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2. Cursed Spirit Quest (60+ LvL)


[GM] Razgrom
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1. Before starting this quest, you may want to visit the Lighthalzen Mall, and pick up most of the items you need for the quest. lhz (200 161)

2. Enter the Biolabs by either completing Biolabs Entrance. Once you have access then you will need to find 1 pair of Handcuffs 7345.png.

3. There are a few trigger spots that will start this quest for you. The following locations are areas that will trigger a dialog pop-up box if you are holding the Handcuffs:

walk around this one point.

  • (lhz_dun01 147 106)
  • (lhz_dun01 239 135)
  • (lhz_dun01 66 213)
  • (lhz_dun01 225 198)
  • (lhz_dun02 244 229)
  • (lhz_dun02 60 293)
  • (lhz_dun02 267 278)
  • (lhz_dun02 94 199)
  • (lhz_dun03 244 51)
  • (lhz_dun03 123 191)
  • (lhz_dun03 74 140)

CursedSpirit1.jpg

4. Now, keeping the Handcuffs, continue past the guard to Lighthalzen's slum area. You are looking now for the following locations (in any order): Check all point!

  • (lighthalzen 342 280)
  • (lighthalzen 295 227)
  • (lighthalzen 364 315)

 

  • (lhz_in03 178 22)

CursedSpirit10.jpg

 

CursedSpirit2.jpg

5. After check all point in step 4. Once you have ventured around Lighthalzen and have triggered the spirits, talk to the Elder.

CursedSpirit3.jpg

 

6. It is directing you to the Rekenber headquarters. As you enter into this building you will walk forward and trigger another spirit ( lhz_in01 112 149).

CursedSpirit4.jpg

7. After triggering the spirit you will want to continue forward towards the Representative ( lhz_in01 114 177)

CursedSpirit5.jpg

 

8. Now head to your left into the Library and talk to the Representative ( lhz_in01 25 247)

CursedSpirit6.jpg

 

9. Clicking on the Rekenber Guidebook and reading what little information there is will help you understand the mission that was at hand.

CursedSpirit7.jpg

10. There is another location to check out on the 2nd-floor ( lhz_in01 273 229) and you will find another spirit. At this stage, if the dialogue pops up 2 times, then the attempt failed. We start all over again with a point  6 !!! Go to the wall to go without dialogue.

CursedSpirit8.jpg

11. Talk to the Rekenber Guard (lhz_in01 33 226) and he will request your ID to be confirmed

  • You will need to wear a Grandpa Beard2241.png and Geek Glasses2243.png, as you can tell from his own ID, before he will let you pass.

CursedSpirit9.jpg

12. Go to the room opposite you ( lhz_in01 206 129) a dialogue box will appear and you will be taken back in time.

CursedSpirit11.jpg

13. Talk to Doctor. After the conversation you will be transported back to your own time.

CursedSpirit12.jpg

14. Head to the room on the far right, talk to the Mad Scientist (lhz_in01 273 121), and offer him your help.

  • Ask to speak to him again, and he will give you a hint of what he needs. Round and Shiny? Must be a Glass Bead746.png!

CursedSpirit13.jpg

15. Bring back a Glass Bead to him again and politely ask him about his work.

  • He will give you some details about what he is working on and how he feels it will change the world.

CursedSpirit14.jpg

16. Moving into the North room (lhz_in01 278 168) you will circle around a table in the middle of the room and find something on the floor.

CursedSpirit15.jpg

17. Head back to the Elder (lighthalzen 346 263) and see if she can help by showing her the pendant.

  • The pendant looks to have a curse on it, something that she claims to be able to fix.

18. Return to her with 5 x Holy Water523.png and a Bouquet 744.png (from Prontera's Flower Girl (prontera 113 42) as she has requested.

  • Once you return to her with the 5 Holy Water and the Bouquet she will calm the curse and ask you to return the pendant to its rightful owner.

19. Head north in the slums district (lighthalzen 319 321) and you will come to a house with a Crippled Girl (lhz_in03 31 162) that looks to be in some serious discomfort.

20. Talk to Crippled Girl. After you have comforted her, you can head back out of their house and continue your quest to find out what more there is about this spirit.

  • If you tell her the brutal truth and get kicked out, simply keep retrying to enter the building and the door will eventually unlock.

CursedSpirit16.jpg

21. The search for a true answer hasn't stopped, and you figure that this spirit that continues to follow you has something to do with the Rekenber Corporation and you feel the need to continue there. Receive 450 000 Base / Job exp.

CursedSpirit17.jpg

22. Talk to Secretary Slierre.

CursedSpirit18.jpg

  • About the Laboratory
  • I'm a friend of his
  • W-Wait!
  • Wolfchev's Test Subjects
  • His expirements are suspicious
  • Show Evidance
  • What's Wolfchev up to?
  • Yes

23. Wait 1 min and talk again. Receive 1 x Old blue box + 10 x Speed Potion. Access to quest Dangerous Rumors.

24. Now that you have confirmed the unauthorized research, you rush back to the Mad Scientist (lhz_que01 94 2) to put a stop to his research but when you arrive you find that he has vanished and that all he left behind were his well documented research files. Step 14

CursedSpirit19.jpg

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