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Wild Fire (Skill ID#5409 / NW_WILD_FIRE)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Ranged Physical / AoE | Skill Target | Ground | ||||||||||||||||||||||||||||||||||||||||||
| Description | Wild Fire Max Lv.: 5 Requirement: P.F.I Lv.3, Intensive Aim Lv.1 Skill Form: Active Type: Ranged Physical / AoE Target: Ground Recovery: 2 AP Description: Shotgun / Grenade Launcher exclusive skill. Fires a bullet towards the ground, inflicting range physical damage to targets within the range. If a Shotgun is equipped, inflicts more damage than a Grenade Launcher but within a narrower area. If a Grenade Launcher(GL) is equipped, inflicts damage in a wider area than a Shotgun. If you have an Aiming Count(AC) active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed. Damage additionally increases according to the caster`s BaseLv and CON. Consumes 5 Bullets. [Lv 1]: ATK(Shotgun) 4700+(AC x500)% / 5x5 ATK(GL) 4500+(AC x500)% / 9x9 [Lv 2]: ATK(Shotgun) 7900+(AC x1000)% / 5x5 ATK(GL) 7500+(AC x1000)% / 9x9 [Lv 3]: ATK(Shotgun) 11100+(AC x1500)% / 5x5 ATK(GL) 10500+(AC x1500)% / 9x9 [Lv 4]: ATK(Shotgun) 14300+(AC x2000)% / 7x7 ATK(GL) 13500+(AC x2000)% / 11x11 [Lv 5]: ATK(Shotgun) 17500+(AC x2500)% / 7x7 ATK(GL) 16500+(AC x2500)% / 11x11 |
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