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Found a total of 1654 record(s) across 83 page(s). Displaying result(s) 1141-1160.

Madness Crusher (Skill ID#5211 / DK_MADNESS_CRUSHER)
Max Level 5 Can select no Source
Skill form Active Skill type Ranged Physical / AoE Skill Target Enemy and enemies near it
Description Madness Crusher
Max Level: 5
Requirement: Charging Pierce Lv.5, Hack and
Slash Lv.10

Skill Form: Active
Type: Ranged Physical / AoE
Target: Enemy and enemies near it
Recovery: 3 AP
Description: Two-handed sword / TH spear skill.
Strikes and inflicts long-distance physical dmg to the target and those within the surrounding
range.
This skill additionally increases damage, depending on your Base Level, POW, Weapon Level
and Weapon Weight.
[Lv 1]: ATK 4800% / 3x3
[Lv 2]: ATK 8600% / 5x5
[Lv 3]: ATK 12400% / 5x5
[Lv 4]: ATK 16200% / 7x7
[Lv 5]: ATK 20000% / 7x7
Skill Requests
Dragon Knight Charging Pierce (Skill ID#5206 / DK_CHARGINGPIERCE) - Level 5
Dragon Knight Hack And Slasher (Skill ID#5208 / DK_HACKANDSLASHER) - Level 10
Skill information
Level 1 2 3 4 5
Range 7 7 7 7 7
SP 27 34 41 48 55
Give AP 3 3 3 3 3
Fixed Cast Time 500 500 500 500 500
Splash Area 1 2 2 3 3
Influencing Items
Item ID: 311140 Ice Magic Orb (Hundred Wave)
Item ID: 311274 Glacier Magic Orb (Madness Crusher)
Item ID: 312203 Dragon Knight Soul (Madness Crusher)
Item ID: 312449 Good Vigor (Dragon Knight)
Item ID: 313735 Dragon Knight Stone II (Garment)
Item ID: 400227 Helm of Faith II (Rune Knight)
Item ID: 400374 Crown of Good and Evil (Dragon Knight)
Item ID: 400628 Furious Crown (Dragon Knight)
Item ID: 630009 Poenitentia Catapulta
Item ID: 630027 Jupiter Spear
Item ID: 630028 Muqaddas Banjiiraa
Item ID: 630045 Furious Trident
Item ID: 630060 Faceworm Queen`s Horn
Item ID: 1000759 Ice Magic Stone (Hundred Wave)
Item ID: 1001948 Dragon Knight Stone II (Garment)
Item ID: 1270025 Madness Breath Shadow Armor

Vigor (Skill ID#5212 / DK_VIGOR)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Vigor
Max Level: 10
Requirement: Servant Weapon - Demolition Lv.3 and Storm Slash Lv.5
Skill Form: Active
Type: Supportive
Target: Caster
Cost: 125 AP
Description: Temporarily increase Normal Melee
Physical damage.
Each attack consumes HP and inflicts more
Physical damage on Demi-Human and Angel
monsters.

[Lv 1]: +115% / +10% ( Demi-Human / Angel)
100 HP / 30 sec

[Lv 2]: +130% / +20% ( Demi-Human / Angel)
90 HP / 60 sec

[Lv 3]: +145% / +30% ( Demi-Human / Angel)
80 HP / 90 sec

[Lv 4]: +160% / +40% ( Demi-Human / Angel)
70 HP / 120 sec

[Lv 5]: +175% / +50% ( Demi-Human / Angel)
60 HP / 150 sec

[Lv 6]: +190% / +60% ( Demi-Human / Angel)
50 HP / 180 sec

[Lv 7]: +205% / +70% ( Demi-Human / Angel)
40 HP / 210 sec

[Lv 8]: +220% / +80% ( Demi-Human / Angel)
30 HP / 240 sec

[Lv 9]: +235% / +90% ( Demi-Human / Angel)
20 HP / 270 sec

[Lv 10]: +250% / +100% ( Demi-Human / Angel)
10 HP / 300 sec
Skill Requests
Dragon Knight Storm Slash (Skill ID#5213 / DK_STORMSLASH) - Level 5
Dragon Knight Servant Weapon - Demolition (Skill ID#5205 / DK_SERVANT_W_DEMOL) - Level 3
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 100 100 100 100 100 100 100 100 100 100
AP 125 125 125 125 125 125 125 125 125 125

Storm Slash (Skill ID#5213 / DK_STORMSLASH)
Max Level 5 Can select no Source
Skill form Active Skill type Melee Physical Skill Target 1 Character
Description Storm Slash
Max Level: 5
Requirement: Two-handed Defense Lv.10, Hack and Slash Lv.5
Skill Form: Active
Type: Melee Physical
Target: 1 Character
Recovery: 2 AP
Description: Two-handed sword / TH axe skill.
Repeatedly slash at a target, inflicting Melee Physical damage. Giant Growth (Turisus Runestone) creates a 60% chance of doubling the damage.
This skill additionally increases damage,
depending on your Base Level and POW.
Can inflict half of the total Critical Damage
based on the caster`s Critical chance.
[Lv 1]: ATK 1050%, Hits: 1
[Lv 2]: ATK 1800%, Hits: 2
[Lv 3]: ATK 2550%, Hits: 3
[Lv 4]: ATK 3300%, Hits: 4
[Lv 5]: ATK 4050%, Hits: 5
Skill Requests
Dragon Knight Hack And Slasher (Skill ID#5208 / DK_HACKANDSLASHER) - Level 5
Dragon Knight Two-handed Defense (Skill ID#5207 / DK_TWOHANDDEF) - Level 10
Skill information
Level 1 2 3 4 5
Range 2 2 2 2 2
SP 35 40 45 50 55
Give AP 2 2 2 2 2
Influencing Items
Item ID: 21063 Solid Claymore
Item ID: 24918 Storm Servant Shadow Earring
Item ID: 300585 Tris Card
Item ID: 311029 Storm Slash Tuning Device
Item ID: 311139 Ice Magic Orb (Cutter Break)
Item ID: 311275 Glacier Magic Orb (Storm Slash)
Item ID: 312201 Dragon Knight Soul (Storm Slash)
Item ID: 312450 Evil Vigor (Dragon Knight)
Item ID: 313059 Dragon Knight Stone (Garment)
Item ID: 400226 Helm of Faith (Rune Knight)
Item ID: 400374 Crown of Good and Evil (Dragon Knight)
Item ID: 600013 Fortified Claymore
Item ID: 600014 Poenitentia Ensis
Item ID: 600031 Flush Claw Sword
Item ID: 600041 Execution Great Sword
Item ID: 600054 Dimensions Dragon Sword
Item ID: 1000758 Ice Magic Stone (Cutter Break)
Item ID: 1001604 Dragon Knight Stone (Garment)

Deadly Projection (Skill ID#5214 / AG_DEADLY_PROJECTION)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / Debuff Skill Target 1 Character
Description Deadly Projection
Max Lv.: 5
Requirement: Mystery Illusion Lv.3
Skill Form: Active
Type: Magical / Debuff
Element: Undead
Target: 1 Character
Description: Corrupts the somatic cells of the
target. Nullifies magical immunity of the target for the skill duration and deals Undead property
magical damage to the target.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 2800% / Debuff: 4 sec
[Lv 2]: MATK 5600% / Debuff: 5 sec
[Lv 3]: MATK 8400% / Debuff: 6 sec
[Lv 4]: MATK 11200% / Debuff: 7 sec
[Lv 5]: MATK 14000% / Debuff: 8 sec
Skill Requests
Arch Mage Mystery Illusion (Skill ID#5217 / AG_MYSTERY_ILLUSION) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 70 75 80 85 90
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1500 1500 1500 1500 1500

Destructive Hurricane (Skill ID#5215 / AG_DESTRUCTIVE_HURRICANE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Caster
Description Destructive Hurricane
Max Lv.: 5
Requirement: Tornado Storm Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Wind
Target: Caster
Description: Creates the powerful wind on the target area to deals Wind property magical damage to all targets within the skill range.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Adds an additional hit which inflicts 12500%
Wind elemental magic damage.
Climax (Stage 2):
Adds an 2 cell knock-back effect
Climax (Stage 3):
Increases damage of Destructive Hurricane
by 150%

Climax (Stage 4):
Disables Destructive Hurricane damage, and
instead adds MATK +100 and Wind Magic
damage +30% to caster for 900 seconds.
Climax (Stage 5):
Increases AoE to 19x19 cells and decreases
Destructive Hurricane damage +20%.

[Lv 1]: MATK 3450% / 7x7
[Lv 2]: MATK 6300% / 7x7
[Lv 3]: MATK 9150% / 9x9
[Lv 4]: MATK 12000% / 9x9
[Lv 5]: MATK 14850% / 11x11
Skill Requests
Arch Mage Tornado Storm (Skill ID#5227 / AG_TORNADO_STORM) - Level 3
Skill information
Level 1 2 3 4 5
SP 170 174 178 182 186
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 3 3 4 4 5
Influencing Items
Item ID: 24974 Storm Hurricane Shadow Shoes
Item ID: 300593 Aurelie Petit Card
Item ID: 640035 Flush Detecting Staff

Rain Of Crystal (Skill ID#5216 / AG_RAIN_OF_CRYSTAL)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Caster
Description Rain Of Crystal
Max Level: 5
Requirement: Frost Misty Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Water
Target: Caster
Description: Calls the rain of ice shard on the
target area to deals Water property magical
damage every 0.5 seconds to all targets within
the skill range for 4 seconds.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 940% / 9x9
[Lv 2]: MATK 1700% / 9x9
[Lv 3]: MATK 2460% / 11x11
[Lv 4]: MATK 3220% / 11x11
[Lv 5]: MATK 3980% / 13x13
Skill Requests
Arch Mage Frosty Misty (Skill ID#2203 / WL_FROSTMISTY) - Level 3
Skill information
Level 1 2 3 4 5
SP 85 95 105 115 125
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1500 1500 1500 1500 1500
Influencing Items
Item ID: 311291 Glacier Magic Orb (Crystal Magic)
Item ID: 312245 Arch Mage Soul (Rain of Crystal)
Item ID: 312803 Good Vigor (Arch Mage)
Item ID: 400376 Crown of Good and Evil (Arch Mage)
Item ID: 400991 Frontier Rune Crown (Hyper Novice)
Item ID: 640037 Destiny Staff
Item ID: 1270091 Crystal Illusion Shadow Earring

Mystery Illusion (Skill ID#5217 / AG_MYSTERY_ILLUSION)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description Mystery Illusion
Max Lv.: 5
Requirement: Hell Inferno Lv.3, Soul Vulcan
Strike Lv.3

Skill Form: Active
Type: Magical / AoE
Element: Shadow
Target: Ground
Recovery: 5 AP
Description: Casts the mystery magic on the
target area. Deals Shadow property magical
damage to the targets within skill range for the
skill duration.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 950% / 9x9
[Lv 2]: MATK 1900% / 9x9
[Lv 3]: MATK 2850% / 11x11
[Lv 4]: MATK 3800% / 11x11
[Lv 5]: MATK 4750% / 13x13
Skill Requests
Arch Mage Soul Vulcan Strike (Skill ID#5220 / AG_SOUL_VC_STRIKE) - Level 3
Arch Mage Hell Inferno (Skill ID#2212 / WL_HELLINFERNO) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 78 86 94 102 110
Give AP 5 5 5 5 5
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Influencing Items
Item ID: 311158 Ice Magic Orb (Comet Expansion)
Item ID: 311294 Glacier Magic Orb (Illusion Soul Magic)
Item ID: 312242 Arch Mage Soul (Mystery Illusion)
Item ID: 312804 Evil Vigor (Arch Mage)
Item ID: 313359 Arch Mage Stone (Garment)
Item ID: 400179 Helm of Faith II (Warlock)
Item ID: 400376 Crown of Good and Evil (Arch Mage)
Item ID: 400694 Furious Crown (Arch Mage)
Item ID: 550150 Furious Specter
Item ID: 640036 Devil Wing Staff
Item ID: 640054 Time Gap Arch Staff
Item ID: 640067 Wepawet
Item ID: 1000777 Ice Magic Stone (Soul Comet)
Item ID: 1001787 Arch Mage Stone (Garment)
Item ID: 1270092 Crystal Illusion Shadow Pendant

Violent Quake (Skill ID#5218 / AG_VIOLENT_QUAKE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description Violent Quake
Max Lv.: 5
Requirement: Stratum Tremor Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Earth
Target: Ground
Description: Causes an earthquake at the
targeted area and rocks are rising randomly
during the skill duration inflicting Earth property
magic damage to targets within 7x7 cells.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Decreases damage by half, but summons
2 rocks at a time.

Climax (Stage 2):
Increases the rocks attack range to 9x9 cells
Climax (Stage 3):
Increases damage of Violent Quake by 200%
Climax (Stage 4):
Instead of summoning rocks, adds Earth
Resistance -100% to targets within range for
30 seconds.

Climax (Stage 5):
Effective range set to 7x7 cells

[Lv 1]: MATK 1400% / Number of Rocks: 4 / 7x7
[Lv 2]: MATK 2600% / Number of Rocks: 8 / 7x7
[Lv 3]: MATK 3800% / Number of Rocks: 12 / 9x9
[Lv 4]: MATK 5000% / Number of Rocks: 16 / 9x9
[Lv 5]: MATK 6200% / Number of Rocks: 20 / 9x9
Skill Requests
Arch Mage Strantum Tremor (Skill ID#5221 / AG_STRANTUM_TREMOR) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 110 114 118 122 126
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 3 3 4 4 4
Influencing Items
Item ID: 640046 Muqaddas Jaydukhar
Item ID: 640064 Frontier Arc Staff
Item ID: 1270094 Violent Soul Tremor Shadow Shoes

Violent Quake Attack (Skill ID#5219 / AG_VIOLENT_QUAKE_ATK)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description Violent Quake
Max Lv.: 5
Requirement: Stratum Tremor Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Earth
Target: Ground
Description: Causes an earthquake at the
targeted area and rocks are rising randomly
during the skill duration inflicting Earth property
magic damage to targets within 7x7 cells.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Decreases damage by half, but summons
2 rocks at a time.

Climax (Stage 2):
Increases the rocks attack range to 9x9 cells
Climax (Stage 3):
Increases damage of Violent Quake by 200%
Climax (Stage 4):
Instead of summoning rocks, adds Earth
Resistance -100% to targets within range for
30 seconds.

Climax (Stage 5):
Effective range set to 7x7 cells

[Lv 1]: MATK 1400% / Number of Rocks: 4 / 7x7
[Lv 2]: MATK 2600% / Number of Rocks: 8 / 7x7
[Lv 3]: MATK 3800% / Number of Rocks: 12 / 9x9
[Lv 4]: MATK 5000% / Number of Rocks: 16 / 9x9
[Lv 5]: MATK 6200% / Number of Rocks: 20 / 9x9
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 1 1 1 1 1

Soul Vulcan Strike (Skill ID#5220 / AG_SOUL_VC_STRIKE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Enemy and enemies near it
Description Soul Vulcan Strike
Max Lv.: 5
Requirement: Soul Expansion Lv.5, Two-handed Staff Mastery Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Ghost
Target: Enemy and enemies near it
Description: Fires the powerful Soul Strike to the
target and surrounding enemies around the
target, dealing Ghost property magical damage.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 300% / 3 hits / 3x3
[Lv 2]: MATK 600% / 4 hits / 5x5
[Lv 3]: MATK 900% / 5 hits / 7x7
[Lv 4]: MATK 1200% / 6 hits / 9x9
[Lv 5]: MATK 1500% / 7 hits / 11x11
Skill Requests
Arch Mage Two Hand Staff Mastery (Skill ID#5228 / AG_TWOHANDSTAFF) - Level 3
Arch Mage Soul Expansion (Skill ID#2202 / WL_SOULEXPANSION) - Level 5
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 90 95 100 105 110
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1000 1000 1000 1000 1000
Splash Area 1 2 3 4 5
Influencing Items
Item ID: 311158 Ice Magic Orb (Comet Expansion)
Item ID: 311294 Glacier Magic Orb (Illusion Soul Magic)
Item ID: 312241 Arch Mage Soul (Soul Vulcan Strike)
Item ID: 312804 Evil Vigor (Arch Mage)
Item ID: 313359 Arch Mage Stone (Garment)
Item ID: 400178 Helm of Faith (Warlock)
Item ID: 400376 Crown of Good and Evil (Arch Mage)
Item ID: 400694 Furious Crown (Arch Mage)
Item ID: 400982 Frontier Rune Crown (Elemental Master)
Item ID: 450272 Celine`s Dress-LT
Item ID: 490152 Heroic Token (Arch Mage)
Item ID: 550133 Dimensions Hyper Rod
Item ID: 550150 Furious Specter
Item ID: 640036 Devil Wing Staff
Item ID: 640049 Dimensions Arch Staff
Item ID: 640050 Dimensions Arch Rod
Item ID: 640054 Time Gap Arch Staff
Item ID: 640067 Wepawet
Item ID: 1000777 Ice Magic Stone (Soul Comet)
Item ID: 1001787 Arch Mage Stone (Garment)
Item ID: 1270094 Violent Soul Tremor Shadow Shoes

Strantum Tremor (Skill ID#5221 / AG_STRANTUM_TREMOR)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description Stratum Tremor
Max Lv.: 5
Requirement: Sienna Execrate Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Earth
Target: Ground
Description: Shakes the ground to deals Earth
property magical damage every 0.4 seconds
to the targets within skill range for 4 seconds.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 830% / 5x5
[Lv 2]: MATK 1560% / 5x5
[Lv 3]: MATK 2290% / 7x7
[Lv 4]: MATK 3020% / 7x7
[Lv 5]: MATK 3750% / 9x9
Skill Requests
Arch Mage Sienna Execrate (Skill ID#2207 / WL_SIENNAEXECRATE) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 74 79 84 89 94
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1500 1500 1500 1500 1500

All Bloom (Skill ID#5222 / AG_ALL_BLOOM)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description All Bloom
Max Lv.: 5
Requirement: Floral Flare Road Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Fire
Target: Ground
Description: Create the flower garden on the
ground, the fiery flower buds explode on the skill area randomly for the skill duration.
The flower bud explosion deals Fire property
magical damage to all targets 7x7 cells.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Reduces flower buds spawning interval by half.
Climax (Stage 2):
Summons 2 flower buds at a time.
Climax (Stage 3):
Increases All Bloom damage by 300%.
Climax (Stage 4):
Instead of summoning flower buds, adds
Fire resistance -100% to targets
within range for 30 seconds.

Climax (Stage 5):
Additional Fire Magic damage at 85,000% of
MATK after all the flower buds explode.


[Lv 1]: MATK 1400% / Flower Buds: 4 / 7x7
[Lv 2]: MATK 2600% / Flower Buds: 8 / 7x7
[Lv 3]: MATK 3800% / Flower Buds: 12 / 9x9
[Lv 4]: MATK 5000% / Flower Buds: 16 / 9x9
[Lv 5]: MATK 6200% / Flower Buds: 20 / 9x9
Skill Requests
Arch Mage Floral Flare Road (Skill ID#5229 / AG_FLORAL_FLARE_ROAD) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 94 102 110 118 126
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 3 3 4 4 4
Influencing Items
Item ID: 24972 Flare Bloom Shadow Pendant
Item ID: 300593 Aurelie Petit Card
Item ID: 400694 Furious Crown (Arch Mage)
Item ID: 640035 Flush Detecting Staff
Item ID: 640053 Furious Flame Staff
Item ID: 640064 Frontier Arc Staff

All Bloom Attack (Skill ID#5223 / AG_ALL_BLOOM_ATK)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description All Bloom
Max Lv.: 5
Requirement: Floral Flare Road Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Fire
Target: Ground
Description: Create the flower garden on the
ground, the fiery flower buds explode on the skill area randomly for the skill duration.
The flower bud explosion deals Fire property
magical damage to all targets 7x7 cells.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Reduces flower buds spawning interval by half.
Climax (Stage 2):
Summons 2 flower buds at a time.
Climax (Stage 3):
Increases All Bloom damage by 300%.
Climax (Stage 4):
Instead of summoning flower buds, adds
Fire resistance -100% to targets
within range for 30 seconds.

Climax (Stage 5):
Additional Fire Magic damage at 85,000% of
MATK after all the flower buds explode.


[Lv 1]: MATK 1400% / Flower Buds: 4 / 7x7
[Lv 2]: MATK 2600% / Flower Buds: 8 / 7x7
[Lv 3]: MATK 3800% / Flower Buds: 12 / 9x9
[Lv 4]: MATK 5000% / Flower Buds: 16 / 9x9
[Lv 5]: MATK 6200% / Flower Buds: 20 / 9x9
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 1 1 1 1 1

All Bloom Attack 2 (Skill ID#5224 / AG_ALL_BLOOM_ATK2)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description All Bloom
Max Lv.: 5
Requirement: Floral Flare Road Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Fire
Target: Ground
Description: Create the flower garden on the
ground, the fiery flower buds explode on the skill area randomly for the skill duration.
The flower bud explosion deals Fire property
magical damage to all targets 7x7 cells.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Reduces flower buds spawning interval by half.
Climax (Stage 2):
Summons 2 flower buds at a time.
Climax (Stage 3):
Increases All Bloom damage by 300%.
Climax (Stage 4):
Instead of summoning flower buds, adds
Fire resistance -100% to targets
within range for 30 seconds.

Climax (Stage 5):
Additional Fire Magic damage at 85,000% of
MATK after all the flower buds explode.


[Lv 1]: MATK 1400% / Flower Buds: 4 / 7x7
[Lv 2]: MATK 2600% / Flower Buds: 8 / 7x7
[Lv 3]: MATK 3800% / Flower Buds: 12 / 9x9
[Lv 4]: MATK 5000% / Flower Buds: 16 / 9x9
[Lv 5]: MATK 6200% / Flower Buds: 20 / 9x9
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 1 1 1 1 1

Crystal Impact (Skill ID#5225 / AG_CRYSTAL_IMPACT)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Caster
Description Crystal Impact
Max Lv.: 5
Requirement: Rain of Crystal Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Water
Target: Caster
Description: Creates the powerful wave of ice
from the ground under the user feet to deals
Water property magical damage to all targets within the skill range.
Target attacked by the ice wave will take additional Water property magical damage after a while.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Water Resistance +30%, DEF+300, MDEF+100 and Water Magic damage +30% for surrounding allies for 900 seconds.
Climax (Stage 2):
The ice wave attacks twice.
Climax (Stage 3):
Ice wave damage +50%
Climax (Stage 4):
Deceases the ice wave damage by half, but
increases its additional damage +150%.

Climax (Stage 5):
Increases AoE of ice wave to 15x15 cells, and its additional damage also covers additional 5x5
cells.


[Lv 1]: MATK 1550% / 9x9
[Lv 2]: MATK 2850% / 9x9
[Lv 3]: MATK 4150% / 11x11
[Lv 4]: MATK 5450% / 11x11
[Lv 5]: MATK 6750% / 13x13
Skill Requests
Arch Mage Rain Of Crystal (Skill ID#5216 / AG_RAIN_OF_CRYSTAL) - Level 3
Skill information
Level 1 2 3 4 5
SP 170 174 178 182 186
Variable Cast Time 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500
Splash Area 4 4 5 5 6
Influencing Items
Item ID: 311038 Crystal Impact Tuning Device
Item ID: 640031 Solid Staff
Item ID: 640046 Muqaddas Jaydukhar
Item ID: 1270092 Crystal Illusion Shadow Pendant

Crystal Impact Attack (Skill ID#5226 / AG_CRYSTAL_IMPACT_ATK)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Caster
Description Crystal Impact
Max Lv.: 5
Requirement: Rain of Crystal Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Water
Target: Caster
Description: Creates the powerful wave of ice
from the ground under the user feet to deals
Water property magical damage to all targets within the skill range.
Target attacked by the ice wave will take additional Water property magical damage after a while.
This skill additionally increases damage,
depending on your Base Level and SPL.
Climax mode changes its effect, depending on
its stage.


Climax (Stage 1):
Water Resistance +30%, DEF+300, MDEF+100 and Water Magic damage +30% for surrounding allies for 900 seconds.
Climax (Stage 2):
The ice wave attacks twice.
Climax (Stage 3):
Ice wave damage +50%
Climax (Stage 4):
Deceases the ice wave damage by half, but
increases its additional damage +150%.

Climax (Stage 5):
Increases AoE of ice wave to 15x15 cells, and its additional damage also covers additional 5x5
cells.


[Lv 1]: MATK 1550% / 9x9
[Lv 2]: MATK 2850% / 9x9
[Lv 3]: MATK 4150% / 11x11
[Lv 4]: MATK 5450% / 11x11
[Lv 5]: MATK 6750% / 13x13
Skill information
Level 1 2 3 4 5
SP 1 1 1 1 1

Tornado Storm (Skill ID#5227 / AG_TORNADO_STORM)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description Tornado Storm
Max Level: 5
Requirement: Chain Lightning Lv. 3
Skill Form: Active
Type: Magical / AoE
Element: Wind
Target: Ground
Description: Summons the tornado enhanced by lightning on the ground to deals Wind property
magical damage every 0.3 seconds to the target within skill range for 3 seconds.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 860% / 5x5
[Lv 2]: MATK 1620% / 5x5
[Lv 3]: MATK 2380% / 7x7
[Lv 4]: MATK 3140% / 7x7
[Lv 5]: MATK 3900% / 9x9
Skill Requests
Arch Mage Chain Lightning (Skill ID#2214 / WL_CHAINLIGHTNING) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 78 82 86 90 94
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1500 1500 1500 1500 1500
Influencing Items
Item ID: 24973 Storm Hurricane Shadow Armor
Item ID: 311292 Glacier Magic Orb (Storm Magic)
Item ID: 312247 Arch Mage Soul (Tornado Storm)
Item ID: 400991 Frontier Rune Crown (Hyper Novice)

Two Hand Staff Mastery (Skill ID#5228 / AG_TWOHANDSTAFF)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Two-handed Staff Mastery
Max Level: 10
Skill Form: Passive
Description: Increases S.MATK when equipped
with a Two-Handed Staff.
[Lv 1]: S.MATK + 2
[Lv 2]: S.MATK + 4
[Lv 3]: S.MATK + 6
[Lv 4]: S.MATK + 8
[Lv 5]: S.MATK + 10
[Lv 6]: S.MATK + 12
[Lv 7]: S.MATK + 14
[Lv 8]: S.MATK + 16
[Lv 9]: S.MATK + 18
[Lv10]: S.MATK + 20

Floral Flare Road (Skill ID#5229 / AG_FLORAL_FLARE_ROAD)
Max Level 5 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description Floral Flare Road
Max Level: 5
Requirement: Crimson Rock Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Fire
Target: Ground
Description: Creates the burning petals in the
direction of user facing to deals Fire property
magical damage every 0.5 seconds to the target who enter the skill area for for 5 seconds.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 790% / 3x3
[Lv 2]: MATK 1530% / 5x5
[Lv 3]: MATK 2270% / 7x7
[Lv 4]: MATK 3010% / 9x9
[Lv 5]: MATK 3750% / 11x11
Skill Requests
Arch Mage Crimson Rock (Skill ID#2211 / WL_CRIMSONROCK) - Level 3
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 70 76 82 88 94
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1500 1500 1500 1500 1500
Influencing Items
Item ID: 24971 Flare Bloom Shadow Earring
Item ID: 311290 Glacier Magic Orb (Flare Magic)
Item ID: 311373 Earth Magic (Magical) Lv. 1
Item ID: 311374 Earth Magic (Magical) Lv. 2
Item ID: 311375 Earth Magic (Magical) Lv. 3
Item ID: 312243 Arch Mage Soul (Floral Flare Road)
Item ID: 400694 Furious Crown (Arch Mage)
Item ID: 640017 Thanatos Two-handed Staff-AD
Item ID: 640053 Furious Flame Staff

Astral Strike (Skill ID#5230 / AG_ASTRAL_STRIKE)
Max Level 10 Can select no Source
Skill form Active Skill type Magical / AoE Skill Target Ground
Description Astral Strike
Max Lv.: 10
Requirement: Comet Lv.5, Mystery Illusion Lv.3, and Deadly Projection Lv.3
Skill Form: Active
Type: Magical / AoE
Element: Neutral
Target: Ground
Cost: 25 AP
Description: Drops a powerful meteorite on the
ground to inflict Neutral property magic damage
and additional damage over time for 6 seconds.
This skill deals additional damage against
Undead and Dragon race monsters.
This skill additionally increases damage,
depending on your Base Level and SPL.
[Lv 1]: MATK 2100% / 2500%(Undead, Dragon)
additional damage: MATK 650% / 5x5

[Lv 2]: MATK 3900% / 4600%(Undead, Dragon)
additional damage: MATK 1300% / 5x5

[Lv 3]: MATK 5700% / 6700%(Undead, Dragon)
additional damage: MATK 1950% / 5x5

[Lv 4]: MATK 7500% / 8800%(Undead, Dragon)
additional damage: MATK 2600% / 7x7

[Lv 5]: MATK 9300% / 10900%(Undead, Dragon)
additional damage: MATK 3250% / 7x7

[Lv 6]: MATK 11100% / 13000%(Undead, Dragon)
additional damage: MATK 3900% / 7x7

[Lv 7]: MATK 12900% / 15100%(Undead, Dragon)
additional damage: MATK 4550% / 9x9

[Lv 8]: MATK 14700% / 17200%(Undead, Dragon)
additional damage: MATK 5200% / 9x9

[Lv 9]: MATK 16500% / 19300%(Undead, Dragon)
additional damage: MATK 5850% / 9x9

[Lv 10]: MATK 18300%/21400%(Undead, Dragon)
additional damage: MATK 6500% / 11x11
Skill Requests
Arch Mage Deadly Projection (Skill ID#5214 / AG_DEADLY_PROJECTION) - Level 3
Arch Mage Comet (Skill ID#2213 / WL_COMET) - Level 5
Arch Mage Mystery Illusion (Skill ID#5217 / AG_MYSTERY_ILLUSION) - Level 3
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 130 130 130 130 130 130 130 130 130 130
AP 25 25 25 25 25 25 25 25 25 25
Variable Cast Time 4000 4000 4000 4000 4000 4000 4000 4000 4000 4000
Fixed Cast Time 1500 1500 1500 1500 1500 1500 1500 1500 1500 1500
Splash Area 2 2 2 3 3 3 4 4 4 5

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