ID#5228 / AG_TWOHANDSTAFF) - Level 3
Tetra Vortex (Skill ID#2217 / WL_TETRAVORTEX) - Level 5
Skill information
Level 1 2 3 4 5
SP 60 60 60 60 60
AP 125 125 125 125 125
Fixed Cast Time 4000 4000 4000 4000 4000

Crimson Arrow (Skill ID#5235 / AG_CRIMSON_ARROW)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Crimson Arrow
Max Lv.: 5
Requirement: Floral Flare Road Lv.1
Skill Form: Active
Type: Magical, AoE
Element: Fire
Target: Enemy and enemies near it
Recovery: 2 AP
Description: Fires the flame arrow to deal Fire
property magical damage to the target and all
enemies in the straight line. When the flame
arrow hit the target it will explode, dealing Fire
property magical damage to the target and
surrounding enemies around the target.

Climax status:
During Climax, the secondary explosion damage will be doubled.(Regardless Climax Stages)

This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 400% / 750%(Explosion) / 5x5
[Lv 2]: MATK 800% / 1500%(Explosion) / 5x5
[Lv 3]: MATK 1200% / 2250%(Explosion) / 5x5
[Lv 4]: MATK 1600% / 3000%(Explosion) / 7x7
[Lv 5]: MATK 2000% / 3750%(Explosion) / 7x7
Skill Requests
Floral Flare Road (Skill ID#5229 / AG_FLORAL_FLARE_ROAD) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 74 78 82 86 90
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 1 1 1 1 1

Frozen Slash (Skill ID#5237 / AG_FROZEN_SLASH)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Caster
Description Frozen Slash
Max Lv.: 5
Requirement: Rain Of Crystal Lv.1
Skill Form: Active
Type: Magical, AoE
Element: Water
Target: Caster
Recovery: 2 AP
Description: Releases the sharp ice to deals
Water property magical damage to all targets
around the user.

Climax status:
During Climax, damage will be increased.
(Regardless Climax Stages)

This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 1400% / 1900%(Climax) / 9x9
[Lv 2]: MATK 2350% / 3200%(Climax) / 9x9
[Lv 3]: MATK 3300% / 4500%(Climax) / 11x11
[Lv 4]: MATK 4250% / 5800%(Climax) / 11x11
[Lv 5]: MATK 5200% / 7100%(Climax) / 13x13
Skill Requests
Rain Of Crystal (Skill ID#5216 / AG_RAIN_OF_CRYSTAL) - Level 1
Skill information
Level 1 2 3 4 5
SP 103 106 109 112 115
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 4 4 5 5 6

Storm Cannon (Skill ID#5234 / AG_STORM_CANNON)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Storm Cannon
Max Lv.: 5
Requirement: Tornado Storm Lv.1
Skill Form: Active
Type: Magical, AoE
Element: Wind
Target: Enemy and enemies near it
Recovery: 2 AP
Description: Creates the wind vortex to deals
Wind property magical damage to the target and all enemies in the straight line.

Climax status:
During Climax, damage will be increased.
(Regardless Climax Stages)

This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 1550% / 1850%(Climax)
[Lv 2]: MATK 3100% / 3700%(Climax)
[Lv 3]: MATK 4650% / 5550%(Climax)
[Lv 4]: MATK 6200% / 7400%(Climax)
[Lv 5]: MATK 7750% / 9250%(Climax)
Skill Requests
Tornado Storm (Skill ID#5227 / AG_TORNADO_STORM) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 79 79 82 85 88
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 1 1 1 1 1

Rock Down (Skill ID#5233 / AG_ROCK_DOWN)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Rock Down
Max Lv.: 5
Requirement: Stratum Tremor Lv.1
Skill Form: Active
Type: Magical, AoE
Element: Earth
Target: Enemy and enemies near it
Recovery: 2 AP
Description: Drops the large rock on the target,
deals Earth property magical damage to the
target and surrounding enemies around the
target.

Climax status:
During Climax, damage will be increased.
(Regardless Climax Stages)

This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 1550% / 1850%(Climax) / 5x5
[Lv 2]: MATK 3100% / 3700%(Climax) / 5x5
[Lv 3]: MATK 4650% / 5550%(Climax) / 5x5
[Lv 4]: MATK 6200% / 7400%(Climax) / 7x7
[Lv 5]: MATK 7750% / 9250%(Climax) / 7x7
Skill Requests
Strantum Tremor (Skill ID#5221 / AG_STRANTUM_TREMOR) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 72 76 80 84 88
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 2 2 2 3 3

Mystery Illusion (Skill ID#5217 / AG_MYSTERY_ILLUSION)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Mystery Illusion
Max Lv.: 5
Requirement: Hell Inferno Lv.3, Soul Vulcan
Strike Lv.3

Skill Form: Active
Type: Magical, AoE
Element: Shadow
Target: Ground
Recovery: 5 AP
Description: Casts the mystery magic on the
target area. Deals Shadow property magical
damage to the targets within skill range for the
skill duration.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 950% / 9x9
[Lv 2]: MATK 1900% / 9x9
[Lv 3]: MATK 2850% / 11x11
[Lv 4]: MATK 3800% / 11x11
[Lv 5]: MATK 4750% / 13x13
Skill Requests
Soul Vulcan Strike (Skill ID#5220 / AG_SOUL_VC_STRIKE) - Level 3
Hell Inferno (Skill ID#2212 / WL_HELLINFERNO) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 78 86 94 102 110
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500

Deadly Projection (Skill ID#5214 / AG_DEADLY_PROJECTION)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / Debuff Skill Target 1 Character
Description Deadly Projection
Max Lv.: 5
Requirement: Mystery Illusion Lv.3
Skill Form: Active
Type: Magical / Debuff
Element: Undead
Target: 1 Character
Description: Corrupts the somatic cells of the
target. Nullifies magical immunity of the target for the skill duration and deals Undead property
magical damage to the target.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 2800% / Debuff: 4 sec
[Lv 2]: MATK 5600% / Debuff: 5 sec
[Lv 3]: MATK 8400% / Debuff: 6 sec
[Lv 4]: MATK 11200% / Debuff: 7 sec
[Lv 5]: MATK 14000% / Debuff: 8 sec
Skill Requests
Mystery Illusion (Skill ID#5217 / AG_MYSTERY_ILLUSION) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 70 75 80 85 90
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500

All Bloom (Skill ID#5222 / AG_ALL_BLOOM)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description All Bloom
Max Lv.: 5
Requirement: Floral Flare Road Lv.3
Skill Form: Active
Type: Magical, AoE
Element: Fire
Target: Ground
Description: Create the flower garden on the
ground, the fiery flower buds explode on the skill area randomly for the skill duration.
The flower bud explosion deals Fire property
magical damage to all targets 7x7 cells.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Reduces flower buds spawning interval by half.
Climax (Stage 2):
Summons 2 flower buds at a time.
Climax (Stage 3):
Increases All Bloom damage by 300%.
Climax (Stage 4):
Instead of summoning flower buds, adds
Fire Resistance -100% to targets within range for 30 seconds.
Climax (Stage 5):
Additional Fire Magic damage at 85,000% of
MATK after all the flower buds explode.


[Lv 1]: MATK 1400% / Flower Buds: 4 / 7x7
[Lv 2]: MATK 2600% / Flower Buds: 8 / 7x7
[Lv 3]: MATK 3800% / Flower Buds: 12 / 9x9
[Lv 4]: MATK 5000% / Flower Buds: 16 / 9x9
[Lv 5]: MATK 6200% / Flower Buds: 20 / 9x9
Skill Requests
Floral Flare Road (Skill ID#5229 / AG_FLORAL_FLARE_ROAD) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 94 102 110 118 126
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 3 3 4 4 4

Crystal Impact (Skill ID#5225 / AG_CRYSTAL_IMPACT)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Caster
Description Crystal Impact
Max Lv.: 5
Requirement: Rain of Crystal Lv.3
Skill Form: Active
Type: Magical, AoE
Element: Water
Target: Caster
Description: Creates the powerful wave of ice
from the ground under the user feet to deals
Water property magical damage to all targets within the skill range.
Target attacked by the ice wave will take additional Water property magical damage after a while.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Water Resistance +30%, DEF+300, MDEF+100 and Water Magic damage +30% for surrounding allies for 900 seconds.
Climax (Stage 2):
The ice wave attacks twice.
Climax (Stage 3):
Ice wave damage +50%
Climax (Stage 4):
Deceases the ice wave damage by half, but
increases its additional damage +150%.

Climax (Stage 5):
Increases AoE of ice wave to 15x15 cells, and its additional damage also covers additional 5x5
cells.


[Lv 1]: MATK 1550% / 9x9
[Lv 2]: MATK 2850% / 9x9
[Lv 3]: MATK 4150% / 11x11
[Lv 4]: MATK 5450% / 11x11
[Lv 5]: MATK 6750% / 13x13
Skill Requests
Rain Of Crystal (Skill ID#5216 / AG_RAIN_OF_CRYSTAL) - Level 3
Skill information
Level 1 2 3 4 5
SP 170 174 178 182 186
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 4 4 5 5 6

Destructive Hurricane (Skill ID#5215 / AG_DESTRUCTIVE_HURRICANE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Caster
Description Destructive Hurricane
Max Lv.: 5
Requirement: Tornado Storm Lv.3
Skill Form: Active
Type: Magical, AoE
Element: Wind
Target: Caster
Description: Creates the powerful wind on the target area to deals Wind property magical damage to all targets within the skill range.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Adds an additional hit which inflicts 12500%
Wind elemental magic damage.
Climax (Stage 2):
Adds an 2 cell knock-back effect
Climax (Stage 3):
Increases damage of Destructive Hurricane
by 150%

Climax (Stage 4):
Disables Destructive Hurricane damage, and
instead adds MATK +100 and Wind Magic
damage +30% to caster for 900 seconds.
Climax (Stage 5):
Increases AoE to 19x19 cells and decreases
Destructive Hurricane damage +20%.

[Lv 1]: MATK 3450% / 7x7
[Lv 2]: MATK 6300% / 7x7
[Lv 3]: MATK 9150% / 9x9
[Lv 4]: MATK 12000% / 9x9
[Lv 5]: MATK 14850% / 11x11
Skill Requests
Tornado Storm (Skill ID#5227 / AG_TORNADO_STORM) - Level 3
Skill information
Level 1 2 3 4 5
SP 170 174 178 182 186
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 3 3 4 4 5

Violent Quake (Skill ID#5218 / AG_VIOLENT_QUAKE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Violent Quake
Max Lv.: 5
Requirement: Stratum Tremor Lv.3
Skill Form: Active
Type: Magical, AoE
Element: Earth
Target: Ground
Description: Causes an earthquake at the
targeted area and rocks are rising randomly
during the skill duration inflicting Earth property
magic damage to targets within 7x7 cells.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Decreases damage by half, but summons
2 rocks at a time.

Climax (Stage 2):
Increases the rocks attack range to 9x9 cells
Climax (Stage 3):
Increases damage of Violent Quake by 200%
Climax (Stage 4):
Instead of summoning rocks, adds Earth
Resistance -100% to targets within range for
30 seconds.

Climax (Stage 5):
Effective range set to 7x7 cells

[Lv 1]: MATK 1400% / Number of Rocks: 4 / 7x7
[Lv 2]: MATK 2600% / Number of Rocks: 8 / 7x7
[Lv 3]: MATK 3800% / Number of Rocks: 12 / 9x9
[Lv 4]: MATK 5000% / Number of Rocks: 16 / 9x9
[Lv 5]: MATK 6200% / Number of Rocks: 20 / 9x9
Skill Requests
Strantum Tremor (Skill ID#5221 / AG_STRANTUM_TREMOR) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 110 114 118 122 126
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 3 3 4 4 4

Astral Strike (Skill ID#5230 / AG_ASTRAL_STRIKE)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Astral Strike
Max Lv.: 10
Requirement: Comet Lv.5, Mystery Illusion Lv.3, and Deadly Projection Lv.3
Skill Form: Active
Type: Magical, AoE
Element: Neutral
Target: Ground
Cost: 25 AP
Description: Drops a powerful meteorite on the
ground to inflict Neutral property magic damage
and additional damage over time for 6 seconds.
This skill deals additional damage against
Undead and Dragon race monsters.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 2100% / 2500%(Undead, Dragon)
additional damage: MATK 650% / 5x5

[Lv 2]: MATK 3900% / 4600%(Undead, Dragon)
additional damage: MATK 1300% / 5x5

[Lv 3]: MATK 5700% / 6700%(Undead, Dragon)
additional damage: MATK 1950% / 5x5

[Lv 4]: MATK 7500% / 8800%(Undead, Dragon)
additional damage: MATK 2600% / 7x7

[Lv 5]: MATK 9300% / 10900%(Undead, Dragon)
additional damage: MATK 3250% / 7x7

[Lv 6]: MATK 11100% / 13000%(Undead, Dragon)
additional damage: MATK 3900% / 7x7

[Lv 7]: MATK 12900% / 15100%(Undead, Dragon)
additional damage: MATK 4550% / 9x9

[Lv 8]: MATK 14700% / 17200%(Undead, Dragon)
additional damage: MATK 5200% / 9x9

[Lv 9]: MATK 16500% / 19300%(Undead, Dragon)
additional damage: MATK 5850% / 9x9

[Lv 10]: MATK 18300%/21400%(Undead, Dragon)
additional damage: MATK 6500% / 11x11
Skill Requests
Deadly Projection (Skill ID#5214 / AG_DEADLY_PROJECTION) - Level 3
Comet (Skill ID#2213 / WL_COMET) - Level 5
Mystery Illusion (Skill ID#5217 / AG_MYSTERY_ILLUSION) - Level 3
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 130 130 130 130 130 130 130 130 130 130
AP 25 25 25 25 25 25 25 25 25 25
Variable Cast Time 8000 8000 8000 8000 8000 8000 8000 8000 8000 8000
Fixed Cast Time 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
Splash Area 2 2 2 3 3 3 4 4 4 5

Energy Conversion (Skill ID#6516 / AG_ENERGY_CONVERSION)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Energy Conversion
Max Lv.: 5
Requirement: Recognized Spell Lv.2 Climax Lv.1
Skill Form: Active
Type: Supportive
Target: Caster
Cost: AP 22 ~ 10
Description: Converts some of the user`s AP into SP through energy exchange.
[Lv 1]: Consumes 22 AP / Recovers 40 SP
[Lv 2]: Consumes 19 AP / Recovers 120 SP
[Lv 3]: Consumes 16 AP / Recovers 240 SP
[Lv 4]: Consumes 13 AP / Recovers 400 SP
[Lv 5]: Consumes 10 AP / Recovers 600 SP
Skill Requests
Recognized Spell (Skill ID#2206 / WL_RECOGNIZEDSPELL) - Level 2
Climax (Skill ID#5232 / AG_CLIMAX) - Level 1
Skill information
Level 1 2 3 4 5
SP 10 10 10 10 10
AP 22 19 16 13 10
Variable Cast Time 1000 1000 1000 1000 1000
Fixed Cast Time 1500 1500 1500 1500 1500