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  2. [GM] Razgrom

    Patch 2.5 New Episode 17.2: Legacy of the Wise One

    Update completed, server online! Download the new game client click
  3. [GM] Razgrom

    Patch 2.5 New Episode 17.2: Legacy of the Wise One

    The structure of the site has been updated, it is better to look at all the information through the site, and if it doesn’t work out, then look at the forum later.
  4. Quest Prerequisite(s): Main 1. Talk to Flower Garden Manager ( /navi ba_maison 120/319) 2. You will go through an interesting side story after you are given the creation of instances. 3. Here I will not paint the answers to the questions of the NPC, since it is impossible to get confused there. Answer questions and follow the NPCs. At the end of the story you will receive a reward 20 x Barmeal Ticket Secret Flower Garden: 1. After creating an instance, follow the NPCs and kill the monsters. 2. Repeat the same step until you reach the Security Room. 3. Speak with the Red Pepper to start the boss fight. !Note - Timer will start immediately after the start of the battle, and after a certain time, 4 monsters (Guardian Part) will appear around the perimeter of the map, each of which enhances the boss's def / mdef. Break them to weaken the boss. 4. After killing the boss, go through the portal and talk to the Red Pepper. Receive a reward 6 x Barmeal Ticket (Normal) / 12 x Barmeal Ticket ( Hard, usually also 6, but we did more.)
  5. Quest Prerequisite(s): Main 1. Talk to Sweety ( /navi ba_in01 32/250 ) 2. Create instance at Almond !Note - At this stage, you can take the [Daily]Broken Core Collection from Almond. 3. Inside the Instance kill Sweety. 4. Exit the instance after all tasks have completed and talk to Sweety and receive 4 x Barmeal Ticket
  6. Greetings to all adventurers! What's new in this patch? I think everyone has been waiting for this update for a long time.... We spent a lot of time debugging this episode... 1. Episode update to 17.2 All game mechanics have been worked out. All new NPCs are taken into account. OCA / MCA has been updated 2. The following skills have been fixed and now working correctly: Kihop - Full rework Aimed Bolt - Fixed '@Errith' Rampage Blaster - Fixed Ride in Lightning - Fixed Striking - Fixed Fire Wall - Fixed Brandish Spear - Fixed Soul Division - Fixed - Descriptions have been updated for many skills. - Many icons have also been updated and new ones have been added. 3. New UI Upgrade / Synthesis system was installed on the project. Now you can upgrade items much faster. During the base update process, additional NPCs will be disabled, and only the main KRO NPCs will remain. - The synthesis system works with the same user interface, we will soon implement it and you will be able to see it in active work. 4. A barter system has been introduced, all old stores will be updated soon. 5. Added a new NPC to the WTR zone. It will help clear the kafra and convert old tokens into new ones. Now all the episodes have become more relevant. 6. Guild emblems have been disabled for the duration of the update, they will now work again, and you can also choose a gif of the emblem. 7. The databases are in the process of being upgraded all the time. We replace all old information with more up-to-date information as far as possible. Old monsters have become much stronger, after the update you will feel it in the game. 8. Cash Shop updated, replenishment with new items. 9. Damage modification rework: Updated calculation of physical damage (card modifier and bonus system). Now it is taken into account more correctly, after the patch you will notice the difference. Balance will be updated later for pvp and gvg locations. 10. Some pets have been updated (Damage modification rework). 11. Portals in cities have been expanded, there are more kafras in new locations. Part of the updates will be published later in this thread. Well, as I said earlier, you will see the main global update that we are preparing before the release. Thank you for staying with us, see you at the project, WTR Team. Date and time of the update: 03.09.2022 Work in progress: New events. New dungeons. Rework PvP system.
  7. You can enchant any weapon! 1. Normal Automatic Improvement Device (Physical) - only 1 slot for random options. Enchants 1 Rnd Options HIT 3~10 CRI 3~10 ATK 5~25 ATK + % 1~5% ATK to rnd property 3~20% 2. Advanced Automatic Improvement Device (Physical) - 1~2 slots for random options. Enchants 1 Rnd Options HIT 3~10 CRI 3~10 ATK 5~25 ATK + % 1~5% ATK to rnd property 3~20% Enchants 2 ASPD + % 3~15% ATK to rnd races 3~15% ATK to rnd size 3~15% 3. Premium Automatic Improvement Device (Physical) - 1~3 slots for random options. Enchants 1 Rnd Options HIT 3~10 CRI 3~10 ATK 5~25 ATK + % 1~5% ATK to rnd property 3~20% Enchants 2 ASPD 1~2 FLEE 5~45 Reduces SP consumption 1~10% Weapon can't be destroyed - ASPD + % 3~15% ATK to rnd races 3~20% Range Dmg 3~12% Melee Dmg 3~20% CRIT Dmg 3~20% ATK to rnd size 3~20% Enchants 3 Def 30~100 Mdef 10~40 MaxHP 1~5% MaxSP 1~5% Reduces VCT -% 3~10% ATK + % to Normal monsters 1~10% Ignore Normal monsters Def 3~15% ATK + % to Boss monsters 1~10% Ignore Boss monsters Def 3~15% Recudes ACD -% 1~5% 4. Normal Automatic Improvement Device (Magical) - only 1 slot for random options. Enchants 1 Rnd Options ASPD + % 3~10% MATK 5~25 MATK + % 1~5% MATK to rnd property 3~20% 5. Advanced Automatic Improvement Device (Magical) - 1~2 slots for random options. Enchants 1 Rnd Options ASPD + % 3~10% MATK 5~25 MATK + % 1~5% MATK to rnd property 3~20% Enchants 2 Reduces VCT -% 3~15% MATK to rnd races 3~15% MATK to rnd size 3~15% 6. Premium Automatic Improvement Device (Magical) - 1~3 slots for random options. Enchants 1 Rnd Options ASPD + % 3~10% MATK 5~25 MATK + % 1~5% MATK to rnd property 3~20% Enchants 2 ASPD 1~2 FLEE 5~45 Reduces SP consumption 1~10% Weapon can't be destroyed - Reduces VCT -% 3~15% MATK + % 3~10% MATK to rnd races 3~20% MATK to rnd size 3~20% Enchants 3 Def 30~100 Mdef 10~40 MaxHP 1~5% MaxSP 1~5% Reduces VCT -% 3~10% MATK + % to Normal monsters 1~10% Ignore Normal monsters Mdef 3~15% MATK + % to Boss monsters 1~10% Ignore Boss monsters Mdef 3~15% Recudes ACD -% 1~5%
  8. Quest Prerequisite(s): Main 1. Talk to Rensij ( /navi ba_pw02 42/267 ) 2. Talk to Need ( /navi ba_maison 169/270 ) 3. Talk to Seiyu ( /navi ba_maison 239/47 ) 4. Talk to Harard 5. After you've killed a Silva Papilia, talk to Seiyu 6. Talk to Elyumina and receive 20 x Barmeal Tickets Now you can create Water Garden Instances ( 130+ Lvl Normal mode / 180+ Lvl Hard mode ) and take [Daily] Hunt Papilia and Gardener's Location. Water Garden: - First stage: Talk to NPC You need to clear the monsters, but be careful, after a while you will be teleported to random points, and butterflies will appear on the water lilies, which will use meteorite. - Second stage: Talk to NPC You need to clear the monsters, but be careful, after a while, butterflies (red and blue) will appear on random cells, which will use special earth magic. - Third stage: Talk to NPC Destroy the monsters and talk to the NPC at the end - Fourth stage: Inside the maze, you will need to find and kill 2 butterflies (red and blue) If you have daily quests to find NPCs, then the NPC will be right here - Final stage: Talk to NPC After the conversation, the boss and two butterflies (red and blue) will immediately appear. If the butterflies reach the lights of their color or you kill them, then a timer will be activated and you will be teleported outside. Your HP will decrease by 50%, but it will not be able to kill you, at least 1 HP will remain. After a few seconds, the poison trap will start. Your task is to quickly return to the center to the boss. After a while, the butterflies will reappear in the center and follow their lights.
  9. Quest Prerequisite(s): Main 1. Talk to Luina ( /navi ba_maison 311/206 ) !Note - after the conversation, unlock daily quests Playing with Pitayas. 2. Talk to Luina again and then create instances. 3. Inside the Intacnes click on the Wooden Box at the entrance of the instance and kill the Pitaya mobs. 4. Talk to Silk again, kill the mobs, and repeat this until you reach the last area. 5. You should have gotten two mini-map markers, you can go to either one of them. 6. Once you're in the boss room, click on the Wooden Box and the Boss Meow will appear. 7. After the battle, talk to the Silk and get your reward 2/4 ! !Note - Depending on the number of tails collected, you will receive a reward. 8. Talk to Luina again, after the first pass, get 20 more tickets .
  10. [GM] Razgrom

    Dev. blog 04-06-22

    Greetings to all adventurers! Very soon we will publish the patch note 2.5, the approximate update time is the end of June. It is possible that we will take one more month to spare in order to complete the key points.
  11. Quest Prerequisite(s): Main / 32 1. Talk to Erst inside an instance. 2. Lets go to next point ( /navi 1@bamn 115/300 ) and fight off the first monsters attack and then talk to Erst 3. Move to the next point. ( /navi 1@bamn 204/273) and fight off the second monsters attack and then talk to Erst 4. Talk to Almond and follow her. !Note - If the NPC has stopped and nothing is happening, then the NPC needs attention. Click on NPC. 5. Fight off the third monsters attack and then talk to Intruder 6. Fight off the fourth monsters attack and then talk to Almond and follow her. 7. We get to the stage when we see the cutscene, we need to go to the Repeater. After the cutscene, an Intruder will appear, talk to him. 8. Then return to Almond and follow her. 9. Talk to Erst 10. We need to find a way to Sweety hideout. We have a radar that activates the navigator as soon as we pass the right place. 11. Lets go to next point ( /navi 1@bamn 34/220) 12. Sweety will be waiting for you inside the building. As soon as you get close, he will attack you. 13. Talk to Erst and exit to the portal. 14. Return to Erst ( /navi ba_in01 51/157 ) 15. Talk to Smart Ellie ( /navi ba_maison 33/222 ) Receive 15 x Barmeal Tickets 16. Talk to Manager Beta Almond 17. Talk to Sweety
  12. [GM] Razgrom

    Tech work 30.03.22!

    We have successfully moved to a new hosting! Full Client and GRF updated! Changing guild emblems will be available in patch 2.5. Click
  13. [GM] Razgrom

    Tech work 30.03.22!

    The server is out for maintenance! Moves to a new host. Follow the news in this thread.
  14. [GM] Razgrom

    2 years anniversary!

    Greetings to all adventurers! For us, this is a very important date. Our team wants to say thank you to all the players who take part in our project and help to become better! What to expect from our project in the future? It's in our interests to develop quality updates similar to Korean servers. Today, if you have a lot of money, you can buy anything, even 4 classes and 19 episodes, but no one is responsible for the quality of these works. This is a very lengthy process. Today the main task of our team is to develop a server with 3 classes. - We have been testing our project for a very long time. Almost 2 years have passed and we all continue to improve it. To date, we have fixed a huge number of errors and bugs. Project Goals: - Episode 17.2 ( in the coming months ) - Correct balance for 3 classes, formulas are fully used with Korean updates. - Correct pvp rebalance ( in the coming months ) - New Unique mechanics and ***Unique achievements ( after rebooted! ) - Finalization of current updates, new events, new content, etc. ( in the coming months ) Very soon all our goals will be achieved. **Unique mechanics: For our part, we have worked out the mechanics, which implies an active **RMT system for all players. The withdrawal will be available in the personal panel of the account. ***Unique achievements: Rewards for players who will be among the first to complete the task! Closer to winter we are planning a global release. The server will be completely *rebooted! *Note - Old players with the role ( Old poring / King poring / Streamer ) will receive a bonus. Follow the news!
  15. [GM] Razgrom

    Dev. blog 24-02-22

    We are working on a very serious update. This will be the final update for 3 classes. Therefore, soon you will be able to enjoy the game to the fullest. - Follow the news) A small fan video from Gravity about the new episode.
  16. 1. Playing with Pitayas (150+ Lvl) !Note - to open the quest, complete the LFOT - Talk to Cotton ( /navi ba_maison 306/206 ) - You will need to hunt 20 x Pitayas of the requested color in the Lost Farm. - After finishing, return to Cotton for your reward 2 x Barmeal Tickets 2. Eorpa's Request daily (180+ Lvl) !Note - to open the quest, complete the side quest. - Talk to Eorpa twice ( /navi ba_maison 79/278 ) - Help to collect 10 x Potato Chips in 2d power plant ( /navi ba_pw03 15/115 ) from Spell Addicted Sanare. - After collecting, return to Eorpa, receive 1 x Barmeal Ticket 3. Cleaning the Sewage Treatment Plant (130+ Lvl) - Talk to Cleaning Robot Omega ( /navi ba_in01 24/321 ) - Hunt the following monsters in the Sewage Treatment Plant: 44 x Sewage Venenum 44 x Sewage Cramp 44 x Sewage Waterfall - Return to Omega and receive 2 x Barmeal Ticket 4. Cleaning the 1st Power Plant (130+ Lvl) - Talk to Cleaning Robot Omega ( /navi ba_in01 24/321 ) - Hunt the following monsters in the 1st Power Plant: 44 x Elite Bellare 44 x Spell Addicted Dolor 44 x Released Spell - Return to Omega and receive 2 x Barmeal Ticket 5. Ultimate Hunting (130+ Lvl) !Note - to open the quest, complete the side quest. - Talk to Library Manager Beta ( /navi ba_lib 157/19 ) - Hunt the following monsters in the Library Memory Corridor: 20 x Bookworms or 20 x Roaming Spellbooks - Return to Library Manager Beta and receive 2 x Barmeal Ticket 6. Ultimate Scrap Metall Collection (130+ Lvl) - Talk to Tamarin ( /navi ba_maison 70/145 ) - You will need to clear 20 x Guardian Parts - Return to Tamarin and receive 2 x Barmeal Ticket 7. No Signal (130+ Lvl) - Talk to Mansion Manager Alpha ( /navi ba_maison 74/150 ) - Hunt the Broken Betas and collect 10 x Automatic Doll Communication Chip - Return to Mansion Manager Alpha and receive 2 x Barmeal Ticket 8. Ground/Basement warehouse clearance (160+ Lvl) !Note - to open the quest, complete the side quest. - Talk to Chirp ( /navi ba_2whs01 150/51 ) - Hunt the following monsters in the Tartatos Storage: 20 x Heart Hunter Skirmisher or 20 x Broken Warehouse Manager - Return to Chirp and receive 1 x Barmeal Ticket 9. Between hot and cold baths (130+ Lvl) !Note - to open the quest, complete the side quest. - Talk to Boiler ( /navi ba_bath 286/68 ) - Hunt the 10 x Broken Cleaner Alpha/Beta and collect 5 x Broken Automatic Doll Parts - Return to Boiler and receive 2 x Barmeal Ticket 10. Cleaning the bathhouse (130+ Lvl) !Note - to open the quest, complete the side quest. - Talk to Sweepy ( /navi ba_bath 288/68 ) - Hunt the following monsters in the Large Bath Meditathio: - Return to Sweepy and receive 2 x Barmeal Ticket 11. Hunt Papilia (Normal / Hard) (130+ / 180+ Lvl) !Note - to open the quest, complete the quest. - Talk to Seiyu ( /navi ba_maison 239/47 ) - Сhoose a task and create instances WG at Harard. - Return to Seiyu and receive 4 x Barmeal Ticket 12. Gardener's Location (130+ Lvl) !Note - to open the quest, complete the quest. - Talk to Seiyu ( /navi ba_maison 239/47 ) - Сhoose a task and create instances WG at Harard. !Note - The NPC is in the maze, you just need to talk to the NPC. - Return to Seiyu and receive 4 x Barmeal Ticket 13. Broken Core Collection (130+ Lvl) - Talk to Almond ( /navi ba_in01 28/254 ) - Inside the Instance with the Sweety, you can go out into the garden and collect 10 x Broken Doll's Core - Return to Almond and receive 2 x Barmeal Ticket
  17. 1. Be quiet in the Library! 1. Talk to Tamarin ( /navi ba_maison 70/145 ). 1.1 Then go to the Fountain ( /navi ba_maison 83/111 ). 1.2. Find the library entrance ( /navi ba_maison 197/101 ). 1.3 At the library, talk to Library Manager Beta. In order to use the library and read books, all guests must register. 1.4 Find other guests Mark ( /navi ba_lib 84/85 ). Tamarin ( /navi ba_lib 96/208 ). Magi ( /navi ba_lib 112/266 ). Oliver ( /navi ba_lib 199/233 ). Alp ( /navi ba_lib 293/234 ). 1.5 After talking to all members, go back to the Library Manager Beta. to complete the sidequest. Receive 5 x Barmeal Tickets and unlock [Daily] Ultimate Hunting 2. Bathroom monster! 2.1 Talk to Gentleman ( /navi ba_in01 384/38 ) 2.2 Lets go inside and walk next to a Gentleman ( /navi ba_bath 165/43 ) 2.3 Head to the Boiler room and speak with Boiler ( /navi ba_bath 286/68 ). Receive 7 x Barmeal Tickets 2.4 Talk to Rookie ( /navi ba_bath 271/94 ). 2.5 Return to Gentleman ( /navi ba_bath 165/43 ) 2.6 Talk to Rookie ( /navi ba_bath 203/58 ). Receive 7 x Barmeal Tickets + 4 x Freezing Trap 2.7 You need to install 4 traps: /navi ba_bath 55/55 /navi ba_bath 306/121 /navi ba_bath 21/276 /navi ba_bath 155/305 2.8 Talk to Monster 1-2-3 times. - The silent one Receive 16 x Barmeal Tickets and unlock [Daily] Between hot and cold baths / [Daily] Cleaning the bathhouse 3. Eorpa's Request (180+ Lvl) 3.1 Talk to Eorpa twice ( /navi ba_maison 79/278 ) - Eat it up - I Accept 3.2 Help to collect 10 x Potato Chips in 2d power plant ( /navi ba_pw03 15/115 ) from Spell Addicted Sanare. 3.3 After collecting, return to Eorpa. Receive 1 x Barmeal Tickets and unlock [Daily] Eorpa's request. 4. Checking the Underground Situation 4.1 Talk to Chirp ( /navi ba_2whs01 150/51 ) 4.2. Hunt down 5 x Broken Omega Cleaner. 4.3 Then return and talk to Chirp Receive 3 x Barmeal Tickets 4.4. Lets go, check the underground situation ( /navi ba_2whs01 276/290 ) 4.5 Return to Chirp for the key. Receive 3 x Barmeal Tickets 4.6 Investigate these three locations (marked on your minimap or check quests list) and you'll get 1 x Emergency Key 4.7 After collecting all keys, return to the Lock, you will be warped one floor below. 4.8 Talk to Head ( /navi ba_2whs02 35/312 ) 4.9 Go through the points with "Junk" and collect the body (marked on your minimap or check quests list) and you'll get 1 x Automatic Doll Parts . 4.10 After collecting all parts, return to Head Receive 3 x Barmeal Tickets 4.11 Return to Chirp Receive 6 x Barmeal Tickets and unlock [Daily] Ground/Basement warehouse clearance.
  18. Quest Prerequisite(s): Appear, Illusion! ( main) Quest Menu: if you get lost at some stage, use the quest menu, all NPCs are highlighted and the navigator works. Base level: 130+ Registration of guests at the Varmundt's Mansion: 1. Talk to Rookie Rookie ( /navi sp_cor 255/284 ) 1.1 Talk to Rookie again to go to the Sewage Treatment Plant. 2. Click on ??????????????? ( /navi ba_pw02 92/91 ) and you will see a drowning man. To help Dew, you will need 1 x Yggdrasil Leaf . 3. After saving Dew, go to the next floor ( /navi ba_pw02 12/150 ) and meet with other members. !Note - Enter the portal and a cut-scene will be triggered, be careful, monsters can be killed. 4. After the conversation, meet with the Alp ( /navi ba_pw01 87/288 ). 5. Talk to Lasis 6. After the conversation go to the left portal. Talk to Tamarin ( /navi ba_maison 70/145 ). 6.1. Receive 5 x Barmeal Tickets and Exp. 7. Talk to Mansion Manager Alpha ( /navi ba_maison 74/145 ) to register as a guest of the Varmundt's Mansion. !Note - 7.1 From the first time, the alpha will not be able to register you, so you will need to talk to her again! Restoring the network: 8. Talk to Tasty ( /navi ba_maison 146/109 ) 9. Get a 1 x Automatic Doll Communication Chip from Broken Beta. 10. Then give the chip to Tasty. Receive 5 x Barmeal Tickets and Exp. 11. Then lets go to next point, talk to Repeater ( /navi ba_maison 334/143 ). Receive 5 x Barmeal Tickets 12. Then lets go to next point, talk to Gabriel ( /navi ba_maison 245/206 ). Receive 5 x Barmeal Tickets 13. Return to Mansion Manager Alpha ( /navi ba_maison 74/145 ) Receive 15 x Barmeal Tickets Joining the company: 14. Lets go to Tea House ( /navi ba_maison 103/65 ) and talk to Philofontes. 15. Talk to Dien 16. Talk to managers: Yunas ( /navi ba_maison 189/56 ) Skippy ( /navi ba_maison 318/169 ) Adore ( /navi ba_maison 249/161 ) Guide ( /navi ba_maison 357/291 ) NoNo ( /navi ba_maison 232/310 ) 17. Return to Tea House ( /navi ba_maison 103/65 ) and talk to Rookie. 18. Talk to Ridsh 19. Talk to Kaya 20. Talk to Rookie again 21. Talk to Kaya ( /navi ba_maison 103/92 ) 22. Talk to Dien 23. Talk to Kaya again Receive 15 x Barmeal Tickets 24. Return to Tea House ( /navi ba_maison 103/65 ) and talk to Tatio. Receive 20 x Barmeal Tickets Tracking Illusion: 25. Talk to Rookie ( /navi ba_maison 116/67 ) 26. Collecting 5 x Broken Doll's Core . ( /navi ba_maison 150/47 ) ( /navi ba_maison 208/87 ) ( /navi ba_maison 221/193) ( /navi ba_maison 314/146) ( /navi ba_maison 338/267) ( /navi ba_maison 275/313) ( /navi ba_maison 207/276) ( /navi ba_maison 131/197) ( /navi ba_maison 64/187) ( /navi ba_maison 70/256) 27. Talk to Elena ( /navi ba_maison 303/141 ) Receive 10 x Barmeal Tickets 28. Talk to Rebellion ( /navi ba_in01 35/142 ) 29. Talk to Elena 30. At this point we need to collect 10 x Fluorescent Liquid and 10 x Broken Sword . Return to Elyumina Receive 10 x Barmeal Tickets 1 x Elyumina Radar 31. Talk to Erst and then create instance ( /navi ba_in01 51/157 ) At this point, you will need to pass the instance Twilight Garden. Coronation of the King: 32. After you leave the building, talk to Crux. If you chose the option "later", you can find the NPC at the coordinates ( /navi ba_in01 48/146 ) - Let's go right now 33. After cut-scene talk to Chamberlain Bell. - Talk 34. Talk to Nyhill After the conversation, the main quest is now finished! - I advise you to complete all the side quests. You can also use the teleportation service ( /navi pub_cat 86/105 )
  19. [GM] Razgrom

    Happy New Year!

    Greetings to all adventurers! With a great pleasure we congratulate you on a New Year! Let the destiny be favorable to you in the New Year, problems far from you and the life be fun and happy!
  20. [GM] Razgrom

    Tech work 22.12.21!

    1. If you are an old player, then just download the updated grf, replace it in your client and run the game through our patcher. 2. For new players, the client has been updated. Click Server Online!
  21. [GM] Razgrom

    Tech work 22.12.21!

    At 22-00, the server will be turned off to update the event. A few more costumes will also be added to the store.
  22. [GM] Razgrom

    Patch 2.4

    Server Online!
  23. [GM] Razgrom

    Patch 2.4

    1. If you are an old player, then just download the updated grf, replace it in your client and run the game through our patcher. 2. For new players, the client has been updated. Click
  24. [GM] Razgrom

    Winter Events 1.9

    New year is coming, which means it's time to start assignments. This year there are even more tasks and even more rewards! During the event, Teleporter NPCs are located in major cities and Eden Group that will teleport players to Al De Baran for free to participate in the event: /navi prontera 164/173 /navi payon 192/99 /navi alberta 125/73 /navi geffen 129/57 /navi morocc 168/87 /navi moc_para01 40/20 /navi yuno 148/181 /navi rachel 111/134 !Note: All quests are daily events. In addition to rewards, you will receive boxes with delicious loot and a unique hat + costumes. Monsters that inhabit the whole world, from which you can knock out resources to complete quests, as well as tasty loot. @mi2 20073 / 20074 for help Siroma can be found exclusively in the Ice dungeon / Lutie (WTR config). Task where you need to collect words. You will need to knock out envelopes from the event monsters. To collect the costumes, you will need to collect 50 x Warm Cotton . They can be obtained from event monsters (Siroma). Initial Quest Level Requirement: 50 1. Making a Snowflake Bouquet - the main quest, without which the event will not begin /navi aldebaran 174/164 2. Making a Snowman /navi aldebaran 172/162 The associated daily quest is unlocked. 3. A Warm Winter /navi aldebaran 124/238 The associated daily quest is unlocked. 4. Festival Card Exchange /navi aldebaran 217/212 The associated daily quest is unlocked. 5. Snowman Contest - a unique quest with a quest hat. /navi aldebaran 122/112 The associated daily quest is unlocked.
  25. [GM] Razgrom

    Patch 2.4

    Greetings to all adventurers! New Year's holidays are ahead, which means it's time to launch events and delight you with updates. It took us a little longer than usual to make this update... *This update may include several additional updates, they will be published in this branch. Events: click What's new in this patch? 1. First of all, we want to thank our players who report bugs! The following skills have been fixed and now working correctly: Poem of Bragi Circle of Nature Swing Dance Auto Shadow Spell 2. The NPC Malangdo "costume enchant" is now updated and you can use the NPC for your needs! click 3. The castle donation system has been redesigned: The Siege Chapter NPC at the top of the cat's hand is removed, and the role of the nearby Gatekeeper NPC is expanded. You can go to the 1st, 2nd, and Abyss Corridors of each Guild Dungeon using the Gate Manager NPC. Each dungeon consumes 50,000/100,000/500,000 Zeny. The Ajit pre-investment content of the Gate Manager NPC is removed. Guild members who occupy the Ajit can use Gate Manager NPC for free. The investment audit ticket, the top certificate of the cat's hand will be deleted. Malangdo thank you ticket vending machine, event manager Namis NPC will be deleted. The drop list of some monsters in the Abyssal Corridor has been added and changed. 4. The pet database has been updated, move on to new features! click 5. New equipment for beginners has been introduced. Have time to get it before we install 17.2 Noblesse 16.1 Imperial 16.2 Grace 17.1 6. Shop Added new items and lots of costumes. All the old costumes that we used not under the original id remain in the game, but they cannot be enchanted through the malangdo system! They also received the prefix WTR 7. Now there are even more suits in the MVP . click Work in progress: Episode 17.2. New events. New dungeons. Date and time of the update: 18.12.2021 22-00
  26. [GM] Razgrom

    Grace Equipment

    This equipment was introduced before episode 17.2 to make it easier for beginners to get started. You will be able to purchase equipment for episode items Mysterious Component . The equipment is universal for all classes, but the type of armor is different. Therefore, you will see exclusively armor only for your class. It can also be refined immediately to +9 for 20 x Cor Core . You can also enchant equipment . /navi sp_cor 136/156 Item Description Price/ Grace Breath MaxHP + 10%. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, MaxHP + 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by 15%. If the sum of refine rate of Grace Breath Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: reduces delay after skill by additional 10%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by additional 15%. Class: Armor Defense: 130 Weight: 0 Required Level: 150 Usable Jobs: Rune Knight 20 Grace Knight Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases critical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, increases critical damage by 5%, increases Ignition Break damage by 15%. If the sum of refine rate of Grace Knight Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, increases critical damage by additional 5%, increases Ignition Break damage by additional 15%. Class: Armor Defense: 130 Weight: 0 Required Level: 150 Usable Jobs: Rune Knight 20 Grace Spear Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, increases long ranged physical damage by 5%, increases Cannon Spear damage by 15%. If the sum of refine rate of Grace Spear Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, increases long ranged physical damage by additional 5%, increases Cannon Spear damage by additional 15%. Class: Armor Defense: 130 Weight: 0 Required Level: 150 Usable Jobs: Royal Guard 20 Grace Genesis Matk + 100. If refine rate is 7 or higher, increases holy property magical damage by 10%. If refine rate is 9 or higher, increases holy property magical damage by additional 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: Matk + 25, reduces delay after skill by 10%, increases Genesis Ray damage by 15%. If the sum of refine rate of Grace Genesis Armor, Grace Magic Manteau and Grace Magic Boots is 27 or higher: Matk + 25, reduces delay after skill by additional 10%, increases Genesis Ray damage by additional 15%. Class: Armor Defense: 130 Weight: 0 Required Level: 150 Usable Jobs: Royal Guard 20 Grace Sharp Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, increases critical damage by 5%, increases Sharp Shooting damage by 15%. If the sum of refine rate of Grace Sharp Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher: reduces delay after skill by additional 10%, increases critical damage by additional 5%, increases Sharp Shooting damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Ranger 20 Grace Aimed Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Aimed Bolt damage by 15%. If the sum of refine rate of Grace Aimed Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher: reduces delay after skill by additional 10%, Atk + 3%, increases Aimed Bolt damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Ranger 20 Grace Severe Atk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Severe Rainstorm damage by 15%. If the sum of refine rate of Grace Severe Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher: increases long ranged physical damage by additional 5%, Atk + 3%, increases Severe Rainstorm damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Minstrel, Wanderer 20 Grace Reverb Matk + 100. If refine rate is 7 or higher, increases neutral property magical damage by 10%. If refine rate is 9 or higher, increases neutral property magical damage by additional 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Reverberation damage by 15%. If the sum of refine rate of Grace Reverb Suit, Grace Magic Manteau and Grace Magic Boots is 27 or higher: reduces variable casting time by additional 5%, Matk + 3%, increases Reverberation damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Minstrel, Wanderer 20 Grace Adora Matk + 100. If refine rate is 7 or higher, increases holy property magical damage by 10%. If refine rate is 9 or higher, increases holy property magical damage by additional 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Adoramus damage by 15%. If the sum of refine rate of Grace Adora Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher: reduces variable casting time by additional 5%, Matk + 3%, increases Adoramus damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Archbishop 20 Grace Duple Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases critical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, Atk + 2%, increases Duple Light damage by 15%. If the sum of refine rate of Grace Duple Robe, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, Atk + 3%, increases Duple Light damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Archbishop 20 Grace Tornado Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, reduces delay after skill by 10%, increases Axe Tornado damage by 15%. If the sum of refine rate of Grace Tornado Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, reduces delay after skill by additional 10%, increases Axe Tornado damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Mechanic 20 Grace Vulcan Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, increases long ranged physical damage by 5%, increases Vulcan Arm damage by 15%. If the sum of refine rate of Grace Vulcan Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, increases long ranged physical damage by additional 5%, increases Vulcan Arm damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Mechanic 20 Grace Cart Cannon Atk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces variable casting time by 5%, Atk + 2%, increases Cart Cannon damage by 15%. If the sum of refine rate of Grace Cart Cannon Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces variable casting time by additional 5%, Atk + 3%, increases Cart Cannon damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Genetic 20 Grace Cart Tornado Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, Atk + 2%, increases Cart Tornado damage by 15%. If the sum of refine rate of Grace Cart Tornado Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Cart Tornado damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Genetic 20 Grace Rolling Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Rolling Cutter damage by 15%. If the sum of refine rate of Grace Rolling Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Rolling Cutter damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Guillotine Cross 20 Grace Assassin Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases critical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, increases critical damage by 5%, Atk + 2%. If the sum of refine rate of Grace Assassin Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, ASPD + 1, increases critical damage by additional 5%, Atk + 3%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Guillotine Cross 20 Grace Fatal Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Fatal Menace damage by 15%. If the sum of refine rate of Grace Fetal Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Fatal Menace damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Shadow Chaser 20 Grace Stalker Matk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases fire property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: ASPD + 1, Matk + 2%, increases Meteor Storm damage by 30%. If the sum of refine rate of Grace Stalker Suit, Grace Magic Manteau and Grace Magic Boots is 27 or higher, ASPD + 1, Matk + 3%, increases Meteor Storm damage by additional 30%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Shadow Chaser 20 Grace Picky Atk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Picky Peck damage by 15%. If the sum of refine rate of Grace Picky Robe, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Picky Peck damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Summoner (Doram) 20 Grace Catnip Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases neutral property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Catnip Meteor damage by 15%. If the sum of refine rate of Grace Catnip Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Catnip Meteor damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Summoner (Doram) 20 Grace Trip Atk + 100. If refine rate is 7 or higher, Atk + 10%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Round Trip damage by 15%. If the sum of refine rate of Grace Trip Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, increases long ranged physical damage by additional 5%, Atk + 3%, increases Round Trip damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Rebellion 20 Grace Fire Rain Atk + 100. If refine rate is 7 or higher, Atk + 10%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, Atk + 2%, increases Fire Rain damage by 15%. If the sum of refine rate of Grace Fire Rain Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Fire Rain damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Rebellion 20 Grace Crimson Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases fire property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Crimson Rock damage by 15%. If the sum of refine rate of Grace Crimson Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Crimson Rock damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Warlock 20 Grace Frost Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases water property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Jack Frost damage by 15%. If the sum of refine rate of Grace Frost Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Jack Frost damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Warlock 20 Grace Psychic Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases neutral property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Psychic Wave damage by 15%. If the sum of refine rate of Grace Psychic Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Psychic Wave damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Sorcerer 20 Grace Dust Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases water property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Diamond Dust damage by 15%. If the sum of refine rate of Grace Dust Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Diamond Dust damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Sorcerer 20 Grace Sun Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, Atk + 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, Atk + 2%, increases Solar Burst damage by 15%. If the sum of refine rate of Grace Sun Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Solar Burst damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Star Emperor 20 Grace Moon Atk + 100. If refine rate is 7 or higher, increases physical damage against all size enemies by 10%. If refine rate is 9 or higher, Atk + 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: increases physical damage against all size enemies by 5%, Atk + 2%, increases Full Moon Kick damage by 15%. If the sum of refine rate of Grace Moon Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, increases physical damage against all size enemies by additional 5%, Atk + 3%, increases Full Moon Kick damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Star Emperor 20 Grace Ninja Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases all property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%. If the sum of refine rate of Grace Ninja Suit, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Kagerou, Oboro 20 Grace Kunai Atk + 100. If refine rate is 7 or higher, Atk + 10%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Kunai Splash damage by 15%. If the sum of refine rate of Grace Kunai Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, increases long ranged physical damage by additional 5%, Atk + 3%, increases Kunai Splash damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Kagerou, Oboro 20 Grace Eswhoo Matk + 100. If refine rate is 7 or higher, increases shadow property magical damage by 10%. If refine rate is 9 or higher, increases shadow property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Eswhoo damage by 15%. If the sum of refine rate of Grace Eswhoo Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Eswhoo damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Soul Reaper 20 Grace Explosion Matk + 100. If refine rate is 7 or higher, increases shadow property magical damage by 10%. If refine rate is 9 or higher, increases shadow property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Curse Explosion damage by 15%. If the sum of refine rate of Grace Explosion Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Curse Explosion damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Soul Reaper 20 Grace Knuckle Atk + 100. If refine rate is 7 or higher, MaxSP + 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Knuckle Arrow damage by 15%. If the sum of refine rate of Grace Knuckle Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Knuckle Arrow damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Sura 20 Grace Tiger MaxSP + 10%. If refine rate is 7 or higher, MaxHP + 5%. If refine rate is 9 or higher, MaxHP + 5%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: MaxHP + 5%, Atk + 2%, increases Tiger Cannon damage by 15%. If the sum of refine rate of Grace Tiger Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, MaxHP + 5%, Atk + 3%, increases Tiger Cannon damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Sura 20 Grace SN Suit Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, MaxHP + 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: MaxHP + 5%, Atk + 2%, increases critical damage by 5%. If the sum of refine rate of Grace Super Novice Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Super Novice 20 Grace SN Robe Matk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, MaxHP + 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: MaxHP + 5%, Matk + 2%, has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage. If the sum of refine rate of Grace Super Novice Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, MaxHP + 5%, Matk + 3%, increases Psychic Wave damage by 10%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Super Novice 20 Grace ATK Boots Atk + 20, Hit + 20. If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds. If refine rate is 9 or higher, increases long ranged physical damage by 10%. Class: Shoes Defense: 30 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace MATK Boots Matk + 20, Flee + 20. If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds. If refine rate is 9 or higher, increases all property magical damage by 10%. Class: Shoes Defense: 30 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace ATK Manteau Increases attack speed (reduces delay after attack by 7%). If refine rate is 7 or higher, reduces delay after skill by 5%. If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. Class: Garment Defense: 30 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace MATK Manteau Reduces variable casting time by 10%. If refine rate is 7 or higher, reduces delay after skill by 5%. If refine rate is 9 or higher, increases all property magical damage by 10%. Class: Garment Defense: 30 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace ATK Ring Increases attack speed (reduces delay after attack by 7%). Reduces variable casting time by 10%. Increases critical damage by 10%. Class: Accessory (Right) Defense: 10 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace MATK Ring Increases attack speed (reduces delay after attack by 7%). Reduces variable casting time by 10%. Increases magical damage against all property enemies by 10%. Class: Accessory (Right) Defense: 10 Weight: 0 Required Level: 150 Usable Jobs: All 20 Enchantment List: Item Slot 1 Slot 2 Price Grace Physical Modification Permit (Armor) Fire element resistant +1~5% Water element resistant +1~5% Earth element resistant +1~5% Wind element resistant +1~5% All elemental resistant, expect neutral +1~5% Skill SP Cost -1~5% HP +1~5% SP +1~5% Increases Physical damage against small size monster +1~5% Increases Physical damage against medium size monster +1~5% Increases Physical damage against large size monster +1~5% Reduces damage from monsters of one of the races +1~5% 10 Grace Magical Modification Permit (Armor) Fire element resistant +1~5% Water element resistant +1~5% Earth element resistant +1~5% Wind element resistant +1~5% All elemental resistant, expect neutral +1~5% Skill SP Cost -1~5% HP +1~5% SP +1~5% Increases Magical damage against small size monster +1~5% Increases Magical damage against medium size monster +1~5% Increases Magical damage against large size monster +1~5% Reduces damage from monsters of one of the races +1~5% 10 Grace Physical Modification Permit (Garment) Increases Physical damage against neutral element monster +1~5% Increases Physical damage against fire element monster +1~5% Increases Physical damage against water element monster +1~5% Increases Physical damage against earth element monster +1~5% Increases Physical damage against wind element monster +1~5% Increases Physical damage against poison element monster +1~5% Increases Physical damage against shadow element monster +1~5% Increases Physical damage against holy element monster +1~5% Increases Physical damage against ghost element monster +1~5% Increases Physical damage against undead element monster +1~5% Increases Physical damage against small size monster +1~5% Increases Physical damage against medium size monster +1~5% Increases Physical damage against large size monster +1~5% Increases Physical damage againts monsters one of the races +1~5% 10 Grace Magical Modification Permit (Garment) Increases Magical damage against neutral element monster +1~5% Increases Magical damage against fire element monster +1~5% Increases Magical damage against water element monster +1~5% Increases Magical damage against earth element monster +1~5% Increases Magical damage against wind element monster +1~5% Increases Magical damage against poison element monster +1~5% Increases Magical damage against shadow element monster +1~5% Increases Magical damage against holy element monster +1~5% Increases Magical damage against ghost element monster +1~5% Increases Magical damage against undead element monster +1~5% Increases Magical damage against small size monster +1~5% Increases Magical damage against medium size monster +1~5% Increases Magical damage against large size monster +1~5% Increases Magical damage againts monsters one of the races +1~5% 10
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