[GM] Razgrom Posted February 6, 2021 Share Posted February 6, 2021 1.The entrance to the dungeons is on the 3rd floor from lev?el 180+. 2. Monsters Table. Note* - Also you have the opport?unity to knock out Odin Relics with things. Sprite Monster Description 196 / Small / Angel / Holy 4 Angelgolt card Increases magical damage against Demon race monsters by 10%. When equipped with Skeggiold Card, increases magical damage against Demon race monsters by additional 3% per 2 refine rate of weapon. Class: Card Compound on: Weapon Weight: 1 196 / Small / Angel / Holy 4 Angelgolt card 197 / Small / Form?less / Ghost 4 Spectrum Plasma Card When compounded on Staff or Two-handed Staff, increases Ghost property magical damage by 10%. If refine rate of weapon is 10 or higher, increases Ghost property magical damage by additional 10%. If refine rate of weapon is 14 or higher, increases Ghost property magical damage by additional 10%. Class: Card Compound on: Weapon Weight: 1 198 / Small / Form?less / Holy 4 Arch Plasma card When compounded on Staff or Two-handed Staff, increases Wind property magical damage by 10%. If refine rate of weapon is 10 or higher, increases Wind property magical damage by additional 10%. If refine rate of weapon is 14 or higher, increases Wind property magical damage by additional 10%. Class: Card Compound on: Weapon Weight: 1 201 / Medium / Angel / Holy 4 Holy Frus Card When compounded on Staff or Two-handed Staff, increases Holy property magical damage by 10%. If refine rate of weapon is 10 or higher, increases Holy property magical damage by additional 10%. If refine rate of weapon is 14 or higher, increases Holy property magical damage by additional 10%. Class: Card Compound on: Weapon Weight: 1 202 / Medium / Angel / Holy 4 Holy Skogul Card Increases heal effectiveness by 5%. If refine rate of shoes is 7 or higher, increases heal effectiveness by additional 3%. If refine rate of shoes is 9 or higher, increases heal effectiveness by additional 2%. Class: Card Compound on: Shoes Weight: 1 207 / Medium / Angel / Fi?re 4 Reginleif Card (MV?P?) The armor can't be destroyed. Atk + 30%, MaxHP - 15%. When equipped with Randgris Card, additional Atk + 10%, MaxHP + 5%. Class: Card Compound on: Armor Weight: 1 207 / Medium / Angel / Wate?r 4 Valkyrie Ingrid card (MV?P?) The armor can't be destroyed. MaxHP + 40%, Atk - 15%. Drains 1,000 HP every 4 seconds. Drains 10,000 HP when compounded armor is unequipped. When equipped with Randgris Card, additional MaxHP + 10%, Atk + 5%. Class: Card Compound on: Armor Weight: 1 3. New equipment has been intro?duced. Note* - This equipment can be obtained from Odin Relics . Sprite Item Description Str Soutane [1] MaxHP + 10%, MaxSP + 10%. Increases attack speed (reduces delay after attack by 10%) Atk + 3% per 2 refine rate. Str + 5 per 3 refine rate. Increases physical damage against Angel and Demon race monsters by 8% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau , Str + 8, Def + 30, Mdef + 15. Reduces damage taken from Angel and Demon race monsters by 15%. If the sum of refine of set is 27 or higher, Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%. Class: Armor Defense: 100 Weight: 80 Required Level: 170 Jobs: All Agi Soutane [1] MaxHP + 10%, MaxSP + 10%. Increases attack speed (reduces delay after attack by 10%) Increases long ranged physical damage by 3% per 2 refine rate. Agi + 5 per 3 refine rate. Increases physical damage against Angel and Demon race monsters by 8% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau , Agi + 8, Def + 30, Mdef + 15. Reduces damage taken from Angel and Demon race monsters by 15%. If the sum of refine of set is 27 or higher, Increases long ranged physical damage by 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%. Class: Armor Defense: 100 Weight: 80 Required Level: 170 Jobs: All Vit Soutane [1] MaxHP + 15%, MaxSP + 5%. Increases attack speed (reduces delay after attack by 7%) Reduces variable casting time by 7%. MaxHP + 2% per 2 refine rate. Vit + 5 per 3 refine rate. Increases physical and magical damage against Angel and Demon race monsters by 10% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau , Vit + 8, Def + 50, Mdef + 20. Reduces damage taken from Angel and Demon race monsters by 20%. If the sum of refine of set is 27 or higher, Atk + 4%, Matk + 4%, reduces delay after skill by 20%, reduces fixed casting time by 20%. Class: Armor Defense: 100 Weight: 80 Required Level: 170 Jobs: All Int Soutane [1] MaxHP + 5%, MaxSP + 15%. Reduces variable casting time by 10%. Matk + 3% per 2 refine rate. Int + 5 per 3 refine rate. Increases magical damage against Angel and Demon race monsters by 8% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau , Int + 8, Def + 30, Mdef + 15. Reduces damage taken from Angel and Demon race monsters by 15%. If the sum of refine of set is 27 or higher, Matk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%. Class: Armor Defense: 100 Weight: 80 Required Level: 170 Jobs: All Dex Soutane [1] MaxHP + 10%, MaxSP + 10%. Increases attack speed (reduces delay after attack by 10%) Reduces variable casting time by 10%. Atk + 1% and Matk + 1% per 2 refine rate. Dex + 5 per 3 refine rate. Increases physical and magical damage against Angel and Demon race monsters by 6% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau , Dex + 8, Def + 30, Mdef + 15. Reduces damage taken from Angel and Demon race monsters by 15%. If the sum of refine of set is 27 or higher, Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%. Class: Armor Defense: 100 Weight: 80 Required Level: 170 Jobs: All Luk Soutane [1] MaxHP + 10%, MaxSP + 10%. Increases attack speed (reduces delay after attack by 10%) Cri + 3 and increases critical damage by 4% per 2 refine rate. Luk + 5 per 3 refine rate. Increases physical damage against Angel and Demon race monsters by 8% per 4 refine rate. When equipped with Clergy's Boots and Clergy's Manteau , Luk + 8, Def + 30, Mdef + 15. Reduces damage taken from Angel and Demon race monsters by 15%. If the sum of refine of set is 27 or higher, Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%. Class: Armor Defense: 100 Weight: 80 Required Level: 170 Jobs: All Clergy's Manteau [1] MaxSP + 5%, Mdef + 10. Reduces variable casting time by 10%. Increases magical damage against Angel and Demon race monsters by 1% per 2 refine rate. Reduces magical damage taken from Angel and Demon race monsters by 1% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by additional 10%. Class: Garment Defense: 40 Weight: 45 Required Level: 170 Jobs: All Clergy's Boots [1] MaxHP + 5%, Def + 30. Increases attack speed (reduces delay after attack by 10%) Increases physical damage against Angel and Demon race monsters by 1% per 2 refine rate. Reduces physical damage taken from Angel and Demon race monsters by 1% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 10%) Class: Shoes Defense: 35 Weight: 40 Required Level: 170 Jobs: All 4. The enchantment list: The NPC is located in Hugel, on the 2nd floor. Angel's Dream - this item falls out of the monsters. Silvervine Cat Fruit - The item can be obtained by going to events or buying it in the donat store both on the website and in the game. Enchantment occurs from right to left. Up to 3 chants per equipment are allowed. You can reset the enchantment only if you have all 3 chants on the equipment. 5. Daily quests Level Requirement: 180 NPC: /navi odin_tem01 108/152 Quote Link to comment Share on other sites More sharing options...
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