Jobs Database

Sniper (select)

Skill Tree Sniper

Arrow Repel
Requests:
  • Complite Quest
First Aid
Requests:
  • Complite Quest
Arrow Shower
Requests:
  • - Level 5
Vulture`s Eye
Requests:
  • - Level 3
Arrow Crafting
Requests:
  • Complite Quest
Play Dead
Requests:
  • Complite Quest
Improve Concentration
Requests:
  • - Level 1

Focused Arrow Strike
Requests:
  • - Level 10
  • - Level 5
Beast Strafing
Requests:
  • - Level 10
Falconry Mastery
Requests:
  • - Level 1
Flasher
Requests:
  • - Level 1
Ankle Snare
Requests:
  • - Level 1
Remove Trap
Requests:
  • - Level 1
Wind Walker
Requests:
  • - Level 9
Phantasmic Arrow
Requests:
  • Complite Quest
Blitz Beat
Requests:
  • - Level 1
Sandman
Requests:
  • - Level 1
Freezing Trap
Requests:
  • - Level 1
Shockwave Trap
Requests:
  • - Level 1
Spring Trap
Requests:
  • - Level 1
  • - Level 1
Detect
Requests:
  • - Level 1
  • - Level 1
Steel Crow
Requests:
  • - Level 5
Blast Mine
Requests:
  • - Level 1
  • - Level 1
  • - Level 1
Talkie Box
Requests:
  • - Level 1
  • - Level 1
Falcon Eyes
Requests:
  • - Level 10
  • - Level 10
  • - Level 10
  • - Level 1
Falcon Assault
Requests:
  • - Level 3
  • - Level 5
  • - Level 5
  • - Level 1
Claymore Trap
Requests:
  • - Level 1
  • - Level 1

Basic Skill (Skill ID#1 / NV_BASIC)
Max Level 9 Can select no Source
Skill form Passive Skill type Skill Target
Description Basic Skill
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.

[Lv 1]: Enables Trading
Allows the trading of items with other
character.
Right click on a character to initiate.
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L opens additional Emotion icons.

[Lv 3]: Enables Sitting
Sitting doubles HP and SP regen speed.
Press the Insert key or type /sit.
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room or click the
Chat button in the Basic Information
Window.

[Lv 5]: Join a Party
Character can join a party.
[Lv 6]: Enables Use of Kafra Storage
Allows use of Kafra Storage.
[Lv 7]: Organize a Party
Create a party by typing
/organize ``Party Name``
Set party options in the Party Window (Alt+Z).

[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First classes.

Double Strafe (Skill ID#46 / AC_DOUBLE)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Double Strafe
Max Level: 10
17Requirement: Vulture`s Eye 10
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts double damage on a
target by firing two arrows in one attack.

[Lv.1]: ATK 100% x 2
[Lv.2]: ATK 110% x 2
[Lv.3]: ATK 120% x 2
[Lv.4]: ATK 130% x 2
[Lv.5]: ATK 140% x 2
[Lv.6]: ATK 150% x 2
[Lv.7]: ATK 160% x 2
[Lv.8]: ATK 170% x 2
[Lv.9]: ATK 180% x 2
[Lv.10]: ATK 190% x 2
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 12 12 12 12 12 12 12 12 12 12
Influencing Items
Item ID: 1740 Nepenthes Bow
Item ID: 1743 Glorious Hunter Bow
Item ID: 1744 Bow Of Evil
Item ID: 1745 Falken Blitz
Item ID: 4178 Dragon Tail Card
Item ID: 15042 White Wing Suits
Item ID: 15098 Hero Target Suit
Item ID: 15176 Vigilante Suit
Item ID: 15180 Hippie Clothes
Item ID: 18100 Shooting Star
Item ID: 28392 Archer Shadow Earring
Item ID: 28573 Emerald Ring

Owl`s Eye (Skill ID#43 / AC_OWL)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Owl`s Eye
Max Level: 10
Skill Form: Passive
Description: Increases DEX.
[Lv 1]: DEX +1
[Lv 2]: DEX +2
[Lv 3]: DEX +3
[Lv 4]: DEX +4
[Lv 5]: DEX +5
[Lv 6]: DEX +6
[Lv 7]: DEX +7
[Lv 8]: DEX +8
[Lv 9]: DEX +9
[Lv 10]: DEX +10

Arrow Repel (Skill ID#148 / AC_CHARGEARROW)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Charge Arrow
Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Range: 9 cells
Description: Draws the bowstring to it`s
limit to fire a volley of arrows which inflicts
150% ATK physical damage and with enough
force to push the target 5 cells back.
Skill information
Level 1
SP 15
Fixed Cast Time 1500
Influencing Items
Item ID: 1740 Nepenthes Bow
Item ID: 1745 Falken Blitz

First Aid (Skill ID#142 / NV_FIRSTAID)
Max Level 1 Can select no Source Quest
Skill form Supportive Skill type Skill Target Self
Description First Aid
Requirement: Finish Quest
Skill Form: Supportive
Target: Self
Description: Uses 3 SP to restore 5 HP.
Skill information
Level 1
SP 3
Influencing Items
Item ID: 5258 Afro Wig

Arrow Shower (Skill ID#47 / AC_SHOWER)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target Ground
Description Arrow Shower
Max Level: 10
Requirement: Double Strafe 5
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Fires an arrow at targeted
cell damaging all enemies on 3x3 AoE.
Enemies that receive damage will be
knocked 2 cells backward. The base range
of this skill is 9 cells.

[Lv 1]: 160% ATK
[Lv 2]: 170% ATK
[Lv 3]: 180% ATK
[Lv 4]: 190% ATK
[Lv 5]: 200% ATK
[Lv 6]: 210% ATK
[Lv 7]: 220% ATK
[Lv 8]: 230% ATK
[Lv 9]: 240% ATK
[Lv 10]: 250% ATK
Skill Requests
Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 15 15 15 15 15 15 15 15 15 15
Splash Area 1 1 1 1 1 2 2 2 2 2
Influencing Items
Item ID: 4178 Dragon Tail Card
Item ID: 4550 Upd Bow Guardian Card
Item ID: 24255 Archer Shadow Pendant
Item ID: 25415 Sniper Stone (Lower)
Item ID: 28573 Emerald Ring
Item ID: 29430 Sniper Stone (Lower)

Vulture`s Eye (Skill ID#44 / AC_VULTURE)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Vulture`s Eye
Max Level: 10
3Requirement: Owl`s Eye 3
23Requirement: Owl`s Eye 3
Skill Form: Passive
Description: Increases Attack Range
and HIT rate with Bow class weapons.
[Lv 1]: Range +1, HIT rate +1%
[Lv 2]: Range +2, HIT rate +2%
[Lv 3]: Range +3, HIT rate +3%
[Lv 4]: Range +4, HIT rate +4%
[Lv 5]: Range +5, HIT rate +5%
[Lv 6]: Range +6, HIT rate +6%
[Lv 7]: Range +7, HIT rate +7%
[Lv 8]: Range +8, HIT rate +8%
[Lv 9]: Range +9, HIT rate +9%
[Lv 10]: Range +10, HIT rate +10%
Skill Requests
Owl`s Eye (Skill ID#43 / AC_OWL) - Level 3

Arrow Crafting (Skill ID#147 / AC_MAKINGARROW)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Crafting Skill Target Caster
Description Arrow Crafting
Requirement: Finish Quest
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates Arrows from
specific items. The kind of Arrows
produced, as well as the amount, is
determined by the items used.
This skill fails, if the current Weight
is more than 70%.
Skill information
Level 1
SP 10

Play Dead (Skill ID#143 / NV_TRICKDEAD)
Max Level 1 Can select no Source Quest
Skill form Supportive Skill type Skill Target
Description Play Dead
Requirement: Finish Quest, Novice Only
Skill Form: Supportive
Description: Feign death to avoid the
menace of nearby enemies. The Play
Dead status is cancelled by casting this
skill again.
Skill information
Level 1
SP 5

Improve Concentration (Skill ID#45 / AC_CONCENTRATION)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Improve Concentration
Max Level: 10
Requirement: Vulture`s Eye 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Boosts AGI and DEX
temporarily as well as detects nearby
hidden enemy in 3x3 AoE.
[Lv 1]: DEX/AGI +3%, Duration: 60 seconds
[Lv 2]: DEX/AGI +4%, Duration: 80 seconds
[Lv 3]: DEX/AGI +5%, Duration: 100 seconds
[Lv 4]: DEX/AGI +6%, Duration: 120 seconds
[Lv 5]: DEX/AGI +7%, Duration: 140 seconds
[Lv 6]: DEX/AGI +8%, Duration: 160 seconds
[Lv 7]: DEX/AGI +9%, Duration: 180 seconds
[Lv 8]: DEX/AGI +10%, Duration: 200 seconds
[Lv 9]: DEX/AGI +11%, Duration: 220 seconds
[Lv 10]: DEX/AGI +12%, Duration: 240 seconds
Skill Requests
Vulture`s Eye (Skill ID#44 / AC_VULTURE) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 25 30 35 40 45 50 55 60 65 70
Splash Area 3 3 3 3 3 3 3 3 3 3
Influencing Items
Item ID: 4234 Anolian Card
Item ID: 5404 Blue Ribbon
Item ID: 15098 Hero Target Suit

Beast Bane (Skill ID#126 / HT_BEASTBANE)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Beastbane
Max Level: 10
Skill Form: Passive
Description: Increases Attack Power
against Brute and Insect race monsters.
[Lv 1]: Damage +4
[Lv 2]: Damage +8
[Lv 3]: Damage +12
[Lv 4]: Damage +16
[Lv 5]: Damage +20
[Lv 6]: Damage +24
[Lv 7]: Damage +28
[Lv 8]: Damage +32
[Lv 9]: Damage +36
[Lv 10]: Damage +40
Influencing Items
Item ID: 28321 Falconer Claw
Item ID: 28322 Falconer Glove
Item ID: 310001 Sniper Stone II (Middle)
Item ID: 1000009 Sniper Stone II (Middle)

Skid Trap (Skill ID#115 / HT_SKIDTRAP)
Max Level 5 Can select no Source
Skill form Trap (Hidden) Skill type Skill Target Ground
Description Skid Trap
Max Level: 5
Skill Form: Trap (Hidden)
Target: Ground
Description: Sets a trap which will make
an enemy slide in the direction that
the caster was facing at the moment the
trap was set.
Consumes 1 Trap.
[Lv 1]: 6 cell sliding range, 300 sec
[Lv 2]: 7 cell sliding range, 240 sec
[Lv 3]: 8 cell sliding range, 180 sec
[Lv 4]: 9 cell sliding range, 120 sec
[Lv 5]: 10 cell sliding range, 60 sec
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10

Land Mine (Skill ID#116 / HT_LANDMINE)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Land Mine
Max Level: 5
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Element: Earth
Description: Sets a trap with a 3x3 range
which will explode once an enemy steps on it.
Damage increases according to skill level,
caster`s Base Level, DEX and INT.
A trap that has not been stepped on is released
after the duration expires and returns the Trap.
Consumes 1 Trap.
[Lv 1]: Lasts 200 seconds
[Lv 2]: Lasts 160 seconds
[Lv 3]: Lasts 120 seconds
[Lv 4]: Lasts 80 seconds
[Lv 5]: Lasts 40 seconds
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 300 300 300 300 300
Influencing Items
Item ID: 24279 Hunter Shadow Armor

Focused Arrow Strike (Skill ID#382 / SN_SHARPSHOOTING)
Max Level 5 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target Enemy and enemies near it
Description Sharp Shooting
Max Level: 5
Requirement: Double Strafe 5,
Improve Concentration 10

Skill Form: Active
Type: Physical Ranged
Target: Enemy and enemies near it
Skill range: 11
Description: When aiming at a single target,
it strikes hard, dealing long-range
physical damage to the target and
the target within 5x5 cells.
In addition, critical damage is dealt
with a 50% chance, adding to the caster`s
critical probability.
However, in the case of critical damage,
half of the total amount of the
critical damage increase is applied
.
[Lv.1]: ATK +600%
[Lv.2]: ATK +900%
[Lv.3]: ATK +1200%
[Lv.4]: ATK +1500%
[Lv.5]: ATK +1800%
Skill Requests
Improve Concentration (Skill ID#45 / AC_CONCENTRATION) - Level 10
Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 5
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 16 18 20 22 24
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 500 500 500 500 500
Splash Area 2 2 2 2 2
Influencing Items
Item ID: 1745 Falken Blitz

Beast Strafing (Skill ID#499 / HT_POWER)
Max Level 1 Can select no Source Soul
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Beast Strafing
Requirement: Double Strafe 10,
Spirit State(Hunter link)

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attack by using a modified form of
Double Strafe that was developed to cause
extra damage to Brute monsters. Caster`s
STR affects the amount of inflicted damage.
Skill Requests
Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 10
Skill information
Level 1
SP 12

Falconry Mastery (Skill ID#127 / HT_FALCON)
Max Level 1 Can select no Source
Skill form Passive Skill type Skill Target
Description Falconry Mastery
Max Level: 1
Requirement: Beastbane 1
Skill Form: Passive
Description: Enables renting of a Falcon
from the Hunter Guild.
Skill Requests
Beast Bane (Skill ID#126 / HT_BEASTBANE) - Level 1

Flasher (Skill ID#120 / HT_FLASHER)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Flasher
Max Level: 5
Requirement: Skid Trap 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will emit intense light, which may cause
the target with the Blind status.
A trap that has not been stepped on
is released after the duration expires and
returns the Traps.
Consumes 2 Traps.
[Lv 1]: Lasts 150 seconds
[Lv 2]: Lasts 120 seconds
[Lv 3]: Lasts 90 seconds
[Lv 4]: Lasts 60 seconds
[Lv 5]: Lasts 30 seconds
Skill Requests
Skid Trap (Skill ID#115 / HT_SKIDTRAP) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 12 12 12 12 12
Splash Area 1 1 1 1 1

Ankle Snare (Skill ID#117 / HT_ANKLESNARE)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Anklesnare
Max Level: 5
Requirement: Skid Trap 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will bind an enemy to the ground for the
skill`s duration, which is affected by the AGI
of the target. A trap that has not been stepped
on is released after the duration expires and
returns the Trap.
Consumes 1 Trap.
[Lv 1]: Lasts 250 seconds
[Lv 2]: Lasts 200 seconds
[Lv 3]: Lasts 150 seconds
[Lv 4]: Lasts 100 seconds
[Lv 5]: Lasts 50 seconds
Skill Requests
Skid Trap (Skill ID#115 / HT_SKIDTRAP) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 12 12 12 12 12

Remove Trap (Skill ID#124 / HT_REMOVETRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Trap
Description Remove Trap
Max Level: 1
11Requirement: Land Mine 1
17Requirement: Double Strafe 5
Skill Form: Active
Type: Supportive
Target: Trap
Description: Removes a trap that has
been set on the ground, as well as
regain that Trap.

Skill Requests
Land Mine (Skill ID#116 / HT_LANDMINE) - Level 1
Skill information
Level 1
Range 2
SP 5

Wind Walker (Skill ID#383 / SN_WINDWALK)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster and Party Members
Description Wind Walk
Max Level: 10
Requirement: Improve Concentration 9
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases Movement Speed
and FLEE rate of yourself and party
members. However, Movement Speed will
not increased if a similar effect, such
as Increase Agility, has already been
cast. Skills which decrease Movement
Speed, such as Quagmire, cancel the
Movement Speed increase from Wind
Walk.
Skill Requests
Improve Concentration (Skill ID#45 / AC_CONCENTRATION) - Level 9
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 46 52 58 64 70 76 82 88 94 100
Variable Cast Time 1500 1800 2100 2400 2700 3000 3300 3600 3900 4200
Fixed Cast Time 500 600 700 800 900 1000 1100 1200 1300 1400
Splash Area -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
Influencing Items
Item ID: 18891 Husky Hat
Item ID: 25416 Ranger Stone (Garment)
Item ID: 29431 Ranger Stone (Garment)
Item ID: 310000 Sniper Stone II (Upper)
Item ID: 1000008 Sniper Stone II (Upper)

Phantasmic Arrow (Skill ID#1009 / HT_PHANTASMIC)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Phantasmic Arrow
Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Enable the caster to shoot a magic
arrow without requiring actual Arrows. Inflicts
150% ATK and pushes the enemy 3 cells
backward after impact.
Skill information
Level 1
SP 50
Influencing Items
Item ID: 4550 Upd Bow Guardian Card

Blitz Beat (Skill ID#129 / HT_BLITZBEAT)
Max Level 5 Can select no Source
Skill form Active Skill type Special Physical Skill Target 1 Character
Description Blitz Beat
Max Level: 5
Requirement: Falconry Mastery 1
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Commands Falcon to attack
a targeted and surrounding enemies in an
3x3 area. The Falcon`s damage is
increased by the owner`s AGI and DEX.
The skill level also increases the chance of
automatic attacks from the Falcon when
attacking an enemy with a Bow class weapon,
which will be increased based on your LUK.
The Falcon`s Attack Range is 3 cells plus
the level of Vulture`s Eye skill.
[Lv 1]: Hits: 1, SP Consumption: 10
[Lv 2]: Hits: 2, SP Consumption: 13
[Lv 3]: Hits: 3, SP Consumption: 16
[Lv 4]: Hits: 4, SP Consumption: 19
[Lv 5]: Hits: 5, SP Consumption: 22
Skill Requests
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4 5
Range 5 5 5 5 5
SP 10 13 16 19 22
Variable Cast Time 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200
Splash Area 1 1 1 1 1
Influencing Items
Item ID: 5967 Flying Galapago
Item ID: 18985 Falconer Flute
Item ID: 22172 Gray Wing Boots
Item ID: 24266 Hunter Shadow Shoes
Item ID: 28321 Falconer Claw
Item ID: 28321 Falconer Claw
Item ID: 28322 Falconer Glove

Sandman (Skill ID#119 / HT_SANDMAN)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Sandman
Max Level: 5
Requirement: Flasher 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
that will cause the enemy that steps on it,
as well as enemies within the trap`s range,
to cause Sleep status.
A trap that has not been stepped on
is released after the duration expires and
returns the Trap.
Consumes 1 Trap.
[Lv 1]: Sleep Rate: 50%, lasts 150 sec
[Lv 2]: Sleep Rate: 60%, lasts 120 sec
[Lv 3]: Sleep Rate: 70%, lasts 90 sec
[Lv 4]: Sleep Rate: 80%, lasts 60 sec
[Lv 5]: Sleep Rate: 90%, lasts 30 sec
Skill Requests
Flasher (Skill ID#120 / HT_FLASHER) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 12 12 12 12 12
Splash Area 2 2 2 2 2

Freezing Trap (Skill ID#121 / HT_FREEZINGTRAP)
Max Level 5 Can select no Source
Skill form Trap (Hidden) Skill type Skill Target Ground
Description Freezing Trap
Max Level: 5
Requirement: Flasher 1
Skill Form: Trap (Hidden)
Target: Ground
Element: Water
Description: Sets a trap which will
freeze an enemy once it has been
triggered.
Consumes 2 Traps.
[Lv 1]: 150 sec duration
[Lv 2]: 120 sec duration
[Lv 3]: 90 sec duration
[Lv 4]: 60 sec duration
[Lv 5]: 30 sec duration
Skill Requests
Flasher (Skill ID#120 / HT_FLASHER) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10
Splash Area 1 1 1 1 1

Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Shockwave Trap
Max Level: 5
Requirement: Anklesnare 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will drain SP away from
enemies. A trap that has not been stepped on
is released after the duration expires and
returns the Traps.
Consumes 2 Traps.
[Lv 1]: 20% MaxSP drain, lasts 200 sec
[Lv 2]: 35% MaxSP drain, lasts 160 sec
[Lv 3]: 50% MaxSP drain, lasts 120 sec
[Lv 4]: 65% MaxSP drain, lasts 80 sec
[Lv 5]: 80% MaxSP drain, lasts 40 sec
Skill Requests
Ankle Snare (Skill ID#117 / HT_ANKLESNARE) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 45 45 45 45 45
Splash Area 1 1 1 1 1

Spring Trap (Skill ID#131 / HT_SPRINGTRAP)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Spring Trap
Max Level: 5
Requirement: Remove Trap 1,
Falconry Mastery

Skill Form: Active
Type: Supportive
Target: Ground
Description: Commands Falcon to remove
a set Trap from a distance.
[Lv 1]: Range: 4 cells
[Lv 2]: Range: 5 cells
[Lv 3]: Range: 6 cells
[Lv 4]: Range: 7 cells
[Lv 5]: Range: 8 cells
Skill Requests
Remove Trap (Skill ID#124 / HT_REMOVETRAP) - Level 1
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4 5
Range 4 5 6 7 8
SP 10 10 10 10 10

Detect (Skill ID#130 / HT_DETECTING)
Max Level 4 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Detect
Max Level: 4
Requirement: Improve Concentration 1,
Falconry Mastery 1

Skill Form: Active
Type: Supportive
Target: Ground
Description: Commands a Falcon to detect
hidden characters from a distance.

[Lv 1]: Range: 3 cells
[Lv 2]: Range: 5 cells
[Lv 3]: Range: 7 cells
[Lv 4]: Range: 9 cells
Skill Requests
Improve Concentration (Skill ID#45 / AC_CONCENTRATION) - Level 1
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4
Range 3 5 7 9
SP 8 8 8 8
Splash Area 3 3 3 3

Steel Crow (Skill ID#128 / HT_STEELCROW)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Steel Crow
Max Level: 10
Requirement: Blitz Beat 5
Skill Form: Passive
Description: Increases the damage
inflicted by Falcon.

[Lv 1]: Damage +6
[Lv 2]: Damage +12
[Lv 3]: Damage +18
[Lv 4]: Damage +24
[Lv 5]: Damage +30
[Lv 6]: Damage +36
[Lv 7]: Damage +42
[Lv 8]: Damage +48
[Lv 9]: Damage +54
[Lv 10]: Damage +60
Skill Requests
Blitz Beat (Skill ID#129 / HT_BLITZBEAT) - Level 5
Influencing Items
Item ID: 19199 Racing Cap (Ranger)
Item ID: 25413 Sniper Stone (Upper)
Item ID: 28321 Falconer Claw
Item ID: 29428 Sniper Stone (Upper)

Blast Mine (Skill ID#122 / HT_BLASTMINE)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Blast Mine
Max Level: 5
Requirement: Sandman 1,
Land Mine 1, Freezing Trap 1

Skill Form: Active
Type: Trap (Visible)
Element: Wind
Target: Ground
Description: Sets a trap with a 3x3 range
that will automatically explode after a specific
time period determined by the level of
the skill.
Ignores target def and mdef.
Consumes 1 Traps.
[Lv 1]: Lasts 25 seconds
[Lv 2]: Lasts 20 seconds
[Lv 3]: Lasts 15 seconds
[Lv 4]: Lasts 10 seconds
[Lv 5]: Lasts 5 seconds
Skill Requests
Land Mine (Skill ID#116 / HT_LANDMINE) - Level 1
Sandman (Skill ID#119 / HT_SANDMAN) - Level 1
Freezing Trap (Skill ID#121 / HT_FREEZINGTRAP) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 300 300 300 300 300
Splash Area 1 1 1 1 1

Talkie Box (Skill ID#125 / HT_TALKIEBOX)
Max Level 1 Can select no Source
Skill form Trap (Hidden) Skill type Skill Target Ground
Description Talkie Box
Max Level: 1
Requirement: Remove Trap 1,
Shockwave Trap 1

Skill Form: Trap (Hidden)
Target: Ground
Description: Sets a trap which will last
for 600 seconds and will display a
prepared message for the person who
triggers it.
Consumes 1 Trap.
Skill Requests
Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE) - Level 1
Remove Trap (Skill ID#124 / HT_REMOVETRAP) - Level 1
Skill information
Level 1
Range 3
SP 1

Falcon Eyes (Skill ID#380 / SN_SIGHT)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description True Sight
Max Level: 10
Requirement: Owl`s Eye 10,
Vulture`s Eye 10,
Improve Concentration 10,
Falconry Mastery 1

Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +5 to all Stats, as
well as increases HIT, Weapon
damage and Critical rate.
[Lv 1]: HIT +3%, Damage +2%, Critical +1
[Lv 2]: HIT +6%, Damage +4%, Critical +2
[Lv 3]: HIT +9%, Damage +6%, Critical +3
[Lv 4]: HIT +12%, Damage +8%, Critical +4
[Lv 5]: HIT +15%, Damage +10%, Critical +5
[Lv 6]: HIT +18%, Damage +12%, Critical +6
[Lv 7]: HIT +21%, Damage +14%, Critical +7
[Lv 8]: HIT +24%, Damage +16%, Critical +8
[Lv 9]: HIT +27%, Damage +18%, Critical +9
[Lv 10]: HIT +30%, Damage +20%, Critical +10
Skill Requests
Owl`s Eye (Skill ID#43 / AC_OWL) - Level 10
Vulture`s Eye (Skill ID#44 / AC_VULTURE) - Level 10
Improve Concentration (Skill ID#45 / AC_CONCENTRATION) - Level 10
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 20 20 25 25 30 30 35 35 40 40
Influencing Items
Item ID: 19111 Laser of Eagle
Item ID: 310002 Sniper Stone II (Lower)
Item ID: 1000010 Sniper Stone II (Lower)

Falcon Assault (Skill ID#381 / SN_FALCONASSAULT)
Max Level 5 Can select no Source
Skill form Active Skill type Special Physical Ranged Skill Target 1 Character
Description Falcon Assault
Max Level: 5
Requirement: Vulture`s Eye 5,
Falconry Mastery 1, Blitz Beat 5, Steel Crow 3

Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Commands Falcon to attack
an enemy with an mighty strike.
Damage increases according to skill level
and caster`s Base Level.
Skill Requests
Steel Crow (Skill ID#128 / HT_STEELCROW) - Level 3
Vulture`s Eye (Skill ID#44 / AC_VULTURE) - Level 5
Blitz Beat (Skill ID#129 / HT_BLITZBEAT) - Level 5
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 30 34 38 42 46
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 500 500 500 500 500
Influencing Items
Item ID: 18985 Falconer Flute
Item ID: 28322 Falconer Glove

Claymore Trap (Skill ID#123 / HT_CLAYMORETRAP)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Claymore Trap
Max Level: 5
Requirement: Blast Mine 1,
Shockwave Trap 1

Skill Form: Active
Type: Trap (Visible)
Element: Fire
Target: Ground
Description: Sets a trap which will
inflict splashed damage in an 5x5 area.
Claymore Traps can be attacked to explode
instantly.
Consumes 2 Traps.
[Lv 1]: Lasts 20 seconds
[Lv 2]: Lasts 40 seconds
[Lv 3]: Lasts 60 seconds
[Lv 4]: Lasts 80 seconds
[Lv 5]: Lasts 100 seconds
Skill Requests
Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE) - Level 1
Blast Mine (Skill ID#122 / HT_BLASTMINE) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 15 15 15 15 15
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 300 300 300 300 300
Splash Area 2 2 2 2 2
Influencing Items
Item ID: 24279 Hunter Shadow Armor