Jobs Database

Gunslinger (select)

Skill Tree Gunslinger

First Aid
Requests:
  • Complite Quest
Cracker
Requests:
  • - Level 1
Magical Bullet
Requests:
  • - Level 1
Chain Action
Requests:
  • - Level 1
Tracking
Requests:
  • - Level 5
Dust
Requests:
  • - Level 5
Spread Attack
Requests:
  • - Level 5
Play Dead
Requests:
  • Complite Quest
Increasing Accuracy
Requests:
  • - Level 2
Fling
Requests:
  • - Level 1
Rapid Shower
Requests:
  • - Level 3
Piercing Shot
Requests:
  • - Level 5
Full Buster
Requests:
  • - Level 3
Ground Drift
Requests:
  • - Level 7
Madness Canceller
Requests:
  • - Level 4
Triple Action
Requests:
  • - Level 1
Desperado
Requests:
  • - Level 5
Disarm
Requests:
  • - Level 7
AdJustment
Requests:
  • - Level 4
Gatling Fever
Requests:
  • - Level 7
  • - Level 5
Bulls Eye
Requests:
  • - Level 5

Basic Skill (Skill ID#1 / NV_BASIC)
Max Level 9 Can select no Source
Skill form Passive Skill type Skill Target
Description Basic Skill
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.

[Lv 1]: Enables Trading
Allows the trading of items with other
character.
Right click on a character to initiate.
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L opens additional Emotion icons.

[Lv 3]: Enables Sitting
Sitting doubles HP and SP regen speed.
Press the Insert key or type /sit.
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room or click the
Chat button in the Basic Information
Window.

[Lv 5]: Join a Party
Character can join a party.
[Lv 6]: Enables Use of Kafra Storage
Allows use of Kafra Storage.
[Lv 7]: Organize a Party
Create a party by typing
/organize ``Party Name``
Set party options in the Party Window (Alt+Z).

[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First classes.

Flip the Coin (Skill ID#500 / GS_GLITTERING)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Coin Flip
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 1 Zeny to flip a
Coin. If it lands showing heads, the
caster will gain 1 Coin, but if it
shows tails, the caster will lose 1
Coin. The caster can have a maximum
of 10 Coins, and increasing this
skill`s level raises the success rate
of flipping a Coin that will show
heads. Gunslinger Coins are displayed
as glowing orbs around the caster.
Skill information
Level 1 2 3 4 5
SP 2 2 2 2 2
Zeny 1 1 1 1 1
Influencing Items
Item ID: 13110 Glorious Pistol

Single Action (Skill ID#509 / GS_SINGLEACTION)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Single Action
Max Level: 10
Skill Form: Passive
Description: Essential Gunslinger skill
that enables Gunslinger to fire their
weapon more quickly and accurately.

[Lv 1]: HIT +2, After attack delay -1%
[Lv 2]: HIT +4, After attack delay -1%
[Lv 3]: HIT +6, After attack delay -2%
[Lv 4]: HIT +8, After attack delay -2%
[Lv 5]: HIT +10, After attack delay -3%
[Lv 6]: HIT +12, After attack delay -3%
[Lv 7]: HIT +14, After attack delay -4%
[Lv 8]: HIT +16, After attack delay -4%
[Lv 9]: HIT +18, After attack delay -5%
[Lv 10]: HIT +20, After attack delay -5%
Influencing Items
Item ID: 24319 Gunslinger Shadow Shield

First Aid (Skill ID#142 / NV_FIRSTAID)
Max Level 1 Can select no Source Quest
Skill form Supportive Skill type Skill Target Self
Description First Aid
Requirement: Finish Quest
Skill Form: Supportive
Target: Self
Description: Uses 3 SP to restore 5 HP.
Skill information
Level 1
SP 3
Influencing Items
Item ID: 5258 Afro Wig

Cracker (Skill ID#508 / GS_CRACKER)
Max Level 1 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Cracker
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Fires a bullet that will
Stun an enemy. The closer the target is
to the caster, the greater the chance
of inflicting the Stun status.
Consumes 1 Coin.
Skill Requests
Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Skill information
Level 1
SP 10

Magical Bullet (Skill ID#507 / GS_MAGICALBULLET)
Max Level 1 Can select no Source
Skill form Active Skill type Special Supportive Skill Target Self
Description Magical Bullet
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Special Supportive
Target: Self
Description: Fills ammo with magic,
adding magic damage to all normal
attacks. The increase in damage doesn`t affect
the skills. Damage equal to the caster`s
ATK + MATK.
Consumes 1 Coin.
Skill Requests
Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Skill information
Level 1
SP 7

Chain Action (Skill ID#511 / GS_CHAINACTION)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Chain Action
Max Level: 10
Requirement: Single Action 1
Skill Form: Passive
Description: Enables a chance of firing
two shots in single attack while
attacking enemies when equipped with
Revolver class weapon. Raising this
skill`s level increases the rate of
firing double shots.
Consumes 1 bullet.
Requires Revolver class weapon.
Skill Requests
Single Action (Skill ID#509 / GS_SINGLEACTION) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Influencing Items
Item ID: 13136 Trial Rebel`s Revolver
Item ID: 25857 Gunslinger Stone (Lower)
Item ID: 29666 Gunslinger Stone (Lower)

Tracking (Skill ID#512 / GS_TRACKING)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Tracking
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Carefully aims at a target
to inflict devastating damage. Raising
this skill`s level increases cast time
and damage.
Requires Revolver or Rifle class weapon.
[Lv 1]: ATK 300%, 0.6 sec cast time
[Lv 2]: ATK 400%, 0.7 sec cast time
[Lv 3]: ATK 500%, 0.8 sec cast time
[Lv 4]: ATK 600%, 0.9 sec cast time
[Lv 5]: ATK 700%, 1.0 sec cast time
[Lv 6]: ATK 800%, 1.1 sec cast time
[Lv 7]: ATK 900%, 1.2 sec cast time
[Lv 8]: ATK 1000%, 1.3 sec cast time
[Lv 9]: ATK 1100%, 1.4 sec cast time
[Lv 10]: ATK 1200%, 1.5 sec cast time
Skill Requests
Single Action (Skill ID#509 / GS_SINGLEACTION) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 15 20 25 30 35 40 45 50 55 60
Fixed Cast Time 600 700 800 900 1000 1100 1200 1300 1400 1500
Influencing Items
Item ID: 13163 Long Barrel
Item ID: 13164 Long Barrel
Item ID: 13171 Soldier Rifle
Item ID: 13176 Glorious Rifle

Dust (Skill ID#518 / GS_DUST)
Max Level 10 Can select no Source
Skill form Active Skill type Special Physical Ranged Skill Target 1 Character
Description Dust (Crowd Control Shot)
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Fires a close range shot
that will push an enemy 5 cells
backward.
Requires Shotgun class weapon.
[Lv 1]: ATK 150%
[Lv 2]: ATK 200%
[Lv 3]: ATK 250%
[Lv 4]: ATK 300%
[Lv 5]: ATK 350%
[Lv 6]: ATK 400%
[Lv 7]: ATK 450%
[Lv 8]: ATK 500%
[Lv 9]: ATK 550%
[Lv 10]: ATK 600%
Skill Requests
Single Action (Skill ID#509 / GS_SINGLEACTION) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 2 2 2 2 2 2 2 2 2 2
SP 3 6 9 12 15 18 21 24 27 30

Spread Attack (Skill ID#520 / GS_SPREADATTACK)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target Enemy and enemies near it
Description Spread Attack
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: Enemy and enemies near it
Description: Consumes 5 bullets to
spread damage over a large area.
Requires Shotgun or Grenade Launcher
class weapon.

[Lv 1]: ATK 230%, 3*3 cells
[Lv 2]: ATK 260%, 3*3 cells
[Lv 3]: ATK 290%, 3*3 cells
[Lv 4]: ATK 320%, 5*5 cells
[Lv 5]: ATK 350%, 5*5 cells
[Lv 6]: ATK 380%, 5*5 cells
[Lv 7]: ATK 410%, 7*7 cells
[Lv 8]: ATK 440%, 7*7 cells
[Lv 9]: ATK 470%, 7*7 cells
[Lv 10]: ATK 500%, 9*9 cells
Skill Requests
Single Action (Skill ID#509 / GS_SINGLEACTION) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 13 16 19 22 25 28 31 34 37 40
Splash Area 1 1 1 2 2 2 3 3 3 4
Influencing Items
Item ID: 13156 Gate Keeper
Item ID: 13167 Gate Keeper-DD
Item ID: 13178 Glorious Shotgun
Item ID: 27173 Elite Shotgun Buffalo Bandit Card
Item ID: 28244 Illusion Gate Keeper DD

Play Dead (Skill ID#143 / NV_TRICKDEAD)
Max Level 1 Can select no Source Quest
Skill form Supportive Skill type Skill Target
Description Play Dead
Requirement: Finish Quest, Novice Only
Skill Form: Supportive
Description: Feign death to avoid the
menace of nearby enemies. The Play
Dead status is cancelled by casting this
skill again.
Skill information
Level 1
SP 5

Increasing Accuracy (Skill ID#506 / GS_INCREASING)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Increase Accuracy
Max Level: 1
Requirement: Coin Flip 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +20 HIT, +4 DEX and
+4 AGI for 1 minute duration.
Consumes 4 Coins.
Skill Requests
Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 2
Skill information
Level 1
SP 30

Fling (Skill ID#501 / GS_FLING)
Max Level 1 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Fling
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Spends coins to fling them
at an enemy to inflict damage and
reduce it`s DEF. Fling can consume up
to 5 Coins in a single cast, and will
reduce more of an enemy`s DEF if
more Coins are spent.
Skill Requests
Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Skill information
Level 1
Range 9
SP 10

Rapid Shower (Skill ID#515 / GS_RAPIDSHOWER)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Rapid Shower (Trigger Happy Shot)
Max Level: 10
Requirement: Chain Action 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy with 5
rapid fire attack.
Consumes 1 bullet.
Requires Revolver class weapon.
[Lv 1]: ATK 550%
[Lv 2]: ATK 600%
[Lv 3]: ATK 650%
[Lv 4]: ATK 700%
[Lv 5]: ATK 750%
[Lv 6]: ATK 800%
[Lv 7]: ATK 850%
[Lv 8]: ATK 900%
[Lv 9]: ATK 950%
[Lv 10]: ATK 1000%
Skill Requests
Chain Action (Skill ID#511 / GS_CHAINACTION) - Level 3
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 22 24 26 28 30 32 34 36 38 40
Influencing Items
Item ID: 13110 Glorious Pistol
Item ID: 27174 Elite Revolver Buffalo Bandit Card

Piercing Shot (Skill ID#514 / GS_PIERCINGSHOT)
Max Level 5 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Piercing Shot (Wounding Shot)
Max Level: 5
Requirement: Tracking 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts Defense piercing
damage that has a chance of causing
the Bleeding effect on its target.
Requires Revolver or Rifle class weapon.
Deals more damage when using Rifle
class weapon.

[Lv 1]: ATK 220%(280%), Bleeding chance 3%
[Lv 2]: ATK 240%(310%), Bleeding chance 6%
[Lv 3]: ATK 260%(340%), Bleeding chance 9%
[Lv 4]: ATK 280%(370%), Bleeding chance 12%
[Lv 5]: ATK 300%(400%), Bleeding chance 15%
Skill Requests
Tracking (Skill ID#512 / GS_TRACKING) - Level 5
Skill information
Level 1 2 3 4 5
SP 11 12 13 14 15
Variable Cast Time 1200 1200 1200 1200 1200
Fixed Cast Time 300 300 300 300 300
Influencing Items
Item ID: 19202 Racing Cap (Gunslinger)

Full Buster (Skill ID#519 / GS_FULLBUSTER)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Full Buster (Full Blast)
Max Level: 10
Requirement: Dust 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts devastating damage
to an enemy by firing multiple bullets
at once. This skill has a small chance
of causing Blind status to the caster.
Consumes 2 bullets.
Requires Shotgun class weapon.
[Lv 1]: ATK 400%
[Lv 2]: ATK 500%
[Lv 3]: ATK 600%
[Lv 4]: ATK 700%
[Lv 5]: ATK 800%
[Lv 6]: ATK 900%
[Lv 7]: ATK 1000%
[Lv 8]: ATK 1100%
[Lv 9]: ATK 1200%
[Lv 10]: ATK 1300%
Skill Requests
Dust (Skill ID#518 / GS_DUST) - Level 3
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 20 25 30 35 40 45 50 55 60 65
Variable Cast Time 800 800 800 800 800 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200 200 200 200 200 200

Ground Drift (Skill ID#521 / GS_GROUNDDRIFT)
Max Level 10 Can select no Source
Skill form Active Skill type Trap Skill Target Ground
Description Ground Drift (Gunslinger Mine)
Max Level: 10
Requirement: Spread Attack 7
Skill Form: Active
Type: Trap
Target: Ground
Description: Plants Bullet Spheres into
the ground that will explode upon enemy
approach. The explosion`s effect varies
according to the type of bullet.
Requires Grenade Launcher class weapon.
[Lv 1]: ATK 220%, 3 sec. duration
[Lv 2]: ATK 240%, 6 sec. duration
[Lv 3]: ATK 260%, 9 sec. duration
[Lv 4]: ATK 280%, 12 sec. duration
[Lv 5]: ATK 300%, 15 sec. duration
[Lv 6]: ATK 320%, 18 sec. duration
[Lv 7]: ATK 340%, 21 sec. duration
[Lv 8]: ATK 360%, 24 sec. duration
[Lv 9]: ATK 380%, 27 sec. duration
[Lv 10]: ATK 400%, 30 sec. duration
Skill Requests
Spread Attack (Skill ID#520 / GS_SPREADATTACK) - Level 7
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 3 6 9 12 15 18 21 24 27 30
Variable Cast Time 800 800 800 800 800 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200 200 200 200 200 200
Splash Area 1 1 1 1 1 1 1 1 1 1
Influencing Items
Item ID: 13179 Glorious Grenade Launcher
Item ID: 19202 Racing Cap (Gunslinger)

Madness Canceller (Skill ID#504 / GS_MADNESSCANCEL)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Madness Canceller (Last Stand)
Max Level: 1
Requirement: Coin Flip 4,
Coin Flip 4

Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Madness Canceler
in which the caster is immobilized,
but adds 100 damage and 20% ASPD.
Madness Canceler has 15 second
duration and cannot be used with
Adjustment, Platinum Alter and
Heat Barrel skill.
Consumes 1 Coin.
Skill Requests
Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 4
Skill information
Level 1
SP 30
Variable Cast Time 1600
Fixed Cast Time 400

Triple Action (Skill ID#502 / GS_TRIPLEACTION)
Max Level 1 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Triple Action
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots an enemy 3 times in
one attack.
Consumes 1 coin.
Skill Requests
Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Skill information
Level 1
SP 20
Influencing Items
Item ID: 13176 Glorious Rifle
Item ID: 13177 Glorious Gatling Gun
Item ID: 13178 Glorious Shotgun
Item ID: 13179 Glorious Grenade Launcher

Desperado (Skill ID#516 / GS_DESPERADO)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target Enemies around the caster
Description Desperado
Max Level: 10
Requirement: Rapid Shower 5
Skill Form: Active
Type: Physical Ranged
Target: Enemies around the caster
Description: Consumes 10 bullets to
perform a haphazard attack that may
damage enemies within a 7 cell radius
around the caster. Each cast has a
maximum of 10 strikes.
Requires Revolver class weapon.
[Lv 1]: ATK 100%
[Lv 2]: ATK 150%
[Lv 3]: ATK 200%
[Lv 4]: ATK 250%
[Lv 5]: ATK 300%
[Lv 6]: ATK 350%
[Lv 7]: ATK 400%
[Lv 8]: ATK 450%
[Lv 9]: ATK 500%
[Lv 10]: ATK 550%
Skill Requests
Rapid Shower (Skill ID#515 / GS_RAPIDSHOWER) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 5 5 5 5 5 5 5 5 5 5
SP 32 34 36 38 40 42 44 46 48 50
Splash Area 3 3 3 3 3 3 3 3 3 3
Influencing Items
Item ID: 13111 Sharpshooter Revolver
Item ID: 13120 Heaven`s Feather & Hell`s Fire
Item ID: 25856 Gunslinger Stone (Middle)
Item ID: 29665 Gunslinger Stone (Middle)
Item ID: 32301 Illusion Gold Lux
Item ID: 1000194 Automatic Module(Des Hammer Dance)

Disarm (Skill ID#513 / GS_DISARM)
Max Level 5 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Disarm
Max Level: 5
Requirement: Tracking 7
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Shoots target`s appendages
to render it incapable of attacking.
Skill level affects the success rate.
When used on monster, this skill will
reduce their Attack by 25%, but has no
effect on Boss monsters. Disarm has a
range of 9 cells.
Requires Revolver or Rifle class weapon.
Skill Requests
Tracking (Skill ID#512 / GS_TRACKING) - Level 7
Skill information
Level 1 2 3 4 5
SP 15 20 25 30 35
Variable Cast Time 1600 1600 1600 1600 1600
Fixed Cast Time 400 400 400 400 400

AdJustment (Skill ID#505 / GS_ADJUSTMENT)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Adjustment (Gunslinger`s Panic)
Max Level: 1
Requirement: Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Adjustment status
in which caster has +30 FLEE and
receives 20% less damage from ranged
physical attacks, but has -30 HIT. This
skill has a 30 second duration and
cannot be used together with the
Madness Canceler skill.
Consumes 2 Coins.
Skill Requests
Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 4
Skill information
Level 1
SP 15
Variable Cast Time 800
Fixed Cast Time 200

Gatling Fever (Skill ID#517 / GS_GATLINGFEVER)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Gatling Fever
Max Level: 10
Requirement: Rapid Shower 7,
Desperado 5

Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases
Attack Speed and Damage at the cost of
reducing FLEE rate and Movement Speed.
Gatling Fever status is canceled when
this skill is recasted.
Requires Gatling Gun class weapon.
[Lv 1]: Damage +30, After attack delay -1%, Flee -5, 30 sec. duration
[Lv 2]: Damage +40, After attack delay -2%, Flee -10, 45 sec. duration
[Lv 3]: Damage +50, After attack delay -3%, Flee -15, 60 sec. duration
[Lv 4]: Damage +60, After attack delay -4%, Flee -20, 75 sec. duration
[Lv 5]: Damage +70, After attack delay -5%, Flee -25, 90 sec. duration
[Lv 6]: Damage +80, After attack delay -6%, Flee -30, 105 sec. duration
[Lv 7]: Damage +90, After attack delay -7%, Flee -35, 120 sec. duration
[Lv 8]: Damage +100, After attack delay -8%, Flee -40, 135 sec. duration
[Lv 9]: Damage +110, After attack delay -9%, Flee -45, 150 sec. duration
[Lv 10]: Damage +120, After attack delay -10%, Flee -50, 165 sec. duration
Skill Requests
Rapid Shower (Skill ID#515 / GS_RAPIDSHOWER) - Level 7
Desperado (Skill ID#516 / GS_DESPERADO) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 30 32 34 36 38 40 42 44 46 48
Variable Cast Time 800 800 800 800 800 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200 200 200 200 200 200

Snake Eye (Skill ID#510 / GS_SNAKEEYE)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Snake Eyes
Max Level: 10
Skill Form: Passive
Description: Increases Attack Range and
HIT when equipped with Gun class
weapons.

[Lv 1]: HIT and Range +1
[Lv 2]: HIT and Range +2
[Lv 3]: HIT and Range +3
[Lv 4]: HIT and Range +4
[Lv 5]: HIT and Range +5
[Lv 6]: HIT and Range +6
[Lv 7]: HIT and Range +7
[Lv 8]: HIT and Range +8
[Lv 9]: HIT and Range +9
[Lv 10]: HIT and Range +10
Influencing Items
Item ID: 24283 Gunslinger Shadow Weapon
Item ID: 25855 Gunslinger Stone (Upper)
Item ID: 29664 Gunslinger Stone (Upper)

Bulls Eye (Skill ID#503 / GS_BULLSEYE)
Max Level 1 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Bull`s Eye
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts 500% ATK to
Demihuman and Brute monsters. Bull`s
Eye has a 0.1% chance to inflict Coma
status on all enemies except Boss
monsters.
Consumes 1 Coin.
Skill Requests
Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 5
Skill information
Level 1
SP 30
Variable Cast Time 800
Fixed Cast Time 200