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[GM] Razgrom

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Posts posted by [GM] Razgrom

  1. 2y anniverwtr.jpg

    Greetings to all adventurers!

    For us, this is a very important date. Our team wants to say thank you to all the players who take part in our project and help to become better!

     

    What to expect from our project in the future?

    It's in our interests to develop quality updates similar to Korean servers. Today, if you have a lot of money, you can buy anything, even 4 classes and 19 episodes, but no one is responsible for the quality of these works. This is a very lengthy process.

    Today the main task of our team is to develop a server with 3 classes.

    - We have been testing our project for a very long time. Almost 2 years have passed and we all continue to improve it. To date, we have fixed a huge number of errors and bugs.

     

    Project Goals:

    - Episode 17.2 ( in the coming months )

    - Correct balance for 3 classes, formulas are fully used with Korean updates.

    - Correct pvp rebalance ( in the coming months )

    - New Unique mechanics and ***Unique achievements ( after rebooted! )

    - Finalization of current updates, new events, new content, etc. ( in the coming months )

    Very soon all our goals will be achieved.

     

    **Unique mechanics:

    For our part, we have worked out the mechanics, which implies an active **RMT system for all players. The withdrawal will be available in the personal panel of the account.

    ***Unique achievements:

    Rewards for players who will be among the first to complete the task!

     

    Closer to winter we are planning a global release. The server will be completely *rebooted!

    *Note - Old players with the role ( Old poring / King poring / Streamer ) will receive a bonus.

     

     

    Follow the news!

    • Like 1
  2. We are working on a very serious update. This will be the final update for 3 classes. Therefore, soon you will be able to enjoy the game to the fullest.

    - Follow the news)

    A small fun video from Gravity about the new episode.

     

    • Like 1
  3. 1. Playing with Pitayas (150+ Lvl)

    !Note  - to open the quest, complete the LFOT

    - Talk to Cotton ( /navi ba_maison 306/206 )

    wtrlostfarmdaily1.jpg

    - You will need to hunt 20 x Pitayas of the requested color in the Lost Farm.

    - After finishing, return to Cotton for your reward 2 x Barmeal Tickets 1000103.png

     

     

     

    2. Eorpa's Request daily (180+ Lvl)

    !Note  - to open the quest, complete the side quest.

    - Talk to Eorpa twice ( /navi ba_maison 79/278 )

    wtreorpadaily1.jpg

    - Help to collect 10 x Potato Chips  1000225.png in 2d power plant ( /navi ba_pw03 15/115 ) from Spell Addicted Sanare.

    - After collecting, return to Eorpa receive 1 x Barmeal Ticket 1000103.png

     

     

     

    3. Cleaning the Sewage Treatment Plant (130+ Lvl)

    - Talk to Cleaning Robot Omega ( /navi ba_in01 24/321 )

    wtromegadaily1.jpg

    - Hunt the following monsters in the Sewage Treatment Plant:

    • 44 x Sewage Venenum
    • 44 x Sewage Cramp
    • 44 x Sewage Waterfall

    - Return to Omega and receive 2 x Barmeal Ticket 1000103.png

     

    4. Cleaning the 1st Power Plant (130+ Lvl)

    - Talk to Cleaning Robot Omega ( /navi ba_in01 24/321 )

    - Hunt the following monsters in the 1st Power Plant:

    • 44 x Elite Bellare
    • 44 x Spell Addicted Dolor
    • 44 x Released Spell

    - Return to Omega and receive 2 x Barmeal Ticket 1000103.png

     

     

     

     

    5. Ultimate Hunting (130+ Lvl)

    !Note  - to open the quest, complete the side quest.

    - Talk to Library Manager Beta ( /navi ba_lib 157/19 )

    wtrlibdaily1.jpg

    - Hunt the following monsters in the Library Memory Corridor:

    • 20 x Bookworms

    or

    • 20 x Roaming Spellbooks

    - Return to Library Manager Beta and receive 2 x Barmeal Ticket 1000103.png

     

     

     

     

    6. Ultimate Scrap Metall Collection (130+ Lvl)

    - Talk to Tamarin ( /navi ba_maison 70/145 )

    wtrtamarindaily1.jpg

    - You will need to clear 20 x Guardian Parts

    - Return to Tamarin and receive 2 x Barmeal Ticket 1000103.png

     

     

     

     

    7. No Signal (130+ Lvl)

    - Talk to Mansion Manager Alpha ( /navi ba_maison 74/150 )

    wtrchipdaily1.jpg

    - Hunt the Broken Betas and collect 10 x Automatic Doll Communication Chip 1000232.png

    - Return to Mansion Manager Alpha and receive 2 x Barmeal Ticket 1000103.png

     

     

     

     

    8. Ground/Basement warehouse clearance (160+ Lvl)

    !Note  - to open the quest, complete the side quest.

    - Talk to Chirp ( /navi ba_2whs01 150/51 )

    wtrchirpdaily1.jpg

    - Hunt the following monsters in the Tartatos Storage:

    • 20 x Heart Hunter Skirmisher

    or

    • 20 x Broken Warehouse Manager

    - Return to Chirp and receive 1 x Barmeal Ticket 1000103.png

     

     

     

     

    9. Between hot and cold baths (130+ Lvl)

    !Note  - to open the quest, complete the side quest.

    - Talk to Boiler ( /navi ba_bath 286/68 )

    wtrbathsdaily1.jpg

    - Hunt the 10 x Broken Cleaner Alpha/Beta and collect 5 x Broken Automatic Doll Parts 1000231.png

    - Return to Boiler and receive 2 x Barmeal Ticket 1000103.png

     

     

     

     

    10. Cleaning the bathhouse (130+ Lvl)

    !Note  - to open the quest, complete the side quest.

    - Talk to Sweepy ( /navi ba_bath 288/68 )

    wtrbathsdaily1.jpg

    - Hunt the following monsters in the Large Bath Meditathio:

    - Return to Sweepy and receive 2 x Barmeal Ticket 1000103.png

     

     

     

     

    11. Hunt Papilia (Normal / Hard) (130+ / 180+ Lvl)

    !Note  - to open the quest, complete the quest.

    - Talk to Seiyu ( /navi ba_maison 239/47 )

    wtr172main20.jpg

    - ?hoose a task and create instances WG at Harard.

    - Return to Seiyu and receive 4 x Barmeal Ticket 1000103.png

     

     

     

     

    12. Gardener's Location (130+ Lvl)

    !Note  - to open the quest, complete the quest.

    - Talk to Seiyu ( /navi ba_maison 239/47 )

    wtr172main20.jpg

    - ?hoose a task and create instances WG at Harard.

    !Note  - The NPC is in the maze, you just need to talk to the NPC.

    - Return to Seiyu and receive 4 x Barmeal Ticket 1000103.png

     

     

     

     

     

    13. Broken Core Collection (130+ Lvl)

    wtr172main21.jpg

    - Talk to Almond ( /navi ba_in01 28/254 )

    - Inside the Instance with the Sweety, you can go out into the garden and collect 10 x Broken Doll's Core 1000226.png

    wtrcoresdaily1.jpg

    - Return to Almond and receive 2 x Barmeal Ticket 1000103.png

  4. 1. Be quiet in the Library!

    1. Talk to Tamarin ( /navi ba_maison 70/145 ).

    wtr172lib1.jpg

    1.1 Then go to the Fountain ( /navi ba_maison 83/111 ).

    wtr172lib2.jpg

    1.2. Find the library entrance ( /navi ba_maison 197/101 ).

    wtr172lib3.jpg

    1.3 At the library, talk to Library Manager Beta. In order to use the library and read books, all guests must register.

    wtr172lib4.jpg

    1.4 Find other guests

    • Mark ( /navi ba_lib 84/85 ).
    • Tamarin ( /navi ba_lib 96/208 ).
    • Magi ( /navi ba_lib 112/266 ).
    • Oliver ( /navi ba_lib 199/233 ).
    • Alp ( /navi ba_lib 293/234 ).

    wtr172lib5.jpg

    1.5 After talking to all members, go back to the Library Manager Beta. to complete the sidequest.

    Receive 5 x Barmeal Tickets 1000103.pngand unlock [Daily] Ultimate Hunting

     

     

     

     

    2. Bathroom monster!

    2.1 Talk to Gentleman ( /navi ba_in01 384/38 )

    2.2 Lets go inside and walk next to a Gentleman ( /navi ba_bath 165/43 )

    2.3 Head to the Boiler room and speak with Boiler ( /navi ba_bath 286/68 ).

    Receive 7 x Barmeal Tickets 1000103.png

    2.4 Talk to Rookie ( /navi ba_bath 271/94 ).

    2.5 Return to Gentleman ( /navi ba_bath 165/43 )

    2.6 Talk to Rookie ( /navi ba_bath 203/58 ).

    Receive 7 x Barmeal Tickets 1000103.png+ 4 x Freezing Trap  1000100.png

    2.7 You need to install 4 traps:

    • /navi ba_bath 55/55
    • /navi ba_bath 306/121
    • /navi ba_bath 21/276
    • /navi ba_bath 155/305

    2.8 Talk to Monster 1-2-3 times.

    wtr172side1.jpg

    - The silent one

    Receive 16 x Barmeal Tickets 1000103.pngand unlock [Daily] Between hot and cold baths / [Daily] Cleaning the bathhouse

     

     

     

     

    3. Eorpa's Request (180+ Lvl)

    3.1 Talk to Eorpa twice ( /navi ba_maison 79/278 )

    wtr172side2.jpg

    - Eat it up

    - I Accept

    3.2 Help to collect 10 x Potato Chips 1000225.png in 2d power plant ( /navi ba_pw03 15/115 ) from Spell Addicted Sanare.

    3.3 After collecting, return to Eorpa.

    Receive 1 x Barmeal Tickets  1000103.png and unlock [Daily] Eorpa's request.

     

     

     

     

    4. Checking the Underground Situation

    4.1 Talk to Chirp ( /navi ba_2whs01 150/51 )

    wtr172side3.jpg

    4.2. Hunt down 5 x Broken Omega Cleaner.

    4.3 Then return and talk to Chirp

    Receive 3 x Barmeal Tickets 1000103.png

    4.4. Lets go, check the underground situation ( /navi ba_2whs01 276/290 )

    wtr172side4.jpg

    4.5 Return to Chirp for the key.

    Receive 3 x Barmeal Tickets 1000103.png

    4.6 Investigate these three locations (marked on your minimap or check quests list) and you'll get 1 x Emergency Key 1000102.png

    4.7 After collecting all keys, return to the Lock, you will be warped one floor below.

    4.8 Talk to Head ( /navi ba_2whs02 35/312 )

    wtr172side5.jpg

    4.9 Go through the points with 'Junk' and collect the body (marked on your minimap or check quests list) and you'll get 1 x Automatic Doll Parts 1000101.png.

    4.10 After collecting all parts, return to Head

    Receive 3 x Barmeal Tickets 1000103.png

    4.11 Return to Chirp

    Receive 6 x Barmeal Tickets 1000103.pngand unlock [Daily] Ground/Basement warehouse clearance.

  5. Quest Prerequisite(s): Appear, Illusion! ( main)

    Quest Menu: if you get lost at some stage, use the quest menu, all NPCs are highlighted and the navigator works.

    Base level: 130+

     

     

    Registration of guests at the Varmundt's Mansion:

    1. Talk to Rookie Rookie ( /navi sp_cor 255/284 )

    1.1 Talk to Rookie again to go to the Sewage Treatment Plant.

    wtr172main1.jpg

     

    2. Click on ??????????????? ( /navi ba_pw02 92/91 ) and you will see a drowning man. To help Dew, you will need 1 x Yggdrasil Leaf 610.png.

    wtr172main2.jpg

     

    3. After saving Dew, go to the next floor  ( /navi ba_pw02 12/150 ) and meet with other members.

    !Note - Enter the portal and a cut-scene will be triggered, be careful, monsters can be killed.

     

    4. After the conversation, meet with the Alp ( /navi ba_pw01 87/288 ).

    wtr172main3.jpg

     

    5. Talk to Lasis

    wtr172main4.jpg

     

    6. After the conversation go to the left portal. Talk to Tamarin ( /navi ba_maison 70/145 ).

    6.1. Receive 5 x Barmeal Tickets 1000103.png and Exp.

    wtr172main5.jpg

     

    7. Talk to Mansion Manager Alpha ( /navi ba_maison 74/145 ) to register as a guest of the  Varmundt's Mansion.

    !Note - 7.1 From the first time, the alpha will not be able to register you, so you will need to talk to her again!

    wtr172main7.jpg

     

     

     

     

    Restoring the network:

    8. Talk to Tasty ( /navi ba_maison 146/109 )

    wtr172main8.jpg

    9. Get a 1 x Automatic Doll Communication Chip 1000232.png  from Broken Beta.

    10. Then give the chip to Tasty.

    Receive 5 x Barmeal Tickets 1000103.png and Exp.

     

    11. Then lets go to next point, talk to Repeater ( /navi ba_maison 334/143 ).

    Receive 5 x Barmeal Tickets 1000103.png

    wtr172main9.jpg

     

    12. Then lets go to next point, talk to Gabriel ( /navi ba_maison 245/206 ).

    Receive 5 x Barmeal Tickets 1000103.png

    wtr172main10.jpg

     

    13. Return to Mansion Manager Alpha ( /navi ba_maison 74/145 )

    Receive 15 x Barmeal Tickets 1000103.png

     

     

     

     

    Joining the company:

    14. Lets go to Tea House ( /navi ba_maison 103/65 ) and talk to Philofontes.

    wtr172main11.jpg

    15. Talk to Dien

    wtr172main12.jpg

    16. Talk to managers:

    • Yunas ( /navi ba_maison 189/56 )

    wtr172main13.jpg

    • Skippy ( /navi ba_maison 318/169 )
    • Adore ( /navi ba_maison 249/161 )
    • Guide ( /navi ba_maison 357/291 )
    • NoNo ( /navi ba_maison 232/310 )

    wtr172main14.jpg

     

    17. Return to Tea House ( /navi ba_maison 103/65 ) and talk to Rookie.

    wtr172main15.jpg

    18. Talk to Ridsh

    19. Talk to Kaya

    20. Talk to Rookie again

    21. Talk to Kaya ( /navi ba_maison 103/92 )

    22. Talk to Dien

    23. Talk to Kaya again

    Receive 15 x Barmeal Tickets 1000103.png

    24. Return to Tea House ( /navi ba_maison 103/65 ) and talk to Tatio.

    wtr172main16.jpg

    Receive 20 x Barmeal Tickets 1000103.png

     

     

     

     

    Tracking Illusion:

    25. Talk to Rookie ( /navi ba_maison 116/67 )

    wtr172main17.jpg

    26. Collecting 5 x Broken Doll's Core 1000226.png.

    • ( /navi ba_maison 150/47 )
    • ( /navi ba_maison 208/87 )
    • ( /navi ba_maison 221/193)
    • ( /navi ba_maison 314/146)
    • ( /navi ba_maison 338/267)
    • ( /navi ba_maison 275/313)
    • ( /navi ba_maison 207/276)
    • ( /navi ba_maison 131/197)
    • ( /navi ba_maison 64/187)
    • ( /navi ba_maison 70/256) 

     

    27. Talk to Elena ( /navi ba_maison 303/141 )

    Receive 10 x Barmeal Tickets  1000103.png

    28.  Talk to Rebellion ( /navi ba_in01 35/142 )

    29. Talk to Elena

    30. At this point we need to collect 10 x Fluorescent Liquid 7326.png  and 10 x Broken Sword 7110.png. Return to Elyumina

    • Receive 10 x Barmeal Tickets 1000103.png
    • 1 x Elyumina Radar 1000092.png

    31. Talk to Erst and then create instance ( /navi ba_in01 51/157 )

    At this point, you will need to pass the instance Twilight Garden.

     

     

     

     

    Coronation of the King:

    32. After you leave the building, talk to Crux. If you chose the option 'later', you can find the NPC at the coordinates  ( /navi ba_in01 48/146 )

    - Let's go right now

    wtr172main18.jpg

    33. After cut-scene talk to Chamberlain Bell.

    - Talk

    34. Talk to Nyhill

    After the conversation, the main quest is now finished! :th_meow:

    - I advise you to complete all the side quests.

    wtr172main19.jpg

     

     

    You can also use the teleportation service ( /navi pub_cat 86/105 )

    sage172.jpg

  6. wtr2022.jpg

    Gr?eetings to all adventurers!

    With a great pleasure we congratulate you on a New Year! Let the destiny be favorable to you in the New Year, problems far from you and the life be fun and happy!

    • Thanks 1
  7. New year is coming, which means it's time to start assignments.

    This year there are even more tasks and even more rewards!

    snowman21.jpg

     

    During the event, Teleporter NPCs are located in major cities and Eden Group that will teleport players to Al De Baran for free to participate in the event:

    710.png

    • /navi prontera 164/173
    • /navi payon 192/99
    • /navi alberta 125/73
    • /navi geffen 129/57
    • /navi morocc 168/87
    • /navi moc_para01 40/20
    • /navi yuno 148/181
    • /navi rachel 111/134

     

     

    !Note:

    • All quests are daily events. In addition to rewards, you will receive boxes with delicious loot and a unique hat + costumes.

    xmaxbox21.jpg

     

    • Monsters that inhabit the whole world, from which you can knock out resources to complete quests, as well as tasty loot.
    • @mi2 20073 / 20074 for help
    • Siroma can be found exclusively in the Ice dungeon / Lutie (WTR config).

    xmas21monster.png

    • Task where you need to collect words. You will need to knock out envelopes envelope21.pngfrom the event monsters.
    • To c?ollect the costumes, you will need to collect 50 x Warm ?Cotton WarmCotton21.png. They can be obtained from event monsters (Siroma).

     

    Initial Quest

    Level Requirement: 50

     

    1. Making a Snowflake Bouquet - the main quest, without which the event will not begin

    /navi aldebaran 174/164

    711.png

     

     

    2. Making a Snowman

    /navi aldebaran 172/162

    The associated daily quest is unlocked.

    924.png

     

    3. A Warm Winter

    /navi aldebaran 124/238

    The associated daily quest is unlocked.

    891.png

     

    4. Festival Card Exchange

    /navi aldebaran 217/212

    The associated daily quest is unlocked.

    716.png

     

    5. Snowman Contest - a unique quest with a quest hat.

    /navi aldebaran 122/112

    The associated daily quest is unlocked.

    125.png

     

     

  8. patch24.jpg

    Greetings to all adventurers!

    New Year's holidays are ahead, which means it's time to launch events and delight you with updates. It took us a little longer than usual to make this update...

    *This update may include several additional updates, they will be published in this branch.

     

     Events: click

    helo3.jpg

     

     

    What's new in this patch?

    1. First of all, we want to thank our players who report bugs!

    The following skills have been fixed and now working correctly:

    • Poem of Bragi 321.png
    • Circle of Nature 2423.png
    • Swing Dance 2350.png
    • Auto Shadow Spell 2286.png

     

    2. The NPC Malangdo 'costume enchant' is now updated and you can use the NPC for your needs!

     

    3. The castle donation system has been redesigned:

    •    The Siege Chapter NPC at the top of the cat's hand is removed, and the role of the nearby Gatekeeper NPC is expanded.
    •     You can go to the 1st, 2nd, and Abyss Corridors of each Guild Dungeon using the Gate Manager NPC.
    •     Each dungeon consumes 50,000/100,000/500,000 Zeny.
    •     The Ajit pre-investment content of the Gate Manager NPC is removed.
    •     Guild members who occupy the Ajit can use Gate Manager NPC for free.
    •     The investment audit ticket, the top certificate of the cat's hand will be deleted.
    •     Malangdo thank you ticket vending machine, event manager Namis NPC will be deleted.
    •     The drop list of some monsters in the Abyssal Corridor has been added and changed.

    gatemanagerpatch24.jpg

     

    4. The pet database has been updated, move on to new features!

     

    5. New equipment for beginners has been introduced. Have time to get it before we install 17.2 :th_e4:

    6. Shop

    • Added new items and lots of costumes.
    • All the old costumes that we used not under the original id remain in the game, but they cannot be enchanted through the malangdo system!  They also received the prefix WTR

    7. Now there are even more suits in the MVP .

     

    Work in progress:

    • Episode 17.2.
    • New events.
    • New dungeons.

     

    Date and time of the update:

    18.12.2021 22-00

    • This equipment was introduced before episode 17.2 to make it easier for beginners to get started.
    • You will be able to purchase equipment for episode items  Mysterious Component 25669.png .
    • The equipment is universal for all classes, but the type of armor is different. Therefore, you will see exclusively armor only for your class.
    • It can also be refined immediately to +9 100130.png for  20 x Cor Core 25723.png.
    • You can also enchant equipment  100137.png 100138.png.

     

    /navi sp_cor 136/156

    GraceNPC.jpg

     

    Item Description Price/
    Grace Breath

    MaxHP + 10%.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, MaxHP + 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    reduces delay after skill by 10%, MaxHP + 5%, increases
    Dragon Breath and Dragon Breath - Water by 15%.

    If the sum of refine rate of Grace Breath Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher:
    reduces delay after skill by additional 10%, MaxHP + 5%, increases
    Dragon Breath and Dragon Breath - Water by additional 15%.
    Class: Armor
    Defense: 130
    Weight: 0
    Required Level: 150
    Usable Jobs: Rune Knight

     

    20
    Grace Knight

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases critical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    ASPD + 1, increases critical damage by 5%, increases
    Ignition Break damage by 15%.

    If the sum of refine rate of Grace Knight Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher:
    ASPD + 1, increases critical damage by additional 5%, increases
    Ignition Break damage by additional 15%.
    Class: Armor
    Defense: 130
    Weight: 0
    Required Level: 150
    Usable Jobs: Rune Knight

    20
    Grace Spear

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    ASPD + 1, increases long ranged physical damage by 5%, increases
    Cannon Spear damage by 15%.

    If the sum of refine rate of Grace Spear Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher:
    ASPD + 1, increases long ranged physical damage by additional 5%, increases
    Cannon Spear damage by additional 15%.
    Class: Armor
    Defense: 130
    Weight: 0
    Required Level: 150
    Usable Jobs: Royal Guard

    20
    Grace Genesis

    Matk + 100.
    If
    refine rate is 7 or higher, increases holy property magical damage by 10%.
    If
    refine rate is 9 or higher, increases holy property magical damage by additional 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    Matk + 25, reduces delay after skill by 10%, increases
    Genesis Ray damage by 15%.

    If the sum of refine rate of Grace Genesis Armor, Grace Magic Manteau and Grace Magic Boots is 27 or higher:
    Matk + 25, reduces delay after skill by additional 10%, increases
    Genesis Ray damage by additional 15%.
    Class: Armor
    Defense: 130
    Weight: 0
    Required Level: 150
    Usable Jobs: Royal Guard

    20
    Grace Sharp

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    reduces delay after skill by 10%, increases critical damage by 5%, increases
    Sharp Shooting damage by 15%.

    If the sum of refine rate of Grace Sharp Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher:
    reduces delay after skill by additional 10%, increases critical damage by additional 5%, increases
    Sharp Shooting damage  by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Ranger

    20
    Grace Aimed

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    reduces delay after skill by 10%, Atk + 2%, increases
    Aimed Bolt damage by 15%.

    If the sum of refine rate of Grace Aimed Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher:
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Aimed Bolt damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Ranger

    20
    Grace Severe

    Atk + 100.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    increases long ranged physical damage by 5%, Atk + 2%, increases
    Severe Rainstorm damage by 15%.

    If the sum of refine rate of Grace Severe Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher:
    increases long ranged physical damage by additional 5%, Atk + 3%, increases
    Severe Rainstorm damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Minstrel, Wanderer

    20
    Grace Reverb

    Matk + 100.
    If
    refine rate is 7 or higher, increases neutral property magical damage by 10%.
    If
    refine rate is 9 or higher, increases neutral property magical damage by additional 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Reverberation damage by 15%.

    If the sum of refine rate of Grace Reverb Suit, Grace Magic Manteau and Grace Magic Boots is 27 or higher:
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Reverberation damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Minstrel, Wanderer

    20
    Grace Adora

    Matk + 100.
    If
    refine rate is 7 or higher, increases holy property magical damage by 10%.
    If
    refine rate is 9 or higher, increases holy property magical damage by additional 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Adoramus damage by 15%.

    If the sum of refine rate of Grace Adora Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher:
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Adoramus damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Archbishop

    20
    Grace Duple

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases critical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Duple Light damage by 15%.

    If the sum of refine rate of Grace Duple Robe, Grace Attack Manteau and Grace Attack Boots is 27 or higher:
    ASPD + 1, Atk + 3%, increases
    Duple Light damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Archbishop

    20
    Grace Tornado

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    ASPD + 1, reduces delay after skill by 10%, increases
    Axe Tornado damage by 15%.

    If the sum of refine rate of Grace Tornado Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher:
    ASPD + 1, reduces delay after skill by additional 10%, increases
    Axe Tornado damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Mechanic

    20

    Grace

    Vulcan

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    ASPD + 1, increases long ranged physical damage by 5%, increases
    Vulcan Arm damage by 15%.

    If the sum of refine rate of Grace Vulcan Armor, Grace Attack Manteau and Grace Attack Boots is 27 or higher:
    ASPD + 1, increases long ranged physical damage by additional 5%, increases
    Vulcan Arm damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Mechanic

    20

    Grace

    Cart Cannon

    Atk + 100.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    reduces variable casting time by 5%, Atk + 2%, increases
    Cart Cannon damage by 15%.

    If the sum of refine rate of Grace Cart Cannon Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    reduces variable casting time by additional 5%, Atk + 3%, increases
    Cart Cannon damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Genetic

    20

    Grace

    Cart Tornado

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Cart Tornado damage by 15%.

    If the sum of refine rate of Grace Cart Tornado Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    ASPD + 1, Atk + 3%, increases
    Cart Tornado damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Genetic

    20
    Grace Rolling

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    reduces delay after skill by 10%, Atk + 2%, increases
    Rolling Cutter damage by 15%.

    If the sum of refine rate of Grace Rolling Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Rolling Cutter damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Guillotine Cross

    20
    Grace Assassin

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases critical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    ASPD + 1, increases critical damage by 5%, Atk + 2%.

    If the sum of refine rate of Grace Assassin Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    ASPD + 1, increases critical damage by additional 5%, Atk + 3%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Guillotine Cross

    20
    Grace Fatal

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    reduces delay after skill by 10%, Atk + 2%, increases
    Fatal Menace damage by 15%.

    If the sum of refine rate of Grace Fetal Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Fatal Menace damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Shadow Chaser

    20
    Grace Stalker

    Matk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, increases fire property magical damage by 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    ASPD + 1, Matk + 2%, increases
    Meteor Storm damage by 30%.

    If the sum of refine rate of Grace Stalker Suit, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    ASPD + 1, Matk + 3%, increases
    Meteor Storm damage by additional 30%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Shadow Chaser

    20
    Grace Picky

    Atk + 100.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    reduces delay after skill by 10%, Atk + 2%, increases
    Picky Peck damage by 15%.

    If the sum of refine rate of Grace Picky Robe, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Picky Peck damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Summoner (Doram)

    20
    Grace Catnip

    Matk + 100.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, increases neutral property magical damage by 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Catnip Meteor damage by 15%.

    If the sum of refine rate of Grace Catnip Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Catnip Meteor damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Summoner (Doram)

    20
    Grace Trip

    Atk + 100.
    If
    refine rate is 7 or higher, Atk + 10%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    increases long ranged physical damage by 5%, Atk + 2%, increases
    Round Trip damage by 15%.

    If the sum of refine rate of Grace Trip Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    increases long ranged physical damage by additional 5%, Atk + 3%, increases
    Round Trip damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Rebellion

    20
    Grace Fire Rain

    Atk + 100.
    If
    refine rate is 7 or higher, Atk + 10%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Fire Rain damage by 15%.

    If the sum of refine rate of Grace Fire Rain Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    ASPD + 1, Atk + 3%, increases
    Fire Rain damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Rebellion

    20
    Grace Crimson

    Matk + 100.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, increases fire property magical damage by 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Crimson Rock damage by 15%.

    If the sum of refine rate of Grace Crimson Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Crimson Rock damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Warlock

    20
    Grace Frost

    Matk + 100.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, increases water property magical damage by 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Jack Frost damage by 15%.

    If the sum of refine rate of Grace Frost Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Jack Frost damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Warlock

    20
    Grace Psychic

    Matk + 100.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, increases neutral property magical damage by 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Psychic Wave damage by 15%.

    If the sum of refine rate of Grace Psychic Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Psychic Wave damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Sorcerer

    20
    Grace Dust

    Matk + 100.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, increases water property magical damage by 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Diamond Dust damage by 15%.

    If the sum of refine rate of Grace Dust Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Diamond Dust damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Sorcerer

    20
    Grace Sun

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, Atk + 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Solar Burst damage by 15%.

    If the sum of refine rate of Grace Sun Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    ASPD + 1, Atk + 3%, increases
    Solar Burst damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Star Emperor

    20
    Grace Moon

    Atk + 100.
    If
    refine rate is 7 or higher, increases physical damage against all size enemies by 10%.
    If
    refine rate is 9 or higher, Atk + 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    increases physical damage against all size enemies by 5%, Atk + 2%, increases
    Full Moon Kick damage by 15%.

    If the sum of refine rate of Grace Moon Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    increases physical damage against all size enemies by additional 5%, Atk + 3%, increases
    Full Moon Kick damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Star Emperor

    20
    Grace Ninja

    Matk + 100.
    If
    refine rate is 7 or higher, reduces variable casting time by 20%.
    If
    refine rate is 9 or higher, increases all property magical damage by 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Flaming Petals, Freezing Spear and Wind Blade damage by 15%.

    If the sum of refine rate of Grace Ninja Suit, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Kagerou, Oboro

    20
    Grace Kunai

    Atk + 100.
    If
    refine rate is 7 or higher, Atk + 10%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    increases long ranged physical damage by 5%, Atk + 2%, increases
    Kunai Splash damage by 15%.

    If the sum of refine rate of Grace Kunai Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    increases long ranged physical damage by additional 5%, Atk + 3%, increases
    Kunai Splash damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Kagerou, Oboro

    20
    Grace Eswhoo

    Matk + 100.
    If
    refine rate is 7 or higher, increases shadow property magical damage by 10%.
    If
    refine rate is 9 or higher, increases shadow property magical damage by 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Eswhoo damage by 15%.

    If the sum of refine rate of Grace Eswhoo Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Eswhoo damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Soul Reaper

    20
    Grace

    Explosion

    Matk + 100.
    If
    refine rate is 7 or higher, increases shadow property magical damage by 10%.
    If
    refine rate is 9 or higher, increases shadow property magical damage by 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Curse Explosion damage by 15%.

    If the sum of refine rate of Grace Explosion Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Curse Explosion damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Soul Reaper

    20
    Grace Knuckle

    Atk + 100.
    If
    refine rate is 7 or higher, MaxSP + 20%.
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    reduces delay after skill by 10%, Atk + 2%, increases
    Knuckle Arrow damage by 15%.

    If the sum of refine rate of Grace Knuckle Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Knuckle Arrow damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Sura

    20
    Grace Tiger

    MaxSP + 10%.
    If
    refine rate is 7 or higher, MaxHP + 5%.
    If
    refine rate is 9 or higher, MaxHP + 5%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    MaxHP + 5%, Atk + 2%, increases
    Tiger Cannon damage by 15%.

    If the sum of refine rate of Grace Tiger Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    MaxHP + 5%, Atk + 3%, increases
    Tiger Cannon damage by additional 15%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Sura

    20
    Grace SN Suit

    Atk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, MaxHP + 10%.

    When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
    MaxHP + 5%, Atk + 2%, increases critical damage by 5%.

    If the sum of refine rate of Grace Super Novice Suit, Grace Attack Manteau and Grace Attack Boots is 27 or higher,
    MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Super Novice

    20
    Grace SN Robe

    Matk + 100.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 9 or higher, MaxHP + 10%.

    When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:
    MaxHP + 5%, Matk + 2%, has a chance to auto-cast
    Psychic Wave level 1 when dealing normal melee physical damage.

    If the sum of refine rate of Grace Super Novice Robe, Grace Magic Manteau and Grace Magic Boots is 27 or higher,
    MaxHP + 5%, Matk + 3%, increases
    Psychic Wave damage by 10%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 150
    Usable Jobs: Super Novice

    20
    Grace ATK Boots Atk + 20, Hit + 20.
    If
    refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 10%.
    Class: Shoes
    Defense: 30
    Weight: 0
    Required Level: 150
    Usable Jobs: All
    20
    Grace MATK Boots Matk + 20, Flee + 20.
    If
    refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
    If
    refine rate is 9 or higher, increases all property magical damage by 10%.
    Class: Shoes
    Defense: 30
    Weight: 0
    Required Level: 150
    Usable Jobs: All
    20
    Grace ATK Manteau Increases attack speed (reduces delay after attack by 7%).
    If
    refine rate is 7 or higher, reduces delay after skill by 5%.
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 10%.
    Class: Garment
    Defense: 30
    Weight: 0
    Required Level: 150
    Usable Jobs: All
    20

    Grace MATK Manteau

    Reduces variable casting time by 10%.
    If
    refine rate is 7 or higher, reduces delay after skill by 5%.
    If
    refine rate is 9 or higher, increases all property magical damage by 10%.
    Class: Garment

    Defense: 30
    Weight: 0
    Required Level: 150
    Usable Jobs: All
    20
    Grace ATK Ring Increases attack speed (reduces delay after attack by 7%).
    Reduces variable casting time by 10%.
    Increases critical damage by 10%.
    Class: Accessory (Right)
    Defense: 10
    Weight: 0
    Required Level: 150
    Usable Jobs: All
    20
    Grace MATK Ring Increases attack speed (reduces delay after attack by 7%).
    Reduces variable casting time by 10%.
    Increases magical damage against all property enemies by 10%.
    Class: Accessory (Right)
    Defense: 10
    Weight: 0
    Required Level: 150
    Usable Jobs: All
    20

     

    Enchantment List:

    Item Slot 1 Slot 2 Price
    Grace Physical Modification Permit (Armor)

    Fire element resistant +1~5%

    Water element resistant +1~5%

    Earth element resistant +1~5%

    Wind element resistant +1~5%

    All elemental resistant, expect neutral +1~5%

    Skill SP Cost -1~5%

    HP +1~5%

    SP +1~5%

    Increases Physical damage against small size monster +1~5%

    Increases Physical damage against medium size monster +1~5%

    Increases Physical damage against large size monster +1~5%

    Reduces damage from monsters of one of the races +1~5%

    10
    Grace Magical Modification Permit (Armor)

    Fire element resistant +1~5%

    Water element resistant +1~5%

    Earth element resistant +1~5%

    Wind element resistant +1~5%

    All elemental resistant, expect neutral +1~5%

    Skill SP Cost -1~5%

    HP +1~5%

    SP +1~5%

    Increases Magical damage against small size monster +1~5%

    Increases Magical damage against medium size monster +1~5%

    Increases Magical damage against large size monster +1~5%

    Reduces damage from monsters of one of the races +1~5%

    10
    Grace Physical Modification Permit (Garment)

    Increases Physical damage against neutral element monster +1~5%

    Increases Physical damage against fire element monster +1~5%

    Increases Physical damage against water element monster +1~5%

    Increases Physical damage against earth element monster +1~5%

    Increases Physical damage against wind element monster +1~5%

    Increases Physical damage against poison element monster +1~5%

    Increases Physical damage against shadow element monster +1~5%

    Increases Physical damage against holy element monster +1~5%

    Increases Physical damage against ghost element monster +1~5%

    Increases Physical damage against undead element monster +1~5%

    Increases Physical damage against small size monster +1~5%

    Increases Physical damage against medium size monster +1~5%

    Increases Physical damage against large size monster +1~5%

    Increases Physical damage againts monsters one of the races +1~5%

    10
    Grace Magical Modification Permit (Garment)

    Increases Magical damage against neutral element monster +1~5%

    Increases Magical damage against fire element monster +1~5%

    Increases Magical damage against water element monster +1~5%

    Increases Magical damage against earth element monster +1~5%

    Increases Magical damage against wind element monster +1~5%

    Increases Magical damage against poison element monster +1~5%

    Increases Magical damage against shadow element monster +1~5%

    Increases Magical damage against holy element monster +1~5%

    Increases Magical damage against ghost element monster +1~5%

    Increases Magical damage against undead element monster +1~5%

    Increases Magical damage against small size monster +1~5%

    Increases Magical damage against medium size monster +1~5%

    Increases Magical damage against large size monster +1~5%

    Increases Magical damage againts monsters one of the races +1~5%

    10

     

    • This equipment was introduced before episode 17.2 to make it easier for beginners to get started.
    • You will be able to purchase equipment for episode tokens 25155.png.
    • The equipment is universal for all classes, but the type of armor is different. Therefore, you will see exclusively armor only for your class.
    • It can also be refined immediately to +9 100129.png.
    • You can also enchant equipment 100135.png100136.png.

     

    Einbech -> /navi rebel_in 99/51

    ImperialNpc.jpg

     

    Item Description Price/
    Imperial Breath

    MaxHP + 7%.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, MaxHP + 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    reduces delay after skill by 5%, MaxHP + 5%, increases
    Dragon Breath and Dragon Breath - Water by 10%.

    If the sum of refine rate of Imperial Breath Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
    reduces delay after skill by additional 10%, MaxHP + 5%, increases
    Dragon Breath and Dragon Breath - Water by additional 15%.
    Class: Armor
    Defense: 120
    Weight: 0
    Required Level: 125
    Usable Jobs: Rune Knight

     

    10
    Imperial Knight

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases critical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    ASPD + 1, increases critical damage by 5%, increases
    Ignition Break damage by 10%.

    If the sum of refine rate of Imperial Knight Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
    ASPD + 1, increases critical damage by additional 5%, increases
    Ignition Break damage by additional 15%.
    Class: Armor
    Defense: 120
    Weight: 0
    Required Level: 125
    Usable Jobs: Rune Knight

    10
    Imperial Spear

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    ASPD + 1, increases long ranged physical damage by 5%, increases
    Cannon Spear damage by 10%.

    If the sum of refine rate of Imperial Spear Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
    ASPD + 1, increases long ranged physical damage by additional 5%, increases
    Cannon Spear damage by additional 15%.
    Class: Armor
    Defense: 120
    Weight: 0
    Required Level: 125
    Usable Jobs: Royal Guard

    10
    Imperial Genesis

    Matk + 75.
    If
    refine rate is 7 or higher, increases holy property magical damage by 7%.
    If
    refine rate is 9 or higher, increases holy property magical damage by additional 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    Matk + 25, reduces delay after skill by 5%, increases
    Genesis Ray damage by 10%.

    If the sum of refine rate of Imperial Genesis Armor, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher:
    Matk + 25, reduces delay after skill by additional 10%, increases
    Genesis Ray damage by additional 15%.
    Class: Armor
    Defense: 120
    Weight: 0
    Required Level: 125
    Usable Jobs: Royal Guard

    10
    Imperial Sharp

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    reduces delay after skill by 5%, increases critical damage by 5%, increases
    Sharp Shooting damage by 10%.

    If the sum of refine rate of Imperial Sharp Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
    reduces delay after skill by additional 10%, increases critical damage by additional 5%, increases
    Sharp Shooting damage  by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Ranger

    10
    Imperial Aimed

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Aimed Bolt damage by 10%.

    If the sum of refine rate of Imperial Aimed Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Aimed Bolt damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Ranger

    10
    Imperial Severe

    Atk + 75.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    increases long ranged physical damage by 5%, Atk + 2%, increases
    Severe Rainstorm damage by 10%.

    If the sum of refine rate of Imperial Severe Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
    increases long ranged physical damage by additional 5%, Atk + 3%, increases
    Severe Rainstorm damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Minstrel, Wanderer

    10
    Imperial Reverb

    Matk + 75.
    If
    refine rate is 7 or higher, increases neutral property magical damage by 7%.
    If
    refine rate is 9 or higher, increases neutral property magical damage by additional 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Reverberation damage by 10%.

    If the sum of refine rate of Imperial Reverb Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher:
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Reverberation damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Minstrel, Wanderer

    10
    Imperial Adora

    Matk + 75.
    If
    refine rate is 7 or higher, increases holy property magical damage by 7%.
    If
    refine rate is 9 or higher, increases holy property magical damage by additional 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Adoramus damage by 10%.

    If the sum of refine rate of Imperial Adora Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher:
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Adoramus damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Archbishop

    10
    Imperial Duple

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases critical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Duple Light damage by 10%.

    If the sum of refine rate of Imperial Duple Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
    ASPD + 1, Atk + 3%, increases
    Duple Light damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Archbishop

    10
    Imperial Tornado

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    ASPD + 1, reduces delay after skill by 5%, increases
    Axe Tornado damage by 10%.

    If the sum of refine rate of Imperial Tornado Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
    ASPD + 1, reduces delay after skill by additional 10%, increases
    Axe Tornado damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Mechanic

    10

    Imperial

    Vulcan

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    ASPD + 1, increases long ranged physical damage by 5%, increases
    Vulcan Arm damage by 10%.

    If the sum of refine rate of Imperial Vulcan Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher:
    ASPD + 1, increases long ranged physical damage by additional 5%, increases
    Vulcan Arm damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Mechanic

    10

    Imperial

    Cart Cannon

    Atk + 75.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    reduces variable casting time by 5%, Atk + 2%, increases
    Cart Cannon damage by 10%.

    If the sum of refine rate of Imperial Cart Cannon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    reduces variable casting time by additional 5%, Atk + 3%, increases
    Cart Cannon damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Genetic

    10

    Imperial

    Cart Tornado

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Cart Tornado damage by 10%.

    If the sum of refine rate of Imperial Cart Tornado Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    ASPD + 1, Atk + 3%, increases
    Cart Tornado damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Genetic

    10
    Imperial Rolling

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Rolling Cutter damage by 10%.

    If the sum of refine rate of Imperial Rolling Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Rolling Cutter damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Guillotine Cross

    10
    Imperial Assassin

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases critical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    ASPD + 1, increases critical damage by 5%, Atk + 2%.

    If the sum of refine rate of Imperial Assassin Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    ASPD + 1, increases critical damage by additional 5%, Atk + 3%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Guillotine Cross

    10
    Imperial Fatal

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Fatal Menace damage by 10%.

    If the sum of refine rate of Imperial Fetal Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Fatal Menace damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Shadow Chaser

    10
    Imperial Stalker

    Matk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, increases fire property magical damage by 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    ASPD + 1, Matk + 2%, increases
    Meteor Storm damage by 25%.

    If the sum of refine rate of Imperial Stalker Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    ASPD + 1, Matk + 3%, increases
    Meteor Storm damage by additional 25%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Shadow Chaser

    10
    Imperial Picky

    Atk + 75.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Picky Peck damage by 10%.

    If the sum of refine rate of Imperial Picky Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Picky Peck damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Summoner (Doram)

    10
    Imperial Catnip

    Matk + 75.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, increases neutral property magical damage by 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Catnip Meteor damage by 10%.

    If the sum of refine rate of Imperial Catnip Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Catnip Meteor damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Summoner (Doram)

    10
    Imperial Trip

    Atk + 75.
    If
    refine rate is 7 or higher, Atk + 7%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    increases long ranged physical damage by 5%, Atk + 2%, increases
    Round Trip damage by 10%.

    If the sum of refine rate of Imperial Trip Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    increases long ranged physical damage by additional 5%, Atk + 3%, increases
    Round Trip damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Rebellion

    10
    Imperial Fire Rain

    Atk + 75.
    If
    refine rate is 7 or higher, Atk + 7%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Fire Rain damage by 10%.

    If the sum of refine rate of Imperial Fire Rain Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    ASPD + 1, Atk + 3%, increases
    Fire Rain damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Rebellion

    10
    Imperial Crimson

    Matk + 75.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, increases fire property magical damage by 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Crimson Rock damage by 10%.

    If the sum of refine rate of Imperial Crimson Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Crimson Rock damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Warlock

    10
    Imperial Frost

    Matk + 75.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, increases water property magical damage by 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Jack Frost damage by 10%.

    If the sum of refine rate of Imperial Frost Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Jack Frost damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Warlock

    10
    Imperial Psychic

    Matk + 75.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, increases neutral property magical damage by 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Psychic Wave damage by 10%.

    If the sum of refine rate of Imperial Psychic Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Psychic Wave damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Sorcerer

    10
    Imperial Dust

    Matk + 75.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, increases water property magical damage by 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Diamond Dust damage by 10%.

    If the sum of refine rate of Imperial Dust Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Diamond Dust damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Sorcerer

    10
    Imperial Sun

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, Atk + 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Solar Burst damage by 10%.

    If the sum of refine rate of Imperial Sun Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    ASPD + 1, Atk + 3%, increases
    Solar Burst damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Star Emperor

    10
    Imperial Moon

    Atk + 75.
    If
    refine rate is 7 or higher, increases physical damage against all size enemies by 7%.
    If
    refine rate is 9 or higher, Atk + 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    increases physical damage against all size enemies by 5%, Atk + 2%, increases
    Full Moon Kick damage by 10%.

    If the sum of refine rate of Imperial Moon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    increases physical damage against all size enemies by additional 5%, Atk + 3%, increases
    Full Moon Kick damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Star Emperor

    10
    Imperial Ninja

    Matk + 75.
    If
    refine rate is 7 or higher, reduces variable casting time by 15%.
    If
    refine rate is 9 or higher, increases all property magical damage by 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Flaming Petals, Freezing Spear and Wind Blade damage by 10%.

    If the sum of refine rate of Imperial Ninja Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Kagerou, Oboro

    10
    Imperial Kunai

    Atk + 75.
    If
    refine rate is 7 or higher, Atk + 7%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    increases long ranged physical damage by 5%, Atk + 2%, increases
    Kunai Splash damage by 10%.

    If the sum of refine rate of Imperial Kunai Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    increases long ranged physical damage by additional 5%, Atk + 3%, increases
    Kunai Splash damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Kagerou, Oboro

    10
    Imperial Eswhoo

    Matk + 75.
    If
    refine rate is 7 or higher, increases shadow property magical damage by 7%.
    If
    refine rate is 9 or higher, increases shadow property magical damage by 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Eswhoo damage by 10%.

    If the sum of refine rate of Imperial Eswhoo Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Eswhoo damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Soul Reaper

    10
    Imperial

    Explosion

    Matk + 75.
    If
    refine rate is 7 or higher, increases shadow property magical damage by 7%.
    If
    refine rate is 9 or higher, increases shadow property magical damage by 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Curse Explosion damage by 10%.

    If the sum of refine rate of Imperial Explosion Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Curse Explosion damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Soul Reaper

    10
    Imperial Knuckle

    Atk + 75.
    If
    refine rate is 7 or higher, MaxSP + 15%.
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Knuckle Arrow damage by 10%.

    If the sum of refine rate of Imperial Knuckle Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    reduces delay after skill by additional 10%, Atk + 3%, increases
    Knuckle Arrow damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Sura

    10
    Imperial Tiger

    MaxSP + 7%.
    If
    refine rate is 7 or higher, MaxHP + 4%.
    If
    refine rate is 9 or higher, MaxHP + 4%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    MaxHP + 5%, Atk + 2%, increases
    Tiger Cannon damage by 10%.

    If the sum of refine rate of Imperial Tiger Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    MaxHP + 5%, Atk + 3%, increases
    Tiger Cannon damage by additional 15%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Sura

    10
    Imperial SN Suit

    Atk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, MaxHP + 7%.

    When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
    MaxHP + 5%, Atk + 2%, increases critical damage by 5%.

    If the sum of refine rate of Imperial Super Novice Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
    MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Super Novice

    10
    Imperial SN Robe

    Matk + 75.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 9 or higher, MaxHP + 7%.

    When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
    MaxHP + 5%, Matk + 2%, has a chance to auto-cast
    Psychic Wave level 1 when dealing normal melee physical damage.

    If the sum of refine rate of Imperial Super Novice Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
    MaxHP + 5%, Matk + 3%, increases
    Psychic Wave damage by 7%.
    Class: Armor
    Defense: 90
    Weight: 0
    Required Level: 125
    Usable Jobs: Super Novice

    10
    Imperial ATK Boots Atk + 15, Hit + 15.
    If
    refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 7%.
    Class: Shoes
    Defense: 25
    Weight: 0
    Required Level: 125
    Usable Jobs: All
    10
    Imperial MATK Boots Matk + 15, Flee + 15.
    If
    refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
    If
    refine rate is 9 or higher, increases all property magical damage by 7%.
    Class: Shoes
    Defense: 25
    Weight: 0
    Required Level: 125
    Usable Jobs: All
    10
    Imperial ATK Manteau Increases attack speed (reduces delay after attack by 5%).
    If
    refine rate is 7 or higher, reduces delay after skill by 5%.
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 7%.
    Class: Garment
    Defense: 25
    Weight: 0
    Required Level: 125
    Usable Jobs: All
    10

    Imperial MATK Manteau

    Reduces variable casting time by 7%.
    If
    refine rate is 7 or higher, reduces delay after skill by 5%.
    If
    refine rate is 9 or higher, increases all property magical damage by 7%.
    Class: Garment

    Defense: 25
    Weight: 0
    Required Level: 125
    Usable Jobs: All
    10
    Imperial ATK Ring Increases attack speed (reduces delay after attack by 5%).
    Reduces variable casting time by 7%.
    Increases critical damage by 7%.
    Class: Accessory (Right)
    Defense: 8
    Weight: 0
    Required Level: 125
    Usable Jobs: All
    10
    Imperial MATK Ring Increases attack speed (reduces delay after attack by 5%).
    Reduces variable casting time by 7%.
    Increases magical damage against all property enemies by 7%.
    Class: Accessory (Right)
    Defense: 8
    Weight: 0
    Required Level: 125
    Usable Jobs: All
    10

     

    Enchantment List:

    Item Slot 1 Price
    Imperial Physical Modification Permit (Armor)

    Fire element resistant +1~5%

    Water element resistant +1~5%

    Earth element resistant +1~5%

    Wind element resistant +1~5%

    All elemental resistant, expect neutral +1~5%

    Skill SP Cost -1~5%

    HP +1~5%

    SP +1~5%

    5
    Imperial Magical Modification Permit (Armor)

    Fire element resistant +1~5%

    Water element resistant +1~5%

    Earth element resistant +1~5%

    Wind element resistant +1~5%

    All elemental resistant, expect neutral +1~5%

    Skill SP Cost -1~5%

    HP +1~5%

    SP +1~5%

    5
    Imperial Physical Modification Permit (Garment)

    Increases Physical damage against neutral element monster +1~5%

    Increases Physical damage against fire element monster +1~5%

    Increases Physical damage against water element monster +1~5%

    Increases Physical damage against earth element monster +1~5%

    Increases Physical damage against wind element monster +1~5%

    Increases Physical damage against poison element monster +1~5%

    Increases Physical damage against shadow element monster +1~5%

    Increases Physical damage against holy element monster +1~5%

    Increases Physical damage against ghost element monster +1~5%

    Increases Physical damage against undead element monster +1~5%

    5
    Imperial Magical Modification Permit (Garment)

    Increases Magical damage against neutral element monster +1~5%

    Increases Magical damage against fire element monster +1~5%

    Increases Magical damage against water element monster +1~5%

    Increases Magical damage against earth element monster +1~5%

    Increases Magical damage against wind element monster +1~5%

    Increases Magical damage against poison element monster +1~5%

    Increases Magical damage against shadow element monster +1~5%

    Increases Magical damage against holy element monster +1~5%

    Increases Magical damage against ghost element monster +1~5%

    Increases Magical damage against undead element monster +1~5%

    5

     

    • This equipment was introduced before episode 17.2 to make it easier for beginners to get started.
    • You will be able to purchase equipment for episode tokens 6919.png.
    • The equipment is universal for all classes, but the type of armor is different. Therefore, you will see exclusively armor only for your class.
    • It can also be refined immediately to +9 100128.png.

     

    Prontera -> /navi prt_cas 165/260

    NoblessNPC.jpg

     

    Item Description Price/
    Noblesse Breath

    MaxHP + 5%.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, MaxHP + 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    reduces delay after skill by 5%, MaxHP + 5%, increases
    Dragon Breath and Dragon Breath - Water by 10%.

    If the sum of refine rate of Noblesse Breath Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher:
    reduces delay after skill by additional 5%, MaxHP + 5%, increases
    Dragon Breath and Dragon Breath - Water by additional 10%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 100
    Usable Jobs: Rune Knight

     

    10
    Noblesse Knight

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases critical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    ASPD + 1, increases critical damage by 5%, increases
    Ignition Break damage by 10%.

    If the sum of refine rate of Noblesse Knight Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher:
    ASPD + 1, increases critical damage by additional 5%, increases
    Ignition Break damage by additional 10%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 100
    Usable Jobs: Rune Knight

    10
    Noblesse Spear

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    ASPD + 1, increases long ranged physical damage by 5%, increases
    Cannon Spear damage by 10%.

    If the sum of refine rate of Noblesse Spear Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher:
    ASPD + 1, increases long ranged physical damage by additional 5%, increases
    Cannon Spear damage by additional 10%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 100
    Usable Jobs: Royal Guard

    10
    Noblesse Genesis

    Matk + 50.
    If
    refine rate is 7 or higher, increases holy property magical damage by 5%.
    If
    refine rate is 9 or higher, increases holy property magical damage by additional 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    Matk + 25, reduces delay after skill by 5%, increases
    Genesis Ray damage by 10%.

    If the sum of refine rate of Noblesse Genesis Armor, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher:
    Matk + 25, reduces delay after skill by additional 5%, increases
    Genesis Ray damage by additional 10%.
    Class: Armor
    Defense: 100
    Weight: 0
    Required Level: 100
    Usable Jobs: Royal Guard

    10
    Noblesse Sharp

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    reduces delay after skill by 5%, increases critical damage by 5%, increases
    Sharp Shooting damage by 10%.

    If the sum of refine rate of Noblesse Sharp Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher:
    reduces delay after skill by additional 5%, increases critical damage by additional 5%, increases
    Sharp Shooting damage  by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Ranger

    10
    Noblesse Aimed

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Aimed Bolt damage by 10%.

    If the sum of refine rate of Noblesse Aimed Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher:
    reduces delay after skill by additional 5%, Atk + 3%, increases
    Aimed Bolt damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Ranger

    10
    Noblesse Severe

    Atk + 50.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    increases long ranged physical damage by 5%, Atk + 2%, increases
    Severe Rainstorm damage by 10%.

    If the sum of refine rate of Noblesse Severe Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher:
    increases long ranged physical damage by additional 5%, Atk + 3%, increases
    Severe Rainstorm damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Minstrel, Wanderer

    10
    Noblesse Reverb

    Matk + 50.
    If
    refine rate is 7 or higher, increases neutral property magical damage by 5%.
    If
    refine rate is 9 or higher, increases neutral property magical damage by additional 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Reverberation damage by 10%.

    If the sum of refine rate of Noblesse Reverb Suit, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher:
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Reverberation damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Minstrel, Wanderer

    10
    Noblesse Adora

    Matk + 50.
    If
    refine rate is 7 or higher, increases holy property magical damage by 5%.
    If
    refine rate is 9 or higher, increases holy property magical damage by additional 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Adoramus damage by 10%.

    If the sum of refine rate of Noblesse Adora Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher:
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Adoramus damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Archbishop

    10
    Noblesse Duple

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases critical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Duple Light damage by 10%.

    If the sum of refine rate of Noblesse Duple Robe, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher:
    ASPD + 1, Atk + 3%, increases
    Duple Light damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Archbishop

    10
    Noblesse Tornado

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    ASPD + 1, reduces delay after skill by 5%, increases
    Axe Tornado damage by 10%.

    If the sum of refine rate of Noblesse Tornado Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher:
    ASPD + 1, reduces delay after skill by additional 5%, increases
    Axe Tornado damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Mechanic

    10

    Noblesse

    Vulcan

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    ASPD + 1, increases long ranged physical damage by 5%, increases
    Vulcan Arm damage by 10%.

    If the sum of refine rate of Noblesse Vulcan Armor, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher:
    ASPD + 1, increases long ranged physical damage by additional 5%, increases
    Vulcan Arm damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Mechanic

    10

    Noblesse

    Cart Cannon

    Atk + 50.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    reduces variable casting time by 5%, Atk + 2%, increases
    Cart Cannon damage by 10%.

    If the sum of refine rate of Noblesse Cart Cannon Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    reduces variable casting time by additional 5%, Atk + 3%, increases
    Cart Cannon damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Genetic

    10

    Noblesse

    Cart Tornado

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Cart Tornado damage by 10%.

    If the sum of refine rate of Noblesse Cart Tornado Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    ASPD + 1, Atk + 3%, increases
    Cart Tornado damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Genetic

    10
    Noblesse Rolling

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Rolling Cutter damage by 10%.

    If the sum of refine rate of Noblesse Rolling Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    reduces delay after skill by additional 5%, Atk + 3%, increases
    Rolling Cutter damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Guillotine Cross

    10
    Noblesse Assassin

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases critical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    ASPD + 1, increases critical damage by 5%, Atk + 2%.

    If the sum of refine rate of Noblesse Assassin Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    ASPD + 1, increases critical damage by additional 5%, Atk + 3%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Guillotine Cross

    10
    Noblesse Fatal

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Fatal Menace damage by 10%.

    If the sum of refine rate of Noblesse Fetal Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    reduces delay after skill by additional 5%, Atk + 3%, increases
    Fatal Menace damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Shadow Chaser

    10
    Noblesse Stalker

    Matk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, increases fire property magical damage by 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    ASPD + 1, Matk + 2%, increases
    Meteor Storm damage by 20%.

    If the sum of refine rate of Noblesse Stalker Suit, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    ASPD + 1, Matk + 3%, increases
    Meteor Storm damage by additional 20%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Shadow Chaser

    10
    Noblesse Picky

    Atk + 50.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Picky Peck damage by 10%.

    If the sum of refine rate of Noblesse Picky Robe, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    reduces delay after skill by additional 5%, Atk + 3%, increases
    Picky Peck damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Summoner (Doram)

    10
    Noblesse Catnip

    Matk + 50.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, increases neutral property magical damage by 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Catnip Meteor damage by 10%.

    If the sum of refine rate of Noblesse Catnip Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Catnip Meteor damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Summoner (Doram)

    10
    Noblesse Trip

    Atk + 50.
    If
    refine rate is 7 or higher, Atk + 5%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    increases long ranged physical damage by 5%, Atk + 2%, increases
    Round Trip damage by 10%.

    If the sum of refine rate of Noblesse Trip Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    increases long ranged physical damage by additional 5%, Atk + 3%, increases
    Round Trip damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Rebellion

    10
    Noblesse Fire Rain

    Atk + 50.
    If
    refine rate is 7 or higher, Atk + 5%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Fire Rain damage by 10%.

    If the sum of refine rate of Noblesse Fire Rain Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    ASPD + 1, Atk + 3%, increases
    Fire Rain damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Rebellion

    10
    Noblesse Crimson

    Matk + 50.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, increases fire property magical damage by 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Crimson Rock damage by 10%.

    If the sum of refine rate of Noblesse Crimson Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Crimson Rock damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Warlock

    10
    Noblesse Frost

    Matk + 50.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, increases water property magical damage by 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Jack Frost damage by 10%.

    If the sum of refine rate of Noblesse Frost Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Jack Frost damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Warlock

    10
    Noblesse Psychic

    Matk + 50.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, increases neutral property magical damage by 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Psychic Wave damage by 10%.

    If the sum of refine rate of Noblesse Psychic Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Psychic Wave damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Sorcerer

    10
    Noblesse Dust

    Matk + 50.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, increases water property magical damage by 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Diamond Dust damage by 10%.

    If the sum of refine rate of Noblesse Dust Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Diamond Dust damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Sorcerer

    10
    Noblesse Sun

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, Atk + 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    ASPD + 1, Atk + 2%, increases
    Solar Burst damage by 10%.

    If the sum of refine rate of Noblesse Sun Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    ASPD + 1, Atk + 3%, increases
    Solar Burst damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Star Emperor

    10
    Noblesse Moon

    Atk + 50.
    If
    refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
    If
    refine rate is 9 or higher, Atk + 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    increases physical damage against all size enemies by 5%, Atk + 2%, increases
    Full Moon Kick damage by 10%.

    If the sum of refine rate of Noblesse Moon Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    increases physical damage against all size enemies by additional 5%, Atk + 3%, increases
    Full Moon Kick damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Star Emperor

    10
    Noblesse Ninja

    Matk + 50.
    If
    refine rate is 7 or higher, reduces variable casting time by 10%.
    If
    refine rate is 9 or higher, increases all property magical damage by 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Flaming Petals, Freezing Spear and Wind Blade damage by 10%.

    If the sum of refine rate of Noblesse Ninja Suit, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Flaming Petals, Freezing Spear and Wind Blade damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Kagerou, Oboro

    10
    Noblesse Kunai

    Atk + 50.
    If
    refine rate is 7 or higher, Atk + 5%.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    increases long ranged physical damage by 5%, Atk + 2%, increases
    Kunai Splash damage by 10%.

    If the sum of refine rate of Noblesse Kunai Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    increases long ranged physical damage by additional 5%, Atk + 3%, increases
    Kunai Splash damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Kagerou, Oboro

    10
    Noblesse Eswhoo

    Matk + 50.
    If
    refine rate is 7 or higher, increases shadow property magical damage by 5%.
    If
    refine rate is 9 or higher, increases shadow property magical damage by 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Eswhoo damage by 10%.

    If the sum of refine rate of Noblesse Eswhoo Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Eswhoo damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Soul Reaper

    10

    Noblesse

    Explosion

    Matk + 50.
    If
    refine rate is 7 or higher, increases shadow property magical damage by 5%.
    If
    refine rate is 9 or higher, increases shadow property magical damage by 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    reduces variable casting time by 5%, Matk + 2%, increases
    Curse Explosion damage by 10%.

    If the sum of refine rate of Noblesse Explosion Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    reduces variable casting time by additional 5%, Matk + 3%, increases
    Curse Explosion damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Soul Reaper

    10
    Noblesse Knuckle

    Atk + 50.
    If
    refine rate is 7 or higher, MaxSP + 10%.
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    reduces delay after skill by 5%, Atk + 2%, increases
    Knuckle Arrow damage by 10%.

    If the sum of refine rate of Noblesse Knuckle Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    reduces delay after skill by additional 5%, Atk + 3%, increases
    Knuckle Arrow damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Sura

    10
    Noblesse Tiger

    MaxSP + 5%.
    If
    refine rate is 7 or higher, MaxHP + 3%.
    If
    refine rate is 9 or higher, MaxHP + 3%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    MaxHP + 5%, Atk + 2%, increases
    Tiger Cannon damage by 10%.

    If the sum of refine rate of Noblesse Tiger Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    MaxHP + 5%, Atk + 3%, increases
    Tiger Cannon damage by additional 10%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Sura

    10
    Noblesse SN Suit

    Atk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, MaxHP + 5%.

    When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:
    MaxHP + 5%, Atk + 2%, increases critical damage by 5%.

    If the sum of refine rate of Noblesse Super Novice Suit, Noblesse Attack Manteau and Noblesse Attack Boots is 27 or higher,
    MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Super Novice

    10
    Noblesse SN Robe

    Matk + 50.
    If
    refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 9 or higher, MaxHP + 5%.

    When equipped with Noblesse Magic Manteau, Noblesse Magic Boots and Noblesse Magic Ring:
    MaxHP + 5%, Matk + 2%, has a chance to auto-cast
    Psychic Wave level 1 when dealing normal melee physical damage.

    If the sum of refine rate of Noblesse Super Novice Robe, Noblesse Magic Manteau and Noblesse Magic Boots is 27 or higher,
    MaxHP + 5%, Matk + 3%, increases
    Psychic Wave damage by 5%.
    Class: Armor
    Defense: 70
    Weight: 0
    Required Level: 100
    Usable Jobs: Super Novice

    10
    Noblesse ATK Boots Atk + 10, Hit + 10.
    If
    refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
    If
    refine rate is 9 or higher, increases long ranged physical damage by 5%.
    Class: Shoes
    Defense: 20
    Weight: 0
    Required Level: 100
    Usable Jobs: All
    10
    Noblesse MATK Boots Matk + 10, Flee + 10.
    If
    refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
    If
    refine rate is 9 or higher, increases all property magical damage by 5%.
    Class: Shoes
    Defense: 20
    Weight: 0
    Required Level: 100
    Usable Jobs: All
    10
    Noblesse ATK Manteau Increases attack speed (reduces delay after attack by 3%).
    If
    refine rate is 7 or higher, reduces delay after skill by 5%.
    If
    refine rate is 9 or higher, increases physical damage against all size enemies by 5%.
    Class: Garment
    Defense: 20
    Weight: 0
    Required Level: 100
    Usable Jobs: All
    10

    Noblesse MATK Manteau

    Reduces variable casting time by 5%.
    If
    refine rate is 7 or higher, reduces delay after skill by 5%.
    If
    refine rate is 9 or higher, increases all property magical damage by 5%.
    Class: Garment

    Defense: 20
    Weight: 0
    Required Level: 100
    Usable Jobs: All
    10
    Noblesse ATK Ring Increases attack speed (reduces delay after attack by 3%).
    Reduces variable casting time by 5%.
    Increases critical damage by 5%.
    Class: Accessory (Right)
    Defense: 5
    Weight: 0
    Required Level: 100
    Usable Jobs: All
    10
    Noblesse MATK Ring Increases attack speed (reduces delay after attack by 3%).
    Reduces variable casting time by 5%.
    Increases magical damage against all property enemies by 5%.
    Class: Accessory (Right)
    Defense: 5
    Weight: 0
    Required Level: 100
    Usable Jobs: All
    10

     

  9. WTR:

    • If we suddenly missed a costume, write to us and we will definitely add it.
    • As new costumes, boxes and stones are added, we will update this in the game as well as update this theme.

     

    *Note - In order to enchant the desired costume, remove all the extra costumes.

     

    1. Designer Heidam

    DesignerHeidam.jpg

    • Here you can exchange costumes (see below in the table) for boxes with stones.
    • WTR config: The exchange of fruits for costumes is disabled, as on the official KRO. We have revised the distribution of costumes and now you can buy them in a CS, knock them out from bosses, get them from events, for raising the level of the achievement system or by crafting.

    2. Gregio Grumani

    Gregio Grumani.jpg

    • Will help you enchant the stone with the effect in the last slot of the costume.
    • If necessary, you can replace the stones again.

    3. Aver De Dosh

    AverDeDosh.jpg

    • Here you can enchant a costume with the type Upper - 1st slot / Middle - 2d slot / Bottom - 3d slot - 50% chance.
    • If necessary, you can replace the stones again.

    4. Lace La Zard

    LaceLaZard.jpg

    • Here you can enchant a costume with a Garment type - 50% chance.
    • There is a new opportunity to enchant the second slot after the first one. These stones have a prefix ( Dual ).
    • If necessary, you can replace the stones again.

     

    Costume Enchant Stone Box 4  22826.png

     

    Item6636.png Description Location
    Strenght Stone STR +1 Upper
    Agility Stone AGI +1 Upper
    Vitality Stone VIT +1 Upper
    Intelligence Stone INT +1 Upper
    Dexterity Stone DEX +1 Upper
    Lucky Stone LUK +1 Upper
    Attack Stone ATK +1% Middle
    Magical Stone MATK +1% Middle
    Hit Stone HIT +1 Lower
    Evasion Stone FLEE +1 Lower
    Recovery Stone Increases restoration gained from restorative items by 2% Upper
    Recovery Skill Stone Increases Healing skills by 3%. Upper
    Recovery Stone Restores 10 HP to the user every 10 seconds Middle
    HP Stone HP +1% Middle
    SP Stone SP +1% Middle
    Recovery Stone Restores SP by 1 when defeating enemy Lower
    Large Stone Increases physical damage on Large size targets by 1% Upper
    Medium Stone Increases physical damage on Medium size targets by 1% Upper
    Small Stone Increases physical damage on Small size targets by 1% Upper
    ASPD Stone ASPD +1 Garment

    Costume List 4

    • Chick Hat 19608.png
    • Captain's Hat 19654.png
    • Little Angel Doll 19712.png
    • Darkness Helm 19721.png
    • White Cat Hood 19823.png
    • Rabbit Ear Hat 19876.png
    • Crown of the Sword Master 20036.png
    • Robo Eyes 20145.png
    • Angel Spirit 20146.png
    • Pigeon on Shoulder 20147.png
    • Rudra Wings 20746.png

     

    Costume Enchant Stone Box 5 22826.png

     

    Item 6636.png Description Location
    ASPD Stone ASPD +1 Garment
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Strenght Stone STR +1 Upper
    Agility Stone AGI +1 Upper
    Health Stone VIT +1 Upper
    Intelligence Stone INT +1 Upper
    Dexterity Stone DEX +1 Upper
    Lucky Stone LUK +1 Upper
    Strenght Stone STR +1 Middle
    Agility Stone AGI +1 Middle
    Vitality Stone VIT +1 Middle
    Intelligence Stone INT +1 Middle
    Dexterity Stone DEX +1 Middle
    Lucky Stone LUK +1 Middle
    HP Stone HP +1% Middle
    SP Stone SP +1% Middle
    HP Stone HP +1% Lower
    Large Stone Increases physical damage on Large size targets by 1% Upper
    Medium Stone Increases physical damage on Medium size targets by 1% Upper
    Small Stone Increases physical damage on Small size targets by 1% Upper
    Recovery Stone Increases restoration gained from restorative items by 2% Upper
    Recovery Skill Stone Increases Healing skills by 3% Upper
    Recovery Stone Restores 10 HP to the user every 10 seconds Middle
    Recovery Stone Restores SP by 1 when defeating enemy Lower
    Hit Stone HIT +1 Lower
    Evasion Stone FLEE +1 Lower

    Costume list 5

    • Whikebine's Ears 19643.png
    • Whisper Tall Hat 20130.png
    • Test Subject Aura 20132.png
    • Poring Mascot 20133.png
    • Evil Marching Hat 20199.png
    • Rabbit Headdress 20200.png
    • Banshee Master Kiss 20201.png(Halloween WTR event)
    • Deviruchi Balloon ( achievement 5Lv ) 20202.png
    • Bankruptcy Mask 20230.png
    • Snowman Hat 20231.png( New Year's WTR Event )
    • Celines Ribbon 20232.png
    • Gold Statue of Baby Angel 20233.png
    • Wings of Happiness 20761.png

     

    Costume Enchant Stone Box 6 22826.png

     

    Item 6636.png Description Location
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    ASPD Stone ASPD +1 Garment
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Strenght Stone STR +1 Upper
    Agility Stone AGI +1 Upper
    Vitality Stone VIT +1 Upper
    Intelligence Stone INT +1 Upper
    Dexterity Stone DEX +1 Upper
    Lucky Stone LUK +1 Upper
    Strenght Stone STR +1 Middle
    Agility Stone AGI +1 Middle
    Vitality Stone VIT +1 Middle
    Intelligence Stone INT +1 Middle
    Dexterity Stone DEX +1 Middle
    Lucky Stone LUK +1 Middle
    HP Stone HP +1% Middle
    SP Stone SP +1% Middle
    HP Stone HP +1% Lower
    Large Stone Increases physical damage on Large size targets by 1% Upper
    Medium Stone Increases physical damage on Medium size targets by 1% Upper
    Small Stone Increases physical damage on Small size targets by 1% Upper
    Recovery Stone Increases restoration gained from restorative items by 2% Upper
    Recovery Skill Stone Increases Healing skills by 3% Upper
    Recovery Stone Restores 10 HP to the user every 10 seconds Middle
    Recovery Stone Restores SP by 1 when defeating enemy Lower
    Hit Stone HIT +1 Lower
    Evasion Stone FLEE +1 Lower

    Costume list 6

    • 3D Glasses 19954.png
    • Worg in Mouth 20071.png
    • Large Ribbon Muffler 20239.png
    • Snownow Hat 20242.png( New Year's WTR Event )
    • Soft Sheep Hat 20273.png
    • Great Devil Wings 20762.png

     

    Costume Enchant Stone Box 7 22826.png

    Item 6636.png Description Location
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    STR convert Stone

    STR +3 INT -3

    When equipped with STR convert Stone(Lower) give the following ability:

    INT +3 DEX +3

    Middle
    STR convert Stone

    STR +3 DEX -3

    When equipped with STR convert Stone(Middle) give the following ability:

    INT +3 DEX +3

    Lower
    AGI convert Stone

    AGI +3 LUK -3

    When equipped with AGI convert Stone(Lower) give the following ability:

    LUK +3 STR +3

    Middle
    AGI convert Stone

    AGI +3 STR -3

    When equipped with AGI convert Stone(Middle) give the following ability:

    LUK +3 STR +3

    Lower
    VIT convert Stone

    VIT 3 AGI -3

    When equipped with VIT convert Stone(Lower) give the following ability:

    AGI +3 LUK +3

    Middle
    VIT convert Stone

    VIT 3 LUK -3

    When equipped with VIT convert Stone(Middle) give the following ability:

    AGI +3 LUK +3

    Lower
    INT convert Stone

    INT +3 DEX -3

    When equipped with INT convert Stone(Lower) give the following ability:

    DEX +3 VIT +3

    Middle
    INT convert Stone

    INT +3 VIT -3

    When equipped with INT convert Stone(Middle) give the following ability:

    DEX +3 VIT +3

    Lower
    DEX convert Stone

    DEX +3 VIT -3

    When equipped with DEX convert Stone(Lower) give the following ability:

    VIT +3 AGI +3

    Middle
    DEX convert Stone

    DEX +3 AGI -3

    When equipped with DEX convert Stone(Middle) give the following ability:

    VIT +3 AGI +3

    Lower
    LUK convert Stone

    LUK +3 STR -3

    When equipped with LUK convert Stone(Lower) give the following ability:

    STR +3 INT +3

    Middle
    LUK convert Stone

    LUK +3 INT -3

    When equipped with LUK convert Stone(Middle) give the following ability:

    STR +3 INT +3

    Lower
    HP Stone HP +1% Middle
    SP Stone SP +1% Middle
    HP Stone HP +1% Lower
    Recovery Stone Increases restoration gained from restorative items by 2% Upper
    Recovery Skill Stone Increases Healing skills by 3% Upper
    Recovery Stone Restores SP by 1 when defeating enemy Lower
    Defense Stone

    DEF +20

    When equipped with Magic Defense Stone(Lower) give the following ability:

    HIT +5 FLEE +5

    Middle
    Magic Defense Stone

    MDEF +4

    When equipped with Defense Stone(Mid) give the following ability:

    HIT +5 FLEE +5

    Lower
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower

    Costume list 7

    • Hair of The Strong 18740.png
    • Lolita Ten Gallon Hat 19815.png
    • Love Cheeks 20255.png
    • Secret Zipper 20266.png
    • Sleeping Eclipse Family 20268.png
    • Under Rim Glasses(Red) 20286.png
    • Very Cute Doll Hat 20329.png
    • Sombrero 20330.png

     

    Costume Enchant Stone Box 8 22826.png

    Item 6636.png Description Location
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Kyrie Stone Enables use of Lv1 Kyrie Eleison 73.png Lower
    ASPD Stone ASPD +1 Upper
    Greed Stone

    Enables use of Lv1 Greed1013.png

     A very useful stone on the KRO, but there is an @autoloot cmd on our server

    Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with middle and lower Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Upper
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with upper and lower Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Middle
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with upper and middle Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Twinkle Effect TwinkleEffect.gif Upper
    Ghost Effect ghosteffect.gif Middle
    STR convert Stone

    STR +3 INT -3

    When equipped with STR convert Stone(Lower) give the following ability:

    INT +3 DEX +3

    Middle
    STR convert Stone

    STR +3 DEX -3

    When equipped with STR convert Stone(Middle) give the following ability:

    INT +3 DEX +3

    Lower
    AGI convert Stone

    AGI +3 LUK -3

    When equipped with AGI convert Stone(Lower) give the following ability:

    LUK +3 STR +3

    Middle
    AGI convert Stone

    AGI +3 STR -3

    When equipped with AGI convert Stone(Middle) give the following ability:

    LUK +3 STR +3

    Lower
    VIT convert Stone

    VIT 3 AGI -3

    When equipped with VIT convert Stone(Lower) give the following ability:

    AGI +3 LUK +3

    Middle
    VIT convert Stone

    VIT 3 LUK -3

    When equipped with VIT convert Stone(Middle) give the following ability:

    AGI +3 LUK +3

    Lower
    INT convert Stone

    INT +3 DEX -3

    When equipped with INT convert Stone(Lower) give the following ability:

    DEX +3 VIT +3

    Middle
    INT convert Stone

    INT +3 VIT -3

    When equipped with INT convert Stone(Middle) give the following ability:

    DEX +3 VIT +3

    Lower
    DEX convert Stone

    DEX +3 VIT -3

    When equipped with DEX convert Stone(Lower) give the following ability:

    VIT +3 AGI +3

    Middle
    DEX convert Stone

    DEX +3 AGI -3

    When equipped with DEX convert Stone(Middle) give the following ability:

    VIT +3 AGI +3

    Lower
    LUK convert Stone

    LUK +3 STR -3

    When equipped with LUK convert Stone(Lower) give the following ability:

    STR +3 INT +3

    Middle
    LUK convert Stone

    LUK +3 INT -3

    When equipped with LUK convert Stone(Middle) give the following ability:

    STR +3 INT +3

    Lower
    Stamina Stone

    Max HP + 100

    If Base Lv is 120 or higher

    Max HP + 2%

    Lower
    Magic Stone

    SP +50

    If Base Lv is 120 or higher

    Max SP + 2%

    Lower
    Detoxify Stone Enables use of Lv1 Detoxify 53.png Lower
    Status Recovery Stone Enables use of Lv1 Status Recovery  72.png Lower
    Defense Stone

    DEF +20

    When equipped with Magic Defense Stone(Lower) give the following ability:

    HIT +5 FLEE +5

    Middle
    Magic Defense Stone

    MDEF +4

    When equipped with Defense Stone(Mid) give the following ability:

    HIT +5 FLEE +5

    Lower
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower

    Costume list 8

    • Angel Fluttering 5979.png
    • Gemini-S58 Eyes(Blue) 19158.png
    • Pecopeco Cap 19816.png
    • Face Crusher 20299.png
    • Hill Wind Mask 20300.png
    • Analyze Eye 20315.png
    • Charleston's Antenna 20318.png
    • Little Aquarium 20325.png
    • Straight Pony ( lots of colors ) 20340.png
    • Cowlick ( lots of colors ) 20341.png
    • Loose Wave Twin ( lots of colors ) 20342.png
    • Flying Galapago 20349.png
    • Green Hat 20396.png
    • Water Spellcaster 20448.png
    • Floral Waltz 20487.png
    • Pope Crown 20489.png
    • Pink Cupid Wings 20504.png

     

    Costume Enchant Stone Box 9 22826.png

     

    Item 6636.png Description Location
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Kyrie Stone Enables use of Lv1 Kyrie Eleison 73.png Lower
    ASPD Stone ASPD +1 Upper
    Greed Stone Enables use of Lv1 Greed 1013.png Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    Shrink Effect

    This item will just resize the body

    Doesn't work on pvp and gvg locations

    ShrinkEffect1.gif

     

    Middle
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with middle and lower Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Upper
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with upper and lower Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Middle
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with upper and middle Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Electric Effect electricEffect.gif Middle
    Green Floor Effect GreenFloorEffect.gif Lower
    STR convert Stone

    STR +3 INT -3

    When equipped with STR convert Stone(Lower) give the following ability:

    INT +3 DEX +3

    Middle
    STR convert Stone

    STR +3 DEX -3

    When equipped with STR convert Stone(Middle) give the following ability:

    INT +3 DEX +3

    Lower
    AGI convert Stone

    AGI +3 LUK -3

    When equipped with AGI convert Stone(Lower) give the following ability:

    LUK +3 STR +3

    Middle
    AGI convert Stone

    AGI +3 STR -3

    When equipped with AGI convert Stone(Middle) give the following ability:

    LUK +3 STR +3

    Lower
    VIT convert Stone

    VIT 3 AGI -3

    When equipped with VIT convert Stone(Lower) give the following ability:

    AGI +3 LUK +3

    Middle
    VIT convert Stone

    VIT 3 LUK -3

    When equipped with VIT convert Stone(Middle) give the following ability:

    AGI +3 LUK +3

    Lower
    INT convert Stone

    INT +3 DEX -3

    When equipped with INT convert Stone(Lower) give the following ability:

    DEX +3 VIT +3

    Middle
    INT convert Stone

    INT +3 VIT -3

    When equipped with INT convert Stone(Middle) give the following ability:

    DEX +3 VIT +3

    Lower
    DEX convert Stone

    DEX +3 VIT -3

    When equipped with DEX convert Stone(Lower) give the following ability:

    VIT +3 AGI +3

    Middle
    DEX convert Stone

    DEX +3 AGI -3

    When equipped with DEX convert Stone(Middle) give the following ability:

    VIT +3 AGI +3

    Lower
    LUK convert Stone

    LUK +3 STR -3

    When equipped with LUK convert Stone(Lower) give the following ability:

    STR +3 INT +3

    Middle
    LUK convert Stone

    LUK +3 INT -3

    When equipped with LUK convert Stone(Middle) give the following ability:

    STR +3 INT +3

    Lower
    Stamina Stone

    Max HP + 100

    If Base Lv is 120 or higher

    Max HP + 2%

    Lower
    Magic Stone

    SP +50

    If Base Lv is 120 or higher

    Max SP + 2%

    Lower
    Item Appraisal Stone Enables use of Lv1 Item Appraisal 40.png Lower
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower

    Costume list 9

    • White Lily 19761.png
    • Pumpkin Hat 20172.png(Halloween WTR event)
    • Niflheim Bunny Hat 20398.png(Halloween WTR event)
    • Crow Tengu Mask 20399.png
    • Blessing of Angel 20404.png
    • Eremes Scarf 20405.png( New Year's WTR Event )
    • Small Porings Headband 20447.png

     

    Costume Enchant Stone Box 10 22826.png

     

    Item 6636.png Description Location
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Kyrie Stone Enables use of Lv1 Kyrie Eleison 73.png Lower
    ASPD Stone ASPD +1 Upper
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    Greed Stone Enables use of Lv1 Greed 1013.png Lower
    Shadow Effect

    Doesn't work on pvp and gvg locations

    Shadoweffect.gif

    Middle
    Minor Cast Stone Fixed Cast Time reduced by 0.3 seconds Garment
    Lex Aeterna Stone

    1% chance to autocast Lv1 Lex Aeterna 78.png on attacker

    when receiving physical attack

    Middle
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Pink Glow Effect PinkGlowEffect.gif Middle
    Blue Aura Effect

     

    BlueAuraEffect.gif

    Middle
    STR convert Stone

    STR +3 INT -3

    When equipped with STR convert Stone(Lower) give the following ability:

    INT +3 DEX +3

    Middle
    STR convert Stone

    STR +3 DEX -3

    When equipped with STR convert Stone(Middle) give the following ability:

    INT +3 DEX +3

    Lower
    AGI convert Stone

    AGI +3 LUK -3

    When equipped with AGI convert Stone(Lower) give the following ability:

    LUK +3 STR +3

    Middle
    AGI convert Stone

    AGI +3 STR -3

    When equipped with AGI convert Stone(Middle) give the following ability:

    LUK +3 STR +3

    Lower
    VIT convert Stone

    VIT 3 AGI -3

    When equipped with VIT convert Stone(Lower) give the following ability:

    AGI +3 LUK +3

    Middle
    VIT convert Stone

    VIT 3 LUK -3

    When equipped with VIT convert Stone(Middle) give the following ability:

    AGI +3 LUK +3

    Lower
    INT convert Stone

    INT +3 DEX -3

    When equipped with INT convert Stone(Lower) give the following ability:

    DEX +3 VIT +3

    Middle
    INT convert Stone

    INT +3 VIT -3

    When equipped with INT convert Stone(Middle) give the following ability:

    DEX +3 VIT +3

    Lower
    DEX convert Stone

    DEX +3 VIT -3

    When equipped with DEX convert Stone(Lower) give the following ability:

    VIT +3 AGI +3

    Middle
    DEX convert Stone

    DEX +3 AGI -3

    When equipped with DEX convert Stone(Middle) give the following ability:

    VIT +3 AGI +3

    Lower
    LUK convert Stone

    LUK +3 STR -3

    When equipped with LUK convert Stone(Lower) give the following ability:

    STR +3 INT +3

    Middle
    LUK convert Stone

    LUK +3 INT -3

    When equipped with LUK convert Stone(Middle) give the following ability:

    STR +3 INT +3

    Lower
    Stamina Stone

    Max HP + 100

    If Base Lv is 120 or higher

    Max HP + 2%

    Lower
    Magic Stone

    SP +50

    If Base Lv is 120 or higher

    Max SP + 2%

    Lower
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower

    Costume list 10

    • Loyal Servant of Devil Morocc 20430.png
    • Khalitzburg Knight Helm 20432.png
    • Louise Red Hat 20433.png( New Year's WTR Event )
    • Gold Tones 20440.png
    • Wild Poring Rider 20458.png
    • Valhalla Idol 20459.png
    • Monochrome Ribbon Hat 20464.png
    • Laser of Eagle 20491.png
    • Little Devil Wings 20502.png
    • Poring Bag 20507.png
    • Dwarf Beard 31087.png
    • Mad Hatter 31088.png

     

    Costume Enchant Stone Box 11 22826.png

    Item 6636.png Description Location
    Cast Stone Fixed Cast Time reduced by 0.5 seconds

    Garment

    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Minor Cast Stone Fixed Cast Time reduced by 0.3 seconds Garment
    White Body Effect whitebodycostume.gif Middle
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Crimson Wave Effect crimsonWaveEffect.gif Middle
    Water Field Effect WaterFieldEffectWTR.gif Lower
    Heal Stone Enables use of Lv1 Heal 28.png Lower
    Teleport Stone Enables use of Lv1 Teleport 26.png Lower
    Steal Stone Enables use of Lv1 Steal 50.png Lower
    STR convert Stone

    STR +3 INT -3

    When equipped with STR convert Stone(Lower) give the following ability:

    INT +3 DEX +3

    Middle
    STR convert Stone

    STR +3 DEX -3

    When equipped with STR convert Stone(Middle) give the following ability:

    INT +3 DEX +3

    Lower
    AGI convert Stone

    AGI +3 LUK -3

    When equipped with AGI convert Stone(Lower) give the following ability:

    LUK +3 STR +3

    Middle
    AGI convert Stone

    AGI +3 STR -3

    When equipped with AGI convert Stone(Middle) give the following ability:

    LUK +3 STR +3

    Lower
    VIT convert Stone

    VIT 3 AGI -3

    When equipped with VIT convert Stone(Lower) give the following ability:

    AGI +3 LUK +3

    Middle
    VIT convert Stone

    VIT 3 LUK -3

    When equipped with VIT convert Stone(Middle) give the following ability:

    AGI +3 LUK +3

    Lower
    INT convert Stone

    INT +3 DEX -3

    When equipped with INT convert Stone(Lower) give the following ability:

    DEX +3 VIT +3

    Middle
    INT convert Stone

    INT +3 VIT -3

    When equipped with INT convert Stone(Middle) give the following ability:

    DEX +3 VIT +3

    Lower
    DEX convert Stone

    DEX +3 VIT -3

    When equipped with DEX convert Stone(Lower) give the following ability:

    VIT +3 AGI +3

    Middle
    DEX convert Stone

    DEX +3 AGI -3

    When equipped with DEX convert Stone(Middle) give the following ability:

    VIT +3 AGI +3

    Lower
    LUK convert Stone

    LUK +3 STR -3

    When equipped with LUK convert Stone(Lower) give the following ability:

    STR +3 INT +3

    Middle
    LUK convert Stone

    LUK +3 INT -3

    When equipped with LUK convert Stone(Middle) give the following ability:

    STR +3 INT +3

    Lower
    Stamina Stone

    Max HP + 100

    If Base Lv is 120 or higher

    Max HP + 2%

    Lower
    Magic Stone

    SP +50

    If Base Lv is 120 or higher

    Max SP + 2%

    Lower
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower

    Costume list 11

    • Valkyrie Circlet 5909.png
    • Steampunk Hat 20381.png
    • Cat Ears Hat 20499.png
    • Wings of Uriel 20509.png
    • Wings of Sword 20510.png
    • Pig Nose 31029.png
    • Magical Feather 31040.png
    • Poring Soap Pipe 31055.png
    • Eremes Scarf(Black) 31057.png( New Year's WTR Event )
    • Eleanor Wig 31062.png
    • Hair Bun ( lots of colors ) 31063.png
    • Roll Twin ( lots of colors ) 31072.png
    • Long Pony ( lots of colors ) 31081.png
    • Assassin's Skull Mask 31118.png
    • Vampire's Familiar 31120.png
    • Ghostring Tall Hat 31123.png
    • Queen Anz's Revenge 31125.png

     

    Costume Enchant Stone Box 12 22826.png

    Item 6636.png Description Location
    Double Attack Stone  Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Shrink Effect

    This item will just resize the body

    Doesn't work on pvp and gvg locations

    ShrinkEffect1.gif

    Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Minor Cast Stone Fixed Cast Time reduced by 0.3 seconds Garment
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    STR convert Stone

    STR +3 INT -3

    When equipped with STR convert Stone(Lower) give the following ability:

    INT +3 DEX +3

    Middle
    STR convert Stone

    STR +3 DEX -3

    When equipped with STR convert Stone(Middle) give the following ability:

    INT +3 DEX +3

    Lower
    AGI convert Stone

    AGI +3 LUK -3

    When equipped with AGI convert Stone(Lower) give the following ability:

    LUK +3 STR +3

    Middle
    AGI convert Stone

    AGI +3 STR -3

    When equipped with AGI convert Stone(Middle) give the following ability:

    LUK +3 STR +3

    Lower
    VIT convert Stone

    VIT 3 AGI -3

    When equipped with VIT convert Stone(Lower) give the following ability:

    AGI +3 LUK +3

    Middle
    VIT convert Stone

    VIT 3 LUK -3

    When equipped with VIT convert Stone(Middle) give the following ability:

    AGI +3 LUK +3

    Lower
    INT convert Stone

    INT +3 DEX -3

    When equipped with INT convert Stone(Lower) give the following ability:

    DEX +3 VIT +3

    Middle
    INT convert Stone

    INT +3 VIT -3

    When equipped with INT convert Stone(Middle) give the following ability:

    DEX +3 VIT +3

    Lower
    DEX convert Stone

    DEX +3 VIT -3

    When equipped with DEX convert Stone(Lower) give the following ability:

    VIT +3 AGI +3

    Middle
    DEX convert Stone

    DEX +3 AGI -3

    When equipped with DEX convert Stone(Middle) give the following ability:

    VIT +3 AGI +3

    Lower
    LUK convert Stone

    LUK +3 STR -3

    When equipped with LUK convert Stone(Lower) give the following ability:

    STR +3 INT +3

    Middle
    LUK convert Stone

    LUK +3 INT -3

    When equipped with LUK convert Stone(Middle) give the following ability:

    STR +3 INT +3

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 12

    • Scratching Cat 20195.png
    • Black and White Temptation 20449.png
    • Blue Wings of Fairy 20511.png
    • Thanatos Sword 20514.png
    • Archangel's Wings 20765.png
    • Chatty Parrot 31134.png
    • Clock Casque 31136.png
    • Rune Helm 31160.png
    • Shaving Foam 31162.png
    • Piggyback 31165.png
    • Black Cat 31186.png
    • Warm Cat Muffler 31300.png

     

    Costume Enchant Stone Box 13 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Shrink Effect

    This item will just resize the body

    Doesn't work on pvp and gvg locations

    ShrinkEffect1.gif

    Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Minor Cast Stone Fixed Cast Time reduced by 0.3 seconds Garment
    Sura Stone Increase Rampage Blast  2332.png damage by 15%.
    When equipped with
    Champion Stone (Upper), increases Rampage Blast 2332.png damage by 10%.
    When equipped with
    Champion Stone (Middle), reduces fixed casting time of Zen  401.png by 40%.
    When equipped with
    Champion Stone (Lower), when using Rampage Blast 2332.png, has 30% chance to auto-cast Zen 401.png.
    Garment
    Ranger Stone Increases Arrow Storm 2233.png damage by 10%.
    When equipped with
    Sniper Stone (Upper), increases Arrow Storm 2233.png  damage by 15%.
    When equipped with
    Sniper Stone (Middle), reduces variable casting time by 10%.
    When equipped with
    Sniper Stone (Lower), when using Wind Walker 383.png, increases long ranged physical damage by 5% for 60 seconds.
    Garment
    Sorcerer Stone Increases Psychic Wave 2449.png damage by 10%.
    When equipped with
    Professor Stone (Upper), increases Psychic Wave 2449.png damage by 15%.
    When equipped with
    Professor Stone (Middle), reduces cooldown of Warmer 2452.png  by 15 seconds.
    When equipped with
    Professor Stone (Lower), reduces cooldown of Psychic Wave 2449.png by 2 seconds.
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Champion Stone ATK + 2 for each level of Iron Hand 259.png user learned. Upper
    Champion Stone HIT + 2 for each level of Dodge 265.png  user learned. Middle
    Champion Stone Increases Chain Combo 272.png damage by 20%. Lower
    Sniper Stone ATK + 2 for each level of Steel Crow 128.png user learned. Upper
    Sniper Stone Reduces fixed casting time of Sharp Shooting 382.png by 0.5 second. Middle
    Sniper Stone Increases Arrow Shower 47.png damage by 20%. Lower
    Professor Stone Reduces delay after attack by 1% for each level of Advanced Book 274.png user learned. Upper
    Professor Stone Reduces fixed casting time of Double Casting 482.png by 0.4 seconds. Middle
    Professor Stone Increase Fire Bolt 19.png, Cold Bolt 14.png and Lightning Bolt 20.png damage by 20%. Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 13

    • Pope Ribbon 20488.png
    • Drooping Pope(Casual) 31031.png
    • Believer's Mask 31033.png(Halloween WTR event)
    • Brown Stole 31164.png
    • Costume Teddy Bear Hood 31166.png  ( New Year's WTR Event )
    • Mouton Life(Blue) 31168.png
    • Fire Muffler 31178.png
    • Sitting Pope 31397.png

     

    Costume Enchant Stone Box 14 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Shrink Effect

    This item will just resize the body

    Doesn't work on pvp and gvg locations

    ShrinkEffect1.gif

    Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Minor Cast Stone Fixed Cast Time reduced by 0.3 seconds Garment
    Rune Knight Stone Increase Dragon Beath (Fire) 2008.png and Dragon Beath (Water) 5004.png damage by 10%.
    When equipped with
    Lord Knight Stone (Upper), increases Dragon Beath (Fire) and Dragon Beath (Water) damage by 10%.
    When equipped with
    Lord Knight Stone (Middle), reduces SP consumption of Dragon Beath (Fire) and Dragon Beath (Water) by 10%.
    When equipped with
    Lord Knight Stone (Lower), reduces delay after skills by 5%.
    Garment
    Genetic Stone Increase Cart Cannon 2477.png damage by 10%.
    When equipped with
    Creator Stone (Upper), increases Cart Cannon 2477.png damage by 15%.
    When equipped with
    Creator Stone (Middle), reduces cooldown of Howling of Mandragora 2492.png by 3 seconds.
    When equipped with
    Creator Stone (Lower), increases long ranged physical damage by 5%.
    Garment
    Warlock Stone Increase Crimson Rock 2211.png damage by 10%.
    When equipped with
    High Wizard Stone (Upper), increases Crimson Rock 2211.png damage by 15%.
    When equipped with
    High Wizard Stone (Middle), reduces fixed casting time of all skills by 0.1 second for each 2 level of Soul Drain 364.png user learned.
    When equipped with
    High Wizard Stone (Lower), increases fire magic damage by 5%.
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Lord Knight Stone ATK + 2 for each level of Spear Mastery 55.png user learned Upper
    Lord Knight Stone Increases Spiral Pierce 397.png damage by 15% Middle
    Lord Knight Stone Increases attack speed (reduces delay after attack by 1%) for each level of Cavalry Mastery 64.png user learned Lower
    Creator Stone ATK + 2 for each level of Learning Potion 227.png user learned Upper
    Creator Stone Increases heal effectiveness by 2% for each level of Potion Pitcher 231.png user learned Middle
    Creator Stone Increases Acid Terror 230.png damage by 20% Lower
    High Wizard Stone MATK + 2 for each level of Mystical Amplification 366.png user learned. Upper
    High Wizard Stone Increases Meteor Storm 83.png damage by 20% Middle
    High Wizard Stone Increases Fire Pillar 80.png damage by 20% Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 14

    • Moon Eyepatch 19289.png
    • Shiba Inu 19291.png
    • Cyber Cat Ear Headphone(Red) 19294.png
    • Wings of Michael 20516.png
    • King Sura Headband 31180.png
    • Alice Wig 31329.png
    • Black Khalitzburg Knight Helm 31332.png
    • Wanderer's Sakkat 31415.png

     

    Costume Enchant Stone Box 15 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Shrink Effect

    This item will just resize the body

    Doesn't work on pvp and gvg locations

    ShrinkEffect1.gif

    Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Minor Cast Stone Fixed Cast Time reduced by 0.3 seconds Garment
    Shadow Chaser Stone Increases Triangle Shot 2288.png damage by 15%.
    When equipped with
    Stalker Stone (Upper), increases Triangle Shot 2288.png damage by 15%.
    When equipped with
    Stalker Stone (Middle), increases long ranged physical damage by 10%.
    When equipped with
    Stalker Stone (Lower), reduces SP consumption of Triangle Shot 2288.png by 10%.
    Garment
    Mechanic Stone Increases Axe Tornado 2280.png damage by 15%.
    When equipped with
    Whitesmith Stone (Upper), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
    When equipped with
    Whitesmith Stone (Middle), reduces Axe Tornado 2280.png cooldown by 1 second.
    When equipped with
    Whitesmith Stone (Lower), increases Axe Tornado 2280.png damage by 15%.
    Garment
    Wanderer Minstrel Stone Increases Severe Rainstorm 2418.png damage by 15%.
    When equipped with
    Clown Gypsy Stone (Upper), increases Severe Rainstorm 2418.png damage by 15%.
    When equipped with
    Clown Gypsy Stone (Middle), reduces Severe Rainstorm 2418.png cooldown by 1 second.
    When equipped with
    Clown Gypsy Stone (Lower), reduces fixed casting time by 0.5 seconds.
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Stalker Stone ATK + 2 for each level of Plagiarism 225.png user learned. Upper
    Stalker Stone HIT + 2 for each level of Vulture's Eye 44.png user learned. Middle
    Stalker Stone Increases Raid 214.png damage by 20%. Lower
    Whitesmith Stone ATK + 2 for each level of Weaponry Research 107.png user learned. Upper
    Whitesmith Stone HIT + 3 for each level of Skin Tempering 109.png user learned. Middle
    Whitesmith Stone Increases Cart Termination 485.png damage by 20%. Lower
    Clown Gypsy Stone ATK + 2 for each level of Music Lessons 315.png or Dance Lessons 323.png user learned. Upper
    Clown Gypsy Stone Increases Musical Strike 316.png or Throw Arrow 324.png damage by 20%. Middle
    Clown Gypsy Stone Increases Arrow Vulcan 394.png damage by 20%. Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 15

    • Drooping Argiope 19959.png
    • Chain Puppet 19960.png(Halloween WTR event)
    • Chilly Breath 19992.png
    • Magic Circle 20515.png
    • Giant Cat Bag 20517.png
    • Ghost Holiday 31314.png
    • Sorcerer Hood 31396.png
    • Blinking Thin Eyes 31398.png
    • Floating Ice 31432.png
    • Celestial Circle 31433.png
    • Baby Penguin 31437.png
    • Fluffy Heart Earmuffs 31439.png
    • White Cat 31452.png
    • Blessing Sky Lantern 31460.png
    • Flying Drone 31463.png
    • Elephangel 31498.png

     

    Costume Enchant Stone Box 16 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Shrink Effect

    This item will just resize the body

    Doesn't work on pvp and gvg locations

    ShrinkEffect1.gif

    Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Minor Cast Stone Fixed Cast Time reduced by 0.3 seconds Garment
    ArchBishop Stone Increases Adoramus 2040.png damage by 15%.
    When equipped with
    High Priest Stone (Upper), increases Adoramus 2040.png damage by 15%.
    When equipped with
    High Priest Stone (Middle), reduces cooldown of Adoramus by 1 second.
    When equipped with
    High Priest Stone (Lower), reduces fixed casting time by 0.5 second.
    Garment
    Royal Guard Stone Increases Banishing Point 2308.png damage by 15%.
    When equipped with
    Paladin Stone (Upper), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
    When equipped with
    Paladin Stone (Middle), reduces cooldown of Cannon Spear 2307.png by 0.5 second.
    When equipped with
    Paladin Stone (Lower), increases Banishing Point 2308.png damage by 15%.
    Garment
    Guillotine Cross Stone Increases Rolling Cutter 2036.png damage by 15%.
    When equipped with
    Assassin Cross Stone (Upper), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
    When equipped with
    Assassin Cross Stone (Middle), increases Cross Ripper Slasher 2037.png damage by 15%.
    When equipped with
    Assassin Cross Stone (Lower), increases Rolling Cutter 2036.png damage by 15%.
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    High Priest Stone Increases heal effectiveness by 1% for each level of Meditation 363.png user learned. Upper
    High Priest Stone Increases critical damage by 2% for each level of Mace Mastery 65.png user learned. Middle
    High Priest Stone Increases Magnus Exorcismus 79.png damage by 20%. Lower
    Paladin Stone MaxHP + 1% for each level of Faith 248.png user learned. Upper
    Paladin Stone Increases long ranged physical damage by 1% for 2 levels of Spear Mastery 55.png user learned. Middle
    Paladin Stone Increases Holy Cross 253.png damage by 20%. Lower
    Assassin Cross Stone ATK + 2 for each level of Katar Mastery 134.png user learned. Upper
    Assassin Cross Stone HIT + 2 for each level of Left Hand Mastery 133.png user learned. Middle
    Assassin Cross Stone Increases Sonic Blow 136.png damage by 20%. Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 16

    • Buddhist Priest Crown 20033.png
    • Vampire Hairband 20098.png(Halloween WTR event)
    • Sepia Cap 20171.png
    • Orange Halloween Hat 20174.png(Halloween WTR event)
    • Black Witch Hat 20395.png(Halloween WTR event)
    • Birdcage of Paradise 20482.png
    • Pink Butterfly Wings 20533.png
    • Digital Space 20535.png
    • Pumpkin Poring Bag 20543.png(Halloween WTR event)
    • White Rabbit Ears 31139.png
    • Hopping Rabbit 31239.png
    • Bouquet Hat 31489.png
    • Poring Muffler 31490.png
    • Happy Rabbit Ribbon 31529.png
    • Autumn Headband 31606.png

     

    Costume Enchant Stone Box 17 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Shrink Effect

    This item will just resize the body

    Doesn't work on pvp and gvg locations

    ShrinkEffect1.gif

    Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Minor Cast Stone Fixed Cast Time reduced by 0.3 seconds Garment
    Sura Stone II Increases Knuckle Arrow 2336.png damage by 15%.
    When equipped with
    Champion Stone II (Upper), increases Tiger Cannon 2330.png damage by 15%.
    When equipped with
    Champion Stone II (Middle), MaxHP + 10%.
    When equipped with
    Champion Stone II (Lower), increases Tiger Cannon 2330.png damage by 15%.
    Garment
    Sorcerer Stone II Increases Diamond Dust 2447.png damage by 15%.
    When equipped with
    Professor Stone II (Top), increases Diamond Dust 2447.png damage by 10%.
    When equipped with
    Professor Stone II (Middle), increases Earth Grave 2446.png damage by 20%.
    When equipped with
    Professor Stone II (Bottom), reduces cooldown of Varetyr Spear 2454.png by 1 second.
    Garment
    Shadow Chaser Stone II Increases Fatal Menace 2284.png damage by 15%.
    When equipped with
    Stalker Stone II (Upper), increases Fatal Menace 2284.png damage by 10%.
    When equipped with
    Stalker Stone II (Middle), reduces SP consumption of Fatal Menace by 10%.
    When equipped with
    Stalker Stone II (Lower), has a 1% chance to restore 1% of damage as SP when dealing physical damage.
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Champion Stone II Increases Chain Crush Combo 372.png damage by 15%. Upper
    Champion Stone II Increases Combo Finish 273.png damage by 15%. Middle
    Champion Stone II ATK + 2 for each level of Divine Protection 22.png user learned. Lower
    Professor Stone II Increases Earth Spike 90.png and Heaven's Drive 91.png damage by 20% Upper
    Professor Stone II Increases Fire Bolt 19.png, Cold Bolt 14.png and Lightning Bolt 20.png damage by 20%. Middle
    Professor Stone II MATK + 2 for each level of Auto Spell 279.png user learned. Lower
    Stalker Stone II ATK + 2 for each level of Snatcher 210.png user learned. Upper
    Stalker Stone II Increases Back Stab 212.png damage by 15%. Middle
    Stalker Stone II HIT + 1 for each level of Improve Dodge 49.png user learned. Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 17

    • Rabbit Knit Hat 19990.png( New Year's WTR Event )
    • Diabolic Headphone 20175.png(Halloween WTR event)
    • Backside Ribbon Bell 20546.png( New Year's WTR Event )
    • Fallen Angel Wings 20764.png
    • Snow Bear Hood 31440.png( New Year's WTR Event )
    • Princess Ribbon Crown 31565.png
    • Poporing Muffler 31586.png
    • Sleeping Sheep 31616.png
    • Protect Cloth ( achievement 10Lv ) 31625.png
    • Lunatic Shawl 31693.png

     

    Costume Enchant Stone Box 18 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Shrink Effect

    This item will just resize the body

    Doesn't work on pvp and gvg locations

    ShrinkEffect1.gif

    Lower
    Water Field Effect WaterFieldEffectWTR.gif Lower
    Electric Effect electricEffect.gif Middle
    Soul Reaper Stone Increases Eswhoo 2604.png damage by 20%.
    When equipped with
    Soul Linker Stone (Upper), increases Eswhoo 2604.png damage by 20%.
    When equipped with
    Soul Linker Stone (Middle), increases Espa 2602.png damage by 20%.
    When equipped with
    Soul Linker Stone (Lower), reduces fixed casting time by 0.5 seconds.
    Garment
    Star Emperor Stone Increases Falling Star 2584.png, Solar Burst 2592.png and Full Moon Kick 2576.png damage by 20%.
    When equipped with
    Star Gladiator Stone (Upper), increases Solar Burst damage by 15%.
    When equipped with
    Star Gladiator Stone (Middle), increases Falling Star damage by 15%.
    When equipped with
    Star Gladiator Stone (Lower), has a 1% chance to restore 1% of damage as SP when dealing physical damage.
    Garment
    Kagerou Stone Increases Swirling Petal 3009.png damage by 25%.
    When equipped with
    Ninja Stone (Upper), increases Cross Slash 3004.png damage by 25%.
    When equipped with
    Ninja Stone (Middle), increases Kunai Explosion 3006.png damage by 25%.
    When equipped with
    Ninja Stone (Lower), has a 1% chance to restore 1% of damage as SP when dealing physical damage.
    Garment
    Oboro Stone Increases Flaming Petals 534.png damage by 20%.
    When equipped with
    Ninja Stone (Upper), increases Exploding Dragon 536.png, Snow Flake Draft 539.png and First Wind 542.png damage by 30%.
    When equipped with
    Ninja Stone (Middle), increases Freezing Spear 537.png and Wind Blade 540.png damage by 20%.
    When equipped with
    Ninja Stone (Lower), reduces variable casting time by 15%.
    Garment
    Rebellion Stone Increases Hammer of God 2571.png and Round Trip 2565.png damage by 20%.
    When equipped with
    Gunslinger Stone (Upper), increases Round Trip damage by 15%.
    When equipped with
    Gunslinger Stone (Middle), increases Hammer of God damage by 20%.
    When equipped with
    Gunslinger Stone (Lower), increases Banishing Buster 2554.png damage by 25%.
    Garment
    Doram Stone Increases Picky Peck 5033.png and Catnip Meteor 5028.png damage by 20%.
    When equipped with
    Doram Stone (Upper), increases Lunatic Carrot Beat 5036.png and                       Silvervine Stem Spear 5026.png damage by 20%.
    When equipped with
    Doram Stone (Middle), reduces cooldown of Spirit of Savage 5046.png by 1 second.
    When equipped with
    Doram Stone (Lower), reduces cooldown of Catnip Meteor by 1 second.
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Pink Glow Effect PinkGlowEffect.gif Middle
    Blue Aura Effect

     

    BlueAuraEffect.gif

    Middle
    Green Floor Effect GreenFloorEffect.gif Lower
    Crimson Wave Effect crimsonWaveEffect.gif Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with middle and lower Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Upper
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with upper and lower Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Middle
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with upper and middle Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Lower
    Soul Linker Stone MATK + 2 for each level of Happy Break 423.png user learned. Upper
    Soul Linker Stone Increases Esma 469.png damage by 20%. Middle
    Soul Linker Stone Reduces variable casting time by 2% for each level of Kaahi 463.png user learned. Lower
    Star Gladiator Stone ATK + 2 for each level of Peaceful Break 422.png user learned. Upper
    Star Gladiator Stone Reduces fixed casting time of Solar, Lunar and Stellar Perception 427.png and Solar, Lunar and Stellar Opposition 434.png by 50%. Middle
    Star Gladiator Stone Increases attack speed (reduces delay after attack by 1%) for each level of Solar, Lunar and Stellar Courier443.png  user learned. Lower
    Ninja Stone ATK + 2 and MATK + 2 for each level of Ninja Mastery 533.png user learned. Upper
    Ninja Stone Increases Throw Huuma Shuriken 525.png damage by 20%. Middle
    Ninja Stone Increases Exploding Dragon 536.png, Snow Flake Draft 539.png and First Wind 542.png damage by 20%. Lower
    Gunslinger Stone ATK + 2 for each level of Snake Eyes 510.png user learned. Upper
    Gunslinger Stone Increases Desperado 516.png damage by 20%. Middle
    Gunslinger Stone Increases long ranged physical damage by 1% for 2 levels of Chain Action 511.png user learned. Lower
    Doram Stone ATK + 7 and MATK + 7 for each level of Scratch 5021.png user learned. Upper
    Doram Stone Increases Lunatic Carrot Beat 5036.png damage by 20%. Middle
    Doram Stone Increases Silvervine Stem Spear 5026.png damage by 20%. Lower
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower

    Costume list 18

    • Black Rabbit Bonnet 20257.png
    • Twin Margaret 20486.png
    • Heart Chocolate Bag 20570.png
    • Wing of Heart 20572.png
    • Punkish Cat Ears 31382.png
    • Cat Coffee Cup 31481.png
    • Cat Heart 31624.png
    • Smiling Eyes 31699.png

     

    Costume Enchant Stone Box 19 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Shrink Effect

    This item will just resize the body

    Doesn't work on pvp and gvg locations

    ShrinkEffect1.gif

    Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Minor Cast Stone Fixed Cast Time reduced by 0.3 seconds Garment
    Ranger Stone II Increases Aimed Bolt 2236.png damage by 15%.
    When equipped with
    Sniper Stone II (Upper), increases Aimed Bolt 2236.png damage by 15%.
    When equipped with Sniper
    Stone II (Middle), reduces variable casting time of Aimed Bolt by 1 second.
    When equipped with
    Sniper Stone II (Lower), reduces cooldown of Unlimits 5002.png by 45 seconds.
    Garment
    Mechanic Stone II Increases Arm Cannon 2261.png damage by 15%.
    When equipped with
    Whitesmith Stone II (Upper), increases long ranged physical damage by 10%.
    When equipped with
    Whitesmith Stone II (Middle), increases Vulcan Arm 2258.png damage by 20%.
    When equipped with
    Whitesmith Stone II (Lower), increases Knuckle Boost 2256.png damage by 20%.
    Garment
    ArchBishop Stone II Increases Judex 2038.png damage by 15%.
    When equipped with
    High Priest Stone II (Upper), increases Judex 2038.png damage by 15%.
    When equipped with
    High Priest Stone II (Middle), reduces SP consumption of Judex 2038.png by 10%.
    When equipped with
    High Priest Stone II (Lower), increases Holy property magical damage by 10%.
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Sniper Stone II Increases attack speed (reduces delay after attack by 1%) for 2 levels of Wind Walk 383.png user learned. Upper
    Sniper Stone II Increases long ranged physical damage by 1% for 2 levels of Beast Bane 126.png user learned. Middle
    Sniper Stone II ATK + 2 for each level of True Sight 380.png user learned. Lower
    Whitesmith Stone II Reduces cooldown of Axe Boomerang 2278.png by 0.1 seconds for each level of Maximum Power Thrust 486.png user learned. Upper
    Whitesmith Stone II Increases Cart Termination 485.png damage by 15%. Middle
    Whitesmith Stone II Increases long ranged physical damage by 1% for each level of Maximize Power 114.png user learned. Lower
    High Priest Stone II Increases Magnus Exorcismus 79.png damage by 15%. Upper
    High Priest Stone II Increases Holy property magical damage by 1% for each level of Assumptio 361.png user learned. Middle
    High Priest Stone II Reduces variable casting time by 1% for 2 levels of Kyrie Eleison 73.png user learned. Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 19

    • Love Fragment  20022.png
    • Full Bloom Cherry Tree 20519.png
    • Nyan Fork 20576.png
    • Pretty Bear 31027.png
    • Cat Ears Ribbon 31483.png
    • Panda Rabbit 31512.png
    • Open Air Headset 31569.png
    • Mobile Pursuit System 31572.png
    • Mecha Cat Ears 31573.png
    • Cyber Income 31574.png
    • Kishu Inu  31600.png
    • Fox Doll 31614.png
    • Pigtail Red Hood 31698.png
    • Garnet Tiara 31765.png
    • Peony Hair Ornament 31766.png
    • Shark Head 440000.png

     

    Costume Enchant Stone Box 20 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Greed Stone Enables use of Lv1 Greed 1013.png Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Water Field Effect WaterFieldEffectWTR.gif Lower
    Warlock Stone II Increases Comet 2213.png damage by 15%.
    When equipped with
    High Wizard Stone II (Upper), increases Comet 2213.png damage by additional 15%.
    When equipped with
    High Wizard Stone II (Middle), reduces fixed casting time  of all skills by 0.1 seconds for each 2 levels of Mystical Amplification 366.png user learned.
    When equipped with
    High Wizard Stone II (Lower), increases Neutra?l property magical damage by 5%.
    Garment
    Royal Guard Stone II Increases Ray of Genesis 2321.png damage by 15%.
    When equipped with
    Paladin Stone II (Upper), reduces fixed casting time by 0.1 seconds                             for each 2 levels of Auto Guard 249.png user learned.
    When equipped with
    Paladin Stone II (Middle), increases Holy property magical damage by 5%.
    When equipped with
    Paladin Stone II (Lower), increases Ray of Genesis 2321.png damage by additional 15%.
    Garment
    Guillotine Cross Stone II Increases critical damage by 15%, if user learned Katar Mastery 134.png level 10, enables to use              Double Attack 48.png level 3 (If user has higher level, that level will be triggered instead).
    When equipped with
    Assassin Cross Stone II (Upper), Atk + 5%, increases critical damage by 15%.
    When equipped with
    Assassin Cross Stone II (Middle), increases Counter Slash 2029.png damage by 20%.
    When equipped with
    Assassin Cross Stone II (Lower), reduces delay after skill by 5%
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    High Wizard Stone II Increases Meteor Storm 83.png damage by 20%. Upper
    High Wizard Stone II Increases Neutra?l property magical damage by 2% for each level of Gravitational Field 484.png user learned. Middle
    High Wizard Stone II MATK + 2 for each level of Soul Drain 364.png user learned. Lower
    Paladin Stone II Reduces variable casting time by 1% for each level of Faith 248.png user learned. Upper
    Paladin Stone II Increases Pressure 367.png damage by 20%. Middle
    Paladin Stone II Increases Holy property magical damage by 1% for each level of Grand Cross 254.png user learned. Lower
    Assassin Cross Stone II Reduces delay after skill by 1% for each level of Soul Destroyer 379.png user learned. Upper
    Assassin Cross Stone II Increases Sonic Blow 136.png damage by 20%. Middle
    Assassin Cross Stone II

    Increases physical damage against all size enemies by 2% for each level of

    Advanced Katar Mastery 376.png user learned.

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 20

    • Bear Doll 20582.png
    • Large Foxtail 20584.png
    • Witch's Broom 20588.png(Halloween WTR event)
    • Numerous Stars 31479.png
    • Floating Yin-Yang Beads 31568.png
    • Black Death King's Stole 31611.png
    • Twin Cannon 31671.png
    • Picnic Basket 31673.png
    • Poring on Shoulder 31688.png
    • Yawata Seal 31735.png
    • Savage Baby on Shoulders 31787.png
    • Baby Panda 31798.png
    • Pretty White Bear Ears 31799.png
    • Whitch's Cat Hat 31832.png
    • Costume Magic Helm 31884.png
    • Beach Ball 400020.png

     

    Costume Enchant Stone Box 21 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Greed Stone Enables use of Lv1 Greed 1013.png Lower
    HP Absrorbtion Stone 1% chance to absorb 1% physical damage into HP Garment
    HP Absrorbtion Stone 1% chance to absorb 3% physical damage into HP Upper
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Water Field Effect WaterFieldEffectWTR.gif Lower
    Rune Knight Stone II Increases Ignition Break 2006.png damage by 15%.
    When equipped with
    Lord Knight Stone II (Upper), increases Sonic Wave 2002.png damage by 20%.
    When equipped with
    Lord Knight Stone II (Middle), increases Ignition Break 2006.png damage by 10%.
    When equipped with
    Lord Knight Stone II (Lower), increases Hundred Spear 2004.png damage by 30%.
    Garment
    Genetic Stone II Increases Crazy Weed 2483.png damage by 20%.
    When equipped with
    Creator Stone II (Upper), reduces cooldown of Cart Tornado 2476.png by 0.7 seconds.
    When equipped with
    Creator Stone II (Middle), increases Spore Explosion 2481.png damage by 20%.
    When equipped with
    Creator Stone II (Lower), reduces fixed casting time of all skills by 0.1 seconds for 2 levels of Acid Demonstration 490.png user learned.
    Garment
    Wanderer Minstrel Stone II Increases Reverberation 2414.png damage by 15%.
    When equipped with
    Clown Gypsy Stone II (Upper), increases Reverberation damage by 10%.
    When equipped with
    Clown Gypsy Stone II (Middle), reduces SP consumption of Reverberation and Metallic Sound by 20%.
    When equipped with
    Clown Gypsy Stone II (Lower), increases Metallic Sound 2413.png damage by 20%.
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Attack Stone

    ATK +1%

    When equipped with middle and lower Attack Stone give the following ability:

    ATK +2%

    Upper
    Attack Stone

    ATK +1%

    When equipped with upper and lower Attack Stone give the following ability:

    ATK +2%

    Middle
    Attack Stone

    ATK +1%

    When equipped with upper and middle Attack Stone give the following ability:

    ATK +2%

    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Lord Knight Stone II Increases long ranged physical damage by 1% for each level of Spiral Pierce 397.png user learned. Upper
    Lord Knight Stone II Increases Bowling Bash 62.png damage by 20%. Middle
    Lord Knight Stone II Increases Spiral Pierce 397.png damage by 20%. Lower
    Creator Stone II Increases physical damage against all size enemies by 1% for each level of Bio Cannibalize 232.png user learned. Upper
    Creator Stone II Increases Acid Demonstration 490.png damage by 25%. Middle
    Creator Stone II Increases long ranged physical damage by 1% for 2 levels of Acid Demonstration 490.png user learned. Lower
    Clown Gypsy Stone II Increases Arrow Vulcan 394.png damage by 15%. Upper
    Clown Gypsy Stone II Increases neutral property magical damage by 1% for each level of Musical Strike or Throw Arrow user learned. Middle
    Clown Gypsy Stone II Increases Musical Strike 316.png and Throw Arrow 324.png damage by 15%. Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 21

    • Drooping Nine Tail 19802.png
    • Monochrome Cap 20153.png
    • Pocketwatch Hair Ornament 20379.png
    • Night Sky of Memory 20451.png
    • One Wing 20589.png
    • Santa's Bag 20592.png( New Year's WTR Event )
    • Ice Wings 20593.png
    • Giant Black Cat Bag 20598.png
    • Sakura Wings 20599.png
    • Always Watching 31176.png
    • Wolf Masquerade 31179.png
    • Poring Traffic Light 31404.png
    • Flower Glasses 31497.png
    • Little Fawn Ears 31509.png
    • Royal Guard Necklace 31559.png
    • Golden Angel's Stole 31566.png
    • Under Glasses (Blue) 31601.png
    • Blinking Red Eyes 31716.png
    • Angora Rabbit Hat 31815.png
    • Rose Gothic Bonnet 31848.png
    • Runaway Accelerator 31849.png
    • Cat's Paw Knitted Hat 31906.png
    • Little Garden 31911.png
    • Frill Collar 31916.png
    • Baby Polar Bear 31923.png
    • Standing Mic 31930.png
    • Half Rim Glasses 31931.png
    • Blinking Purple Eyes 31934.png
    • Romance Rose 400073.png
    • Lost Time 400074.png
    • Magic Heir 410005.png
    • Happy Cat 440002.png

     

    Costume Enchant Stone Box 22 22826.png

    Item 6636.png Description Location
    Double Attack Stone Enables use of Lv3 Double Attack 48.png Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    Greed Stone Enables use of Lv1 Greed 1013.png Lower
    ASPD ASPD +1 Garment
    ASPD ASPD +1 Upper
    Water Field Effect WaterFieldEffectWTR.gif Lower
    Class Stone Garment Box Contains Class Stones (Garment).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Garment).
    Garment
    Class Stone Garment Box 2 Contains Class Stones 2 (Garment).
    It also contains Star Emperor and Soul Reaper Stone (Garment).
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with middle and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Upper
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and middle Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Lower
    Melee Stone

    Increases Melee Physical Damage by 3%

    When equipped with middle and lower Melee Stone give the following ability:

    Increases Melee Physical Damage by 6%

    Upper
    Melee Stone

    Increases Melee Physical Damage by 3%

    When equipped with upper and lower Melee Stone give the following ability:

    Increases Melee Physical Damage by 6%

    Middle
    Melee Stone

    Increases Melee Physical Damage by 3%

    When equipped with upper and middle Melee Stone give the following ability:

    Increases Melee Physical Damage by 6%

    Lower
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with middle and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Upper
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and lower EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Middle
    Experience Stone

    Increases the experience gained from defeating a monsters by 2%

    When equipped with upper and middle EXP Stone give the following ability:

    Increases the experience gained from defeating a monsters by 3%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Class Stone Upper Box Contains Class Stones (Upper).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Upper).
    Upper
    Class Stone Mid Box Contains Class Stones (Middle).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Middle).
    Middle
    Class Stone Lower Box Contains Class Stones (Lower).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Lower).
    Lower
    Class Stone Upper Box 2 Contains Class Stones 2 (Upper).
    It also contains Star Emperor and Soul Reaper Stone (Upper).
    Upper
    Class Stone Mid Box 2 Contains Class Stones 2 (Middle).
    It also contains Star Emperor and Soul Reaper Stone (Middle).
    Middle
    Class Stone Lower Box 2 Contains Class Stones 2 (Lower).
    IIt also contains Star Emperor and Soul Reaper Stone (Lower).
    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 22

    • Wild Cat Knit Cap 19292.png
    • Black Glasses 19722.png
    • Blue Pajamas Hat 19866.png
    • Eyes of Darkness 19877.png  (Halloween WTR event)
    • Halloween Hat 19910.png(Halloween WTR event)
    • Lude Hood 20173.png(Halloween WTR event)
    • Eyes of Ifrit 20221.png
    • Pink Fur Hat 20237.png( New Year's WTR Event )
    • Gift of Snow 20240.png( New Year's WTR Event )
    • Large Ribbon Muffler(Red) 20441.png
    • Black Shiba Inu Hat 20496.png
    • Spiritual Blessings 20522.png
    • Ulysses Butterfly Wings 20603.png
    • Veil of Blessing 20604.png
    • Leaf Umbrella 20605.png
    • Lotus Corolla 31143.png
    • Crow on Shoulder 31380.png
    • Fairy Feathers  31427.png
    • Lady Tanee 31617.png
    • Dancing Butterfly 31618.png
    • Sunglass Baseball Cap 31805.png
    • Pencil in Mouth (Blue) 31927.png
    • Honeynut Donut 31396.png
    • Unicorn 31937.png
    • Tree Frog Hood 31943.png
    • Imperial Glory 420029.png
    • Giant White Rabbit 480095.png
    • Snow Powder 480097.png( New Year's WTR Event )

     

     

    Costume Enchant Stone Box 23 22826.png

    Item 6636.png Description Location
    Melee Stone (Dual)

    Increases Melee Physical Damage by 4%

    When equipped with Upper Melee Stone give the following ability:

    Increases Melee Physical Damage by 2%

    When equipped with Mid Melee Stone give the following ability:

    Increases Melee Physical Damage by 2%

    When equipped with Lower Melee Stone give the following ability:

    Increases Melee Physical Damage by 2%

    Garment
    Magic Power Stone (Dual)

    Increases all property magical damage by 4%

    When equipped with Upper Magic Power Stone give the following ability:

    Increases all property magical damage by 2%

    When equipped with Mid Magic Power Stone give the following ability:

    Increases all property magical damage by 2%

    When equipped with Lower Magic Power Stone give the following ability:

    Increases all property magical damage by 2%

    Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    Variable Cast Stone (Dual)

    Decreases Variable Casting Time of all skills by 5%

    When equipped with Variable Cast Stone (Garment) give the following ability:

    Fixed Cast Time reduced by 0.5 seconds

    Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    ASPD ASPD +1 Upper
    ASPD (Dual) ASPD +1 Garment
    HP Absrorbtion Stone (Dual) 1% chance to absorb 1% physical damage into HP Garment
    Water Field Effect WaterFieldEffectWTR.gif Lower
    Guillotine Cross Stone  Ctrl + F Garment
    Guillotine Cross Stone II Ctrl + F Garment
    Warlock Stone Ctrl + F Garment
    Warlock Stone II Ctrl + F Garment
    Class Stone Garment Box Contains Class Stones (Garment).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Garment).
    Garment
    Class Stone Garment Box2 Contains Class Stones 2 (Garment).
    It also contains Star Emperor and Soul Reaper Stone (Garment).
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with middle and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Upper
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and middle Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Lower
    Melee Stone

    Increases Melee Physical Damage by 3%

    When equipped with middle and lower Melee Stone give the following ability:

    Increases Melee Physical Damage by 6%

    Upper
    Melee Stone

    Increases Melee Physical Damage by 3%

    When equipped with upper and lower Melee Stone give the following ability:

    Increases Melee Physical Damage by 6%

    Middle
    Melee Stone

    Increases Melee Physical Damage by 3%

    When equipped with upper and middle Melee Stone give the following ability:

    Increases Melee Physical Damage by 6%

    Lower
    Magic Power Stone

    Increases all property magical damage by 3%

    When equipped with middle and lower Magic Power Stone give the following ability:

    Increases all property magical damage by 6%

    Upper
    Magic Power Stone

    Increases all property magical damage by 3%

    When equipped with upper and lower Magic Power Stone give the following ability:

    Increases all property magical damage by 6%

    Middle
    Magic Power Stone

    Increases all property magical damage by 3%

    When equipped with upper and middle Magic Power Stone give the following ability:

    Increases all property magical damage by 6%

    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Assassin Cross Stone Ctrl + F Upper
    Assassin Cross Stone Ctrl + F Middle
    Assassin Cross Stone Ctrl + F Lower
    Assassin Cross Stone II Ctrl + F Upper
    Assassin Cross Stone II Ctrl + F Middle
    Assassin Cross Stone II Ctrl + F Lower
    High Wizard Stone Ctrl + F Upper
    High Wizard Stone Ctrl + F Middle
    High Wizard Stone Ctrl + F Lower
    High Wizard Stone II Ctrl + F Upper
    High Wizard Stone II Ctrl + F Middle
    High Wizard Stone II Ctrl + F Lower
    Class Stone Upper Box Contains Class Stones (Upper).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Upper).
    Upper
    Class Stone Upper Box2 Contains Class Stones 2 (Upper).
    It also contains Star Emperor and Soul Reaper Stone (Upper).
    Upper
    Class Stone Mid Box Contains Class Stones (Middle).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Middle).
    Middle
    Class Stone Mid Box2 Contains Class Stones 2 (Middle).
    It also contains Star Emperor and Soul Reaper Stone (Middle).
    Middle
    Class Stone Lower Box Contains Class Stones (Lower).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Lower).
    Lower
    Class Stone Lower Box2 Contains Class Stones 2 (Lower).
    IIt also contains Star Emperor and Soul Reaper Stone (Lower).
    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 23

    • Boitata Hat 15889.png
    • Adventurer's Hat 19581.png
    • Sakura Coronet 19768.png
    • Full Bloom Hairpin 19806.png
    • Baldur's Wings 20607.png
    • Yellow Heart Cap 31323.png
    • Sting's Silk Ribbon 31448.png
    • Gioia Partner 31480.png
    • Carefree Face 410062.png
    • Amulet Paper Doll 420016.png
    • Adventure Bag 480110.png

     

    Costume Enchant Stone Box 24 22826.png

    Item 6636.png Description Location
    Range Stone (Dual) Increases long ranged physical damage by 4%.
    When equipped with
    Range Stone (Upper), increases long ranged physical damage by additional 2%.
    When equipped with
    Range Stone (Middle), increases long ranged physical damage by additional 2%.
    When equipped with
    Range Stone (Lower), increases long ranged physical damage by additional 2%.
    Garment
    Minor Cast Stone (Dual) Reduces fixed casting time of all skills by 0.1 seconds.
    When equipped with
    Minor Cast Stone (Garment), reduces fixed casting time of all skills by additional 0.3 seconds.
    Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone (Dual) 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone 1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    ASPD ASPD +1 Upper
    ASPD (Dual) ASPD +1 Garment
    HP Absrorbtion Stone (Dual) 1% chance to absorb 1% physical damage into HP Garment
    Water Field Effect WaterFieldEffectWTR.gif Lower
    Rune Knight Stone Ctrl + F Garment
    Rune Knight Stone II Ctrl + F Garment
    Warlock Stone Ctrl + F Garment
    Warlock Stone II Ctrl + F Garment
    Royal Guard Stone Ctrl + F Garment
    Royal Guard Stone II Ctrl + F Garment
    Rune Knight Stone Increases critical damage by 2% per each level of Dragon Training 2007.png user learned.
    When equipped with
    Rune Knight Stone (Garment), reduces variable casting time by 10%.
    When equipped with
    Rune Knight Stone II (Garment), increases Hundred Spears 2004.png damage by 15%.
    Upper
    Rune Knight Stone Increases melee and long ranged physical damage by 1% per 2 levels of Rune Mastery 2010.png user learned.
    When equipped with
    Rune Knight Stone (Garment), increases Dragon Breath 2008.png and Dragon Breath - Water 5004.png damage by 15%.
    When equipped with
    Rune Knight Stone II (Garment), increases Sonic Wave 2002.png damage by 15%.
    Middle
    Rune Knight Stone Increases Wind Cutter 2005.png damage by 5% per each level of Enchant Blade 2001.png user learned.
    When equipped with
    Rune Knight Stone (Garment), MaxHP/MaxSP + 10%.
    When equipped with
    Rune Knight Stone II (Garment), increases Ignition Break 2006.png damage by 15%.
    Lower
    Warlock Stone Increases all property magical damage damage by 2% per each level of Soul Expansion 2202.png user learned.
    When equipped with
    Warlock Stone (Garment), increases Soul Expansion 2202.png damage by 15%.
    When equipped with
    Warlock Stone II (Garment), increases Jack Frost 2204.png damage by 15%.
    Upper
    Warlock Stone Reduces fixed casting time of all skills by 0.1 seconds per each level of Comet 2213.png user learned.
    When equipped with
    Warlock Stone (Garment), increases Crimson Rock 2211.png damage by 15%.
    When equipped with
    Warlock Stone II (Garment), increases Jack Frost 2204.png damage by 15%.
    Middle
    Warlock Stone Reduces delay after skill by 1% per each level of Chain Lightning 2214.png user learned.
    When equipped with
    Warlock Stone (Garment), increases Chain Lightning 2214.png damage by 15%.
    When equipped with
    Warlock Stone II (Garment), increases Comet 2213.png damage by 15%.
    Lower
    Royal Guard Stone Reduces fixed casting time of all skills by 0.1 seconds per each level of Inspiration 2325.png user learned.
    When equipped with
    Royal Guard Stone (Garment), increases Cannon Spear 2307.png damage by 15%.
    When equipped with
    Royal Guard Stone II (Garment), increases Genesis Ray 2321.png damage by 15%.
    Upper
    Royal Guard Stone Increases long ranged physical damage and all property magical damage damage by 2% per each level of Piety 2322.png user learned.
    When equipped with
    Royal Guard Stone (Garment), increases Banishing Point 2308.png damage by 15%.
    When equipped with
    Royal Guard Stone II (Garment), reduces SP consumption of Genesis Ray 2321.png by 15%.
    Middle
    Royal Guard Stone Increases Overbrand 2317.png damage by 5% per each level of Moonslasher 2320.png user learned.
    When equipped with
    Royal Guard Stone (Garment), increases Cannon Spear 2307.png damage by 15%.
    When equipped with
    Royal Guard Stone II (Garment), increases magical damage against all size enemies by 15%.
    Lower
    Class Stone Garment Box Contains Class Stones (Garment).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Garment).
    Garment
    Class Stone Garment Box II Contains Class Stones 2 (Garment).
    It also contains Star Emperor and Soul Reaper Stone (Garment).
    Garment
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with middle and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Upper
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and lower Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Middle
    Range Stone

    Increases long ranged physical damage by 3%

    When equipped with upper and middle Range Stone give the following ability:

    Increases long ranged physical damage by 6%

    Lower
    Lord Knight Stone Ctrl + F Upper
    Lord Knight Stone Ctrl + F Middle
    Lord Knight Stone Ctrl + F Lower
    Lord Knight Stone II Ctrl + F Upper
    Lord Knight Stone II Ctrl + F Middle
    Lord Knight Stone II Ctrl + F Lower
    High Wizard Stone Ctrl + F Upper
    High Wizard Stone Ctrl + F Middle
    High Wizard Stone Ctrl + F Lower
    High Wizard Stone II Ctrl + F Upper
    High Wizard Stone II Ctrl + F Middle
    High Wizard Stone II Ctrl + F Lower
    Paladin Stone Ctrl + F Upper
    Paladin Stone Ctrl + F Middle
    Paladin Stone Ctrl + F Lower
    Paladin Stone II Ctrl + F Upper
    Paladin Stone II Ctrl + F Middle
    Paladin Stone II Ctrl + F Lower
    Class Stone Upper Box Contains Class Stones (Upper).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Upper).
    Upper
    Class Stone Upper Box2 Contains Class Stones 2 (Upper).
    It also contains Star Emperor and Soul Reaper Stone (Upper).
    Upper
    Class Stone Mid Box Contains Class Stones (Middle).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Middle).
    Middle
    Class Stone Mid Box2 Contains Class Stones 2 (Middle).
    It also contains Star Emperor and Soul Reaper Stone (Middle).
    Middle
    Class Stone Lower Box Contains Class Stones (Lower).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Lower).
    Lower
    Class Stone Lower Box2 Contains Class Stones 2 (Lower).
    It also contains Star Emperor and Soul Reaper Stone (Lower).
    Lower
    Magical Stone

    MATK 1%

    When equipped with middle and lower Magical Stone give the following ability:

    MATK +2%

    Upper
    Magical Stone

    MATK 1%

    When equipped with upper and lower Magical Stone give the following ability:

    MATK +2%

    Middle
    Magical Stone

    MATK 1%

    When equipped with upper and middle Magical Stone give the following ability:

    MATK +2%

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 24

    • Kindergartener's Hat 20281.png
    • Flower Summer Hat 20339.png
    • Wrapping Ribbon 31200.png
    • Whale Cap 400163.png
    • Chicken 410056.png
    • Cherry Ribbon 410063.png
    • Sailor's White Lapel 420044.png
    • Feather Stola 420071.png
    • Teddy Bear 440010.png
    • Samba Carnival 480122.png
    • Giant Shark 480126.png
    • Triple Ice Cream 480129.png

     

    Costume Enchant Stone Box 25 22826.png

    Item 6636.png Description Location
    Reload Stone (Dual) Reduces delay after skill by 5% Garment
    Creative Stone (Dual) CRIT +5 Garment
    Critical Stone

    Increases critical damage by 20%

    When equipped with upper / middle / lower Critical Stone give the following ability:

    Critical +10

    Garment
    Cast Stone Fixed Cast Time reduced by 0.5 seconds Garment
    SP Absrorbtion Stone (Dual) 1% chance to absorb 1% physical damage into SP Garment
    SP Absrorbtion Stone  1% chance to absorb 1% physical damage into SP Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 10%

    When equipped with upper / middle / lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 5%

    Garment
    ASPD (Dual) ASPD +1 Garment
    ASPD  ASPD +1 Upper
    HP Absrorbtion Stone (Dual) 1% chance to absorb 1% physical damage into HP Garment
    Water Field Effect WaterFieldEffectWTR.gif Lower
    Wanderer Minstrel Stone Ctrl + F Garment
    Wanderer Minstrel Stone II Ctrl + F Garment
    Genetic Stone Ctrl + F Garment
    Genetic Stone II Ctrl + F Garment
    Sorcerer Stone Ctrl + F Garment
    Sorcerer Stone II Ctrl + F Garment
    Wanderer Minstrel Stone Decreases variable casting time by 1% per each level of Lessons 2412.png user learned.
    When equipped with
    Wanderer Minstrel Stone (Garment), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
    When equipped with
    Wanderer Minstrel Stone II (Garment), increases Metallic Sound 2413.png damage by 15%.
    Upper
    Wanderer Minstrel Stone Reduces cooldown of Severe Rainstorm 2418.png and Metallic Sound 2413.png by 0.1 seconds per each level of Circle of Nature 2423.png user learned.
    When equipped with
    Wanderer Minstrel Stone (Garment), increases physical damage against all size enemies by 15%.
    When equipped with
    Wanderer Minstrel Stone II (Garment), increases all property magical damage by 15%.
    Middle
    Wanderer Minstrel Stone Reduces fixed casting time by 0.1 seconds per each level of Frigg's Song 5007.png user learned.
    When equipped with
    Wanderer Minstrel Stone (Garment), increases Severe Rainstorm 2418.png damage by 15%.
    When equipped with
    Wanderer Minstrel Stone II (Garment), increases Reverberation 2414.png damage by 15%.
    Lower
    Genetic Stone Increases long ranged physical damage by 2% per each level of Cart Cannon 2477.pnguser learned.
    When equipped with
    Genetic Stone (Garment), increases Acid Demonstration 490.png damage by 15%.
    When equipped with
    Genetic Stone II (Garment), increases Spore Explosion 2481.png damage by 15%.
    Upper
    Genetic Stone Decreases variable casting time by 2% per each level of Cart Remodeling 2475.png user learned.
    When equipped with
    Genetic Stone (Garment), increases Cart Cannon 2477.png damage by 15%.
    When equipped with
    Genetic Stone II (Garment), increases Cart Tornado 2476.png damage by 15%.
    Middle
    Genetic Stone Reduces fixed casting time by 0.1 seconds per each level of Sword Training 2474.png user learned.
    When equipped with
    Genetic Stone (Garment), increases Acid Demonstration 490.png damage by 15%.
    When equipped with
    Genetic Stone II (Garment), increases Cart Tornado 2476.png damage by 15%.
    Lower
    Sorcerer Stone Decreases fixed casting time by 0.1 seconds per each level of Striking 2451.png user learned.
    When equipped with
    Sorcerer Stone (Garment), reduces cooldown of Killing Cloud 2450.png by 2 seconds.
    When equipped with
    Sorcerer Stone II (Garment), increases Earth Grave 2446.png damage by 15%.
    Upper
    Sorcerer Stone Decreases variable casting time by 2% per each level of Diamond Dust 2447.png user learned.
    When equipped with
    Sorcerer Stone (Garment), increases Psychic Wave 2449.png damage by 15%.
    When equipped with
    Sorcerer Stone II (Garment), increases Varetyr Spear 2454.png damage by 15%.
    Middle
    Sorcerer Stone Increases all property magical damage by 2% per each level of Earth Grave 2446.png user learned.
    When equipped with
    Sorcerer Stone (Garment), increases Poison Buster 2448.png damage by 15%.
    When equipped with
    Sorcerer Stone II (Garment), increases Diamond Dust 2447.png damage by 15%.
    Lower
    Class Stone Garment Box Contains Class Stones (Garment).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Garment).
    Garment
    Class Stone Garment Box Contains Class Stones 2 (Garment).
    It also contains Star Emperor and Soul Reaper Stone (Garment).
    Garment
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with middle and lower Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Upper
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with upper and lower Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Middle
    Reload Stone

    Decreases After Skill Delay by 1%

    When equipped with upper and middle Reload Stone give the following ability:

    Decreases After Skill Delay by 2%

    Lower
    Clown Gypsy Stone Ctrl + F Upper
    Clown Gypsy Stone Ctrl + F Middle
    Clown Gypsy Stone Ctrl + F Lower
    Clown Gypsy Stone II Ctrl + F Upper
    Clown Gypsy Stone II Ctrl + F Middle
    Clown Gypsy Stone II Ctrl + F Lower
    Creator Stone Ctrl + F Upper
    Creator Stone Ctrl + F Middle
    Creator Stone Ctrl + F Lower
    Creator Stone II Ctrl + F Upper
    Creator Stone II Ctrl + F Middle
    Creator Stone II Ctrl + F Lower
    Professor Stone Ctrl + F Upper
    Professor Stone Ctrl + F Middle
    Professor Stone Ctrl + F Lower
    Professor Stone II Ctrl + F Upper
    Professor Stone II Ctrl + F Middle
    Professor Stone II Ctrl + F Lower
    Class Stone Upper Box Contains Class Stones (Upper).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Upper).
    Upper
    Class Stone Upper Box2 Contains Class Stones 2 (Upper).
    It also contains Star Emperor and Soul Reaper Stone (Upper).
    Upper
    Class Stone Mid Box Contains Class Stones (Middle).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Middle).
    Middle
    Class Stone Mid Box2 Contains Class Stones 2 (Middle).
    It also contains Star Emperor and Soul Reaper Stone (Middle).
    Middle
    Class Stone Lower Box Contains Class Stones (Lower).
    It also contains Kagerou, Oboro, Rebellion and Doram Stone (Lower).
    Lower
    Class Stone Lower Box2 Contains Class Stones 2 (Lower).
    It also contains Star Emperor and Soul Reaper Stone (Lower).
    Lower
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with middle and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Upper
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and lower Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Middle
    Variable Cast Stone

    Decreases Variable Casting Time of all skills by 3%

    When equipped with upper and middle Variable Cast Stone give the following ability:

    Decreases Variable Casting Time of all skills by 6%

    Lower
    Critical Stone

    Increases critical damage by 3%

    When equipped with middle and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Upper
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and lower Critical Stone give the following ability:

    Increases critical damage by 6%

    Middle
    Critical Stone

    Increases critical damage by 3%

    When equipped with upper and middle Critical Stone give the following ability:

    Increases critical damage by 6%

    Lower

    Costume list 25

    • Lady Feather Hat 20155.png(Halloween WTR event)
    • Gothic Pumpkim Head 31385.png(Halloween WTR event)
    • Barrel Helm 31409.png
    • Rabbit Hopping Black 31513.png
    • Witch's Cloak 31852.png(Halloween WTR event)
    • White Cat on Shoulder 410095.png
    • Avenger 410099.png(Halloween WTR event)
    • General DaeHyon's Sword 480118.png

     

  10. Quest items: 1 x Meat517.png

     

    1. Lets go to the second floor of the inn in Prontera ( /navi prontera 207/189 )

    2. Talk to Morrison

    createjuice1.jpg

    3. Then talk to Marianne.

    4. Lets go to the fruit juice workshop in Payon ( /navi payon 155/324 ), talk to Marx Hansen...

    createjuice2.jpg

    5. Now, you can make juice from Apples, Bananas, Carrots and Grapes.

    Recipe: 1 Fruit + Empty bottle + 3 zeny

  11. wtr23.jpg

    Greetings to all adventurers!

    A lot of time has passed since the last update. We continue to develop our project. A lot of work in real life, and was also given to the project for further stable work with new content.

    What's new in this patch?

    We do not forget about the old episodes and continue to improve them on the original Korean server. Sky Fortress Instance (click) has been completely redesigned, and all past mistakes have been taken into account.

     

    We have also almost finished working with episode 17.1 and are ready to switch to 17.2.

    In episode 17.1, the following functionality was finalized:

    • Einbech Dungeon 3 - Daily quests + Enchantment of weapons (click)
    • Ancient Odin Temple - Daily quests + Enchantment of equipment (click)

    • Abyss Lake Underground Cave F4 - Daily quests + Enchantment of equipment (click)

    • Abyss Glast Heim - Daily quests (click)

    • Nogg Road F3 - Daily quests (click)

     

     

    Work in progress:

    • Pets.
    • Recycling an NPC that enchants costumes.
    • New equipment items before switching to episode 17.2.

     

    Date and time of the update:

    03.09.21 22-00

  12. After a short pause, we have started new updates, very soon there will be a patch 2.3.

    It will include:

    1) 17.1 Enchants

    2) 17.1 Daily instances quests

    3) Rework 16.1 Sky Fortress instances.

    4) The system of additional options has been completely redesigned.

  13. Once you've reached level 99/99 , it's time to move on...

    1) Lets go Aldebaran

    sn1.jpg

     

    2)Talk to Esseray

    sn2.jpg

     

    3) Lets go Comodo. After arriving in Comodo, head north through the portal.

    sn3.jpg

    Talk to Fishing Novice:

    - Yes, right.

     

    4) Then talk again

    Why not?

    The test will start, you will need to kill 1000 monsters, which you will choose according to the quest.

     

    5) ?fter completing the quest return to Fishing Novice.

    He will continue to test you, so he will ask you what monsters you have killed.

     

    6) Then tap on it until it continues to talk to you. He needs your help.

    - Yes, I will.

     

    7) To find his brother, we go to the airport of the city of Yuno

    We need the direction of the airship Schwartzwald Republick.

    sn4.jpg

     

    8) After you get on the airship, go down and find his brother.

    If you pay 300,000, you get a Undershirt, and if you pay 1,000,000, you get a whole set.

    sn5.jpg

     

    9) Return to Fishing Novice.

    Congratulations, now you have a new class! Do not forget to talk to him again and pick up the equipment, if you have paid the proper fee.

  14. Usually, this service can be purchased for donat or event points. But now there is an opportunity to do it in a different way.

    For the first classes and expanded to level 50 - free.

    reset2.jpg

    For all classes, for the game currency zeny.

    reset1.jpg

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