Illusion Weapons & Enchants

Notice.Weapon available after you complite the main quest.

1. Where get Illusion Weapon?

Talk to the Rebellion to call Elyumina.

Weapons can be obtained for 50x Mysterious Component and 1x Broken Weapon. NPC will give you 1x OS weapon randomly.



Weapons

Item Description

Burning Knuckle-OS
Item ID: 1862
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A purple knuckle with something boiling.
When hit, it causes burning pain on the target.
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ATK +3%.
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Refine Level +7:
Decreases After Attack Delay by 7%.
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Refine Level +9:
Increases damage of Rampage Blaster by 15%.
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Refine Level +11:
Increases damage inflicted on Medium and Large sized monsters by 20%.
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Type: Knuckle
Attack: 175
Weight: 90
Weapon Level: 4
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Requirement:
Base Level 130
Sura

Cannon Rapier-OS
Item ID: 13493
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A sword that causes a strong explosion by activating the detonation system built into the sword.
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MATK +150
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Random chance to auto cast Fire Ball when dealing physical damage, Lv. of Fire Ball is equal to Refine Level (up to Refine Level 10).
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Refine Level +7:
Decreases After Attack Delay by 7%.
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Refine Level +9:
Increases damage of Fire Ball by 30%.
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Refine Level +11:
Random chance to auto cast Hell Inferno Lv.3 when dealing physical damage.
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Type: One-Handed Sword
Attack: 160
Weight: 80
Weapon Level: 4
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Requirement:
Base Level 130
Novice, Swordman, Thief and Merchant

Sapphire Mace-OS
Item ID: 16088
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Extra blunt weapon wrapped in a blue glowing sphere.
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Indestructible in battle
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ATK +3%.
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Refine Level +7:
Decreases Variable Casting Time by 7%.
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Refine Level +9:
Increases damage of Cart Cannon by 20%.
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Refine Level +11:
Increases long ranged physical damage by 15%.
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Type: Mace
Attack: 185
Weight: 80
Weapon Level: 4
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Requirement:
Base Level 130
Genetic

Ultio-OS
Item ID: 16089
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A blunt decorated with an orb with a black glow.
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Indestructible in battle
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MATK +170
MATK +3%
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Refine Level +7:
Decreases After Attack Delay by 7%.
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Refine Level +9:
Increases damage of Adoramus by 20%.
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Refine Level +11:
Increases Holy elemental magic damage by 15%.
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Type: Mace
Attack: 150
Weight: 120
Weapon Level: 4
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Requirement:
Base Level 130
Archbishop

Virtual Bow-OS
Item ID: 18178
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A bow without a string.
Trying to pull it will draw a glow of string.
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ATK +3%.
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Refine Level +7:
Increases long ranged physical damage by 7%.
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Refine Level +9:
Increases damage of Arrow Storm by 30%.
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Refine Level +11:
Increases damage of Arrow Storm by additional 20%.
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Type: Bow
Attack: 200
Weight: 120
Weapon Level: 4
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Requirement:
Base Level 130
Ranger

MH-P89-OS
Item ID: 18179
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Crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.
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ATK +3%.
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Refine Level +7:
Increases long ranged physical damage by 7%.
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Refine Level +9:
Decreases After Skill Delay of Severe Rainstorm by 2 seconds.
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Refine Level +11:
Increases damage of Severe Rainstorm by 15%.
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Type: Bow
Attack: 170
Weight: 120
Weapon Level: 4
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Requirement:
Base Level 130
Minstrel and Wanderer

AC-B44-OS
Item ID: 18180
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High strength bow made of fused carbon.
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MATK +135.
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Increases bow weapon damage by 5%.
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Refine Level +7:
Decreases After Attack Delay by 7%.
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Refine Level +9:
Increases damage of Triangle Shot by 15%.
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Refine Level +11:
Increases bow weapon damage by additional 10%.
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Type: Bow
Attack: 190
Weight: 60
Weapon Level: 4
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Requirement:
Base Level 130
Shadow Chaser

Beam Claymor-OS
Item ID: 21047
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A Two-Handed sword made of high density Emerald that emiting rays of light.
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Critical +5
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Refine Level +7:
Decreases After Attack Delay by 7%.
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Refine Level +9:
Increases Critical Damage by 15%.
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Refine Level +11:
Increases physical and magical damage inflicted on Small and Medium size monsters by 20%.
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Indestructible in battle
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Type: Two-Handed Sword
Attack: 250
Weight: 180
Weapon Level: 4
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Requirement:
Base Level 130
Rune Knight and Royal Guard

Rutilus Stick-OS
Item ID: 26151
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Staff equipped with a red glowing orb.
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Indestructible in battle
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MATK +175
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Increases magical damage inflicted on Neutral and Earth elemental monsters by 5%.
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Refine Level +7:
Decreases Variable Casting Time by 7%.
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Refine Level +9:
Random chance to increase Fire elemental magic damage by 30% for 10 seconds when dealing magical damage.
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Refine Level +11:
Decreases After Skill Delay by 10%.
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Type: One-Handed Staff
Attack: 80
Weight: 90
Weapon Level: 4
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Requirement:
Base Level 130
Novice, Mage, Acolyte and Soul Linker

Electric Fox-OS
Item ID: 26164
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A machine in the form of a foxtail made of numerous wires.
It seems that the use of micro-fine wires hits each other and dissipates static electricity.
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Indestructible in battle
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MATK +350
MATK +5%
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Refine Level +7:
Increases damage of Silvervine Stem Spear by 20%.
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Refine Level +9:
Decreases Variable Casting Time of all skills by 10%.
Increases Earth, Fire, Water, Wind, Ghost and Neutral elemental magic damage by 15%.
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Refine Level +11:
Increases damage of Catnip Meteor by 30%.
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Type: One-Handed Staff
Attack: 250
Weight: 120
Weapon Level: 4
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Requirement:
Base Level 130
Summoner (Doram)

Meuchler-OS
Item ID: 28038
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Katar with black blades that engraved with turquoise colored motif.
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ATK +3%
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Refine Level +7:
Decreases After Attack Delay by 7%.
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Refine Level +9:
Increases damage of Cross Ripper Slasher by 15%.
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Refine Level +11:
Increases physical damage inflicted on Small and Medium size monsters by 20%.
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Type: Katar
Attack: 190
Weight: 130
Weapon Level: 4
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Requirement:
Base Level 130
Guillotine Cross

Blasti-OS
Item ID: 28136
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Axe with a invisible blade.
Normally you don`t see the blade, but when you swing, you can see it faintly reddish.
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Indestructible in battle
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Decreases damage taken from Medium and Large size monsters by 10%.
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Refine Level +7:
Decreases damage taken from Medium and Large size monsters by additional 15%.
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Refine Level +9:
Increases long ranged physical damage by 15%.
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Refine Level +11:
Decreases After Skill Delay by 10%.
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Type: Two-Handed Axe
Attack: 400
Weight: 450
Weapon Level: 4
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Requirement:
Base Level 130
Mechanic

HR-S55-OS
Item ID: 28253
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Sniper rifle with the ability to induce satellite attacks.
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ATK +3%
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Refine Level +7:
Increases ranged physical damage by 7%.
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Refine Level +9:
Increases damage of Hammer of God by 20%.
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Refine Level +11:
Decreases After Skill Delay of Hammer of God by 5 seconds.
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Type: Rifle
Attack: 250
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 130
Rebellion

Circuit Board-OS
Item ID: 28629
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Circuit board made in unknown format.
It`s pretty hard and suitable to swing.
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ATK +3%
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Refine Level +7:
Decreases After Attack Delay by 7%.
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Refine Level +9:
Increases damage inflicted on Small and Medium size monsters by 20%.
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Refine Level +11:
Increases Critical Damage by 20%.
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Type: Book
Attack: 180
Weight: 120
Weapon Level: 4
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Requirement:
Base Level 130
Sage, Priest and Star Gladiator

Kuroiro-OS
Item ID: 28755
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Dagger with black blade encrusted to transparent white beads.
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MATK +150
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Increases physical and magical damage inflicted on Shadow and Undead elemental monsters by 5%.
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Refine Level +7:
Increases physical and magical damage inflicted on Shadow and Undead elemental monsters by additional 10%.
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Refine Level +9:
Increases damage of Kunai Splash by 20%.
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Refine Level +11:
Increases physical and magical damage inflicted on Demon and Undead monsters by additional 10%.
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Type: Dagger
Attack: 150
Weight: 90
Weapon Level: 4
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Requirement:
Base Level 130
Kagerou and Oboro


2. Where get weapon modification?

You can exchange Cor Core to weapon modification. Cost: 5x Cor Core or 1M zeny.

Talk to Rebellion (/navi sp_cor 108/130). After the exchange, you will randomly receive one of the devices Weapon Modif Device or Weapon Modif DeviceM.

  • Cor Core can be knocked out at locations: sp_os / sp_rudus / sp_rudus2 / sp_rudus3

Chance to obtain Modification Device:

  • Normal: 75%
  • Advanced: 20%
  • Highly Advanced: 5%
If you get unwanted options. You can re-enchant to overwrite it with 100% success. You can do as much as you want as long as you have enough Cor Core or money to exchange Weapon Modification Device.

3. We are not currently using the Lapine system, so we have NPC for enchanting weapons.



Physical Enchant
Magical Enchant