[GM] Razgrom

Administrators
  • Content count

    341
  • Joined

  • Last visited

  • Days Won

    24

[GM] Razgrom last won the day on March 27

[GM] Razgrom had the most liked content!

Community Reputation

25 Excellent

3 Followers

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. [GM] Razgrom

    Tech work 30.03.22!

    We have successfully moved to a new hosting! Full Client and GRF updated! Changing guild emblems will be available in patch 2.5. Click
  2. [GM] Razgrom

    Tech work 30.03.22!

    The server is out for maintenance! Moves to a new host. Follow the news in this thread.
  3. [GM] Razgrom

    2 years anniversary!

    Greetings to all adventurers! For us, this is a very important date. Our team wants to say thank you to all the players who take part in our project and help to become better! What to expect from our project in the future? It's in our interests to develop quality updates similar to Korean servers. Today, if you have a lot of money, you can buy anything, even 4 classes and 19 episodes, but no one is responsible for the quality of these works. This is a very lengthy process. Today the main task of our team is to develop a server with 3 classes. - We have been testing our project for a very long time. Almost 2 years have passed and we all continue to improve it. To date, we have fixed a huge number of errors and bugs. Project Goals: - Episode 17.2 ( in the coming months ) - Correct balance for 3 classes, formulas are fully used with Korean updates. - Correct pvp rebalance ( in the coming months ) - New Unique mechanics and ***Unique achievements ( after rebooted! ) - Finalization of current updates, new events, new content, etc. ( in the coming months ) Very soon all our goals will be achieved. **Unique mechanics: For our part, we have worked out the mechanics, which implies an active **RMT system for all players. The withdrawal will be available in the personal panel of the account. ***Unique achievements: Rewards for players who will be among the first to complete the task! Closer to winter we are planning a global release. The server will be completely *rebooted! *Note - Old players with the role ( Old poring / King poring / Streamer ) will receive a bonus. Follow the news!
  4. [GM] Razgrom

    Dev. blog 24-02-22

    We are working on a very serious update. This will be the final update for 3 classes. Therefore, soon you will be able to enjoy the game to the fullest. - Follow the news) A small fan video from Gravity about the new episode.
  5. [GM] Razgrom

    Happy New Year!

    Greetings to all adventurers! With a great pleasure we congratulate you on a New Year! Let the destiny be favorable to you in the New Year, problems far from you and the life be fun and happy!
  6. [GM] Razgrom

    Tech work 22.12.21!

    1. If you are an old player, then just download the updated grf, replace it in your client and run the game through our patcher. 2. For new players, the client has been updated. Click Server Online!
  7. [GM] Razgrom

    Tech work 22.12.21!

    At 22-00, the server will be turned off to update the event. A few more costumes will also be added to the store.
  8. [GM] Razgrom

    Patch 2.4

    Server Online!
  9. [GM] Razgrom

    Patch 2.4

    1. If you are an old player, then just download the updated grf, replace it in your client and run the game through our patcher. 2. For new players, the client has been updated. Click
  10. [GM] Razgrom

    Winter Events 1.9

    New year is coming, which means it's time to start assignments. This year there are even more tasks and even more rewards! During the event, Teleporter NPCs are located in major cities and Eden Group that will teleport players to Al De Baran for free to participate in the event: /navi prontera 164/173 /navi payon 192/99 /navi alberta 125/73 /navi geffen 129/57 /navi morocc 168/87 /navi moc_para01 40/20 /navi yuno 148/181 /navi rachel 111/134 !Note: All quests are daily events. In addition to rewards, you will receive boxes with delicious loot and a unique hat + costumes. Monsters that inhabit the whole world, from which you can knock out resources to complete quests, as well as tasty loot. @mi2 20073 / 20074 for help Siroma can be found exclusively in the Ice dungeon / Lutie (WTR config). Task where you need to collect words. You will need to knock out envelopes from the event monsters. To collect the costumes, you will need to collect 50 x Warm Cotton . They can be obtained from event monsters (Siroma). Initial Quest Level Requirement: 50 1. Making a Snowflake Bouquet - the main quest, without which the event will not begin /navi aldebaran 174/164 2. Making a Snowman /navi aldebaran 172/162 The associated daily quest is unlocked. 3. A Warm Winter /navi aldebaran 124/238 The associated daily quest is unlocked. 4. Festival Card Exchange /navi aldebaran 217/212 The associated daily quest is unlocked. 5. Snowman Contest - a unique quest with a quest hat. /navi aldebaran 122/112 The associated daily quest is unlocked.
  11. [GM] Razgrom

    Patch 2.4

    Greetings to all adventurers! New Year's holidays are ahead, which means it's time to launch events and delight you with updates. It took us a little longer than usual to make this update... *This update may include several additional updates, they will be published in this branch. Events: click What's new in this patch? 1. First of all, we want to thank our players who report bugs! The following skills have been fixed and now working correctly: Poem of Bragi Circle of Nature Swing Dance Auto Shadow Spell 2. The NPC Malangdo "costume enchant" is now updated and you can use the NPC for your needs! click 3. The castle donation system has been redesigned: The Siege Chapter NPC at the top of the cat's hand is removed, and the role of the nearby Gatekeeper NPC is expanded. You can go to the 1st, 2nd, and Abyss Corridors of each Guild Dungeon using the Gate Manager NPC. Each dungeon consumes 50,000/100,000/500,000 Zeny. The Ajit pre-investment content of the Gate Manager NPC is removed. Guild members who occupy the Ajit can use Gate Manager NPC for free. The investment audit ticket, the top certificate of the cat's hand will be deleted. Malangdo thank you ticket vending machine, event manager Namis NPC will be deleted. The drop list of some monsters in the Abyssal Corridor has been added and changed. 4. The pet database has been updated, move on to new features! click 5. New equipment for beginners has been introduced. Have time to get it before we install 17.2 Noblesse 16.1 Imperial 16.2 Grace 17.1 6. Shop Added new items and lots of costumes. All the old costumes that we used not under the original id remain in the game, but they cannot be enchanted through the malangdo system! They also received the prefix WTR 7. Now there are even more suits in the MVP . click Work in progress: Episode 17.2. New events. New dungeons. Date and time of the update: 18.12.2021 22-00
  12. [GM] Razgrom

    Grace Equipment

    This equipment was introduced before episode 17.2 to make it easier for beginners to get started. You will be able to purchase equipment for episode items Mysterious Component . The equipment is universal for all classes, but the type of armor is different. Therefore, you will see exclusively armor only for your class. It can also be refined immediately to +9 for 20 x Cor Core . You can also enchant equipment . /navi sp_cor 136/156 Item Description Price/ Grace Breath MaxHP + 10%. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, MaxHP + 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by 15%. If the sum of refine rate of Grace Breath Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: reduces delay after skill by additional 10%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by additional 15%. Class: Armor Defense: 130 Weight: 0 Required Level: 150 Usable Jobs: Rune Knight 20 Grace Knight Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases critical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, increases critical damage by 5%, increases Ignition Break damage by 15%. If the sum of refine rate of Grace Knight Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, increases critical damage by additional 5%, increases Ignition Break damage by additional 15%. Class: Armor Defense: 130 Weight: 0 Required Level: 150 Usable Jobs: Rune Knight 20 Grace Spear Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, increases long ranged physical damage by 5%, increases Cannon Spear damage by 15%. If the sum of refine rate of Grace Spear Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, increases long ranged physical damage by additional 5%, increases Cannon Spear damage by additional 15%. Class: Armor Defense: 130 Weight: 0 Required Level: 150 Usable Jobs: Royal Guard 20 Grace Genesis Matk + 100. If refine rate is 7 or higher, increases holy property magical damage by 10%. If refine rate is 9 or higher, increases holy property magical damage by additional 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: Matk + 25, reduces delay after skill by 10%, increases Genesis Ray damage by 15%. If the sum of refine rate of Grace Genesis Armor, Grace Magic Manteau and Grace Magic Boots is 27 or higher: Matk + 25, reduces delay after skill by additional 10%, increases Genesis Ray damage by additional 15%. Class: Armor Defense: 130 Weight: 0 Required Level: 150 Usable Jobs: Royal Guard 20 Grace Sharp Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, increases critical damage by 5%, increases Sharp Shooting damage by 15%. If the sum of refine rate of Grace Sharp Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher: reduces delay after skill by additional 10%, increases critical damage by additional 5%, increases Sharp Shooting damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Ranger 20 Grace Aimed Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Aimed Bolt damage by 15%. If the sum of refine rate of Grace Aimed Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher: reduces delay after skill by additional 10%, Atk + 3%, increases Aimed Bolt damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Ranger 20 Grace Severe Atk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Severe Rainstorm damage by 15%. If the sum of refine rate of Grace Severe Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher: increases long ranged physical damage by additional 5%, Atk + 3%, increases Severe Rainstorm damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Minstrel, Wanderer 20 Grace Reverb Matk + 100. If refine rate is 7 or higher, increases neutral property magical damage by 10%. If refine rate is 9 or higher, increases neutral property magical damage by additional 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Reverberation damage by 15%. If the sum of refine rate of Grace Reverb Suit, Grace Magic Manteau and Grace Magic Boots is 27 or higher: reduces variable casting time by additional 5%, Matk + 3%, increases Reverberation damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Minstrel, Wanderer 20 Grace Adora Matk + 100. If refine rate is 7 or higher, increases holy property magical damage by 10%. If refine rate is 9 or higher, increases holy property magical damage by additional 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Adoramus damage by 15%. If the sum of refine rate of Grace Adora Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher: reduces variable casting time by additional 5%, Matk + 3%, increases Adoramus damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Archbishop 20 Grace Duple Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases critical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, Atk + 2%, increases Duple Light damage by 15%. If the sum of refine rate of Grace Duple Robe, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, Atk + 3%, increases Duple Light damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Archbishop 20 Grace Tornado Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, reduces delay after skill by 10%, increases Axe Tornado damage by 15%. If the sum of refine rate of Grace Tornado Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, reduces delay after skill by additional 10%, increases Axe Tornado damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Mechanic 20 Grace Vulcan Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, increases long ranged physical damage by 5%, increases Vulcan Arm damage by 15%. If the sum of refine rate of Grace Vulcan Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher: ASPD + 1, increases long ranged physical damage by additional 5%, increases Vulcan Arm damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Mechanic 20 Grace Cart Cannon Atk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces variable casting time by 5%, Atk + 2%, increases Cart Cannon damage by 15%. If the sum of refine rate of Grace Cart Cannon Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces variable casting time by additional 5%, Atk + 3%, increases Cart Cannon damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Genetic 20 Grace Cart Tornado Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, Atk + 2%, increases Cart Tornado damage by 15%. If the sum of refine rate of Grace Cart Tornado Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Cart Tornado damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Genetic 20 Grace Rolling Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Rolling Cutter damage by 15%. If the sum of refine rate of Grace Rolling Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Rolling Cutter damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Guillotine Cross 20 Grace Assassin Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases critical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, increases critical damage by 5%, Atk + 2%. If the sum of refine rate of Grace Assassin Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, ASPD + 1, increases critical damage by additional 5%, Atk + 3%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Guillotine Cross 20 Grace Fatal Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Fatal Menace damage by 15%. If the sum of refine rate of Grace Fetal Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Fatal Menace damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Shadow Chaser 20 Grace Stalker Matk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases fire property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: ASPD + 1, Matk + 2%, increases Meteor Storm damage by 30%. If the sum of refine rate of Grace Stalker Suit, Grace Magic Manteau and Grace Magic Boots is 27 or higher, ASPD + 1, Matk + 3%, increases Meteor Storm damage by additional 30%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Shadow Chaser 20 Grace Picky Atk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Picky Peck damage by 15%. If the sum of refine rate of Grace Picky Robe, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Picky Peck damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Summoner (Doram) 20 Grace Catnip Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases neutral property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Catnip Meteor damage by 15%. If the sum of refine rate of Grace Catnip Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Catnip Meteor damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Summoner (Doram) 20 Grace Trip Atk + 100. If refine rate is 7 or higher, Atk + 10%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Round Trip damage by 15%. If the sum of refine rate of Grace Trip Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, increases long ranged physical damage by additional 5%, Atk + 3%, increases Round Trip damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Rebellion 20 Grace Fire Rain Atk + 100. If refine rate is 7 or higher, Atk + 10%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, Atk + 2%, increases Fire Rain damage by 15%. If the sum of refine rate of Grace Fire Rain Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Fire Rain damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Rebellion 20 Grace Crimson Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases fire property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Crimson Rock damage by 15%. If the sum of refine rate of Grace Crimson Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Crimson Rock damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Warlock 20 Grace Frost Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases water property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Jack Frost damage by 15%. If the sum of refine rate of Grace Frost Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Jack Frost damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Warlock 20 Grace Psychic Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases neutral property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Psychic Wave damage by 15%. If the sum of refine rate of Grace Psychic Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Psychic Wave damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Sorcerer 20 Grace Dust Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases water property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Diamond Dust damage by 15%. If the sum of refine rate of Grace Dust Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Diamond Dust damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Sorcerer 20 Grace Sun Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, Atk + 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: ASPD + 1, Atk + 2%, increases Solar Burst damage by 15%. If the sum of refine rate of Grace Sun Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Solar Burst damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Star Emperor 20 Grace Moon Atk + 100. If refine rate is 7 or higher, increases physical damage against all size enemies by 10%. If refine rate is 9 or higher, Atk + 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: increases physical damage against all size enemies by 5%, Atk + 2%, increases Full Moon Kick damage by 15%. If the sum of refine rate of Grace Moon Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, increases physical damage against all size enemies by additional 5%, Atk + 3%, increases Full Moon Kick damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Star Emperor 20 Grace Ninja Matk + 100. If refine rate is 7 or higher, reduces variable casting time by 20%. If refine rate is 9 or higher, increases all property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%. If the sum of refine rate of Grace Ninja Suit, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Kagerou, Oboro 20 Grace Kunai Atk + 100. If refine rate is 7 or higher, Atk + 10%. If refine rate is 9 or higher, increases long ranged physical damage by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Kunai Splash damage by 15%. If the sum of refine rate of Grace Kunai Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, increases long ranged physical damage by additional 5%, Atk + 3%, increases Kunai Splash damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Kagerou, Oboro 20 Grace Eswhoo Matk + 100. If refine rate is 7 or higher, increases shadow property magical damage by 10%. If refine rate is 9 or higher, increases shadow property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Eswhoo damage by 15%. If the sum of refine rate of Grace Eswhoo Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Eswhoo damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Soul Reaper 20 Grace Explosion Matk + 100. If refine rate is 7 or higher, increases shadow property magical damage by 10%. If refine rate is 9 or higher, increases shadow property magical damage by 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Curse Explosion damage by 15%. If the sum of refine rate of Grace Explosion Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Curse Explosion damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Soul Reaper 20 Grace Knuckle Atk + 100. If refine rate is 7 or higher, MaxSP + 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: reduces delay after skill by 10%, Atk + 2%, increases Knuckle Arrow damage by 15%. If the sum of refine rate of Grace Knuckle Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Knuckle Arrow damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Sura 20 Grace Tiger MaxSP + 10%. If refine rate is 7 or higher, MaxHP + 5%. If refine rate is 9 or higher, MaxHP + 5%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: MaxHP + 5%, Atk + 2%, increases Tiger Cannon damage by 15%. If the sum of refine rate of Grace Tiger Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, MaxHP + 5%, Atk + 3%, increases Tiger Cannon damage by additional 15%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Sura 20 Grace SN Suit Atk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, MaxHP + 10%. When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: MaxHP + 5%, Atk + 2%, increases critical damage by 5%. If the sum of refine rate of Grace Super Novice Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher, MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Super Novice 20 Grace SN Robe Matk + 100. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, MaxHP + 10%. When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring: MaxHP + 5%, Matk + 2%, has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage. If the sum of refine rate of Grace Super Novice Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher, MaxHP + 5%, Matk + 3%, increases Psychic Wave damage by 10%. Class: Armor Defense: 100 Weight: 0 Required Level: 150 Usable Jobs: Super Novice 20 Grace ATK Boots Atk + 20, Hit + 20. If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds. If refine rate is 9 or higher, increases long ranged physical damage by 10%. Class: Shoes Defense: 30 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace MATK Boots Matk + 20, Flee + 20. If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds. If refine rate is 9 or higher, increases all property magical damage by 10%. Class: Shoes Defense: 30 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace ATK Manteau Increases attack speed (reduces delay after attack by 7%). If refine rate is 7 or higher, reduces delay after skill by 5%. If refine rate is 9 or higher, increases physical damage against all size enemies by 10%. Class: Garment Defense: 30 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace MATK Manteau Reduces variable casting time by 10%. If refine rate is 7 or higher, reduces delay after skill by 5%. If refine rate is 9 or higher, increases all property magical damage by 10%. Class: Garment Defense: 30 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace ATK Ring Increases attack speed (reduces delay after attack by 7%). Reduces variable casting time by 10%. Increases critical damage by 10%. Class: Accessory (Right) Defense: 10 Weight: 0 Required Level: 150 Usable Jobs: All 20 Grace MATK Ring Increases attack speed (reduces delay after attack by 7%). Reduces variable casting time by 10%. Increases magical damage against all property enemies by 10%. Class: Accessory (Right) Defense: 10 Weight: 0 Required Level: 150 Usable Jobs: All 20 Enchantment List: Item Slot 1 Slot 2 Price Grace Physical Modification Permit (Armor) Fire element resistant +1~5% Water element resistant +1~5% Earth element resistant +1~5% Wind element resistant +1~5% All elemental resistant, expect neutral +1~5% Skill SP Cost -1~5% HP +1~5% SP +1~5% Increases Physical damage against small size monster +1~5% Increases Physical damage against medium size monster +1~5% Increases Physical damage against large size monster +1~5% Reduces damage from monsters of one of the races +1~5% 10 Grace Magical Modification Permit (Armor) Fire element resistant +1~5% Water element resistant +1~5% Earth element resistant +1~5% Wind element resistant +1~5% All elemental resistant, expect neutral +1~5% Skill SP Cost -1~5% HP +1~5% SP +1~5% Increases Magical damage against small size monster +1~5% Increases Magical damage against medium size monster +1~5% Increases Magical damage against large size monster +1~5% Reduces damage from monsters of one of the races +1~5% 10 Grace Physical Modification Permit (Garment) Increases Physical damage against neutral element monster +1~5% Increases Physical damage against fire element monster +1~5% Increases Physical damage against water element monster +1~5% Increases Physical damage against earth element monster +1~5% Increases Physical damage against wind element monster +1~5% Increases Physical damage against poison element monster +1~5% Increases Physical damage against shadow element monster +1~5% Increases Physical damage against holy element monster +1~5% Increases Physical damage against ghost element monster +1~5% Increases Physical damage against undead element monster +1~5% Increases Physical damage against small size monster +1~5% Increases Physical damage against medium size monster +1~5% Increases Physical damage against large size monster +1~5% Increases Physical damage againts monsters one of the races +1~5% 10 Grace Magical Modification Permit (Garment) Increases Magical damage against neutral element monster +1~5% Increases Magical damage against fire element monster +1~5% Increases Magical damage against water element monster +1~5% Increases Magical damage against earth element monster +1~5% Increases Magical damage against wind element monster +1~5% Increases Magical damage against poison element monster +1~5% Increases Magical damage against shadow element monster +1~5% Increases Magical damage against holy element monster +1~5% Increases Magical damage against ghost element monster +1~5% Increases Magical damage against undead element monster +1~5% Increases Magical damage against small size monster +1~5% Increases Magical damage against medium size monster +1~5% Increases Magical damage against large size monster +1~5% Increases Magical damage againts monsters one of the races +1~5% 10
  13. [GM] Razgrom

    Imperial Equipment

    This equipment was introduced before episode 17.2 to make it easier for beginners to get started. You will be able to purchase equipment for episode tokens . The equipment is universal for all classes, but the type of armor is different. Therefore, you will see exclusively armor only for your class. It can also be refined immediately to +9 . You can also enchant equipment . Einbech -> /navi rebel_in 99/51 Item Description Price/ Imperial Breath MaxHP + 7%. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, MaxHP + 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: reduces delay after skill by 5%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by 10%. If the sum of refine rate of Imperial Breath Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher: reduces delay after skill by additional 10%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by additional 15%. Class: Armor Defense: 120 Weight: 0 Required Level: 125 Usable Jobs: Rune Knight 10 Imperial Knight Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases critical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD + 1, increases critical damage by 5%, increases Ignition Break damage by 10%. If the sum of refine rate of Imperial Knight Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher: ASPD + 1, increases critical damage by additional 5%, increases Ignition Break damage by additional 15%. Class: Armor Defense: 120 Weight: 0 Required Level: 125 Usable Jobs: Rune Knight 10 Imperial Spear Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD + 1, increases long ranged physical damage by 5%, increases Cannon Spear damage by 10%. If the sum of refine rate of Imperial Spear Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher: ASPD + 1, increases long ranged physical damage by additional 5%, increases Cannon Spear damage by additional 15%. Class: Armor Defense: 120 Weight: 0 Required Level: 125 Usable Jobs: Royal Guard 10 Imperial Genesis Matk + 75. If refine rate is 7 or higher, increases holy property magical damage by 7%. If refine rate is 9 or higher, increases holy property magical damage by additional 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: Matk + 25, reduces delay after skill by 5%, increases Genesis Ray damage by 10%. If the sum of refine rate of Imperial Genesis Armor, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher: Matk + 25, reduces delay after skill by additional 10%, increases Genesis Ray damage by additional 15%. Class: Armor Defense: 120 Weight: 0 Required Level: 125 Usable Jobs: Royal Guard 10 Imperial Sharp Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: reduces delay after skill by 5%, increases critical damage by 5%, increases Sharp Shooting damage by 10%. If the sum of refine rate of Imperial Sharp Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher: reduces delay after skill by additional 10%, increases critical damage by additional 5%, increases Sharp Shooting damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Ranger 10 Imperial Aimed Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Aimed Bolt damage by 10%. If the sum of refine rate of Imperial Aimed Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher: reduces delay after skill by additional 10%, Atk + 3%, increases Aimed Bolt damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Ranger 10 Imperial Severe Atk + 75. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Severe Rainstorm damage by 10%. If the sum of refine rate of Imperial Severe Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher: increases long ranged physical damage by additional 5%, Atk + 3%, increases Severe Rainstorm damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Minstrel, Wanderer 10 Imperial Reverb Matk + 75. If refine rate is 7 or higher, increases neutral property magical damage by 7%. If refine rate is 9 or higher, increases neutral property magical damage by additional 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Reverberation damage by 10%. If the sum of refine rate of Imperial Reverb Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher: reduces variable casting time by additional 5%, Matk + 3%, increases Reverberation damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Minstrel, Wanderer 10 Imperial Adora Matk + 75. If refine rate is 7 or higher, increases holy property magical damage by 7%. If refine rate is 9 or higher, increases holy property magical damage by additional 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Adoramus damage by 10%. If the sum of refine rate of Imperial Adora Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher: reduces variable casting time by additional 5%, Matk + 3%, increases Adoramus damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Archbishop 10 Imperial Duple Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases critical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD + 1, Atk + 2%, increases Duple Light damage by 10%. If the sum of refine rate of Imperial Duple Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher: ASPD + 1, Atk + 3%, increases Duple Light damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Archbishop 10 Imperial Tornado Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases physical damage against all size enemies by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD + 1, reduces delay after skill by 5%, increases Axe Tornado damage by 10%. If the sum of refine rate of Imperial Tornado Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher: ASPD + 1, reduces delay after skill by additional 10%, increases Axe Tornado damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Mechanic 10 Imperial Vulcan Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD + 1, increases long ranged physical damage by 5%, increases Vulcan Arm damage by 10%. If the sum of refine rate of Imperial Vulcan Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher: ASPD + 1, increases long ranged physical damage by additional 5%, increases Vulcan Arm damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Mechanic 10 Imperial Cart Cannon Atk + 75. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: reduces variable casting time by 5%, Atk + 2%, increases Cart Cannon damage by 10%. If the sum of refine rate of Imperial Cart Cannon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, reduces variable casting time by additional 5%, Atk + 3%, increases Cart Cannon damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Genetic 10 Imperial Cart Tornado Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases physical damage against all size enemies by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD + 1, Atk + 2%, increases Cart Tornado damage by 10%. If the sum of refine rate of Imperial Cart Tornado Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Cart Tornado damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Genetic 10 Imperial Rolling Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Rolling Cutter damage by 10%. If the sum of refine rate of Imperial Rolling Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Rolling Cutter damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Guillotine Cross 10 Imperial Assassin Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases critical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD + 1, increases critical damage by 5%, Atk + 2%. If the sum of refine rate of Imperial Assassin Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, ASPD + 1, increases critical damage by additional 5%, Atk + 3%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Guillotine Cross 10 Imperial Fatal Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases physical damage against all size enemies by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Fatal Menace damage by 10%. If the sum of refine rate of Imperial Fetal Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Fatal Menace damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Shadow Chaser 10 Imperial Stalker Matk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, increases fire property magical damage by 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: ASPD + 1, Matk + 2%, increases Meteor Storm damage by 25%. If the sum of refine rate of Imperial Stalker Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, ASPD + 1, Matk + 3%, increases Meteor Storm damage by additional 25%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Shadow Chaser 10 Imperial Picky Atk + 75. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Picky Peck damage by 10%. If the sum of refine rate of Imperial Picky Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Picky Peck damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Summoner (Doram) 10 Imperial Catnip Matk + 75. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases neutral property magical damage by 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Catnip Meteor damage by 10%. If the sum of refine rate of Imperial Catnip Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Catnip Meteor damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Summoner (Doram) 10 Imperial Trip Atk + 75. If refine rate is 7 or higher, Atk + 7%. If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Round Trip damage by 10%. If the sum of refine rate of Imperial Trip Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, increases long ranged physical damage by additional 5%, Atk + 3%, increases Round Trip damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Rebellion 10 Imperial Fire Rain Atk + 75. If refine rate is 7 or higher, Atk + 7%. If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD + 1, Atk + 2%, increases Fire Rain damage by 10%. If the sum of refine rate of Imperial Fire Rain Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Fire Rain damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Rebellion 10 Imperial Crimson Matk + 75. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases fire property magical damage by 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Crimson Rock damage by 10%. If the sum of refine rate of Imperial Crimson Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Crimson Rock damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Warlock 10 Imperial Frost Matk + 75. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases water property magical damage by 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Jack Frost damage by 10%. If the sum of refine rate of Imperial Frost Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Jack Frost damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Warlock 10 Imperial Psychic Matk + 75. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases neutral property magical damage by 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Psychic Wave damage by 10%. If the sum of refine rate of Imperial Psychic Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Psychic Wave damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Sorcerer 10 Imperial Dust Matk + 75. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases water property magical damage by 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Diamond Dust damage by 10%. If the sum of refine rate of Imperial Dust Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Diamond Dust damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Sorcerer 10 Imperial Sun Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, Atk + 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD + 1, Atk + 2%, increases Solar Burst damage by 10%. If the sum of refine rate of Imperial Sun Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Solar Burst damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Star Emperor 10 Imperial Moon Atk + 75. If refine rate is 7 or higher, increases physical damage against all size enemies by 7%. If refine rate is 9 or higher, Atk + 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: increases physical damage against all size enemies by 5%, Atk + 2%, increases Full Moon Kick damage by 10%. If the sum of refine rate of Imperial Moon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, increases physical damage against all size enemies by additional 5%, Atk + 3%, increases Full Moon Kick damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Star Emperor 10 Imperial Ninja Matk + 75. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increases all property magical damage by 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 10%. If the sum of refine rate of Imperial Ninja Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Kagerou, Oboro 10 Imperial Kunai Atk + 75. If refine rate is 7 or higher, Atk + 7%. If refine rate is 9 or higher, increases long ranged physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Kunai Splash damage by 10%. If the sum of refine rate of Imperial Kunai Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, increases long ranged physical damage by additional 5%, Atk + 3%, increases Kunai Splash damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Kagerou, Oboro 10 Imperial Eswhoo Matk + 75. If refine rate is 7 or higher, increases shadow property magical damage by 7%. If refine rate is 9 or higher, increases shadow property magical damage by 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Eswhoo damage by 10%. If the sum of refine rate of Imperial Eswhoo Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Eswhoo damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Soul Reaper 10 Imperial Explosion Matk + 75. If refine rate is 7 or higher, increases shadow property magical damage by 7%. If refine rate is 9 or higher, increases shadow property magical damage by 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Curse Explosion damage by 10%. If the sum of refine rate of Imperial Explosion Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Curse Explosion damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Soul Reaper 10 Imperial Knuckle Atk + 75. If refine rate is 7 or higher, MaxSP + 15%. If refine rate is 9 or higher, increases physical damage against all size enemies by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Knuckle Arrow damage by 10%. If the sum of refine rate of Imperial Knuckle Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, reduces delay after skill by additional 10%, Atk + 3%, increases Knuckle Arrow damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Sura 10 Imperial Tiger MaxSP + 7%. If refine rate is 7 or higher, MaxHP + 4%. If refine rate is 9 or higher, MaxHP + 4%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: MaxHP + 5%, Atk + 2%, increases Tiger Cannon damage by 10%. If the sum of refine rate of Imperial Tiger Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, MaxHP + 5%, Atk + 3%, increases Tiger Cannon damage by additional 15%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Sura 10 Imperial SN Suit Atk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, MaxHP + 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: MaxHP + 5%, Atk + 2%, increases critical damage by 5%. If the sum of refine rate of Imperial Super Novice Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher, MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Super Novice 10 Imperial SN Robe Matk + 75. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%). If refine rate is 9 or higher, MaxHP + 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: MaxHP + 5%, Matk + 2%, has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage. If the sum of refine rate of Imperial Super Novice Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher, MaxHP + 5%, Matk + 3%, increases Psychic Wave damage by 7%. Class: Armor Defense: 90 Weight: 0 Required Level: 125 Usable Jobs: Super Novice 10 Imperial ATK Boots Atk + 15, Hit + 15. If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds. If refine rate is 9 or higher, increases long ranged physical damage by 7%. Class: Shoes Defense: 25 Weight: 0 Required Level: 125 Usable Jobs: All 10 Imperial MATK Boots Matk + 15, Flee + 15. If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds. If refine rate is 9 or higher, increases all property magical damage by 7%. Class: Shoes Defense: 25 Weight: 0 Required Level: 125 Usable Jobs: All 10 Imperial ATK Manteau Increases attack speed (reduces delay after attack by 5%). If refine rate is 7 or higher, reduces delay after skill by 5%. If refine rate is 9 or higher, increases physical damage against all size enemies by 7%. Class: Garment Defense: 25 Weight: 0 Required Level: 125 Usable Jobs: All 10 Imperial MATK Manteau Reduces variable casting time by 7%. If refine rate is 7 or higher, reduces delay after skill by 5%. If refine rate is 9 or higher, increases all property magical damage by 7%. Class: Garment Defense: 25 Weight: 0 Required Level: 125 Usable Jobs: All 10 Imperial ATK Ring Increases attack speed (reduces delay after attack by 5%). Reduces variable casting time by 7%. Increases critical damage by 7%. Class: Accessory (Right) Defense: 8 Weight: 0 Required Level: 125 Usable Jobs: All 10 Imperial MATK Ring Increases attack speed (reduces delay after attack by 5%). Reduces variable casting time by 7%. Increases magical damage against all property enemies by 7%. Class: Accessory (Right) Defense: 8 Weight: 0 Required Level: 125 Usable Jobs: All 10 Enchantment List: Item Slot 1 Price Imperial Physical Modification Permit (Armor) Fire element resistant +1~5% Water element resistant +1~5% Earth element resistant +1~5% Wind element resistant +1~5% All elemental resistant, expect neutral +1~5% Skill SP Cost -1~5% HP +1~5% SP +1~5% 5 Imperial Magical Modification Permit (Armor) Fire element resistant +1~5% Water element resistant +1~5% Earth element resistant +1~5% Wind element resistant +1~5% All elemental resistant, expect neutral +1~5% Skill SP Cost -1~5% HP +1~5% SP +1~5% 5 Imperial Physical Modification Permit (Garment) Increases Physical damage against neutral element monster +1~5% Increases Physical damage against fire element monster +1~5% Increases Physical damage against water element monster +1~5% Increases Physical damage against earth element monster +1~5% Increases Physical damage against wind element monster +1~5% Increases Physical damage against poison element monster +1~5% Increases Physical damage against shadow element monster +1~5% Increases Physical damage against holy element monster +1~5% Increases Physical damage against ghost element monster +1~5% Increases Physical damage against undead element monster +1~5% 5 Imperial Magical Modification Permit (Garment) Increases Magical damage against neutral element monster +1~5% Increases Magical damage against fire element monster +1~5% Increases Magical damage against water element monster +1~5% Increases Magical damage against earth element monster +1~5% Increases Magical damage against wind element monster +1~5% Increases Magical damage against poison element monster +1~5% Increases Magical damage against shadow element monster +1~5% Increases Magical damage against holy element monster +1~5% Increases Magical damage against ghost element monster +1~5% Increases Magical damage against undead element monster +1~5% 5
  14. [GM] Razgrom

    Noblesse Equipment

    This equipment was introduced before episode 17.2 to make it easier for beginners to get started. You will be able to purchase equipment for episode tokens . The equipment is universal for all classes, but the type of armor is different. Therefore, you will see exclusively armor only for your class. It can also be refined immediately to +9 . Prontera -> /navi prt_cas 165/260 Item Description Price/ Noblesse Breath MaxHP + 5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, MaxHP + 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: reduces delay after skill by 5%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by 10%. If the sum of refine rate of Noblesse Breath Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher: reduces delay after skill by additional 5%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by additional 10%. Class: Armor Defense: 100 Weight: 0 Required Level: 100 Usable Jobs: Rune Knight 10 Noblesse Knight Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases critical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: ASPD + 1, increases critical damage by 5%, increases Ignition Break damage by 10%. If the sum of refine rate of Noblesse Knight Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher: ASPD + 1, increases critical damage by additional 5%, increases Ignition Break damage by additional 10%. Class: Armor Defense: 100 Weight: 0 Required Level: 100 Usable Jobs: Rune Knight 10 Noblesse Spear Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: ASPD + 1, increases long ranged physical damage by 5%, increases Cannon Spear damage by 10%. If the sum of refine rate of Noblesse Spear Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher: ASPD + 1, increases long ranged physical damage by additional 5%, increases Cannon Spear damage by additional 10%. Class: Armor Defense: 100 Weight: 0 Required Level: 100 Usable Jobs: Royal Guard 10 Noblesse Genesis Matk + 50. If refine rate is 7 or higher, increases holy property magical damage by 5%. If refine rate is 9 or higher, increases holy property magical damage by additional 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: Matk + 25, reduces delay after skill by 5%, increases Genesis Ray damage by 10%. If the sum of refine rate of Noblesse Genesis Armor, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher: Matk + 25, reduces delay after skill by additional 5%, increases Genesis Ray damage by additional 10%. Class: Armor Defense: 100 Weight: 0 Required Level: 100 Usable Jobs: Royal Guard 10 Noblesse Sharp Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: reduces delay after skill by 5%, increases critical damage by 5%, increases Sharp Shooting damage by 10%. If the sum of refine rate of Noblesse Sharp Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher: reduces delay after skill by additional 5%, increases critical damage by additional 5%, increases Sharp Shooting damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Ranger 10 Noblesse Aimed Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Aimed Bolt damage by 10%. If the sum of refine rate of Noblesse Aimed Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher: reduces delay after skill by additional 5%, Atk + 3%, increases Aimed Bolt damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Ranger 10 Noblesse Severe Atk + 50. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Severe Rainstorm damage by 10%. If the sum of refine rate of Noblesse Severe Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher: increases long ranged physical damage by additional 5%, Atk + 3%, increases Severe Rainstorm damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Minstrel, Wanderer 10 Noblesse Reverb Matk + 50. If refine rate is 7 or higher, increases neutral property magical damage by 5%. If refine rate is 9 or higher, increases neutral property magical damage by additional 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Reverberation damage by 10%. If the sum of refine rate of Noblesse Reverb Suit, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher: reduces variable casting time by additional 5%, Matk + 3%, increases Reverberation damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Minstrel, Wanderer 10 Noblesse Adora Matk + 50. If refine rate is 7 or higher, increases holy property magical damage by 5%. If refine rate is 9 or higher, increases holy property magical damage by additional 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Adoramus damage by 10%. If the sum of refine rate of Noblesse Adora Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher: reduces variable casting time by additional 5%, Matk + 3%, increases Adoramus damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Archbishop 10 Noblesse Duple Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases critical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: ASPD + 1, Atk + 2%, increases Duple Light damage by 10%. If the sum of refine rate of Noblesse Duple Robe, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher: ASPD + 1, Atk + 3%, increases Duple Light damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Archbishop 10 Noblesse Tornado Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases physical damage against all size enemies by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: ASPD + 1, reduces delay after skill by 5%, increases Axe Tornado damage by 10%. If the sum of refine rate of Noblesse Tornado Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher: ASPD + 1, reduces delay after skill by additional 5%, increases Axe Tornado damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Mechanic 10 Noblesse Vulcan Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: ASPD + 1, increases long ranged physical damage by 5%, increases Vulcan Arm damage by 10%. If the sum of refine rate of Noblesse Vulcan Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher: ASPD + 1, increases long ranged physical damage by additional 5%, increases Vulcan Arm damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Mechanic 10 Noblesse Cart Cannon Atk + 50. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: reduces variable casting time by 5%, Atk + 2%, increases Cart Cannon damage by 10%. If the sum of refine rate of Noblesse Cart Cannon Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, reduces variable casting time by additional 5%, Atk + 3%, increases Cart Cannon damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Genetic 10 Noblesse Cart Tornado Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases physical damage against all size enemies by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: ASPD + 1, Atk + 2%, increases Cart Tornado damage by 10%. If the sum of refine rate of Noblesse Cart Tornado Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Cart Tornado damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Genetic 10 Noblesse Rolling Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Rolling Cutter damage by 10%. If the sum of refine rate of Noblesse Rolling Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, reduces delay after skill by additional 5%, Atk + 3%, increases Rolling Cutter damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Guillotine Cross 10 Noblesse Assassin Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases critical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: ASPD + 1, increases critical damage by 5%, Atk + 2%. If the sum of refine rate of Noblesse Assassin Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, ASPD + 1, increases critical damage by additional 5%, Atk + 3%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Guillotine Cross 10 Noblesse Fatal Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases physical damage against all size enemies by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Fatal Menace damage by 10%. If the sum of refine rate of Noblesse Fetal Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, reduces delay after skill by additional 5%, Atk + 3%, increases Fatal Menace damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Shadow Chaser 10 Noblesse Stalker Matk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases fire property magical damage by 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: ASPD + 1, Matk + 2%, increases Meteor Storm damage by 20%. If the sum of refine rate of Noblesse Stalker Suit, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, ASPD + 1, Matk + 3%, increases Meteor Storm damage by additional 20%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Shadow Chaser 10 Noblesse Picky Atk + 50. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Picky Peck damage by 10%. If the sum of refine rate of Noblesse Picky Robe, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, reduces delay after skill by additional 5%, Atk + 3%, increases Picky Peck damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Summoner (Doram) 10 Noblesse Catnip Matk + 50. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases neutral property magical damage by 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Catnip Meteor damage by 10%. If the sum of refine rate of Noblesse Catnip Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Catnip Meteor damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Summoner (Doram) 10 Noblesse Trip Atk + 50. If refine rate is 7 or higher, Atk + 5%. If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Round Trip damage by 10%. If the sum of refine rate of Noblesse Trip Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, increases long ranged physical damage by additional 5%, Atk + 3%, increases Round Trip damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Rebellion 10 Noblesse Fire Rain Atk + 50. If refine rate is 7 or higher, Atk + 5%. If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: ASPD + 1, Atk + 2%, increases Fire Rain damage by 10%. If the sum of refine rate of Noblesse Fire Rain Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Fire Rain damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Rebellion 10 Noblesse Crimson Matk + 50. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases fire property magical damage by 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Crimson Rock damage by 10%. If the sum of refine rate of Noblesse Crimson Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Crimson Rock damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Warlock 10 Noblesse Frost Matk + 50. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases water property magical damage by 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Jack Frost damage by 10%. If the sum of refine rate of Noblesse Frost Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Jack Frost damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Warlock 10 Noblesse Psychic Matk + 50. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases neutral property magical damage by 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Psychic Wave damage by 10%. If the sum of refine rate of Noblesse Psychic Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Psychic Wave damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Sorcerer 10 Noblesse Dust Matk + 50. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases water property magical damage by 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Diamond Dust damage by 10%. If the sum of refine rate of Noblesse Dust Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Diamond Dust damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Sorcerer 10 Noblesse Sun Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, Atk + 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: ASPD + 1, Atk + 2%, increases Solar Burst damage by 10%. If the sum of refine rate of Noblesse Sun Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, ASPD + 1, Atk + 3%, increases Solar Burst damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Star Emperor 10 Noblesse Moon Atk + 50. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, Atk + 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: increases physical damage against all size enemies by 5%, Atk + 2%, increases Full Moon Kick damage by 10%. If the sum of refine rate of Noblesse Moon Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, increases physical damage against all size enemies by additional 5%, Atk + 3%, increases Full Moon Kick damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Star Emperor 10 Noblesse Ninja Matk + 50. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases all property magical damage by 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 10%. If the sum of refine rate of Noblesse Ninja Suit, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Kagerou, Oboro 10 Noblesse Kunai Atk + 50. If refine rate is 7 or higher, Atk + 5%. If refine rate is 9 or higher, increases long ranged physical damage by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: increases long ranged physical damage by 5%, Atk + 2%, increases Kunai Splash damage by 10%. If the sum of refine rate of Noblesse Kunai Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, increases long ranged physical damage by additional 5%, Atk + 3%, increases Kunai Splash damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Kagerou, Oboro 10 Noblesse Eswhoo Matk + 50. If refine rate is 7 or higher, increases shadow property magical damage by 5%. If refine rate is 9 or higher, increases shadow property magical damage by 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Eswhoo damage by 10%. If the sum of refine rate of Noblesse Eswhoo Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Eswhoo damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Soul Reaper 10 Noblesse Explosion Matk + 50. If refine rate is 7 or higher, increases shadow property magical damage by 5%. If refine rate is 9 or higher, increases shadow property magical damage by 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: reduces variable casting time by 5%, Matk + 2%, increases Curse Explosion damage by 10%. If the sum of refine rate of Noblesse Explosion Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, reduces variable casting time by additional 5%, Matk + 3%, increases Curse Explosion damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Soul Reaper 10 Noblesse Knuckle Atk + 50. If refine rate is 7 or higher, MaxSP + 10%. If refine rate is 9 or higher, increases physical damage against all size enemies by 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: reduces delay after skill by 5%, Atk + 2%, increases Knuckle Arrow damage by 10%. If the sum of refine rate of Noblesse Knuckle Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, reduces delay after skill by additional 5%, Atk + 3%, increases Knuckle Arrow damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Sura 10 Noblesse Tiger MaxSP + 5%. If refine rate is 7 or higher, MaxHP + 3%. If refine rate is 9 or higher, MaxHP + 3%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: MaxHP + 5%, Atk + 2%, increases Tiger Cannon damage by 10%. If the sum of refine rate of Noblesse Tiger Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, MaxHP + 5%, Atk + 3%, increases Tiger Cannon damage by additional 10%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Sura 10 Noblesse SN Suit Atk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, MaxHP + 5%. When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: MaxHP + 5%, Atk + 2%, increases critical damage by 5%. If the sum of refine rate of Noblesse Super Novice Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher, MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Super Novice 10 Noblesse SN Robe Matk + 50. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, MaxHP + 5%. When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring: MaxHP + 5%, Matk + 2%, has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage. If the sum of refine rate of Noblesse Super Novice Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher, MaxHP + 5%, Matk + 3%, increases Psychic Wave damage by 5%. Class: Armor Defense: 70 Weight: 0 Required Level: 100 Usable Jobs: Super Novice 10 Noblesse ATK Boots Atk + 10, Hit + 10. If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds. If refine rate is 9 or higher, increases long ranged physical damage by 5%. Class: Shoes Defense: 20 Weight: 0 Required Level: 100 Usable Jobs: All 10 Noblesse MATK Boots Matk + 10, Flee + 10. If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds. If refine rate is 9 or higher, increases all property magical damage by 5%. Class: Shoes Defense: 20 Weight: 0 Required Level: 100 Usable Jobs: All 10 Noblesse ATK Manteau Increases attack speed (reduces delay after attack by 3%). If refine rate is 7 or higher, reduces delay after skill by 5%. If refine rate is 9 or higher, increases physical damage against all size enemies by 5%. Class: Garment Defense: 20 Weight: 0 Required Level: 100 Usable Jobs: All 10 Noblesse MATK Manteau Reduces variable casting time by 5%. If refine rate is 7 or higher, reduces delay after skill by 5%. If refine rate is 9 or higher, increases all property magical damage by 5%. Class: Garment Defense: 20 Weight: 0 Required Level: 100 Usable Jobs: All 10 Noblesse ATK Ring Increases attack speed (reduces delay after attack by 3%). Reduces variable casting time by 5%. Increases critical damage by 5%. Class: Accessory (Right) Defense: 5 Weight: 0 Required Level: 100 Usable Jobs: All 10 Noblesse MATK Ring Increases attack speed (reduces delay after attack by 3%). Reduces variable casting time by 5%. Increases magical damage against all property enemies by 5%. Class: Accessory (Right) Defense: 5 Weight: 0 Required Level: 100 Usable Jobs: All 10
  15. [GM] Razgrom

    Halloween 2021

    While we are working on major updates, we don't forget about the holidays. Increased rates are included on weekends!

About us

This is the official forum of the wtr game server.

Please be polite and use the search before writing.

Main Navigation

WTR

Forum Links

Forum

 

Social Network

Add us on social networks