[GM] Razgrom Posted December 19, 2020 Share Posted December 19, 2020 1. After you have completed the main quest. Talk to the Rebellion to call Elyumina. Equipment can be obtained for 50 x Cor Cores - Cor Cores ?an be knocked out at locations: sp_os / sp_rudus / sp_rudus2 / sp_rudus3 Sprite Item Description Illusion Armor Type A [1] Atk +100. Additional Atk +10 per 2 upgrade levels of the item. If upgrade level is +7 or higher, Aspd +10%. If equipped with Illusion Engine Wing Type A, Atk +50. If equipped with Illusion Engine Wing Type B, Reduces the global delay of skills by -10%. Class: Armor Defense: 105 Weight: 100 Requires Level: 130 Usable By: All Jobs Illusion Armor Type B [1] Matk +100. Additional Matk +10 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. If equipped with Illusion Engine Wing Type A, Aspd +10%. If equipped with Illusion Engine Wing Type B, Matk +50. Class: Armor Defense: 105 Weight: 100 Requires Level: 130 Usable By: All Jobs Illusion Engine Wing Type A [1] Max HP +1000. Max HP +100 per 2 upgrade levels of the item. If upgrade level is +7 or higher, Aspd +5%. If equipped with Illusion Leg Type A, Increases critical damage on targets by 10%. If equipped with Illusion Leg Type B, Reduces the variable casting time of skills by -10%. Class: Garment Defense: 50 Weight: 90 Requires Level: 130 Usable By: All Jobs Illusion Engine Wing Type B [1] Max HP +1000. Max HP +100 per 2 upgrade levels of the item. If upgrade level is +7 or higher, Reduces the variable casting time of skills by -5%. If equipped with Illusion Leg Type A, Increases long-ranged physical damage on targets by an additional 5%. If equipped with Illusion Leg Type B, Increases all Elemental Magic damage on targets by 10%. Class: Garment Defense: 50 Weight: 90 Requires Level: 130 Usable By: All Jobs Illusion Leg Type A [1] Max SP +200 Max SP +20 per 2 upgrade levels of the item. If upgrade level is +7 or higher, Increases long-ranged physical damage on targets by an additional 5%. If equipped with Illusion Armor Type A, ATK +5%. If equipped with Illusion Armor Type B, Aspd +5%. Class: Shoes Defense: 20 Weight: 50 Requires Level: 130 Usable By: All Jobs Illusion Leg Type B [1] Max SP +200 Max SP +20 per 2 upgrade levels of the item. If upgrade level is +7 or higher, Increases all Elemental Magic damage on targets by 5%. If equipped with Illusion Armor Type A, Max SP +5%. If equipped with Illusion Armor Type B, Matk +5%. Class: Shoes Defense: 20 Weight: 50 Requires Level: 130 Usable By: All Jobs Illusion Booster R [1] Class: Accessory Position: Right Accessory Weight: 10 Requires Level: 130 Usable By: All Jobs Atk 5% Illusion Booster L [1] Class: Accessory Position: Left Accessory Weight: 10 Requires Level: 130 Usable By: All Jobs Atk +5% Illusion Battle Chip R [1] Class: Accessory Position: Right Accessory Weight: 10 Requires Level: 130 Usable By: All Jobs Matk +5% Illusion Booster L [1] Class: Accessory Position: Left Accessory Weight: 0 Requires Level: 130 Usable By: All Jobs Matk +5% 2. Talk to Rebellion ( /navi sp_cor 108/130 ). After the exchange, you will randomly receive one of the modules. - Mysterious Component ?an be knocked out at locations: sp_os / sp_rudus2 Module Orb Orb Effect Location Max Count Defense Def + 25 If upgrade level is +7 or higher, additional Def + 10. If upgrade level is +9 or higher, additional Def + 10. Illusion Armor Type A [1] Illusion Armor Type B [1] Illusion Engine Wing Type A [1] Illusion Engine Wing Type B [1] Illusion Leg Type A [1] Illusion Leg Type B [1] 3 Mdefense Mdef + 2 If upgrade level is +7 or higher, additional Mdef + 3. If upgrade level is +9 or higher, additional Mdef + 3. Illusion Armor Type A [1] Illusion Armor Type B [1] Illusion Engine Wing Type A [1] Illusion Engine Wing Type B [1] Illusion Leg Type A [1] Illusion Leg Type B [1] 3 Vit Luk Stat +3 Illusion Booster R [1] Illusion Booster L [1] Illusion Battle Chip R [1] Illusion Battle Chip L [1] 3 Str Agi Stat +3 Illusion Booster R [1] Illusion Battle Chip R [1] 3 Int Dex Stat +3 Illusion Booster L [1] Illusion Battle Chip L [1] 3 HP recovery Natural HP recovery +20% Illusion Booster R [1] Illusion Battle Chip R [1] 2 SP recovery Natural SP recovery +20% Illusion Booster L [1] Illusion Battle Chip L [1] 2 Spell Attack Speed Fatal Expert Archer Matk + 18 Reduces the variable casting time of skills by 10%. Aspd + 10% Crit + 4 Increases critical damage on targets by 10%. Increases long-ranged damage on targets by 10% Illusion Booster R [1] Illusion Booster L [1] Illusion Battle Chip R [1] Illusion Battle Chip L [1] 1 Stamina / Vital Spirit / Mental Heal Max HP + 5% If upgrade level is +7 or higher, Max HP + 500. If upgrade level is +9 or higher, additional Max HP + 750. Max SP + 5% If upgrade level is +7 or higher, Max SP + 100. If upgrade level is +9 or higher, additional Max SP + 150. Increases the recovery rate of recovery skills by 5%. If upgrade level is +7 or higher, increases the recovery rate of recovery skills by an additional 5%. If upgrade level is +9 or higher, increases the recovery rate of recovery skills by an additional 5%. Illusion Leg Type A [1] Illusion Leg Type B [1] 2 Attack Power Magic Power Sharpshooter Atk + 5% If upgrade level is +7 or higher, Atk + 25. If upgrade level is +9 or higher, additional Atk + 25. Matk + 5% If upgrade level is +7 or higher, Matk + 25. If upgrade level is +9 or higher, additional Matk + 25. Increases long-ranged damage on targets by 3%. If upgrade level is +7 or higher, increases long-ranged damage on targets by an additional 2%. If upgrade level is +9 or higher, increases long-ranged damage on targets by an additional 2%. Illusion Armor Type A [1] Illusion Armor Type B [1] 2 Swift / Faster Caster Critical Aspd + 1 If upgrade level is +7 or higher, Aspd + 3%. If upgrade level is +9 or higher, additional Aspd + 3%. Reduces the variable casting time of skills by 5%. If upgrade level is +7 or higher, reduces the variable casting time of skills by an additional 3%. If upgrade level is +9 or higher, reduces the variable casting time of skills by an additional 3%. Crit + 10 If upgrade level is +7 or higher, increases critical damage on targets by 5%. If upgrade level is +9 or higher, increases critical damage on targets by an additional 5%. Illusion Engine Wing Type A [1] Illusion Engine Wing Type B [1] 2 Delay After Skill Reduces the global delay of skills by 5%. If upgrade level is +7 or higher, reduces the global delay of skills by an additional 5%. If upgrade level is +9 or higher, reduces the global delay of skills by an additional 5%. Illusion Armor Type A [1] Illusion Armor Type B [1] 1 Fixed Casting Reduces the fixed casting time of skills by 0.3 seconds. If upgrade level is +7 or higher, reduces the fixed casting time of skills by an additional 0.2 seconds. If upgrade level is +9 or higher, reduces the fixed casting time of skills by an additional 0.2 seconds. Illusion Leg Type A [1] Illusion Leg Type B [1] 1 Above All Reduces damage taken from physical and magical attacks of all property enemies by 5%. If upgrade level is +7 or higher, reduces damage taken from physical and magical attacks of all size enemies by 5%. If upgrade level is +9 or higher, reduces damage taken from physical and magical attacks of all race enemies by 5% (Players excluded). Illusion Engine Wing Type A [1] Illusion Engine Wing Type B [1] 1 Drain Life Magic Healing Adds a 2% chance of restoring 2% of damage as HP when performing a physical attack. Adds a 2% chance of buffing the user for 10 seconds when performing a magical attack; Restores 400 HP every 0.5 seconds. Illusion Booster R [1] Illusion Battle Chip R [1] 1 Drain Soul Magic Soul Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. Adds a 1% chance of buffing the user for 10 seconds when performing a magical attack; Restores 80 SP every 0.5 seconds. Illusion Booster L [1] Illusion Battle Chip L [1] 1 Unlimited Vital Adds a chance of buffing the user with Undying Stamina for 10 seconds when receiving a physical or a magical attack; Vit + 50 HP + 400 every 0.5 seconds SP - 20 every second Illusion Leg Type A [1] Illusion Leg Type B [1] 1 Spell Buster Adds a chance of buffing the user with Magic Storm for 10 seconds when performing a magical attack; Int + 50 Matk + 15% Atk - 15% Illusion Leg Type A [1] Illusion Leg Type B [1] 1 Firing Shot Adds a chance of buffing the user with Shooter Under Fire for 10 seconds when performing a physical attack; Dex + 50 Increases long-ranged damage on targets by 10%. SP - 20 every second. Illusion Leg Type A [1] Illusion Leg Type B [1] 1 Overpower Adds a chance of buffing the user with Boiling Fighting Spirit for 10 seconds when performing a physical attack; Str + 50 Atk + 15% Matk - 15% Illusion Leg Type A [1] Illusion Leg Type B [1] 1 Fatal Flash Adds a chance of buffing the user with Lethal Speed Maniac for 10 seconds when performing a physical attack; Agi + 50 Increases critical damage on targets by 10%. HP - 300 every second. Illusion Leg Type A [1] Illusion Leg Type B [1] 1 Lucky Strike Adds a chance of buffing the user with Windfall for 10 seconds when performing a magical attack; Luk + 50 Increases the damage of all property magical attacks on targets by 10%. HP - 300 every second. Illusion Leg Type A [1] Illusion Leg Type B [1] 1 3. After you have received the module, talk to RS26. ?hoose what you want to enchant. - Each equipment can be enchanted up to 3 slots. - Caution! : Once equipment has been enchanted. It can't be initialized anymore. But since you can choose your desired module before enchantment. So choose them wisely! The most rare chant can be improved only 1 time! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.