Jobs Database

Ranger+ (select)

Basic Skill (Skill ID#1 / NV_BASIC)
Max Level 9 Can select no Source
Skill form Passive Skill type Skill Target
Description Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.

[Lv 1]: Enables Trading
Allows the trading of items with other
character.
Right click on a character to initiate.
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L opens additional Emotion icons.

[Lv 3]: Enables Sitting
Sitting doubles HP and SP regen speed.
Press the Insert key or type /sit.
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room or click the
Chat button in the Basic Information
Window.

[Lv 5]: Join a Party
Character can join a party.
[Lv 6]: Enables Use of Kafra Storage
Allows use of Kafra Storage.
[Lv 7]: Organize a Party
Create a party by typing
/organize ``Party Name``
Set party options in the Party Window (Alt+Z).

[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First classes.

Other Notes
SP 0 0 0 0 0 0 0 0 0
Range 1 1 1 1 1 1 1 1 1

First Aid (Skill ID#142 / NV_FIRSTAID)
Max Level 1 Can select no Source Quest
Skill form Supportive Skill type Physical Melee Skill Target Self
Description Requirement: Finish Quest
Skill Form: Supportive
Target: Self
Description: Uses 3 SP to restore 5 HP.
Other Notes
SP 3
Range 1

Owl`s Eye (Skill ID#43 / AC_OWL)
Max Level 10 Can select no Source
Skill form Passive Skill type Physical Melee Skill Target 1 Character
Description Max Level: 10
Skill Form: Passive
Description: Increases DEX.
[Lv 1]: DEX +1
[Lv 2]: DEX +2
[Lv 3]: DEX +3
[Lv 4]: DEX +4
[Lv 5]: DEX +5
[Lv 6]: DEX +6
[Lv 7]: DEX +7
[Lv 8]: DEX +8
[Lv 9]: DEX +9
[Lv 10]: DEX +10
Other Notes
SP 0 0 0 0 0 0 0 0 0 0
Range 1 1 1 1 1 1 1 1 1 1

Vulture`s Eye (Skill ID#44 / AC_VULTURE)
Max Level 10 Can select no Source
Skill form Passive Skill type Physical Melee Skill Target 1 Character
Description Max Level: 10
3Requirement: Owl`s Eye 3
23Requirement: Owl`s Eye 3
Skill Form: Passive
Description: Increases Attack Range
and HIT rate with Bow class weapons.
[Lv 1]: Range +1, HIT rate +1%
[Lv 2]: Range +2, HIT rate +2%
[Lv 3]: Range +3, HIT rate +3%
[Lv 4]: Range +4, HIT rate +4%
[Lv 5]: Range +5, HIT rate +5%
[Lv 6]: Range +6, HIT rate +6%
[Lv 7]: Range +7, HIT rate +7%
[Lv 8]: Range +8, HIT rate +8%
[Lv 9]: Range +9, HIT rate +9%
[Lv 10]: Range +10, HIT rate +10%
Requirements Owl`s Eye Lv 3;
Requirements for JT_ROGUE]
Other Notes
SP 0 0 0 0 0 0 0 0 0 0
Range 1 1 1 1 1 1 1 1 1 1

Improve Concentration (Skill ID#45 / AC_CONCENTRATION)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Max Level: 10
Requirement: Vulture`s Eye 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Boosts AGI and DEX
temporarily as well as detects nearby
hidden enemy in 3x3 AoE.
[Lv 1]: DEX/AGI +3%, Duration: 60 seconds
[Lv 2]: DEX/AGI +4%, Duration: 80 seconds
[Lv 3]: DEX/AGI +5%, Duration: 100 seconds
[Lv 4]: DEX/AGI +6%, Duration: 120 seconds
[Lv 5]: DEX/AGI +7%, Duration: 140 seconds
[Lv 6]: DEX/AGI +8%, Duration: 160 seconds
[Lv 7]: DEX/AGI +9%, Duration: 180 seconds
[Lv 8]: DEX/AGI +10%, Duration: 200 seconds
[Lv 9]: DEX/AGI +11%, Duration: 220 seconds
[Lv 10]: DEX/AGI +12%, Duration: 240 seconds
Requirements Vulture`s Eye Lv 1;
Other Notes
SP 25 30 35 40 45 50 55 60 65 70
Range 1 1 1 1 1 1 1 1 1 1

Double Strafe (Skill ID#46 / AC_DOUBLE)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Max Level: 10
17Requirement: Vulture`s Eye 10
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts double damage on a
target by firing two arrows in one attack.

[Lv.1]: ATK 100% x 2
[Lv.2]: ATK 110% x 2
[Lv.3]: ATK 120% x 2
[Lv.4]: ATK 130% x 2
[Lv.5]: ATK 140% x 2
[Lv.6]: ATK 150% x 2
[Lv.7]: ATK 160% x 2
[Lv.8]: ATK 170% x 2
[Lv.9]: ATK 180% x 2
[Lv.10]: ATK 190% x 2
Requirements for JT_ROGUE Vulture`s Eye Lv 10;
Other Notes
SP 12 12 12 12 12 12 12 12 12 12
Range 9 9 9 9 9 9 9 9 9 9

Arrow Shower (Skill ID#47 / AC_SHOWER)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target Ground
Description Max Level: 10
Requirement: Double Strafe 5
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Fires an arrow at targeted
cell damaging all enemies on 3x3 AoE.
Enemies that receive damage will be
knocked 2 cells backward. The base range
of this skill is 9 cells.

[Lv 1]: 160% ATK
[Lv 2]: 170% ATK
[Lv 3]: 180% ATK
[Lv 4]: 190% ATK
[Lv 5]: 200% ATK
[Lv 6]: 210% ATK
[Lv 7]: 220% ATK
[Lv 8]: 230% ATK
[Lv 9]: 240% ATK
[Lv 10]: 250% ATK
Requirements Double Strafe Lv 5;
Other Notes
SP 15 15 15 15 15 15 15 15 15 15
Range 9 9 9 9 9 9 9 9 9 9

Arrow Crafting (Skill ID#147 / AC_MAKINGARROW)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Crafting Skill Target Caster
Description Requirement: Finish Quest
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates Arrows from
specific items. The kind of Arrows
produced, as well as the amount, is
determined by the items used.
This skill fails, if the current Weight
is more than 70%.

Other Notes
SP 10
Range 1

Arrow Repel (Skill ID#148 / AC_CHARGEARROW)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Range: 9 cells
Description: Draws the bowstring to it`s
limit to fire a volley of arrows which inflicts
150% ATK physical damage and with enough
force to push the target 5 cells back.

Other Notes
SP 15
Range 9

Skid Trap (Skill ID#115 / HT_SKIDTRAP)
Max Level 5 Can select yes Source
Skill form Trap (Hidden) Skill type Supportive Skill Target Ground
Description Max Level: 5
Skill Form: Trap (Hidden)
Target: Ground
Description: Sets a trap which will make
an enemy slide in the direction that
the caster was facing at the moment the
trap was set.
Consumes 1 Trap.
[Lv 1]: 6 cell sliding range, 300 sec
[Lv 2]: 7 cell sliding range, 240 sec
[Lv 3]: 8 cell sliding range, 180 sec
[Lv 4]: 9 cell sliding range, 120 sec
[Lv 5]: 10 cell sliding range, 60 sec
Other Notes
SP 10 10 10 10 10
Range 3 3 3 3 3

Land Mine (Skill ID#116 / HT_LANDMINE)
Max Level 5 Can select yes Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Max Level: 5
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Element: Earth
Description: Sets a trap with a 3x3 range
which will explode once an enemy steps on it.
Damage increases according to skill level,
caster`s Base Level, DEX and INT.
A trap that has not been stepped on is released
after the duration expires and returns the Trap.
Consumes 1 Trap.
[Lv 1]: Lasts 200 seconds
[Lv 2]: Lasts 160 seconds
[Lv 3]: Lasts 120 seconds
[Lv 4]: Lasts 80 seconds
[Lv 5]: Lasts 40 seconds
Other Notes
SP 10 10 10 10 10
Range 3 3 3 3 3

Ankle Snare (Skill ID#117 / HT_ANKLESNARE)
Max Level 5 Can select yes Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Max Level: 5
Requirement: Skid Trap 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will bind an enemy to the ground for the
skill`s duration, which is affected by the AGI
of the target. A trap that has not been stepped
on is released after the duration expires and
returns the Trap.
Consumes 1 Trap.
[Lv 1]: Lasts 250 seconds
[Lv 2]: Lasts 200 seconds
[Lv 3]: Lasts 150 seconds
[Lv 4]: Lasts 100 seconds
[Lv 5]: Lasts 50 seconds
Requirements Skid Trap Lv 1;
Other Notes
SP 12 12 12 12 12
Range 3 3 3 3 3

Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE)
Max Level 5 Can select yes Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Max Level: 5
Requirement: Anklesnare 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will drain SP away from
enemies. A trap that has not been stepped on
is released after the duration expires and
returns the Traps.
Consumes 2 Traps.
[Lv 1]: 20% MaxSP drain, lasts 200 sec
[Lv 2]: 35% MaxSP drain, lasts 160 sec
[Lv 3]: 50% MaxSP drain, lasts 120 sec
[Lv 4]: 65% MaxSP drain, lasts 80 sec
[Lv 5]: 80% MaxSP drain, lasts 40 sec
Requirements Ankle Snare Lv 1;
Other Notes
SP 45 45 45 45 45
Range 3 3 3 3 3

Sandman (Skill ID#119 / HT_SANDMAN)
Max Level 5 Can select yes Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Max Level: 5
Requirement: Flasher 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
that will cause the enemy that steps on it,
as well as enemies within the trap`s range,
to cause Sleep status.
A trap that has not been stepped on
is released after the duration expires and
returns the Trap.
Consumes 1 Trap.
[Lv 1]: Sleep Rate: 50%, lasts 150 sec
[Lv 2]: Sleep Rate: 60%, lasts 120 sec
[Lv 3]: Sleep Rate: 70%, lasts 90 sec
[Lv 4]: Sleep Rate: 80%, lasts 60 sec
[Lv 5]: Sleep Rate: 90%, lasts 30 sec
Requirements Flasher Lv 1;
Other Notes
SP 12 12 12 12 12
Range 3 3 3 3 3

Flasher (Skill ID#120 / HT_FLASHER)
Max Level 5 Can select yes Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Max Level: 5
Requirement: Skid Trap 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will emit intense light, which may cause
the target with the Blind status.
A trap that has not been stepped on
is released after the duration expires and
returns the Traps.
Consumes 2 Traps.
[Lv 1]: Lasts 150 seconds
[Lv 2]: Lasts 120 seconds
[Lv 3]: Lasts 90 seconds
[Lv 4]: Lasts 60 seconds
[Lv 5]: Lasts 30 seconds
Requirements Skid Trap Lv 1;
Other Notes
SP 12 12 12 12 12
Range 3 3 3 3 3

Freezing Trap (Skill ID#121 / HT_FREEZINGTRAP)
Max Level 5 Can select yes Source
Skill form Trap (Hidden) Skill type Trap (Hidden) Skill Target Ground
Description Max Level: 5
Requirement: Flasher 1
Skill Form: Trap (Hidden)
Target: Ground
Element: Water
Description: Sets a trap which will
freeze an enemy once it has been
triggered.
Consumes 2 Traps.
[Lv 1]: 150 sec duration
[Lv 2]: 120 sec duration
[Lv 3]: 90 sec duration
[Lv 4]: 60 sec duration
[Lv 5]: 30 sec duration
Requirements Flasher Lv 1;
Other Notes
SP 10 10 10 10 10
Range 3 3 3 3 3

Blast Mine (Skill ID#122 / HT_BLASTMINE)
Max Level 5 Can select yes Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Max Level: 5
Requirement: Sandman 1,
Land Mine 1, Freezing Trap 1

Skill Form: Active
Type: Trap (Visible)
Element: Wind
Target: Ground
Description: Sets a trap with a 3x3 range
that will automatically explode after a specific
time period determined by the level of
the skill.
Ignores target def and mdef.
Consumes 1 Traps.
[Lv 1]: Lasts 25 seconds
[Lv 2]: Lasts 20 seconds
[Lv 3]: Lasts 15 seconds
[Lv 4]: Lasts 10 seconds
[Lv 5]: Lasts 5 seconds
Requirements Land Mine Lv 1; Sandman Lv 1; Freezing Trap Lv 1;
Other Notes
SP 10 10 10 10 10
Range 3 3 3 3 3

Claymore Trap (Skill ID#123 / HT_CLAYMORETRAP)
Max Level 5 Can select yes Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Max Level: 5
Requirement: Blast Mine 1,
Shockwave Trap 1

Skill Form: Active
Type: Trap (Visible)
Element: Fire
Target: Ground
Description: Sets a trap which will
inflict splashed damage in an 5x5 area.
Claymore Traps can be attacked to explode
instantly.
Consumes 2 Traps.
[Lv 1]: Lasts 20 seconds
[Lv 2]: Lasts 40 seconds
[Lv 3]: Lasts 60 seconds
[Lv 4]: Lasts 80 seconds
[Lv 5]: Lasts 100 seconds
Requirements Shockwave Trap Lv 1; Blast Mine Lv 1;
Other Notes
SP 15 15 15 15 15
Range 3 3 3 3 3

Remove Trap (Skill ID#124 / HT_REMOVETRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Trap
Description Max Level: 1
11Requirement: Land Mine 1
17Requirement: Double Strafe 5
Skill Form: Active
Type: Supportive
Target: Trap
Description: Removes a trap that has
been set on the ground, as well as
regain that Trap.

Requirements Land Mine Lv 1;
Requirements for JT_ROGUE Double Strafe Lv 5;
Other Notes
SP 5
Range 2

Talkie Box (Skill ID#125 / HT_TALKIEBOX)
Max Level 1 Can select no Source
Skill form Trap (Hidden) Skill type Supportive Skill Target Ground
Description Max Level: 1
Requirement: Remove Trap 1,
Shockwave Trap 1

Skill Form: Trap (Hidden)
Target: Ground
Description: Sets a trap which will last
for 600 seconds and will display a
prepared message for the person who
triggers it.
Consumes 1 Trap.
Requirements Remove Trap Lv 1; Shockwave Trap Lv 1;
Other Notes
SP 1
Range 3

Beast Bane (Skill ID#126 / HT_BEASTBANE)
Max Level 10 Can select no Source
Skill form Passive Skill type Supportive Skill Target Ground
Description Max Level: 10
Skill Form: Passive
Description: Increases Attack Power
against Brute and Insect race monsters.
[Lv 1]: Damage +4
[Lv 2]: Damage +8
[Lv 3]: Damage +12
[Lv 4]: Damage +16
[Lv 5]: Damage +20
[Lv 6]: Damage +24
[Lv 7]: Damage +28
[Lv 8]: Damage +32
[Lv 9]: Damage +36
[Lv 10]: Damage +40
Other Notes
SP 0 0 0 0 0 0 0 0 0 0
Range 1 1 1 1 1 1 1 1 1 1

Falconry Mastery (Skill ID#127 / HT_FALCON)
Max Level 1 Can select no Source
Skill form Passive Skill type Supportive Skill Target Ground
Description Max Level: 1
Requirement: Beastbane 1
Skill Form: Passive
Description: Enables renting of a Falcon
from the Hunter Guild.

Requirements Beast Bane Lv 1;
Other Notes
SP 0
Range 1

Steel Crow (Skill ID#128 / HT_STEELCROW)
Max Level 10 Can select no Source
Skill form Passive Skill type Supportive Skill Target Ground
Description Max Level: 10
Requirement: Blitz Beat 5
Skill Form: Passive
Description: Increases the damage
inflicted by Falcon.

[Lv 1]: Damage +6
[Lv 2]: Damage +12
[Lv 3]: Damage +18
[Lv 4]: Damage +24
[Lv 5]: Damage +30
[Lv 6]: Damage +36
[Lv 7]: Damage +42
[Lv 8]: Damage +48
[Lv 9]: Damage +54
[Lv 10]: Damage +60
Requirements Blitz Beat Lv 5;
Other Notes
SP 0 0 0 0 0 0 0 0 0 0
Range 1 1 1 1 1 1 1 1 1 1

Blitz Beat (Skill ID#129 / HT_BLITZBEAT)
Max Level 5 Can select yes Source
Skill form Active Skill type Special Physical Skill Target 1 Character
Description Max Level: 5
Requirement: Falconry Mastery 1
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Commands Falcon to attack
a targeted and surrounding enemies in an
3x3 area. The Falcon`s damage is
increased by the owner`s AGI and DEX.
The skill level also increases the chance of
automatic attacks from the Falcon when
attacking an enemy with a Bow class weapon,
which will be increased based on your LUK.
The Falcon`s Attack Range is 3 cells plus
the level of Vulture`s Eye skill.
[Lv 1]: Hits: 1, SP Consumption: 10
[Lv 2]: Hits: 2, SP Consumption: 13
[Lv 3]: Hits: 3, SP Consumption: 16
[Lv 4]: Hits: 4, SP Consumption: 19
[Lv 5]: Hits: 5, SP Consumption: 22
Requirements Falconry Mastery Lv 1;
Other Notes
SP 10 13 16 19 22
Range 5 5 5 5 5

Detect (Skill ID#130 / HT_DETECTING)
Max Level 4 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Max Level: 4
Requirement: Improve Concentration 1,
Falconry Mastery 1

Skill Form: Active
Type: Supportive
Target: Ground
Description: Commands a Falcon to detect
hidden characters from a distance.

[Lv 1]: Range: 3 cells
[Lv 2]: Range: 5 cells
[Lv 3]: Range: 7 cells
[Lv 4]: Range: 9 cells
Requirements Improve Concentration Lv 1; Falconry Mastery Lv 1;
Other Notes
SP 8 8 8 8
Range 3 5 7 9

Spring Trap (Skill ID#131 / HT_SPRINGTRAP)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Max Level: 5
Requirement: Remove Trap 1,
Falconry Mastery

Skill Form: Active
Type: Supportive
Target: Ground
Description: Commands Falcon to remove
a set Trap from a distance.
[Lv 1]: Range: 4 cells
[Lv 2]: Range: 5 cells
[Lv 3]: Range: 6 cells
[Lv 4]: Range: 7 cells
[Lv 5]: Range: 8 cells
Requirements Falconry Mastery Lv 1; Remove Trap Lv 1;
Other Notes
SP 10 10 10 10 10
Range 4 5 6 7 8

Phantasmic Arrow (Skill ID#1009 / HT_PHANTASMIC)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Enable the caster to shoot a magic
arrow without requiring actual Arrows. Inflicts
150% ATK and pushes the enemy 3 cells
backward after impact.

Other Notes
SP 10
Range 9

Falcon Eyes (Skill ID#380 / SN_SIGHT)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Max Level: 10
Requirement: Owl`s Eye 10,
Vulture`s Eye 10,
Improve Concentration 10,
Falconry Mastery 1

Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +5 to all Stats, as
well as increases HIT, Weapon
damage and Critical rate.
[Lv 1]: HIT +3%, Damage +2%, Critical +1
[Lv 2]: HIT +6%, Damage +4%, Critical +2
[Lv 3]: HIT +9%, Damage +6%, Critical +3
[Lv 4]: HIT +12%, Damage +8%, Critical +4
[Lv 5]: HIT +15%, Damage +10%, Critical +5
[Lv 6]: HIT +18%, Damage +12%, Critical +6
[Lv 7]: HIT +21%, Damage +14%, Critical +7
[Lv 8]: HIT +24%, Damage +16%, Critical +8
[Lv 9]: HIT +27%, Damage +18%, Critical +9
[Lv 10]: HIT +30%, Damage +20%, Critical +10
Requirements Owl`s Eye Lv 10; Vulture`s Eye Lv 10; Improve Concentration Lv 10; Falconry Mastery Lv 1;
Other Notes
SP 20 20 25 25 30 30 35 35 40 40
Range 1 1 1 1 1 1 1 1 1 1

Falcon Assault (Skill ID#381 / SN_FALCONASSAULT)
Max Level 5 Can select yes Source
Skill form Active Skill type Special Physical Ranged Skill Target 1 Character
Description Max Level: 5
Requirement: Vulture`s Eye 5,
Falconry Mastery 1, Blitz Beat 5, Steel Crow 3

Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Commands Falcon to attack
an enemy with an mighty strike.
Damage increases according to skill level
and caster`s Base Level.
Requirements Vulture`s Eye Lv 5; Falconry Mastery Lv 1; Blitz Beat Lv 5; Steel Crow Lv 3;
Other Notes
SP 30 34 38 42 46
Range 9 9 9 9 9

Focused Arrow Strike (Skill ID#382 / SN_SHARPSHOOTING)
Max Level 5 Can select yes Source
Skill form Active Skill type Physical Ranged Skill Target Enemy and enemies near it
Description Max Level: 5
Requirement: Double Strafe 5,
Improve Concentration 10

Skill Form: Active
Type: Physical Ranged
Target: Enemy and enemies near it
Skill range: 11
Description: When aiming at a single target,
it strikes hard, dealing long-range
physical damage to the target and
the target within 5x5 cells.
In addition, critical damage is dealt
with a 50% chance, adding to the caster`s
critical probability.
However, in the case of critical damage,
half of the total amount of the
critical damage increase is applied
.
[Lv.1]: ATK +600%
[Lv.2]: ATK +900%
[Lv.3]: ATK +1200%
[Lv.4]: ATK +1500%
[Lv.5]: ATK +1800%
Requirements Double Strafe Lv 5; Improve Concentration Lv 10;
Other Notes
SP 18 21 24 27 30
Range 9 9 9 9 9

Wind Walker (Skill ID#383 / SN_WINDWALK)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster and Party Members
Description Max Level: 10
Requirement: Improve Concentration 9
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases Movement Speed
and FLEE rate of yourself and party
members. However, Movement Speed will
not increased if a similar effect, such
as Increase Agility, has already been
cast. Skills which decrease Movement
Speed, such as Quagmire, cancel the
Movement Speed increase from Wind
Walk.
Requirements Improve Concentration Lv 9;
Other Notes
SP 46 52 58 64 70 76 82 88 94 100
Range 1 1 1 1 1 1 1 1 1 1

Call Baby (Skill ID#410 / WE_CALLBABY)
Max Level 1 Can select no Source
Skill form Supportive Skill type Crafting Skill Target Caster
Description Skill Form: Supportive
Description: Parent summons adopted
child to a spot adjacent to the
parent`s current location.

Other Notes
SP 1
Range 1

Beast Strafing (Skill ID#499 / HT_POWER)
Max Level 1 Can select no Source Soul
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Requirement: Double Strafe 10,
Spirit State(Hunter link)

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attack by using a modified form of
Double Strafe that was developed to cause
extra damage to Brute monsters. Caster`s
STR affects the amount of inflicted damage.
Requirements Double Strafe Lv 10;
Other Notes
SP 12
Range 9

Arrow Storm (Skill ID#2233 / RA_ARROWSTORM)
Max Level 10 Can select no Source
Skill form Offensive Skill type Physical Ranged Skill Target Enemy and enemies near it
Description Max Level: 10
Requirement: Aimed Bolt 5
Skill Form: Offensive
Type: Physical Ranged
Target: Enemy and enemies near it
Description: All enemies within reach, focusing
on a single designated target.
Deals physical damage at long range,
a torrential rain of arrows like a storm.
5 arrows are consumed, and the damage
increases according to the caster`s BaseLv.
If you get the Fear Breeze effect,
you can deal more damage.

[Lv 1]: ATK 380% / 450% (Fear Breeze) / 5x5
[Lv 2]: ATK 560% / 700% (Fear Breeze) / 5x5
[Lv 3]: ATK 740% / 950% (Fear Breeze) / 5x5
[Lv 4]: ATK 920% / 1200% (Fear Breeze) / 5x5
[Lv 5]: ATK 1100% / 1450% (Fear Breeze) / 5x5
[Lv 6]: ATK 1280% / 1700% (Fear Breeze) / 7x7
[Lv 7]: ATK 1460% / 1950% (Fear Breeze) / 7x7
[Lv 8]: ATK 1640% / 2200% (Fear Breeze) / 7x7
[Lv 9]: ATK 1820% / 2450% (Fear Breeze) / 7x7
[Lv 10]: ATK 2000% / 2700% (Fear Breeze) / 9x9
Requirements Aimed Bolt Lv 5;
Other Notes
SP 30 32 34 36 38 40 42 44 46 48
Range 9 9 9 9 9 9 9 9 9 9

Fear Breeze (Skill ID#2234 / RA_FEARBREEZE)
Max Level 5 Can select yes Source
Skill form Active toggle / Buff (To yourself) Skill type Supportive Skill Target Enemy and enemies near it
Description Max Level: 5
Requirement: Camouflage 1, Arrow Storm 5
Skill Form: Active toggle / Buff (To yourself)
Type: Supportive
Description: During the skill duration,
normal ranged attacks have a chance of
hitting a target multiple times.
Extra attacks will consume arrows.

[Lv 1]: Number of Attacks +1, proc chance 12%, Duration 60 sec.
[Lv 2]: Number of Attacks +1, proc chance 12%, Duration 90 sec.
[Lv 3]: Number of Attacks +1~+2, proc chance 21%, Duration 120 sec.
[Lv 4]: Number of Attacks +1~+3, proc chance 27%, Duration 150 sec.
[Lv 5]: Number of Attacks +1~+4, proc chance 30%, Duration 180 sec.
Requirements Arrow Storm Lv 5; Camouflage Lv 1;
Other Notes
SP 55 60 65 70 75
Range 1 1 1 1 1

Ranger Main (Skill ID#2235 / RA_RANGERMAIN)
Max Level 10 Can select no Source
Skill form Passive Skill type Supportive Skill Target Enemy and enemies near it
Description Max Level: 10
Requirement: Ranger Basic Skill
Skill Form: Passive
Description: Increases damage against
Brute, Plant and Fish monsters and
decrease damage from those monsters.

[Lv 1]: Damage and resistance +5
[Lv 2]: Damage and resistance +10
[Lv 3]: Damage and resistance +15
[Lv 4]: Damage and resistance +20
[Lv 5]: Damage and resistance +25
[Lv 6]: Damage and resistance +30
[Lv 7]: Damage and resistance +35
[Lv 8]: Damage and resistance +40
[Lv 9]: Damage and resistance +45
[Lv 10]: Damage and resistance +50
Other Notes
SP 0 0 0 0 0 0 0 0 0 0
Range 1 1 1 1 1 1 1 1 1 1

Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Max Level: 10
Requirement: Ankle Snare 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Intensively shoots at the target
with an arrow, dealing a lot of
physical damage at a long distance.
Consumes 3 set arrows and deals damage
5 times.
The damage is further increased
according to the caster`s BaseLv.
If you are under the influence of the
Fear Breeze effect, it deals more damage.
[Lv 1]: ATK 520% / 835% (Fear Breeze)
[Lv 2]: ATK 540% / 870% (Fear Breeze)
[Lv 3]: ATK 560% / 905% (Fear Breeze)
[Lv 4]: ATK 580% / 940% (Fear Breeze)
[Lv 5]: ATK 600% / 975% (Fear Breeze)
[Lv 6]: ATK 620% / 1010% (Fear Breeze)
[Lv 7]: ATK 640% / 1045% (Fear Breeze)
[Lv 8]: ATK 660% / 1080% (Fear Breeze)
[Lv 9]: ATK 680% / 1115% (Fear Breeze)
[Lv 10]: ATK 700% / 1150% (Fear Breeze)
Requirements Ankle Snare Lv 5;
Other Notes
SP 40 40 40 40 40 40 40 40 40 40
Range 9 9 9 9 9 9 9 9 9 9

Detonator (Skill ID#2237 / RA_DETONATOR)
Max Level 1 Can select no Source
Skill form Active / Special Skill type Physical Ranged Skill Target 1 Character
Description Max Level: 1
Requirement: Cluster Bomb 3
Skill Form: Active / Special
Description: Immediately activates traps
on the ground. Skills range is 7x7
cells around the targeted area. It can
also activate Hunter`s traps. This
skill will not detonate traps of
another player. Can activate the
following traps:
Blast Mine, Claymore Trap, Sandman,
Talkie Box, Firing Trap, Cluster Bomb
and Ice Bound Trap.

Requirements Cluster Bomb Lv 3;
Other Notes
SP 15
Range 9

Electric Shocker (Skill ID#2238 / RA_ELECTRICSHOCKER)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Max Level: 5
Requirement: Shockwave Trap 5
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Immobilizes a target and
drains certain amount of SP per second
from the target. Electric Shocker
cannot be removed with Remove Trap.
Requires 1 Special Alloy Trap.
Maximum 3 traps are allowed to be set.

[Lv 1]: Drains 5% SP/sec, Duration 20 sec.
[Lv 2]: Drains 10% SP/sec, Duration 22 sec.
[Lv 3]: Drains 15% SP/sec, Duration 24 sec.
[Lv 4]: Drains 20% SP/sec, Duration 26 sec.
[Lv 5]: Drains 25% SP/sec, Duration 28 sec.
Requirements Shockwave Trap Lv 5;
Other Notes
SP 35 35 35 35 35
Range 3 3 3 3 3

Cluster Bomb (Skill ID#2239 / RA_CLUSTERBOMB)
Max Level 5 Can select no Source
Skill form Active / Trap (Visible) Skill type Trap (Visible) Skill Target Ground
Description Max Level: 5
Requirement: Trap Research 3
Skill Form: Active / Trap (Visible)
Target: Ground
Description: Maximum 3 traps are allowed
to be set at once and damage range is
7x7 cells. Can be combined with Detonator Skill.
Cluster Bomb cannot be removed with Remove Trap.
Requires 1 Special Alloy Trap.
[Lv 1]: 300% damage + Additional Trap Damage / Duration 15 sec.
[Lv 2]: 400% damage + Additional Trap Damage / Duration 15 sec.
[Lv 3]: 500% damage + Additional Trap Damage / Duration 15 sec.
[Lv 4]: 600% damage + Additional Trap Damage / Duration 15 sec.
[Lv 5]: 700% damage + Additional Trap Damage / Duration 15 sec.
Requirements Research Trap Lv 3;
Other Notes
SP 20 20 20 20 20
Range 3 3 3 3 3

Warg Mastery (Skill ID#2240 / RA_WUGMASTERY)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Max Level: 1
Requirement: Ranger Basic Skill
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Warg with a Wolf
Flute. Re-using the skill returns the
Warg to the wild.
Other Notes
SP 5
Range 1

Warg Rider (Skill ID#2241 / RA_WUGRIDER)
Max Level 3 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Max Level: 3
Requirement: Warg Mastery 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Allows a Ranger to mount
their summoned Warg. Skill level
increases Movement Speed. While
mounted on a Warg, you can`t use any
bow attacks or skills that are not Warg
exclusive other than trap skills.
Can use the following traps while on
a Warg: Cobalt Trap, Magenta Trap,
Verdure Trap, Maze Trap, Electric
Shocker.
Requirements Warg Mastery Lv 1;
Other Notes
SP 2 2 2
Range 1 1 1

Warg Dash (Skill ID#2242 / RA_WUGDASH)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Max Level: 1
Requirement: Warg Rider 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Usable only when mounted
on your Warg. Makes your Warg scamper in
a straight direction, re-using the skill
will stop it. You will automatically
stop when hitting a wall or an enemy.
If the Ranger has already learned Warg
Strike, it gives damage to the crashed
enemy.

Requirements Warg Rider Lv 1;
Other Notes
SP 4
Range 1

Warg Strike (Skill ID#2243 / RA_WUGSTRIKE)
Max Level 5 Can select yes Source
Skill form Offensive Skill type Physical Melee Skill Target 1 Character
Description Max Level: 5
Requirement: Tooth of Warg 1
Skill Form: Offensive
Type: Physical Melee
Target: 1 Character
Description: Makes your Warg run into 1
target and inflict damage. Damage
increases as skill level gets higher.

[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
Requirements Tooth Of Warg Lv 1;
Other Notes
SP 20 22 24 26 28
Range 9 9 9 9 9

Warg Bite (Skill ID#2244 / RA_WUGBITE)
Max Level 5 Can select yes Source
Skill form Active Skill type Physical Melee Skill Target 1 Character
Description Max Level: 5
Requirement: Warg Strike 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Makes your Warg leap at a
target, dealing damage and temporarily
causing Immobile status. Damage
increases if Tooth of Warg level is
increased. Can`t be used while mounted
on a Warg.
[Lv 1]: ATK 600%, Immobilized 1 sec + Tooth of Warg skill
[Lv 2]: ATK 800%, Immobilized 2 sec + Tooth of Warg skill
[Lv 3]: ATK 1000%, Immobilized 3 sec + Tooth of Warg skill
[Lv 4]: ATK 1200%, Immobilized 4 sec + Tooth of Warg skill
[Lv 5]: ATK 1500%, Immobilized 5 sec + Tooth of Warg skill
Requirements Warg Strike Lv 1;
Other Notes
SP 40 42 44 46 48
Range 9 9 9 9 9

Tooth Of Warg (Skill ID#2245 / RA_TOOTHOFWUG)
Max Level 10 Can select no Source
Skill form Passive Skill type Physical Melee Skill Target 1 Character
Description Max Level: 10
Requirement: Warg Mastery 1
Skill Form: Passive
Description: Increases the damage done
by Warg skills. Increases damage as
skill level gets higher.

[Lv 1]: Damage +30
[Lv 2]: Damage +60
[Lv 3]: Damage +90
[Lv 4]: Damage +120
[Lv 5]: Damage +150
[Lv 6]: Damage +180
[Lv 7]: Damage +210
[Lv 8]: Damage +240
[Lv 9]: Damage +270
[Lv 10]: Damage +300
Requirements Warg Mastery Lv 1;
Other Notes
SP 0 0 0 0 0 0 0 0 0 0
Range 1 1 1 1 1 1 1 1 1 1

Sensitive Keen (Skill ID#2246 / RA_SENSITIVEKEEN)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Max Level: 5
Requirement: Tooth of Warg 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Uses the Warg`s senses to
reveal hidden traps and enemies. Has a
chance to attack enemies with Warg Bite.
[Lv 1]: 7 x 7 AoE, 150% ATK, Warg Bite Chance 8%
[Lv 2]: 9 x 9 AoE, 200% ATK, Warg Bite Chance 16%
[Lv 3]: 11 x11 AoE, 250% ATK, Warg Bite Chance 24%
[Lv 4]: 13 x13 AoE, 300% ATK, Warg Bite Chance 32%
[Lv 5]: 15 x15 AoE, 350% ATK, Warg Bite Chance 40%
Requirements Tooth Of Warg Lv 3;
Other Notes
SP 12 12 12 12 12
Range 1 1 1 1 1

Camouflage (Skill ID#2247 / RA_CAMOUFLAGE)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Max Level: 5
Requirement: Ranger Main 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Hides yourself behind walls
or any obstacles for 10 seconds so
other monsters can`t notice the you
(except Boss, Demon, Insect monsters).
You appear translucent while
Camouflaged. Increases Critical rate
and ATK, but decrease DEF while casting
the skill. The skill is canceled when
you attack or if the 10 duration ends.
Can be re-cast to refresh the duration
of the effect. It can be used without
any obstacles if the skill level gets
higher.

[Lv 1]: 6 SP per sec, movement disabled
[Lv 2]: 5 SP per sec, movement disabled
[Lv 3]: 4 SP per sec, 50% movement
[Lv 4]: 3 SP per sec, 75% movement
[Lv 5]: 2 SP per sec, 100% movement
Requirements Ranger Main Lv 1;
Other Notes
SP 40 40 40 40 40
Range 1 1 1 1 1

Research Trap (Skill ID#2248 / RA_RESEARCHTRAP)
Max Level 10 Can select no Source
Skill form Passive Skill type Supportive Skill Target Caster
Description Max Level: 10
Requirement: Claymore Trap 1, Remove Trap 1
Skill Form: Passive
Description: Increases trap damage and
trap set range of Hunters and Rangers,
also increases INT and MaxSP.
[Lv 1]: Damage +40, INT +1, MaxSP +220, Skill Range +1
[Lv 2]: Damage +80, INT +2, MaxSP +240, Skill Range +1
[Lv 3]: Damage +120, INT +3, MaxSP +260, Skill Range +2
[Lv 4]: Damage +160, INT +4, MaxSP +280, Skill Range +2
[Lv 5]: Damage +200, INT +5, MaxSP +300, Skill Range +3
[Lv 6]: Damage +240, INT +6, MaxSP +320, Skill Range +3
[Lv 7]: Damage +280, INT +7, MaxSP +340, Skill Range +4
[Lv 8]: Damage +320, INT +8, MaxSP +360, Skill Range +4
[Lv 9]: Damage +360, INT +9, MaxSP +380, Skill Range +5
[Lv 10]: Damage +400, INT +10, MaxSP +400, Skill Range +5
Requirements Claymore Trap Lv 1; Remove Trap Lv 1;
Other Notes
SP 0 0 0 0 0 0 0 0 0 0
Range 1 1 1 1 1 1 1 1 1 1

Magenta Trap (Skill ID#2249 / RA_MAGENTATRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Monsters that step on this
trap has its element changed to Fire
elemental. Does not affect Boss type
monsters or players.
Consumes 1 Scarlett Point and 1 Special Alloy Trap.
Requirements Research Trap Lv 1;
Other Notes
SP 10
Range 3

Cobalt Trap (Skill ID#2250 / RA_COBALTTRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Monsters that step on this
trap has it`s element changed to Water
elemental. Does not affect Boss type
monsters or players.
Consumes 1 Indigo Point and 1 Special Alloy Trap.
Requirements Research Trap Lv 1;
Other Notes
SP 10
Range 3

Maize Trap (Skill ID#2251 / RA_MAIZETRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Monsters that step on this
trap has its element changed to Earth
elemental. Does not affect Boss type
monsters or players.
Consumes 1 Lime Green Point and 1 Special Alloy Trap.
Requirements Research Trap Lv 1;
Other Notes
SP 10
Range 3

Verdure Trap (Skill ID#2252 / RA_VERDURETRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Monsters that step on this
trap has its element changed to Wind
elemental. Does not affect Boss type
monsters or players.
Consumes 1 Yellow Wish Point and 1 Special Alloy Trap.
Requirements Research Trap Lv 1;
Other Notes
SP 10
Range 3

Firing Trap (Skill ID#2253 / RA_FIRINGTRAP)
Max Level 5 Can select no Source
Skill form Active / Trap (Visible) Skill type Trap (Visible) Skill Target Ground
Description Max Level: 5
Requirement: Detonator 1
Skill Form: Active / Trap (Visible)
Target: Ground
Description: When this trap activates,
it deals damage in a 5x5 area and
causes Burning status. Skill Level
increases success rate of inflicting
Burning status.
Consumes 1 Special Alloy Trap.
[Lv 1]: Success Rate 60%
[Lv 2]: Success Rate 70%
[Lv 3]: Success Rate 80%
[Lv 4]: Success Rate 90%
[Lv 5]: Success Rate 100%
Requirements Detonator Lv 1;
Other Notes
SP 10 10 10 10 10
Range 3 3 3 3 3

Icebound Trap (Skill ID#2254 / RA_ICEBOUNDTRAP)
Max Level 5 Can select no Source
Skill form Active / Trap (Visible) Skill type Trap (Visible) Skill Target Ground
Description Max Level: 5
Requirement: Detonator 1
Skill Form: Active / Trap (Visible)
Target: Ground
Description: When this trap activates,
it deals damage in a 5x5 area and
inflicts Freezing status.
Consumes 1 Special Alloy Trap.
[Lv 1]: Success Rate 60%
[Lv 2]: Success Rate 70%
[Lv 3]: Success Rate 80%
[Lv 4]: Success Rate 90%
[Lv 5]: Success Rate 100%
Requirements Detonator Lv 1;
Other Notes
SP 10 10 10 10 10
Range 3 3 3 3 3

Unlimit (Skill ID#5002 / RA_UNLIMIT)
Max Level 5 Can select yes Source
Skill form Active / Buff Skill type Special Physical Melee Skill Target 1 Character
Description Max Level: 5
Requirement: Fear Breeze 5
Skill Form: Active / Buff
Description: Tap into the power of the god of hunting and archery to increase the explosive power of ranged attacks for a short time.
[Lv 1]: Ranged physical damage +50%
[Lv 2]: Ranged physical damage +100%
[Lv 3]: Ranged physical damage +150%
[Lv 4]: Ranged physical damage +200%
[Lv 5]: Ranged physical damage +250%
Requirements Fear Breeze Lv 5;
Other Notes
SP 100 120 140 160 180
Range 1 1 1 1 1

Full Throttle (Skill ID#5014 / ALL_FULL_THROTTLE)
Max Level 5 Can select yes Source
Skill form Active / Buff Skill type Supportive Skill Target Caster
Description Max Level: 5
Description: Exceed the limits of the body
by sacrificing your own vitality to
stregthen yourself for a short time. You
will become horribly exhausted after the
skill`s duration. Fully restores HP when
casted, All stats +20% and increases
movement speed for the skill`s duration.
After the Skill duration ends, you will be
inflicted with `Rebound` status. During
`rebound status`, your movement speed is
lowered and your natural HP/SP recovery
is disabled.
Cannot be removed by Dispell.
[Lv 1]: Duration 10 sec, 6% HP|SP drained/sec
[Lv 2]: Duration 15 sec, 4% HP|SP drained/sec
[Lv 3]: Duration 20 sec, 3% HP|SP drained/sec
[Lv 4]: Duration 25 sec, 2% HP|SP drained/sec
[Lv 5]: Duration 30 sec, 1% HP|SP drained/sec
Other Notes
SP 1 1 1 1 1
Range 1 0 0 0 0