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  2. [GM] Razgrom

    3 years anniversary!

    Greetings to all adventurers! For us, this is a very important date. Our team wants to say thank you to all the players who take part in our project and help to become better! On March 28, we celebrated 3 years since the launch of the project! Yes, yes .... We are still alive and continue to develop our project as a hobby. What to expect from our project in the future? The last 3 years have gone by very quickly. For us, it was a big date during which we managed to learn absolutely everything related to the development of the Ragnarok online project. Our team of programmers has advanced a lot in different directions. At the moment, the concept of the project has changed. If earlier we were completely focused only on supporting the classic version of the game, now as part of the project we are developing unique mechanics that will allow players to look at the world of Ragnarok online from a different perspective. Date of release: so far we can talk about Q4, but you should understand that a good project is not done in 1 day, so the deadlines can be postponed.
  3. [GM] Razgrom

    Happy New Year!

    Greetings to all adventurers! The past year has been very difficult! I would like to say simply and with meaning: Let the old new year go away with all the problems, and the new year will jump over them! In the New Year, on behalf of our team, I want to wish good health to family and friends, good luck in personal affairs and, most importantly, the achievement of all the goals that you have set on your way! For us, this is the final year of development, this year the long-awaited release of our project will take place. For the current date, we are finalizing the updates, taking into account the accumulated wishes of the players and the current trend. We are very grateful to the people who have been helping in the development of the project for almost 3 years in order to identify problems and test them! With best regards, WTR team.
  4. [GM] Razgrom

    Patch 2.5 New Episode 17.2: Legacy of the Wise One

    Update completed, server online! Download the new game client click
  5. [GM] Razgrom

    Patch 2.5 New Episode 17.2: Legacy of the Wise One

    The structure of the site has been updated, it is better to look at all the information through the site, and if it doesn’t work out, then look at the forum later.
  6. Quest Prerequisite(s): Main 1. Talk to Flower Garden Manager ( /navi ba_maison 120/319) 2. You will go through an interesting side story after you are given the creation of instances. 3. Here I will not paint the answers to the questions of the NPC, since it is impossible to get confused there. Answer questions and follow the NPCs. At the end of the story you will receive a reward 20 x Barmeal Ticket Secret Flower Garden: 1. After creating an instance, follow the NPCs and kill the monsters. 2. Repeat the same step until you reach the Security Room. 3. Speak with the Red Pepper to start the boss fight. !Note - Timer will start immediately after the start of the battle, and after a certain time, 4 monsters (Guardian Part) will appear around the perimeter of the map, each of which enhances the boss's def / mdef. Break them to weaken the boss. 4. After killing the boss, go through the portal and talk to the Red Pepper. Receive a reward 6 x Barmeal Ticket (Normal) / 12 x Barmeal Ticket ( Hard, usually also 6, but we did more.)
  7. Quest Prerequisite(s): Main 1. Talk to Sweety ( /navi ba_in01 32/250 ) 2. Create instance at Almond !Note - At this stage, you can take the [Daily]Broken Core Collection from Almond. 3. Inside the Instance kill Sweety. 4. Exit the instance after all tasks have completed and talk to Sweety and receive 4 x Barmeal Ticket
  8. Greetings to all adventurers! What's new in this patch? I think everyone has been waiting for this update for a long time.... We spent a lot of time debugging this episode... 1. Episode update to 17.2 All game mechanics have been worked out. All new NPCs are taken into account. OCA / MCA has been updated 2. The following skills have been fixed and now working correctly: Kihop - Full rework Aimed Bolt - Fixed '@Errith' Rampage Blaster - Fixed Ride in Lightning - Fixed Striking - Fixed Fire Wall - Fixed Brandish Spear - Fixed Soul Division - Fixed - Descriptions have been updated for many skills. - Many icons have also been updated and new ones have been added. 3. New UI Upgrade / Synthesis system was installed on the project. Now you can upgrade items much faster. During the base update process, additional NPCs will be disabled, and only the main KRO NPCs will remain. - The synthesis system works with the same user interface, we will soon implement it and you will be able to see it in active work. 4. A barter system has been introduced, all old stores will be updated soon. 5. Added a new NPC to the WTR zone. It will help clear the kafra and convert old tokens into new ones. Now all the episodes have become more relevant. 6. Guild emblems have been disabled for the duration of the update, they will now work again, and you can also choose a gif of the emblem. 7. The databases are in the process of being upgraded all the time. We replace all old information with more up-to-date information as far as possible. Old monsters have become much stronger, after the update you will feel it in the game. 8. Cash Shop updated, replenishment with new items. 9. Damage modification rework: Updated calculation of physical damage (card modifier and bonus system). Now it is taken into account more correctly, after the patch you will notice the difference. Balance will be updated later for pvp and gvg locations. 10. Some pets have been updated (Damage modification rework). 11. Portals in cities have been expanded, there are more kafras in new locations. Part of the updates will be published later in this thread. Well, as I said earlier, you will see the main global update that we are preparing before the release. Thank you for staying with us, see you at the project, WTR Team. Date and time of the update: 03.09.2022 Work in progress: New events. New dungeons. Rework PvP system.
  9. You can enchant any weapon! 1. Normal Automatic Improvement Device (Physical) - only 1 slot for random options. Enchants 1 Rnd Options HIT 3~10 CRI 3~10 ATK 5~25 ATK + % 1~5% ATK to rnd property 3~20% 2. Advanced Automatic Improvement Device (Physical) - 1~2 slots for random options. Enchants 1 Rnd Options HIT 3~10 CRI 3~10 ATK 5~25 ATK + % 1~5% ATK to rnd property 3~20% Enchants 2 ASPD + % 3~15% ATK to rnd races 3~15% ATK to rnd size 3~15% 3. Premium Automatic Improvement Device (Physical) - 1~3 slots for random options. Enchants 1 Rnd Options HIT 3~10 CRI 3~10 ATK 5~25 ATK + % 1~5% ATK to rnd property 3~20% Enchants 2 ASPD 1~2 FLEE 5~45 Reduces SP consumption 1~10% Weapon can't be destroyed - ASPD + % 3~15% ATK to rnd races 3~20% Range Dmg 3~12% Melee Dmg 3~20% CRIT Dmg 3~20% ATK to rnd size 3~20% Enchants 3 Def 30~100 Mdef 10~40 MaxHP 1~5% MaxSP 1~5% Reduces VCT -% 3~10% ATK + % to Normal monsters 1~10% Ignore Normal monsters Def 3~15% ATK + % to Boss monsters 1~10% Ignore Boss monsters Def 3~15% Recudes ACD -% 1~5% 4. Normal Automatic Improvement Device (Magical) - only 1 slot for random options. Enchants 1 Rnd Options ASPD + % 3~10% MATK 5~25 MATK + % 1~5% MATK to rnd property 3~20% 5. Advanced Automatic Improvement Device (Magical) - 1~2 slots for random options. Enchants 1 Rnd Options ASPD + % 3~10% MATK 5~25 MATK + % 1~5% MATK to rnd property 3~20% Enchants 2 Reduces VCT -% 3~15% MATK to rnd races 3~15% MATK to rnd size 3~15% 6. Premium Automatic Improvement Device (Magical) - 1~3 slots for random options. Enchants 1 Rnd Options ASPD + % 3~10% MATK 5~25 MATK + % 1~5% MATK to rnd property 3~20% Enchants 2 ASPD 1~2 FLEE 5~45 Reduces SP consumption 1~10% Weapon can't be destroyed - Reduces VCT -% 3~15% MATK + % 3~10% MATK to rnd races 3~20% MATK to rnd size 3~20% Enchants 3 Def 30~100 Mdef 10~40 MaxHP 1~5% MaxSP 1~5% Reduces VCT -% 3~10% MATK + % to Normal monsters 1~10% Ignore Normal monsters Mdef 3~15% MATK + % to Boss monsters 1~10% Ignore Boss monsters Mdef 3~15% Recudes ACD -% 1~5%
  10. Quest Prerequisite(s): Main 1. Talk to Rensij ( /navi ba_pw02 42/267 ) 2. Talk to Need ( /navi ba_maison 169/270 ) 3. Talk to Seiyu ( /navi ba_maison 239/47 ) 4. Talk to Harard 5. After you've killed a Silva Papilia, talk to Seiyu 6. Talk to Elyumina and receive 20 x Barmeal Tickets Now you can create Water Garden Instances ( 130+ Lvl Normal mode / 180+ Lvl Hard mode ) and take [Daily] Hunt Papilia and Gardener's Location. Water Garden: - First stage: Talk to NPC You need to clear the monsters, but be careful, after a while you will be teleported to random points, and butterflies will appear on the water lilies, which will use meteorite. - Second stage: Talk to NPC You need to clear the monsters, but be careful, after a while, butterflies (red and blue) will appear on random cells, which will use special earth magic. - Third stage: Talk to NPC Destroy the monsters and talk to the NPC at the end - Fourth stage: Inside the maze, you will need to find and kill 2 butterflies (red and blue) If you have daily quests to find NPCs, then the NPC will be right here - Final stage: Talk to NPC After the conversation, the boss and two butterflies (red and blue) will immediately appear. If the butterflies reach the lights of their color or you kill them, then a timer will be activated and you will be teleported outside. Your HP will decrease by 50%, but it will not be able to kill you, at least 1 HP will remain. After a few seconds, the poison trap will start. Your task is to quickly return to the center to the boss. After a while, the butterflies will reappear in the center and follow their lights.
  11. Quest Prerequisite(s): Main 1. Talk to Luina ( /navi ba_maison 311/206 ) !Note - after the conversation, unlock daily quests Playing with Pitayas. 2. Talk to Luina again and then create instances. 3. Inside the Intacnes click on the Wooden Box at the entrance of the instance and kill the Pitaya mobs. 4. Talk to Silk again, kill the mobs, and repeat this until you reach the last area. 5. You should have gotten two mini-map markers, you can go to either one of them. 6. Once you're in the boss room, click on the Wooden Box and the Boss Meow will appear. 7. After the battle, talk to the Silk and get your reward 2/4 ! !Note - Depending on the number of tails collected, you will receive a reward. 8. Talk to Luina again, after the first pass, get 20 more tickets .
  12. [GM] Razgrom

    Dev. blog 04-06-22

    Greetings to all adventurers! Very soon we will publish the patch note 2.5, the approximate update time is the end of June. It is possible that we will take one more month to spare in order to complete the key points.
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