Jobs Database

Wizard (select)

Wizard Description

Skill Tree Wizard

First Aid
Requests:
  • Complite Quest
Frost Diver
Requests:
  • - Level 5
Thunderstorm
Requests:
  • - Level 4
Soul Strike
Requests:
  • - Level 4
Fire Ball
Requests:
  • - Level 4
Energy Coat
Requests:
  • Complite Quest
Play Dead
Requests:
  • Complite Quest
Safety Wall
Requests:
  • - Level 7
  • - Level 5
Fire Wall
Requests:
  • - Level 5
  • - Level 1

Ice Wall
Requests:
  • - Level 1
  • - Level 1
Jupitel Thunder
Requests:
  • - Level 1
  • - Level 1
Earth Spike
Requests:
  • - Level 1
Sightrasher
Requests:
  • - Level 1
  • - Level 1
Fire Pillar
Requests:
  • - Level 1
Sight Blaster
Requests:
  • Complite Quest
Frost Nova
Requests:
  • - Level 1
Lord of Vermilion
Requests:
  • - Level 1
  • - Level 5
Heaven`s Drive
Requests:
  • - Level 3
Meteor Storm
Requests:
  • - Level 2
  • - Level 1
Water Ball
Requests:
  • - Level 1
  • - Level 1
Quagmire
Requests:
  • - Level 1
Storm Gust
Requests:
  • - Level 1
  • - Level 3

Basic Skill (Skill ID#1 / NV_BASIC)
Max Level 9 Can select no Source
Skill form Passive Skill type Skill Target
Description Basic Skill
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.

_
[Lv 1]: Enables Trading
You can trade Item and Zeny with other
Player.
Right click on a player to initiate.
_
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L will open Emoticon Window.
_
[Lv 3]: Enables Sitting
Doubles HP and SP regen speed.
Press the Insert key or type /sit.
_
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room.
_
[Lv 5]: Joins a Party
Character can join a party.
_
[Lv 6]: Enables Use of Kafra Storage
Talk to Kafra Staff to open Storage.
_
[Lv 7]: Organize a Party
Creates a party
Type /organize Party Name
Set party options in the Party Window (Alt+Z).

_
[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First or Expanded
classes.

Stone Curse (Skill ID#16 / MG_STONECURSE)
Max Level 10 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Stone Curse
Max Level: 10
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Inflicts Stone Curse to a
target. Consumes 1 Red Gemstone.
From level 6, Red Gemstone is consumed
only when the skill is successfull.
Stone Curse chance and duration are
affected by target`s Level, MDEF
and LUK stats.
[Lv 1]: Stone Curse chance: 24%
[Lv 2]: Stone Curse chance: 28%
[Lv 3]: Stone Curse chance: 32%
[Lv 4]: Stone Curse chance: 36%
[Lv 5]: Stone Curse chance: 40%
[Lv 6]: Stone Curse chance: 44%
[Lv 7]: Stone Curse chance: 48%
[Lv 8]: Stone Curse chance: 52%
[Lv 9]: Stone Curse chance: 56%
[Lv 10]: Stone Curse chance: 60%
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 2 2 2 2 2 2 2 2 2 2
SP 25 24 23 22 21 20 19 18 17 16
Variable Cast Time 800 800 800 800 800 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200 200 200 200 200 200

Cold Bolt (Skill ID#14 / MG_COLDBOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Cold Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Element: Water
Target: 1 Character
Description: Summons bolts of frigid ice
to strike at an enemy which inflicts 100% MATK;Water elemental magic damage per Hit.
[Lv 1]: 1 Hit, 12 SP Consumption
[Lv 2]: 2 Hits, 14 SP Consumption
[Lv 3]: 3 Hits, 16 SP Consumption
[Lv 4]: 4 Hits, 18 SP Consumption
[Lv 5]: 5 Hits, 20 SP Consumption
[Lv 6]: 6 Hits, 22 SP Consumption
[Lv 7]: 7 Hits, 24 SP Consumption
[Lv 8]: 8 Hits, 26 SP Consumption
[Lv 9]: 9 Hits, 28 SP Consumption
[Lv 10]: 10 Hits, 30 SP Consumption
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 12 14 16 18 20 22 24 26 28 30
Variable Cast Time 640 960 1280 1600 1920 2100 1560 2880 3200 3200
Fixed Cast Time 160 240 320 400 480 700 640 720 800 1200

Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Lightning Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Element: Wind
Target: 1 Character
Description: Drops lightning on target
inflicting 100% MATK Wind elemental
magic damage per Hit.

[Lv 1]: 1 Hit, SP Consumption: 12
[Lv 2]: 2 Hits, SP Consumption: 14
[Lv 3]: 3 Hits, SP Consumption: 16
[Lv 4]: 4 Hits, SP Consumption: 18
[Lv 5]: 5 Hits, SP Consumption: 20
[Lv 6]: 6 Hits, SP Consumption: 22
[Lv 7]: 7 Hits, SP Consumption: 24
[Lv 8]: 8 Hits, SP Consumption: 26
[Lv 9]: 9 Hits, SP Consumption: 28
[Lv 10]: 10 Hits, SP Consumption: 30
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 12 14 16 18 20 22 24 26 28 30
Variable Cast Time 640 960 1280 1600 1920 2100 1560 2880 3200 3200
Fixed Cast Time 160 240 320 400 480 700 640 720 800 1200

Napalm Beat (Skill ID#11 / MG_NAPALMBEAT)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Napalm Beat
Max Level: 10
Skill Form: Active
Type: Magical, AoE
Element: Ghost
Target: Enemy and enemies near it
Description: Uses telekinesis power to
attack a target and 3x3 cells around it
with Ghost elemental magic. The damage
portion is divided among the targets.

[Lv 1]: 80% MATK
[Lv 2]: 90% MATK
[Lv 3]: 100% MATK
[Lv 4]: 110% MATK
[Lv 5]: 120% MATK
[Lv 6]: 130% MATK
[Lv 7]: 140% MATK
[Lv 8]: 150% MATK
[Lv 9]: 160% MATK
[Lv 10]: 170% MATK
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 9 9 9 12 12 12 15 15 15 18
Variable Cast Time 400 400 400 400 400 400 400 400 400 400
Fixed Cast Time 100 100 100 100 100 100 100 100 100 100
Splash Area 1 1 1 1 1 1 1 1 1 1

Fire Bolt (Skill ID#19 / MG_FIREBOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Fire Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Element: Fire
Target: 1 Character
Description: Attacks a target with arrow
made of fire inflicting 100% MATK Fire
elemental magic damage per Hit.

[Lv 1]: 1 Hit, SP Consumption: 12
[Lv 2]: 2 Hits, SP Consumption: 14
[Lv 3]: 3 Hits, SP Consumption: 16
[Lv 4]: 4 Hits, SP Consumption: 18
[Lv 5]: 5 Hits, SP Consumption: 20
[Lv 6]: 6 Hits, SP Consumption: 22
[Lv 7]: 7 Hits, SP Consumption: 24
[Lv 8]: 8 Hits, SP Consumption: 26
[Lv 9]: 9 Hits, SP Consumption: 28
[Lv 10]: 10 Hits, SP Consumption: 30
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 12 14 16 18 20 22 24 26 28 30
Variable Cast Time 640 960 1280 1600 1920 2100 1560 2880 3200 3200
Fixed Cast Time 160 240 320 400 480 700 640 720 800 1200

Sight (Skill ID#10 / MG_SIGHT)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Sight
Max Level: 1
Skill Form: Active
Type: Supportive
Element: Fire
Target: Caster
Description: Summons a fire ball that
will detect hidden enemies in the
caster`s vicinity.
Skill information
Level 1
SP 10
Splash Area 3

First Aid (Skill ID#142 / NV_FIRSTAID)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Recovery Skill Target Caster
Description First Aid
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster
Description: Uses 3 SP to restore 5 HP.
Skill information
Level 1
SP 3

Increase SP Recovery (Skill ID#9 / MG_SRECOVERY)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Increase SP Recovery
Max Level: 10
Skill Form: Passive
Description: Restores SP every 10
seconds while idle. MaxSP affects how much
SP is restored by this skill.
[Lv 1]: Restores (3 + 0.2% of MaxSP) SP
[Lv 2]: Restores (6 + 0.4% of MaxSP) SP
[Lv 3]: Restores (9 + 0.6% of MaxSP) SP
[Lv 4]: Restores (12 + 0.8% of MaxSP) SP
[Lv 5]: Restores (15 + 1.0% of MaxSP) SP
[Lv 6]: Restores (18 + 1.2% of MaxSP) SP
[Lv 7]: Restores (21 + 1.4% of MaxSP) SP
[Lv 8]: Restores (24 + 1.6% of MaxSP) SP
[Lv 9]: Restores (27 + 1.8% of MaxSP) SP
[Lv 10]: Restores (30 + 2.0% of MaxSP) SP

Frost Diver (Skill ID#15 / MG_FROSTDIVER)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Frost Diver
Max Level: 10
Requirement: Cold Bolt 5
Skill Form: Active
Type: Magical
Element: Water
Target: 1 Character
Description: Inflicts Water magic
damage on a target, which has a chance to
inflict Frozen status. The Frozen
chance and duration are affected by target`s
Level, MDEF and LUK stats.
[Lv 1]: 110% MATK, Frozen Chance: 38%
[Lv 2]: 120% MATK, Frozen Chance: 41%
[Lv 3]: 130% MATK, Frozen Chance: 44%
[Lv 4]: 140% MATK, Frozen Chance: 47%
[Lv 5]: 150% MATK, Frozen Chance: 50%
[Lv 6]: 160% MATK, Frozen Chance: 53%
[Lv 7]: 170% MATK, Frozen Chance: 56%
[Lv 8]: 180% MATK, Frozen Chance: 59%
[Lv 9]: 190% MATK, Frozen Chance: 62%
[Lv 10]: 200% MATK, Frozen Chance: 65%
Skill Requests
Cold Bolt (Skill ID#14 / MG_COLDBOLT) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 25 24 23 22 21 20 19 18 17 16
Variable Cast Time 640 640 640 640 640 640 640 640 640 640
Fixed Cast Time 160 160 160 160 160 160 160 160 160 160

Thunderstorm (Skill ID#21 / MG_THUNDERSTORM)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Thunder Storm
Max Level: 10
Requirement: Lightning Bolt 4
Skill Form: Active
Type: Magical, AoE
Element: Wind
Target: Ground
Description: Drops lightning bolt on
specific location, inflicting 100% MATK Wind
elemental magic per Hit in a 5x5 cell area.

[Lv 1]: 1 Hit, SP Consumption: 29
[Lv 2]: 2 Hits, SP Consumption: 34
[Lv 3]: 3 Hits, SP Consumption: 39
[Lv 4]: 4 Hits, SP Consumption: 44
[Lv 5]: 5 Hits, SP Consumption: 49
[Lv 6]: 6 Hits, SP Consumption: 54
[Lv 7]: 7 Hits, SP Consumption: 59
[Lv 8]: 8 Hits, SP Consumption: 64
[Lv 9]: 9 Hits, SP Consumption: 69
[Lv 10]: 10 Hits, SP Consumption: 74
Skill Requests
Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT) - Level 4
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 29 34 39 44 49 54 59 64 69 74
Variable Cast Time 640 1280 1920 2560 3200 3840 4480 5120 5760 4500
Fixed Cast Time 160 320 480 640 800 960 1120 1280 1440 1500

Soul Strike (Skill ID#13 / MG_SOULSTRIKE)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Soul Strike
Max Level: 10
Requirement: Napalm Beat 4
Skill Form: Active
Type: Magical
Element: Ghost
Target: 1 Character
Description: Summons holy spirit to
inflict 100% MATK Ghost elemental
magical damage per Hit on a target.
This skill inflicts additional damage
against Undead monster.
[Lv 1]: 1 Hit, Undead +5%,
18 SP Consumption

[Lv 2]: 1 Hit, Undead +10%,
14 SP Consumption

[Lv 3]: 2 Hits, Undead +15%,
24 SP Consumption

[Lv 4]: 2 Hits, Undead +20%,
20 SP Consumption

[Lv 5]: 3 Hits, Undead +25%,
30 SP Consumption

[Lv 6]: 3 Hits, Undead +30%,
26 SP Consumption

[Lv 7]: 4 Hits, Undead +35%,
36 SP Consumption

[Lv 8]: 4 Hits, Undead +40%,
32 SP Consumption

[Lv 9]: 5 Hits, Undead +45%,
42 SP Consumption

[Lv 10]: 5 Hits, Undead +50%,
38 SP Consumption
Skill Requests
Napalm Beat (Skill ID#11 / MG_NAPALMBEAT) - Level 4
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 18 14 24 20 30 26 36 32 42 38
Variable Cast Time 400 400 400 400 400 400 400 400 400 400
Fixed Cast Time 100 100 100 100 100 100 100 100 100 100

Fire Ball (Skill ID#17 / MG_FIREBALL)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Enemy and enemies near it
Description Fire Ball
Max Level: 10
Requirement: Fire Bolt 4
Skill Form: Active
Type: Magical, AoE
Element: Fire
Target: Enemy and enemies near it
Description: Summons a fire ball to
damage a target and all enemies within
5x5 cells area with Fire elemental
magical damage. Inner area (3x3) and
outer area (5x5) receive different
damage.

[Lv 1]: Inner: 160% MATK, Outer: 120% MATK
[Lv 2]: Inner: 180% MATK, Outer: 135% MATK
[Lv 3]: Inner: 200% MATK, Outer: 150% MATK
[Lv 4]: Inner: 220% MATK, Outer: 165% MATK
[Lv 5]: Inner: 240% MATK, Outer: 180% MATK
[Lv 6]: Inner: 260% MATK, Outer: 195% MATK
[Lv 7]: Inner: 280% MATK, Outer: 210% MATK
[Lv 8]: Inner: 300% MATK, Outer: 225% MATK
[Lv 9]: Inner: 320% MATK, Outer: 240% MATK
[Lv 10]: Inner: 340% MATK, Outer: 255% MATK
Skill Requests
Fire Bolt (Skill ID#19 / MG_FIREBOLT) - Level 4
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 25 25 25 25 25 25 25 25 25 25
Variable Cast Time 800 800 800 800 800 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200 200 200 200 200 200
Splash Area 2 2 2 2 2 2 2 2 2 2

Energy Coat (Skill ID#157 / MG_ENERGYCOAT)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Supportive Skill Target Caster
Description Energy Coat
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Creates a barrier of
spiritual energy that will buffer
attacks at the caster. Caster`s
remaining SP affects the amount of
damage reduced by the barrier. Higher damage
means more SP will be drained
by the barrier.

[SP 100~81%]: -30% Damage,
SP Consumption: 3.0%

[SP 80~61%]: -24% Damage,
SP Consumption: 2.5%

[SP 60~41%]: -18% Damage,
SP Consumption: 2.0%

[SP 40~21%]: -12% Damage,
SP Consumption: 1.5%

[SP 20~1%]: -6% Damage,
SP Consumption: 1.0%
Skill information
Level 1
SP 30
Fixed Cast Time 5000

Play Dead (Skill ID#143 / NV_TRICKDEAD)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Supportive Skill Target Caster
Description Play Dead
Requirement: Finish Quest, Novice Only
Skill Form: Active
Type: Supportive
Target: Caster
Description: Feigns death to avoid the
menace of nearby enemies. The Play
Dead status is canceled by casting
this skill again.
Skill information
Level 1
SP 5

Safety Wall (Skill ID#12 / MG_SAFETYWALL)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Safety Wall
Max Level: 10
Requirement: Napalm Beat 7, Soul Strike 5
Requirement: Aspersio 4, Sanctuary 3
Skill Form: Active
Type: Supportive
Target: Ground
Description: Create a magic barrier on
a targeted spot that will block short range
melee attacks. Safety Barrier HP Depends on
your INT, SP and Job level.
Each cast requires 1 Blue Gemstone.
[Lv 1]: Barrier: 300 + formula, Blocks 2 Hits
[Lv 2]: Barrier: 600 + formula, Blocks 3 Hits
[Lv 3]: Barrier: 900 + formula, Blocks 4 Hits
[Lv 4]: Barrier: 1200 + formula, Blocks 5 Hits
[Lv 5]: Barrier: 1500 + formula, Blocks 6 Hits
[Lv 6]: Barrier: 1800 + formula, Blocks 7 Hits
[Lv 7]: Barrier: 2100 + formula, Blocks 8 Hits
[Lv 8]: Barrier: 2400 + formula, Blocks 9 Hits
[Lv 9]: Barrier: 2700 + formula, Blocks 10 Hits
[Lv 10]: Barrier: 3000 + formula, Blocks 11 Hits
Skill Requests
Napalm Beat (Skill ID#11 / MG_NAPALMBEAT) - Level 7
Soul Strike (Skill ID#13 / MG_SOULSTRIKE) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 30 30 30 35 35 35 40 40 40 40
Variable Cast Time 3200 2880 2560 2240 1920 1600 1280 960 640 320
Fixed Cast Time 800 720 640 560 480 400 320 240 160 80

Fire Wall (Skill ID#18 / MG_FIREWALL)
Max Level 10 Can select no Source
Skill form Active Skill type Skill Target Ground
Description Fire Wall
Max Level: 10
Requirement: Sight 1, Fire Ball 5
Skill Form: Active
Element: Fire
Target: Ground
Max Walls: 3
Monsters Ignore: Element Fire / Race Undead
Description: Create a fire barrier
that inflicts 50% MATK
on upcoming enemies and
knock them 2 cells backward.

[Lv 1]: Each Wall: 3 Hits, lasts 5 sec
[Lv 2]: Each Wall: 4 Hits, lasts 6 sec
[Lv 3]: Each Wall: 5 Hits, lasts 7 sec
[Lv 4]: Each Wall: 6 Hits, lasts 8 sec
[Lv 5]: Each Wall: 7 Hits, lasts 9 sec
[Lv 6]: Each Wall: 8 Hits, lasts 10 sec
[Lv 7]: Each Wall: 9 Hits, lasts 11 sec
[Lv 8]: Each Wall: 10 Hits, lasts 12 sec
[Lv 9]: Each Wall: 11 Hits, lasts 13 sec
[Lv 10]: Each Wall: 12 Hits, lasts 14 sec
Skill Requests
Fire Ball (Skill ID#17 / MG_FIREBALL) - Level 5
Sight (Skill ID#10 / MG_SIGHT) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 40 40 40 40 40 40 40 40 40 40
Variable Cast Time 1600 1440 1280 1120 960 880 800 720 640 560
Fixed Cast Time 400 360 320 280 240 220 200 180 160 140

Sense (Skill ID#93 / WZ_ESTIMATION)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Monster
Description Sense
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Monster
Description: Reveals detailed information
about a targeted monster to the caster
and members in caster`s party.
Skill information
Level 1
Range 9
SP 10

Ice Wall (Skill ID#87 / WZ_ICEWALL)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Ice Wall
Max Level: 10
Requirement: Stone Curse 1, Frost Diver 1
Skill Form: Active
Type: Supportive
Element: Water
Target: Ground
Description: Creates a frozen wall
of ice that will block enemies.
Skill Requests
Stone Curse (Skill ID#16 / MG_STONECURSE) - Level 1
Frost Diver (Skill ID#15 / MG_FROSTDIVER) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 20 20 20 20 20 20 20 20 20 20

Jupitel Thunder (Skill ID#84 / WZ_JUPITEL)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Jupitel Thunder
Max Level: 10
Requirement: Napalm Beat 1,
Lightning Bolt 1

Skill Form: Active
Type: Magical
Element: Wind
Target: 1 Character
Description: Fires a ball of crackling
lightning that inflicts 100% MATK Wind
elemental magic damage and knock back
the targeted enemy equal to the number of hits.
The number of hits increases with the skill level.

[Lv 1]: Hits: 3
[Lv 2]: Hits: 4
[Lv 3]: Hits: 5
[Lv 4]: Hits: 6
[Lv 5]: Hits: 7
[Lv 6]: Hits: 8
[Lv 7]: Hits: 9
[Lv 8]: Hits: 10
[Lv 9]: Hits: 11
[Lv 10]: Hits: 12
Skill Requests
Napalm Beat (Skill ID#11 / MG_NAPALMBEAT) - Level 1
Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 20 23 26 29 32 35 38 41 44 47
Variable Cast Time 1600 1920 2240 2560 2880 3200 3520 3840 4160 3800
Fixed Cast Time 400 480 560 640 720 800 880 960 1040 500

Earth Spike (Skill ID#90 / WZ_EARTHSPIKE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical Skill Target 1 Character
Description Earth Spike
Max Level: 5
9Requirement: Stone Curse 1
4190Requirement: Stone Curse 1
16Requirement: Seismic Weapon 1
Skill Form: Active
Type: Magical
Element: Earth
Target: 1 Character
Description: Causes the ground under the target
to take off, dealing 200% MATK over time.
The number of batters increases depending on
the skill level.

[Lv 1]: 1 Hit
[Lv 2]: 2 Hit
[Lv 3]: 3 Hit
[Lv 4]: 4 Hit
[Lv 5]: 5 Hit
Skill Requests
Stone Curse (Skill ID#16 / MG_STONECURSE) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 14 18 22 26 30
Variable Cast Time 448 896 1344 1792 3200
Fixed Cast Time 112 224 336 448 1200

Sightrasher (Skill ID#81 / WZ_SIGHTRASHER)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target Enemies around the caster
Description Sightrasher
Max Level: 10
Requirement: Sight 1, Lightning Bolt 1
Skill Form: Active
Type: Magical
Element: Fire
Target: Enemies around the caster
Description: Attacks enemies by shooting
fireballs, which are first summoned by the
Sight skill, in 8 directions that radiate
away from the caster and inflicting Fire
elemental magic damage as well as
knockback the enemies by 2 cells.

[Lv 1]: MATK 120%
[Lv 2]: MATK 140%
[Lv 3]: MATK 160%
[Lv 4]: MATK 180%
[Lv 5]: MATK 200%
[Lv 6]: MATK 220%
[Lv 7]: MATK 240%
[Lv 8]: MATK 260%
[Lv 9]: MATK 280%
[Lv 10]: MATK 300%
Skill Requests
Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT) - Level 1
Sight (Skill ID#10 / MG_SIGHT) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 35 37 39 41 43 45 47 49 51 53
Variable Cast Time 320 320 320 320 320 320 320 320 320 320
Fixed Cast Time 80 80 80 80 80 80 80 80 80 80
Splash Area 7 7 7 7 7 7 7 7 7 7

Fire Pillar (Skill ID#80 / WZ_FIREPILLAR)
Max Level 10 Can select no Source
Skill form Active Skill type Magical Skill Target Ground
Description Fire Pillar
Max Level: 10
Requirement: Fire Wall 1
Skill Form: Active
Type: Magical
Element: Fire
Target: Ground
Description: Summons a pillar of flame
on a targeted spot that will deal Fire
elemental magic damage to enemies that come
into contact with it. If no one steps on it
for 30 seconds, it will disappear.
You can place up to 5 Fire Pillars
at once. Also it can`t be placed if there
is an enemy standing on that cell already.

[Lv 1]: Hits: 3 / 3x3
[Lv 2]: Hits: 4 / 3x3
[Lv 3]: Hits: 5 / 3x3
[Lv 4]: Hits: 6 / 3x3
[Lv 5]: Hits: 7 / 3x3
[Lv 6]: Hits: 8 / 7x7 / 1 Blue Gemstone
[Lv 7]: Hits: 9 / 7x7 / 1 Blue Gemstone
[Lv 8]: Hits: 10 / 7x7 / 1 Blue Gemstone
[Lv 9]: Hits: 11 / 7x7 / 1 Blue Gemstone
[Lv 10]: Hits: 12 / 7x7 / 1 Blue Gemstone
Skill Requests
Fire Wall (Skill ID#18 / MG_FIREWALL) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 75 75 75 75 75 75 75 75 75 75
Variable Cast Time 1920 1728 1536 1344 1152 960 768 576 384 192
Fixed Cast Time 480 432 384 336 288 240 192 144 96 48
Splash Area 1 1 1 1 1 2 2 2 2 2

Sight Blaster (Skill ID#1006 / WZ_SIGHTBLASTER)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Magical Skill Target Caster
Description Sight Blaster
Requirement: Finish Quest
Skill Form: Active
Type: Magical
Element: Fire
Target: Caster
Description: Summons a protective fire
ball that will encircle the caster for 15
minutes. When an enemy approaches the
caster, the fire ball will inflict 600% MATK
as magical damage and pushes the
enemy backward, then the skill will
cancel. Sight Blaster`s knockback effect
has no effect during WoE.
Skill information
Level 1
SP 80
Variable Cast Time 1280
Fixed Cast Time 320
Splash Area 1

Frost Nova (Skill ID#88 / WZ_FROSTNOVA)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive, AoE Skill Target Enemies around the caster
Description Frost Nova
Max Level: 10
Requirement: Frost Diver 1, Ice Wall 1
Skill Form: Active
Type: Supportive, AoE
Element: Water
Target: Enemies around the caster
Description: Deals magic damage to Water
properties to opponents within 5x5
cells around the caster and deals
[Abnormal State: Frozen].
Depending on the skill level, the base
probability and hang time increases.

[Lv 1]: Lasts 1.5 seconds, chance 38%
[Lv 2]: Lasts 3 seconds, chance 43%
[Lv 3]: Lasts 4.5 seconds, chance 48%
[Lv 4]: Lasts 6 seconds, chance 53%
[Lv 5]: Lasts 7.5 seconds, chance 58%
[Lv 6]: Lasts 9 seconds, chance 63%
[Lv 7]: Lasts 10.5 seconds, chance 68%
[Lv 8]: Lasts 12.5 seconds, chance 73%
[Lv 9]: Lasts 13.5 seconds, chance 78%
[Lv 10]: Lasts 15 seconds, chance 83%
Skill Requests
Ice Wall (Skill ID#87 / WZ_ICEWALL) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 45 43 41 39 37 35 33 31 29 27
Variable Cast Time 640 640 576 576 512 512 448 448 384 384
Fixed Cast Time 160 160 144 144 128 128 112 112 96 96
Splash Area 3 3 3 3 3 3 3 3 3 3

Lord of Vermilion (Skill ID#85 / WZ_VERMILION)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Lord of Vermilion
Max Level: 10
Requirement: Thunder Storm 1,
Jupitel Thunder 5

Skill Form: Active
Type: Magical, AoE
Element: Wind
Target: Ground
Description: Collects and drops lightning
strikes on the ground in an 13x13 area around
a designated cell, inflicting Wind elemental
magic damage and probably cause Blind status.
The chance of causing Blind status is reduced
by the immunity of the targets.

[Lv 1]: MATK 500%, Blind Chance: 15%
[Lv 2]: MATK 600%, Blind Chance: 20%
[Lv 3]: MATK 700%, Blind Chance: 25%
[Lv 4]: MATK 800%, Blind Chance: 30%
[Lv 5]: MATK 900%, Blind Chance: 35%
[Lv 6]: MATK 1000%, Blind Chance: 40%
[Lv 7]: MATK 1100%, Blind Chance: 45%
[Lv 8]: MATK 1200%, Blind Chance: 50%
[Lv 9]: MATK 1300%, Blind Chance: 55%
[Lv 10]: MATK 1400%, Blind Chance: 60%
Skill Requests
Thunderstorm (Skill ID#21 / MG_THUNDERSTORM) - Level 1
Jupitel Thunder (Skill ID#84 / WZ_JUPITEL) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 60 64 68 72 76 80 84 88 92 96
Variable Cast Time 9600 9280 8960 8640 8320 8000 7680 7360 7040 4500
Fixed Cast Time 2400 2320 2240 2160 2080 2000 1920 1840 1760 1500

Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Heaven`s Drive
Max Level: 5
9Requirement: Earth Spike 3
4190Requirement: Earth Spike 3
16Requirement: Earth Spike 1
Skill Form: Active
Type: Magical, AoE
Element: Earth
Target: Ground
Description: Causes the ground in the specified
5x5 cell range to take off and deals gradual
magic damage to the target within that range.
If there is a target hidden in the ground within
reach it also damages the target and cancels
the hidden state.

[Lv 1]: MATK 125%
[Lv 2]: MATK 250%
[Lv 3]: MATK 375%
[Lv 4]: MATK 500%
[Lv 5]: MATK 625%
Skill Requests
Earth Spike (Skill ID#90 / WZ_EARTHSPIKE) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 28 32 36 40 44
Variable Cast Time 640 1280 1920 2560 1900
Fixed Cast Time 160 320 480 640 800

Meteor Storm (Skill ID#83 / WZ_METEOR)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Meteor Storm
Max Level: 10
Requirement: Thunder Storm 1, Sightrasher 2
Skill Form: Active
Type: Magical, AoE
Element: Fire
Target: Ground
Description: Summons meteors towards a
targeted area to inflict 125% MATK Fire
elemental magic damage upon enemies in an
13x13 area and have a chance to cause Stun.
Each meteorite has a range of 7x7 cells and
depending on skill level, the number of
falling meteorites and the number of hits per
meteorite are increased.

[Lv 1]: Meteorites: 2, Hits: 1, Stun Chance: 3%
[Lv 2]: Meteorites: 3, Hits: 1, Stun Chance: 6%
[Lv 3]: Meteorites: 3, Hits: 2, Stun Chance: 9%
[Lv 4]: Meteorites: 4, Hits: 2, Stun Chance: 12%
[Lv 5]: Meteorites: 4, Hits: 3, Stun Chance: 15%
[Lv 6]: Meteorites: 5, Hits: 3, Stun Chance: 18%
[Lv 7]: Meteorites: 5, Hits: 4, Stun Chance: 21%
[Lv 8]: Meteorites: 6, Hits: 4, Stun Chance: 24%
[Lv 9]: Meteorites: 6, Hits: 5, Stun Chance: 27%
[Lv 10]: Meteorites: 7, Hits: 5, Stun Chance: 30%
Skill Requests
Sightrasher (Skill ID#81 / WZ_SIGHTRASHER) - Level 2
Thunderstorm (Skill ID#21 / MG_THUNDERSTORM) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 20 24 30 34 40 44 50 54 60 64
Variable Cast Time 9600 9600 9600 9600 9600 9600 9600 9600 9600 6300
Fixed Cast Time 2400 2400 2400 2400 2400 2400 2400 2400 2400 1500
Splash Area 3 3 3 3 3 3 3 3 3 3

Water Ball (Skill ID#86 / WZ_WATERBALL)
Max Level 5 Can select no Source
Skill form Active Skill type Magical Skill Target Enemy and enemies near it
Description Water Ball
Max Level: 5
Requirement: Cold Bolt 1, Lightning Bolt 1
Skill Form: Active
Type: Magical
Element: Water
Target: Enemy and enemies near it
Description: Hurls spheres of water at
high velocity at a targeted enemy.
Caster must be standing in Water in
order to cast Water Ball and cannot be
used in an underwater map. Detection
range of Water cells increases
with skill level and can be used on skill
effects such as Deluge.
[Lv 1]: MATK 130% each Hit / 1x1
[Lv 2]: MATK 160% each Hit / 3x3
[Lv 3]: MATK 190% each Hit / 3x3
[Lv 4]: MATK 220% each Hit / 5x5
[Lv 5]: MATK 250% each Hit / 5x5
Skill Requests
Cold Bolt (Skill ID#14 / MG_COLDBOLT) - Level 1
Lightning Bolt (Skill ID#20 / MG_LIGHTNINGBOLT) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 15 20 20 25 25
Variable Cast Time 640 1280 1920 2560 3200
Fixed Cast Time 160 320 480 640 800

Quagmire (Skill ID#92 / WZ_QUAGMIRE)
Max Level 5 Can select no Source
Skill form Active Skill type Debuff Skill Target Ground
Description Quagmire
Max Level: 5
Requirement: Heaven`s Drive 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Temporarily converts
targeted area into marshland that will
reduce the Movement Speed, AGI and DEX
of all targets by half. AGI and DEX
can be reduced maximum by 50. Players
will only receive half of the effect.

[Lv 1]: Lasts 5 seconds, AGI/DEX -10%
[Lv 2]: Lasts 10 seconds, AGI/DEX -20%
[Lv 3]: Lasts 15 seconds, AGI/DEX -30%
[Lv 4]: Lasts 20 seconds, AGI/DEX -40%
[Lv 5]: Lasts 25 seconds, AGI/DEX -50%
Skill Requests
Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 5 10 15 20 25

Storm Gust (Skill ID#89 / WZ_STORMGUST)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Storm Gust
Max Level: 10
Requirement: Frost Diver 1, Jupitel 3
Skill Form: Active
Type: Magical, AoE
Element: Water
Target: Ground
Description: Summons a blizzard on the ground
in an 11x11 area around an designated cell
to inflict Water elemental magic damage on
enemies. The blizzard lasts for 4.5 seconds
hitting once every 0.45 seconds and knocking
back enemies by 2 cells. Damaged targets have
a certain chance to be inflicted with
Frozen status and do not take damage while
the Frozen status is active.
[Lv 1]: MATK 120% each Hit
[Lv 2]: MATK 170% each Hit
[Lv 3]: MATK 220% each Hit
[Lv 4]: MATK 270% each Hit
[Lv 5]: MATK 320% each Hit
[Lv 6]: MATK 370% each Hit
[Lv 7]: MATK 420% each Hit
[Lv 8]: MATK 470% each Hit
[Lv 9]: MATK 520% each Hit
[Lv 10]: MATK 570% each Hit
Skill Requests
Frost Diver (Skill ID#15 / MG_FROSTDIVER) - Level 1
Jupitel Thunder (Skill ID#84 / WZ_JUPITEL) - Level 3
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 78 78 78 78 78 78 78 78 78 78
Variable Cast Time 3840 4480 5120 5760 6400 7040 7680 8320 8960 6300
Fixed Cast Time 960 1120 1280 1440 1600 1760 1920 2080 2240 1500