Terra Gloria Equipment & Enchants

1. Inside Rebel Base, talk to Strasse (/navi rebel_in 74/67).



Equipment

Item Description WTR Cost (KRO cost)

Agenda Robe
Item ID: 15163
________________________
An elegant robe.
Can only be worn by high rank law officer.
________________________
MATK +5%
________________________
Enables the use of Level 1 Spell Breaker.
________________________
Base Level at least 120:
MATK +4%
________________________
Base Level at least 140:
MATK +5%
________________________
When equipped with Cape of Ancient Lord:
Decreases Variable Casting Time of all skills by 2%.
Enables uninterruptable skill cast.
________________________
When equipped with Manteau of Survival:
Random chance to autocast Level 1 Heal on wearer when dealing magical attacks.
For each Refine Level:
Increases the trigger rate.
________________________
Type: Armor
Defense: 0
Weight: 10
________________________
Requirement:
Base Level 100
350x
(1000x )

Consultation Robe
Item ID: 15164
________________________
An elegant robe.
Can only be worn by high rank law officer.
________________________
VIT +5
________________________
Enables the use of Level 1 Sacrifice.
________________________
For each Refine Level:
Decreases damage taken from Fire and Shadow elemental attacks by 3%.
________________________
When equipped with Morrigan`s Manteau:
Consultation Robe0 becomes Ghost elemental.

For each Refine Level of Consultation Robe:
AGI +1
FLEE +2
________________________
When equipped with Valkyrie Manteau:
VIT +5
Decreases damage taken from Neutral, Fire and Shadow elemental attacks by 10%.

For each Refine Level of Consultation Robe:
VIT +1
LUK +1

If Refine Level of Consultation Robe is +10 or higher:
Decreases damage taken from Neutral elemental attack by 10%.
________________________
When equipped with Devilring Card:
Disables the effect of Devilring Card.
________________________
Type: Armor
Defense: 0
Weight: 10
________________________
Requirement:
Base Level 100
350x
(1000x )

Republic Hat
Item ID: 19115
________________________
A hat that giving the feeling of being in republic of Schwartzvald.
________________________
Increases ranged physical damage by 6%.
________________________
Refine Level +7:
Increases ranged physical damage by 2%.
________________________
Refine Level +10:
Increases ranged physical damage by 4%.
________________________
Type: Headgear
Defense: 3
Position: Upper
Weight: 40
________________________
Requirement:
Base Level 100
250x
(2500x )

Costume Combat Vestige
Item ID: 20456
________________________
A hat with vestiges from fierce battle on the battlefield.
________________________
Type: Costume
Position: Upper
Weight: 0
________________________
Requirement: None
150x
(1500x )

Mercenary Ring Type A
Item ID: 28425
________________________
VIT +3
________________________
When equipped by Novice, Taekwon, Ninja and Gunslinger classes:
MaxHP +1000
MaxSP +200
________________________
Type: Accessory
Weight: 20
________________________
Requirement:
Base Level 99
100x
(1000x )

Mercenary Ring Type B
Item ID: 28426
________________________
INT +3
________________________
When equipped by Novice, Taekwon, Ninja and Gunslinger classes:
Decreases Variable Casting Time of all skills by 30%.
________________________
Type: Accessory
Weight: 20
________________________
Requirement:
Base Level 99
300x
(1000x )



Enchantments

1) Inside Rebel Base, talk to Hogar (/navi rebel_in 90/40).



2. Robe enchants:

The Agenda Robe [1] or Consultation Robe [1] can be enchanted twice as well. Both enchants can be any of the Neeves listed below.

  • Enchanting the Robes costs 20x and has no chance to break.
  • Resetting the enchantment costs 10x and has no chance to break. You can only reset a fully enchanted robe.
Module Description Module Description Module Description

Rune of Strength Lv 1
Item ID: 4994
________________________
Refine Level +7:
STR +5
________________________
Refine Level +10:
ATK +5%

Rune of Strength Lv 2
Item ID: 4995
________________________
Refine Level +7:
STR +6
________________________
Refine Level +11:
STR +1
ATK +7%

Rune of Strength_Lv 3
Item ID: 4996
________________________
Refine Level +7:
STR +7
________________________
Refine Level +12:
STR +1
ATK +8%
________________________
Refine Level +13:
STR +1
ATK +2%

Rune of Agility Lv 1
Item ID: 4997
________________________
Refine Level +7:
AGI +5
________________________
Refine Level +10:
Perfect Dodge +5

Rune of Agility Lv 2
Item ID: 4998
________________________
Refine Level +7:
AGI +6
________________________
Refine Level +11:
AGI +1
Perfect Dodge +7

Rune of Agility Lv 3
Item ID: 4999
________________________
Refine Level +7:
AGI +7
________________________
Refine Level +12:
AGI +1
Perfect Dodge +5
________________________
Refine Level +13:
AGI +1
Perfect Dodge +5

Rune of Intellect Lv 1
Item ID: 29000
________________________
Refine Level +7:
INT +5
________________________
Refine Level +10:
MATK +5%

Rune of Intellect Lv 2
Item ID: 29001
________________________
Refine Level +7:
INT +6
________________________
Refine Level +11:
INT +1
MATK +7%

Rune of Intellect Lv 3
Item ID: 29002
________________________
Refine Level +7:
INT +7
________________________
Refine Level +12:
INT +1
MATK +8%
________________________
Refine Level +13:
INT +1
MATK +2%

Rune of Dexterity Lv 1
Item ID: 29003
________________________
Refine Level +7:
DEX +5
________________________
Refine Level +10:
Increases ranged physical damage by 5%.

Rune of Dexterity Lv 2
Item ID: 29004
________________________
Refine Level +7:
DEX +6
________________________
Refine Level +11:
DEX +1
Increases ranged physical damage by 7%.

Rune of Dexterity Lv 3
Item ID: 29005
________________________
Refine Level +7:
DEX +7
________________________
Refine Level +12:
DEX +1
Increases ranged physical damage by 8%.
________________________
Refine Level +13:
DEX +1
Increases ranged physical damage by 2%.

Rune of Luck Lv 1
Item ID: 29006
________________________
Refine Level +7:
LUK +5
________________________
Refine Level +10:
Increases Critical Damage by 5%.

Rune of Luck Lv 2
Item ID: 29007
________________________
Refine Level +7:
LUK +6
________________________
Refine Level +11:
LUK +1
Increases Critical Damage by 7%.

Rune of Luck Lv 3
Item ID: 29008
________________________
Refine Level +7:
LUK +7
________________________
Refine Level +12:
LUK +1
Increases Critical Damage by 8%.
________________________
Refine Level +13:
LUK +1
Increases Critical Damage by 6%.

Rune of Vitality Lv 1
Item ID: 29009
________________________
Refine Level +7:
VIT +5
________________________
Refine Level +10:
MaxHP +5%

Rune of Vitality Lv 2
Item ID: 29010
________________________
Refine Level +7:
VIT +6
________________________
Refine Level +11:
VIT +1
MaxHP +7%

Rune of Vitality Lv 3
Item ID: 29011
________________________
Refine Level +7:
VIT +7
________________________
Refine Level +12:
VIT +1
MaxHP +8%
________________________
Refine Level +13:
VIT +1
MaxHP +2%


2. Accessory enchants:

Mercenary Ring Type A or Mercenary Ring Type B can be enchanted twice. Both enchants can be any stats varying from +1 to +2.

  • Enchanting the ring costs 5x and has no chance to break.
  • Resetting the enchantment costs 10x and has a 20% chance of destroying the item.