Found a total of 1654 record(s) across 83 page(s). Displaying result(s) 1381-1400.
Hell`s Drive (Skill ID#5458 / HN_HELLS_DRIVE)
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| Max Level | 10 | Can select | no | Source | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Magical / AoE | Skill Target | Enemies around the caster | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description | Hell`s Drive Max Lv.: 10 Requirement: Self Study Sorcery Lv.5 Skill Form: Active Type: Magical / AoE Element: Earth Target: Enemies around the caster Recovery: 2 AP Description: Twists the ground around you to inflict Earth elemental magic damage to enemies within range. Damage additionally increases according to the caster`s BaseLv, SPL and Self Study Sorcery(SSS) skill level. [Lv 1]: MATK 2600+(SSS Lv. x4)% / 3x3 [Lv 2]: MATK 3500+(SSS Lv. x8)% / 3x3 [Lv 3]: MATK 4400+(SSS Lv. x12)% / 3x3 [Lv 4]: MATK 5300+(SSS Lv. x16)% / 5x5 [Lv 5]: MATK 6200+(SSS Lv. x20)% / 5x5 [Lv 6]: MATK 7100+(SSS Lv. x24)% / 5x5 [Lv 7]: MATK 8000+(SSS Lv. x28)% / 7x7 [Lv 8]: MATK 8900+(SSS Lv. x32)% / 7x7 [Lv 9]: MATK 9800+(SSS Lv. x36)% / 7x7 [Lv10]: MATK 10700+(SSS Lv. x40)% / 9x9 |
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Ground Gravitation (Skill ID#5459 / HN_GROUND_GRAVITATION)
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| Max Level | 10 | Can select | no | Source | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Magical / AoE | Skill Target | Enemies around the caster | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description | Ground Gravitation Max Lv.: 10 Requirement: Self Study Sorcery Lv.5 Skill Form: Active Type: Magical / AoE Element: Neutral Target: Enemies around the caster Recovery: 5 AP Description: Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range. The gravitational field lasts for 5 seconds and inflicts additional Neutral elemental magic damage to enemies within range every 0.5 sec. During it`s duration, it applies Gravitational Field status to the targets. Gravitational Field: Decreases Movement Speed. Increases Physical and Magical Damage on the target by 10% (excludig Boss class monsters) Damage additionally increases according to the caster`s BaseLv, SPL and Self Study Sorcery(SSS) skill level. [Lv 1] :MATK(Initial)4500+(4xSSS Lv.)% MATK(GF)1500+(2xSSS Lv.)%/ 5x5 [Lv 2] :MATK(Initial)6000+(8xSSS Lv.)% MATK(GF)2200+(4xSSS Lv.)%/ 5x5 [Lv 3] :MATK(Initial)7500+(12xSSS Lv.)% MATK(GF)2900+(6xSSS Lv.)%/ 5x5 [Lv 4] :MATK(Initial)9000+(16xSSS Lv.)% MATK(GF)3600+(8xSSS Lv.)%/ 7x7 [Lv 5] :MATK(Initial)10500+(20xSSS Lv.)% MATK(GF)4300+(10xSSS Lv.)%/ 7x7 [Lv 6] :MATK(Initial)12000+(24xSSS Lv.)% MATK(GF)5000+(12xSSS Lv.)%/ 7x7 [Lv 7] :MATK(Initial)13500+(28xSSS Lv.)% MATK(GF)5700+(14xSSS Lv.)%/ 9x9 [Lv 8] :MATK(Initial)15000+(32xSSS Lv.)% MATK(GF)6400+(16xSSS Lv.)%/ 9x9 [Lv 9] :MATK(Initial)16500+(36xSSS Lv.)% MATK(GF)7100+(18xSSS Lv.)%/ 9x9 [Lv10] :MATK(Initial)18000+(40xSSS Lv.)% MATK(GF)7800+(20xSSS Lv.)%/ 9x9 |
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Napalm Vulcan Strike (Skill ID#5460 / HN_NAPALM_VULCAN_STRIKE)
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| Max Level | 10 | Can select | no | Source | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Magical / AoE | Skill Target | Enemy and enemies near it | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description | Napalm Vulcan Strike Max Lv.: 10 Requirement: Self Study Sorcery Lv.5 Skill Form: Active Type: Magical / AoE Element: Ghost Target: Enemy and enemies near it Recovery: 2 AP Description: Unleashes a strong wave attack through telekinesis on a target and enemies within a 7x7 cells around it, inflicting Ghost elemental magic damage and has a chance to inflict Curse status. The Curse status and duration are affected by the target`s resistance to status abnormalities. Damage additionally increases according to the caster`s BaseLv, SPL and Self Study Sorcery(SSS) skill level. [Lv 1]: MATK 1000+(SSS Lv. x4)% [Lv 2]: MATK 1650+(SSS Lv. x8)% [Lv 3]: MATK 2300+(SSS Lv. x12)% [Lv 4]: MATK 2950+(SSS Lv. x16)% [Lv 5]: MATK 3600+(SSS Lv. x20)% [Lv 6]: MATK 4250+(SSS Lv. x24)% [Lv 7]: MATK 4900+(SSS Lv. x28)% [Lv 8]: MATK 5550+(SSS Lv. x32)% [Lv 9]: MATK 6200+(SSS Lv. x36)% [Lv10]: MATK 6850+(SSS Lv. x40)% |
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Breaking Limit (Skill ID#5461 / HN_BREAKINGLIMIT)
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| Max Level | 1 | Can select | no | Source | |||||||||
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| Description | Breaking Limit Max Lv.: 1 Requirement: Double Bowling Bash Lv.7, Shield Chain Rush Lv.7, Mega Sonic Blow Lv.7, Spiral Pierce Max Lv.7 Skill Form: Active Type: Supportive Target: Caster Cost: 150 AP Description: Break through one`s own physical limits to exert powerful physical power. Increases the damge of some skills for 300 sec. Double Bowling Bash: +120% Shield Chain Rush: +120% Mega Sonic Blow: +100% Spiral Pierce Max: +100% |
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Rule Break (Skill ID#5462 / HN_RULEBREAK)
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| Max Level | 1 | Can select | no | Source | |||||||||
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| Description | Rule Break Max Lv.: 1 Requirement: Meteor Storm Buster Lv.5, Jupitel Thunderstorm Lv.5, Jack Frost Nova Lv.5, Hell`s Drive Lv.5, Ground Gravitation Lv.5, Napalm Vulcan Strike Lv.5 Skill Form: Active Type: Supportive Target: Caster Cost: 150 AP Description: Break through one`s own magical limits to exert powerful magical power. Increases the magical damge of some skills for 300 sec. Meteor Storm Buster(Fall/Explosion): +50% Jupitel Thunderstorm : +70% Jack Frost Nova(Sphere/Explosion): +70% Hell`s Drive: +70% Ground Gravitation(Initial/GF): +50% Napalm Vulcan Strike: +40% |
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Sky Mastery (Skill ID#5463 / SKE_SKY_MASTERY)
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| Max Level | 10 | Can select | no | Source | |||||
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| Description | Sky Mastery Max Lv.: 10 Skill Form: Passive Description: Realizes the rationale for the operation of celestial body and increases effectiveness of Sky skills. Increases Rising Sun, Noon Blast, Sunset Blast, Rising Moon, Midnight Kick, Dawn Break, Twinkling Galaxy, Star Burst and Star Cannon damage. Increases Sky Sun, Sky Moon, Star Light Kick damage. |
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War Book Mastery (Skill ID#5464 / SKE_WAR_BOOK_MASTERY)
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| Max Level | 10 | Can select | no | Source | |||||
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| Description | War Book Mastery Max Lv.: 10 Skill Form: Passive Description: Improves one`s combat ability through the art of war. When equipped with a Book type weapon, P.ATK and HIT increase. [Lv 1]: P.ATK +3 / HIT +3 [Lv 2]: P.ATK +4 / HIT +6 [Lv 3]: P.ATK +5 / HIT +9 [Lv 4]: P.ATK +6 / HIT +12 [Lv 5]: P.ATK +7 / HIT +15 [Lv 6]: P.ATK +8 / HIT +18 [Lv 7]: P.ATK +9 / HIT +21 [Lv 8]: P.ATK +10 / HIT +24 [Lv 9]: P.ATK +11 / HIT +27 [Lv10]: P.ATK +12 / HIT +30 |
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Rising Sun (Skill ID#5465 / SKE_RISING_SUN)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||
| Skill form | Active | Skill type | Melee Physical | Skill Target | 1 Character | ||||||||||||||||||
| Description | Rising Sun Max Lv.: 5 Requirement: Sky Mastery Lv.1 Skill Form: Active Type: Melee Physical Target: 1 Character Description: Drives the power of the sun that illuminates the day, inflicts melee physical damage to the target. When using this skill, applies Sunrise, Noon and Sunset status to the caster sequentially. (However, after Sunset, only the power of the Rising Moon can travel through the sky). Damage additionally increases according to the caster`s BaseLv, POW and Sky Mastery(SM) skill level. [Lv 1]: ATK 1100+(SM Lv x5)% [Lv 2]: ATK 1700+(SM Lv x10)% [Lv 3]: ATK 2300+(SM Lv x15)% [Lv 4]: ATK 2900+(SM Lv x20)% [Lv 5]: ATK 3500+(SM Lv x25)% |
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Noon Blast (Skill ID#5466 / SKE_NOON_BLAST)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Melee Physical / AoE | Skill Target | Enemy and enemies near it | ||||||||||||||||||||||||||||||||||||
| Description | Noon Blast Max Lv.: 5 Requirement: Sky Mastery Lv.3 Rising Sun Lv.1 Skill Form: Active Type: Melee Physical / AoE Target: Enemy and enemies near it Recovery: 3 AP Description: Can only be used when the current celestial movement is Sunrise or Noon. Irradiates the sunlight, inflicts melee physical damage to the target and surrounding enemies around the target. Damage additionally increases according to the caster`s BaseLv, POW and Sky Mastery(SM) skill level. If the current celestial movement is Noon, Can inflict half of the total Critical Damage based on the caster`s Critical chance. [Lv 1]: ATK 2850+(SM Lv x5)% / 3x3 [Lv 2]: ATK 4100+(SM Lv x10)% / 3x3 [Lv 3]: ATK 5350+(SM Lv x15)% / 5x5 [Lv 4]: ATK 6600+(SM Lv x20)% / 5x5 [Lv 5]: ATK 7850+(SM Lv x25)% / 7x7 |
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Sunset Blast (Skill ID#5467 / SKE_SUNSET_BLAST)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||||||
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| Description | Sunset Blast Max Lv.: 5 Requirement: Sky Mastery Lv.5 Noon Blast Lv.1 Skill Form: Active Type: Melee Physical / AoE Target: Enemy and enemies near it Recovery: 3 AP Description: Can only be used when the current celestial movement is Noon or Sunset. Kicks the target with the power of blazing sun, inflicts melee physical damage to the target and surrounding enemies around the target. Damage additionally increases according to the caster`s BaseLv, POW and Sky Mastery(SM) skill level. If the current celestial movement is Sunset, Can inflict half of the total Critical Damage based on the caster`s Critical chance. [Lv 1]: ATK 1350+(SM Lv x5)% / 3x3 [Lv 2]: ATK 1750+(SM Lv x10)% / 3x3 [Lv 3]: ATK 2150+(SM Lv x15)% / 5x5 [Lv 4]: ATK 2550+(SM Lv x20)% / 5x5 [Lv 5]: ATK 2950+(SM Lv x25)% / 7x7 |
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Rising Moon (Skill ID#5468 / SKE_RISING_MOON)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||
| Skill form | Active | Skill type | Melee Physical / AoE | Skill Target | Enemies around the caster | ||||||||||||||||||
| Description | Rising Moon Max Lv.: 5 Requirement: Sky Mastery Lv.1 Skill Form: Active Type: Melee Physical / AoE Target: Enemies around the caster Description: Drives the power of the moon that illuminates the night, inflicts melee physical damage to all targets around the caster. When using this skill, applies Moonrise, Midnight and Moonset status to the caster sequentially. (However, after Moonset, only the power of the Rising Sun can travel through the sky). Damage additionally increases according to the caster`s BaseLv, POW and Sky Mastery(SM) skill level. [Lv 1]: ATK 1150+(SM Lv x5)% / 5x5 [Lv 2]: ATK 1600+(SM Lv x10)% / 5x5 [Lv 3]: ATK 2050+(SM Lv x15)% / 7x7 [Lv 4]: ATK 2500+(SM Lv x20)% / 7x7 [Lv 5]: ATK 2950+(SM Lv x25)% / 9x9 |
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Midnight Kick (Skill ID#5469 / SKE_MIDNIGHT_KICK)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Melee Physical / AoE | Skill Target | Enemies around the caster | ||||||||||||||||||||||||||||||||||||
| Description | Midnight Kick Max Lv.: 5 Requirement: Sky Mastery Lv.3 Rising Moon Lv.1 Skill Form: Active Type: Melee Physical / AoE Target: Enemies around the caster Recovery: 3 AP Description: Can only be used when the current celestial movement is Moonrise or Midnight. Kicks the surrounding enemies with the power of the moon, inflicts melee physical damage to all targets around the caster. Damage additionally increases according to the caster`s BaseLv, POW and Sky Mastery(SM) skill level. Deals more damage if the current celestial movement is Midnight. [Lv 1]: ATK 2300+(SM Lv x5)% ATK(Midnight) 3500+(SM Lv x5)% / 5x5 [Lv 2]: ATK 3800+(SM Lv x10)% ATK(Midnight) 5250+(SM Lv x10)% / 5x5 [Lv 3]: ATK 5300+(SM Lv x15)% ATK(Midnight) 7000+(SM Lv x15)% / 7x7 [Lv 4]: ATK 6300+(SM Lv x20)% ATK(Midnight) 8750+(SM Lv x20)% / 7x7 [Lv 5]: ATK 8300+(SM Lv x25)% ATK(Midnight) 10500+(SM Lv x25)% / 9x9 |
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Dawn Break (Skill ID#5470 / SKE_DAWN_BREAK)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Melee Physical / AoE | Skill Target | Enemies around the caster | ||||||||||||||||||||||||||||||||||||
| Description | Dawn Break Max Lv.: 5 Requirement: Sky Mastery Lv.5 Midnight Kick Lv.1 Skill Form: Active Type: Melee Physical / AoE Target: Enemies around the caster Recovery: 3 AP Description: Can only be used when the current celestial movement is Midnight or Moonset. Emits the moonlight, inflicts melee physical damage to the target and surrounding enemies around the target. Damage additionally increases according to the caster`s BaseLv, POW and Sky Mastery(SM) skill level. Deals more damage if the current celestial movement is Moonset. [Lv 1]: ATK 1300+(SM Lv x5)% ATK(Moonset) 1500+(SM Lv x5)% / 5x5 [Lv 2]: ATK 2000+(SM Lv x10)% ATK(Moonset) 2400+(SM Lv x10)% / 5x5 [Lv 3]: ATK 2700+(SM Lv x15)% ATK(Moonset) 3300+(SM Lv x15)% / 7x7 [Lv 4]: ATK 3400+(SM Lv x20)% ATK(Moonset) 4200+(SM Lv x20)% / 7x7 [Lv 5]: ATK 4100+(SM Lv x25)% ATK(Moonset) 5100+(SM Lv x25)% / 9x9 |
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Twinkling Galaxy (Skill ID#5471 / SKE_TWINKLING_GALAXY)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Melee Physical / AoE | Skill Target | Enemies around the caster | ||||||||||||||||||||||||||||||
| Description | Twinkling Galaxy Max Lv.: 5 Requirement: Sky Mastery Lv.1 Skill Form: Active Type: Melee Physical / AoE Target: Enemies around the caster Description: Uses the movement of constellation to drop the shooting star once every 0.5 seconds for 3.5 seconds within range. Each shooting star inflicts melee physical damage the all targets within 5x5 cells. Damage additionally increases according to the caster`s BaseLv, POW and Sky Mastery(SM) skill level. [Lv 1]: ATK 800+(SM Lv x3)% / 13x13 [Lv 2]: ATK 1300+(SM Lv x6)% / 13x13 [Lv 3]: ATK 1800+(SM Lv x9)% / 11x11 [Lv 4]: ATK 2300+(SM Lv x12)% / 11x11 [Lv 5]: ATK 2800+(SM Lv x15)% / 9x9 |
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Star Burst (Skill ID#5472 / SKE_STAR_BURST)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||
| Skill form | Active | Skill type | Melee Physical / AoE | Skill Target | 1 Character | ||||||||||||||||||||||||
| Description | Star Burst Max Lv.: 5 Requirement: Sky Mastery Lv.3 Twinkling Galaxy Lv.1 Skill Form: Active Type: Melee Physical / AoE Target: 1 Character Recovery: 3 AP Description: Can only be used within the ranged of the user`s Twinkling Galaxy. Stops Twinkling Galaxy and focuses on dropping shooting stars towards the target. Inflicts melee physical damage the the target and surrounding enemies within 5x5 cells around the target every 0.3 seconds for 4.5 sec. Damage additionally increases according to the caster`s BaseLv, POW and Sky Mastery(SM) skill level. [Lv 1]: ATK 900+(SM Lv x5)% [Lv 2]: ATK 1300+(SM Lv x10)% [Lv 3]: ATK 1700+(SM Lv x15)% [Lv 4]: ATK 2100+(SM Lv x20)% [Lv 5]: ATK 2500+(SM Lv x25)% |
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Star Cannon (Skill ID#5473 / SKE_STAR_CANNON)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Melee Physical / AoE | Skill Target | Enemies around the caster | ||||||||||||||||||||||||||||||
| Description | Star Cannon Max Lv.: 5 Requirement: Sky Mastery Lv.5 Star Burst Lv.1 Skill Form: Active Type: Melee Physical / AoE Target: Enemies around the caster Recovery: 3 AP Description: Can only be used within the ranged of the caster Twinkling Galaxy. Stops Twinkling Galaxy and changes it to the more powerful one. Drops multiple shooting stars up to 2 stars once every 0.5 seconds for 2.5 seconds within range. Star Cannon`s shooting star inflicts melee physical damage to the target and surrounding enemies within 5x5 cells. Damage additionally increases according to the caster`s BaseLv, POW and Sky Mastery(SM) skill level. [Lv 1]: ATK 800+(SM Lv x5)% / 13x13 Max shooting star per drop: 1 [Lv 2]: ATK 1350+(SM Lv x10)% / 13x13 Max shooting star per drop: 1 [Lv 3]: ATK 1900+(SM Lv x15)% / 11x11 Max shooting star per drop: 1 [Lv 4]: ATK 2450+(SM Lv x20)% / 11x11 Max shooting star per drop: 2 [Lv 5]: ATK 3000+(SM Lv x25)% / 9x9 Max shooting star per drop: 2 |
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All in the Sky (Skill ID#5474 / SKE_ALL_IN_THE_SKY)
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| Max Level | 10 | Can select | no | Source | |||||||||||||||||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Melee Physical | Skill Target | 1 Character | ||||||||||||||||||||||||||||||||||||||||||||
| Description | All in the Sky Max Lv.: 10 Requirement: War Book Mastery Lv.5 Rising Sun Lv.1 Rising Moon Lv.1 Skill Form: Active Type: Melee Physical Target: 1 Character Cost: 70 AP Description: Accumulates all of celestial energy into the caster feet then dashes to the target and kicks it with all might, inflicts melee physical damage to the target. If the target is Player, drains its AP to 0. if the target is Demi-human or Demon race monster, the skill deals damage for 3 hits. Damage additionally increases according to the caster`s BaseLv and POW. Can inflict half of the total Critical Damage based on the caster`s Critical chance. [Lv 1]: ATK 1450% [Lv 2]: ATK 2650% [Lv 3]: ATK 3850% [Lv 4]: ATK 5050% [Lv 5]: ATK 6250% [Lv 6]: ATK 7450% [Lv 7]: ATK 8650% [Lv 8]: ATK 9850% [Lv 9]: ATK 11050% [Lv10]: ATK 12250% |
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Enchanting Sky (Skill ID#5475 / SKE_ENCHANTING_SKY)
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| Max Level | 10 | Can select | no | Source | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Supportive | Skill Target | Caster | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description | Enchanting Sky Max Lv.: 10 Requirement: Sky Mastery Lv.5 Skill Form: Active Type: Supportive Target: Caster Cost: 150 AP Description: Enters the state of Celestial Unity by drawing the celestial energy into the caster body. In the state of celestial unity, the effect of either Sunrise, Noon, Sunset, Moonrise, Midnight or Moonset is canceled. Noon Blast, Sunset Blast, Midnight Kick and Dawn Break can be used freely with the maximum potency of the skills. [Lv 1]: Duration: 90 sec [Lv 2]: Duration: 180 sec [Lv 3]: Duration: 270 sec [Lv 4]: Duration: 360 sec [Lv 5]: Duration: 450 sec [Lv 6]: Duration: 540 sec [Lv 7]: Duration: 630 sec [Lv 8]: Duration: 720 sec [Lv 9]: Duration: 810 sec [Lv10]: Duration: 900 sec |
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Melt Away (Skill ID#5476 / SS_TOKEDASU)
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| Skill form | Active | Skill type | Magical / AoE | Skill Target | Ground | ||||||||||||||||||||||||
| Description | Melt Away Max Lv.: 5 Requirement: Mirage Lv.1 Skill Form: Active Type: Magical / AoE Element: Shadow Target: Ground Description: Melts your own shadow and scatters it forward, inflicting Shadow property magic damage to targets within the range. As soon as you use the skill, you move backwards 3 cells and enter Shadow Cloaking for 2 seconds. Damage additionally increases according to the caster`s BaseLv and CON. [Lv 1]: MATK 700% [Lv 2]: MATK 1400% [Lv 3]: MATK 2100% [Lv 4]: MATK 2800% [Lv 5]: MATK 3500% |
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Infiltrate (Skill ID#5477 / SS_SHIMIRU)
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| Skill form | Active | Skill type | Melee Physical | Skill Target | 1 Character | ||||||||||||||||||||||||
| Description | Infiltrate Max Lv.: 5 Requirement: Mirage Lv.1 Skill Form: Active Type: Melee Physical Target: 1 Character Description: Instantly seeps into the target`s shadow and inflicts melee physical damage to the target. When cast, moves to the other side of the target and enters Shadow Cloaking state for 2 seconds. If there are mirage clones of oneself within the 31x31 cell range around the target, the clones are brought to the area around the caster. If the location across from the target is not moveable, the skill can`t be used. Damage additionally increases according to the caster`s BaseLv and CON. Shadow Cloaking: Increases Movement Speed. Decreases Physical and Magical damage taken by 15% [Lv 1]: ATK 700% [Lv 2]: ATK 1400% [Lv 3]: ATK 2100% [Lv 4]: ATK 2800% [Lv 5]: ATK 3500% |
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