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Rush Quake (Skill ID#5296 / MT_RUSH_QUAKE)
Max Level 10 Can select no Source
Skill form Active Skill type Melee Physical, AoE Skill Target Enemy and enemies near it
Description Rush Quake
Max Lv.: 10
Requirement: Axe Stomp Lv.5
Skill Form: Active
Type: Melee Physical, AoE
Target: Enemy and enemies near it
Cost: 150 AP
Description: Instantly dash to the target and deals
melee physical damage to the target and
surrounding enemies around the target and inflict
Quake status to the targets for 30 seconds.
In addition, grants the caster Rush status for
(30 x skill level) seconds.
This skill deals additional damage against
Formless and Insect race monsters.

Quake:
Increases damage taken from melee and long
ranged physical damage by 50%.
Rush:
Increases melee and long ranged physical
damage by (5 x skill level)%.

This skill additionally increases damage,
depending on your Base Level and POW.
[Lv 1] : ATK 3600% / 3750% (F,I) / 3x3
[Lv 2] : ATK 7200% / 7500% (F,I) / 3x3
[Lv 3] : ATK 10800% / 11250% (F,I) / 3x3
[Lv 4] : ATK 14400% / 15000% (F,I) / 3x3
[Lv 5] : ATK 18000% / 18750% (F,I) / 5x5
[Lv 6] : ATK 21600% / 22500% (F,I) / 5x5
[Lv 7] : ATK 25200% / 26250% (F,I) / 5x5
[Lv 8] : ATK 28800% / 30000% (F,I) / 5x5
[Lv 9] : ATK 32400% / 33750% (F,I) / 7x7
[Lv10] : ATK 36000% / 37500% (F,I) / 7x7
Skill Requests
Meister Axe Stomp (Skill ID#5295 / MT_AXE_STOMP) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 150 150 150 150 150 150 150 150 150 150
Splash Area 1 1 1 1 2 2 2 2 3 3