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Magnetic Field (Skill ID#2272 / NC_MAGNETICFIELD)
Max Level 3 Can select no Source
Skill form Active Skill type Debuff Skill Target Enemies around the caster
Description Magnetic Field
Max Level: 3
Requirement: Emergency Cool 1
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Generates an electro
magnetic field around the caster,
that temporarily immobilizing all enemies
within a 5x5 cells range. Enemy in
hovering state isn`t affected by this
skill. This skill continuously drains
target`s SP. Enemies attacked by Earth
elemental attack or Quagmire will be
released from this skill`s effect.
Requires Magnetic Field Generator and
consumes 2 Mado Gear Fuels.
[Lv 1]: Prevents movement for 4 secs,
50 SP drained per sec.

[Lv 2]: Prevents movement for 6 secs,
50 SP drained per sec.

[Lv 3]: Prevents movement for 8 secs,
50 SP drained per sec.
Skill Requests
Mechanic Emergency Cool (Skill ID#2269 / NC_EMERGENCYCOOL) - Level 1
Mechanic+ Emergency Cool (Skill ID#2269 / NC_EMERGENCYCOOL) - Level 1
Skill information
Level 1 2 3
SP 60 70 80
Splash Area 2 2 2