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[GM] Razgrom

Sky Fortress Instance(145+ Lvl, 3d cd)

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Quest Prerequisite(s): Invitation to Royal Banquet , The Room of Consciousness Instance

1. To gain access to the instance, you must have access to Invaded Prontera. Head to the bottom right corner of Invaded Prontera map and talk to Scientist Doyeon ( prt_q 249 79 ).

SkyFortless.jpg

!!! Be sure party members are prepared for this dungeon with Token Of Siegfried 7621.png . The MVP at the end of this dungeon is highly difficult.

 

2. This instance begins with a copy version of the MVP, Stefan.J.E.Wolf.

3. Speak to him and he will summon waves of Immortal Zombie Soldier on you to test you before access to the rest of the instance begins.

SkyFortless1.jpg

4. Speak to him after you have completed the waves of zombies to open a portal to the spiral staircase portion of this dungeon.

SkyFortless2.jpg

5. The staircase will be filled with trash monsters who have a chance of dropping Sky Fortress Keys 6960.png .

  • These keys are used to open the doors along the sides of the walls as you ascend the tower.
  • Note that there may be less keys dropped than there are doors in a single run.
  • Each side room will offer a room with mobs of monsters and a treasure chest at the end.
  • The chest has a chance to give you a reward or spawn a miniboss ( Immortal Cursed Knight  /  Immortal Wind Ghost ).

SkyFortless3.jpg

or ver 2. on top floor.

SkyFortless4.jpg

SkyFortless5.jpg

6. The top floor of this dungeon features the real MVP version of Stefan.J.E.Wolf.

  • While fighting him he spawns Immortal Zombie Soldiers and Immortal Cursed Zombies, moving him to one side of the room will make dealing with the monsters more manageable.
  • When the MVP reaches low HP, the skill set is much larger and the spell speed is accelerated.

SkyFortless6.jpg

7. Once you have defeated the MVP, a portal will open in the middle of the room and take you out to the scientist outside where you first entered.

 

Monsters:

Immortal Zombie Soldier

Sky Fortress Key Keeper

Immortal Zombie Assault

Immortal Cursed Zombie

Immortal Fortress Legion

Immortal Nightmare Shadow

Immortal Angry Shadow

Immortal Death Shadow

Immortal Cursed Knight

Immortal Wind Ghost

Stefan.J.E.Wolf (MVP)

 

 

Vicious Weapons are dropped from the monsters inside the Sky Fortress instance. Similar to Crimson Weapons, they gain a substantial amount of ATK/MATK with higher refines, up to +15.

Heroic Weapons:

13455.pngVicious Mind Saber [1]

21016.pngVicious Mind Two-Handed Sword [1]

1400.pngVicious Mind Spear [1]

1450.pngVicious Mind Lance [1]

28605.pngVicious Mind Book [1]

18121.pngVicious Mind Bow [1]

28706.pngVicious Mind Dagger [1]

13328.pngVicious Mind Huuma Shuriken [1]

28008.pngVicious Mind Katar [1]

1800.pngVicious Mind Knuckle [1]

16041.pngVicious Mind Mace [1]

13128.pngVicious Mind Revolver [1]

1600.pngVicious Mind Rod [1]

2026.pngVicious Mind Two-Handed Staff [1]

28107.pngVicious Mind Two-Handed Axe [1]

1900.pngVicious Mind Violin [1]

1996.pngVicious Mind Wire [1]

 

Vicious Mind Weapon Enchants ( Equipped weapon only ):

SkyFortless7.jpg

 

 

Weapons Type Slot 1 Slot 2 Slot 3

13455.pngVicious Mind Saber [1]

21016.pngVicious Mind Two-Handed Sword [1]

1400.pngVicious Mind Spear [1]

1450.pngVicious Mind Lance [1]

28706.pngVicious Mind Dagger [1]

28008.pngVicious Mind Katar [1]

1800.pngVicious Mind Knuckle [1]

16041.pngVicious Mind Mace [1]

28107.pngVicious Mind Two-Handed Axe [1]

1. Grants Weapon with Neutral, Earth,

Fire, Water, Wind, Holy , Shadow

2. Physical damage against Neutral, Earth,

Fire, Water, Wind, Poison, Holy, Shadow ,

Ghost, Undead monster by +1-20%

3.Nullify Weapon's damage size pentalty (more DMG)

4.Increases Healing Skills +20%

5.Indestructible

 

1.Physical damage against Neutral,

Undead, Animal, Plant , Insect , Fish,

Demon , Human , Angel, Dragon,

Normal monster +1-20%

2.Ignores 1-30% physical defence of "race" monster.

2.1 Ingores 16-25% physical defence of normal enemies.

3. Physical damage against Boss 20%

 

 

 

STR 1-10

AGI 1-10

VIT 1-10

INT 1-10

DEX 1-10

LUK 1-10

ATK 4-47

CRIT 10-19

Increases critical damage +1-20%

increases attack speed 1-5%

Reduces variable cast time 1-20%

Reduces After cast delay 5-20%

Decreases SP consumption

5%

 

 

1600.pngVicious Mind Rod [1]

2026.pngVicious Mind Two-Handed Staff [1]

28605.pngVicious Mind Book [1]

1.Grants Weapon with Neutral, Earth,

Fire, Water, Wind, Holy , Shadow

2.Magical damage against Neutral, Earth,

Fire, Water, Wind, Poison, Holy, Shadow , Ghost,

Undead monster by +1-20%

3.Nullify Weapon's damage size pentalty (more DMG)

4.Increases Healing Skills +20%

5.Indestructible

 

1. Magical damage against Neutral,

Undead, Animal, Plant , Insect , Fish,

Demon , Human , Angel, Dragon,

Normal monster +1-20%

2.Ignores 1-30% magical defence of "race" monster.

2.1 Ingores 16-25% magical defence of normal enemies.

3. Magical damage against Boss 20%

STR 1-10

AGI 1-10

VIT 1-10

INT 1-10

DEX 1-10

LUK 1-10

MATK 4-50

Reduces variable cast time 1-20%

Reduces After cast delay 5-20%

Decreases SP consumption

5%

 

1900.pngVicious Mind Violin [1]

1996.pngVicious Mind Wire [1]

13128.pngVicious Mind Revolver [1]

13328.pngVicious Mind Huuma Shuriken [1]

18121.pngVicious Mind Bow [1]

1.Physical damage against Neutral, Earth,

Fire, Water, Wind, Poison, Holy, Shadow , Ghost,

Undead monster by +1-20%

2.Nullify Weapon's damage size pentalty (more DMG)

3.Increases  Healing Skills +20%

4.Indestructible

1.Physical damage against Neutral,

Undead, Animal, Plant , Insect , Fish,

Demon , Human , Angel, Dragon,

Normal monster +1-20%

2.Ignores 1-30% physical defence of "race" monster.

2.1 Ingores 16-25% physical defence of normal enemies.

3. Physical damage against Boss 20%

STR 1-10

AGI 1-10

VIT 1-10

INT 1-10

DEX 1-10

LUK 1-10

ATK 4-47

MATK 4-50

CRIT 10-19

Increases critical damage +1-20%

increases attack speed 1-5%

Reduces variable cast time 1-20%

Reduces After cast delay 5-20%

Decreases SP consumption

5%

increases ranged physical damage

13-20%

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