Found a total of 1275 record(s) across 64 page(s). Displaying result(s) 221-240.
Remover (Skill ID#222 / RG_CLEANER) | |||||||||||||
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Max Level | 1 | Can select | no | Source | |||||||||
Skill form | Supportive | Skill type | Skill Target | Guild Flag | |||||||||
Description | Cleaner (Remover) Max Level: 1 Requirement: Gangster Paradise 1 Skill Form: Supportive Target: Guild Flag Description: Removes graffiti from a guild flag. Requires 1 Wet Duster. |
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Slyness (Skill ID#223 / RG_GANGSTER) | |||||||||
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Max Level | 1 | Can select | no | Source | |||||
Skill form | Passive | Skill type | Skill Target | ||||||
Description | Gangster Paradise (Slyness) Max Level: 1 Requirement: Strip Shield 3 Skill Form: Passive Description: When there are 2 Rogues sit beside each other in a 3x3 range, they will not be attacked by monsters with the exception of Bosses. |
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Haggle (Skill ID#224 / RG_COMPULSION) | |||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||
Skill form | Passive | Skill type | Skill Target | ||||||||||
Description | Compulsion Discount (Haggle) Max Level: 5 Requirement: Gangster Paradise 1 Skill Form: Passive Description: Purchases item from NPC shops at lower prices. [Lv 1]: 9% Discount [Lv 2]: 13% Discount [Lv 3]: 17% Discount [Lv 4]: 21% Discount [Lv 5]: 25% Discount |
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Intimidate (Skill ID#225 / RG_PLAGIARISM) | |||||||||||||
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Max Level | 10 | Can select | no | Source | |||||||||
Skill form | Passive | Skill type | Skill Target | ||||||||||
Description | Plagiarism (Intimidate) Max Level: 10 Requirement: Intimidate 5 Skill Form: Passive Description: Enables the use of the last skill that was inflicted by an enemy. This can only be used to remember character skills, but not skills exclusive to monsters. The skill level affects the level of last skill which was remembered. Also increases the Attack Speed per skill level. [Lv 1]: Max Lv. 1 Skill, Attack Speed +1% [Lv 2]: Max Lv. 2 Skill, Attack Speed +2% [Lv 3]: Max Lv. 3 Skill, Attack Speed +3% [Lv 4]: Max Lv. 4 Skill, Attack Speed +4% [Lv 5]: Max Lv. 5 Skill, Attack Speed +5% [Lv 6]: Max Lv. 6 Skill, Attack Speed +6% [Lv 7]: Max Lv. 7 Skill, Attack Speed +7% [Lv 8]: Max Lv. 8 Skill, Attack Speed +8% [Lv 9]: Max Lv. 9 Skill, Attack Speed +9% [Lv 10]: Max Lv.10 Skill, Attack Speed +10% |
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Axe Mastery (Skill ID#226 / AM_AXEMASTERY) | |||||||||
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Max Level | 10 | Can select | no | Source | |||||
Skill form | Passive | Skill type | Skill Target | ||||||
Description | Axe Mastery Max Level: 10 Skill Form: Passive Description: Increases damage inflicted with Axe and One-handed Sword class weapons. [Lv 1]: Damage +3 [Lv 2]: Damage +6 [Lv 3]: Damage +9 [Lv 4]: Damage +12 [Lv 5]: Damage +15 [Lv 6]: Damage +18 [Lv 7]: Damage +21 [Lv 8]: Damage +24 [Lv 9]: Damage +27 [Lv 10]: Damage +30 |
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Potion Research (Skill ID#227 / AM_LEARNINGPOTION) | |||||||||
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Max Level | 10 | Can select | no | Source | |||||
Skill form | Passive | Skill type | Skill Target | ||||||
Description | Learning Potion (Potion Research) Max Level: 10 Skill Form: Passive Description: Increases effectiveness of HP Recovery Potions, as well as increases Potion creation success rate. [Lv 1]: Potion Recovery and Success Rate +5% [Lv 2]: Potion Recovery and Success Rate +10% [Lv 3]: Potion Recovery and Success Rate +15% [Lv 4]: Potion Recovery and Success Rate +20% [Lv 5]: Potion Recovery and Success Rate +25% [Lv 6]: Potion Recovery and Success Rate +30% [Lv 7]: Potion Recovery and Success Rate +35% [Lv 8]: Potion Recovery and Success Rate +40% [Lv 9]: Potion Recovery and Success Rate +45% [Lv 10]: Potion Recovery and Success Rate +50% |
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Prepare Potion (Skill ID#228 / AM_PHARMACY) | |||||||||||||||||||||||||||
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Max Level | 10 | Can select | no | Source | |||||||||||||||||||||||
Skill form | Supportive | Skill type | Skill Target | ||||||||||||||||||||||||
Description | Pharmacy (Prepare Potion) Max Level: 10 Requirement: Learning Potion 5 Skill Form: Supportive Description: Enables manufacturing of potion and chemical. The correct Potion Creation Guide is needed for the manufacture of specific potions. Consumes 1 Medicine Bowl. |
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Bomb (Skill ID#229 / AM_DEMONSTRATION) | |||||||||||||||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||
Skill form | Active | Skill type | Physical Melee | Skill Target | Ground | ||||||||||||||||||||||||||||||
Description | Demonstration (Bomb) Max Level: 5 Requirement: Pharmacy 4 Skill Form: Active Element: Fire Type: Physical Melee Target: Ground Description: Targets an area of 3x3 and set it on fire by throwing a Fire Bottle to inflict Fire elemental physical damage to enemies which steps into it`s range. The flames will not push back enemies, but it has a chance of destroying the Weapons of enemies. Consumes 1 Fire Bottle. [Lv 1]: Lasts 40 seconds, Break Chance: 3% [Lv 2]: Lasts 45 seconds, Break Chance: 6% [Lv 3]: Lasts 50 seconds, Break Chance: 9% [Lv 4]: Lasts 55 seconds, Break Chance: 12% [Lv 5]: Lasts 60 seconds, Break Chance: 15% |
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Acid Terror (Skill ID#230 / AM_ACIDTERROR) | |||||||||||||||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||
Skill form | Active | Skill type | Physical Ranged | Skill Target | 1 Character | ||||||||||||||||||||||||||||||
Description | Acid Terror Max Level: 5 Requirement: Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Flings a bottle of acid at an enemy that has the chance of damaging the target`s Armor or causing the Bleeding effect. Damage increases with the skill level of Learning Potion and the chance to inflict Bleeding is reduced by the target`s immunity. Consumes 1 Acid Bottle. [Lv 1]: ATK 200%, Break: 5%, Bleeding: 3% [Lv 2]: ATK 400%, Break: 15%, Bleeding: 6% [Lv 3]: ATK 600%, Break: 25%, Bleeding: 9% [Lv 4]: ATK 800%, Break: 35%, Bleeding: 12% [Lv 5]: ATK 1000%, Break: 45%, Bleeding: 15% |
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Aid Potion (Skill ID#231 / AM_POTIONPITCHER) | |||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||
Skill form | Supportive | Skill type | Skill Target | Single Ally | |||||||||||||||||||
Description | Potion Pitcher Max Level: 5 Requirement: Pharmacy 3 Skill Form: Supportive Target: Single Ally Description: Throws a Potion to an ally that will immediately take effect. Skill level determines the type of Potion thrown, so increasing this skill`s level makes more kinds of potions usable with this skill. [Lv 1]: Red Potion [Lv 2]: Orange Potion [Lv 3]: Yellow Potion [Lv 4]: White Potion [Lv 5]: Blue Potion |
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Summon Flora (Skill ID#232 / AM_CANNIBALIZE) | |||||||||||||||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||
Skill form | Supportive | Skill type | Skill Target | Ground | |||||||||||||||||||||||||||||||
Description | Bio Cannibalize (Summon Flora) Max Level: 5 Requirement: Pharmacy 6 Skill Form: Supportive Target: Ground Description: Summons a Plant monster to a targeted cell. Monster will disappear after the skill`s duration. Skill level affects the type of Plant monster that is summoned, as well as the monster`s MaxHP. Caster can only summon monsters of the same type at once. Consumes 1 Plant Bottle. [Lv 1]: Summon up to 5 Mandragora [Lv 2]: Summon up to 4 Hydra [Lv 3]: Summon up to 3 Flora [Lv 4]: Summon up to 2 Parasite [Lv 5]: Summon up to 1 Geographer |
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Summon Marine Sphere (Skill ID#233 / AM_SPHEREMINE) | |||||||||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||
Skill form | Active | Skill type | Supportive | Skill Target | Ground | ||||||||||||||||||||||||
Description | Summon Marine Sphere Max Level: 5 Requirement: Pharmacy 2 Skill Form: Active Type: Supportive Target: Ground Description: Summons a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage. Up to three can be summoned and in PVP areas it can damage yourself and allies as well. Consumes 1 Marine Sphere Bottle. [Lv 1]: Marine Sphere HP: 2400 [Lv 2]: Marine Sphere HP: 2800 [Lv 3]: Marine Sphere HP: 3200 [Lv 4]: Marine Sphere HP: 3600 [Lv 5]: Marine Sphere HP: 4000 |
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Alchemical Weapon (Skill ID#234 / AM_CP_WEAPON) | |||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||
Skill form | Active | Skill type | Supportive | Skill Target | 1 Character | ||||||||||||||||||
Description | Chemical Protection Weapon Max Level: 5 Requirement: Chemical Protection Armor 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects a targeted ally`s Weapon from damage in battle and Strip effect for the skill`s duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
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Synthesized Shield (Skill ID#235 / AM_CP_SHIELD) | |||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||
Skill form | Active | Skill type | Supportive | Skill Target | 1 Character | ||||||||||||||||||
Description | Chemical Protection Shield Max Level: 5 Requirement: Chemical Protection Helm 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects a targeted ally`s Shield from damage in battle and Strip effect for the skill`s duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
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Synthetic Armor (Skill ID#236 / AM_CP_ARMOR) | |||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||
Skill form | Active | Skill type | Supportive | Skill Target | 1 Character | ||||||||||||||||||
Description | Chemical Protection Armor Max Level: 5 Requirement: Chemical Protection Shield 3 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects a targeted ally`s Armor from damage in battle and Strip effect for the skill`s duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
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Biochemical Helm (Skill ID#237 / AM_CP_HELM) | |||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||
Skill form | Active | Skill type | Supportive | Skill Target | 1 Character | ||||||||||||||||||
Description | Chemical Protection Helm Max Level: 5 Requirement: Pharmacy 2 Skill Form: Active Type: Supportive Target: 1 Character Description: Protects a targeted ally`s Helmet from damage in battle and Strip effect for the skill`s duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
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Bioethics (Skill ID#238 / AM_BIOETHICS) | |||||
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Max Level | 1 | Can select | no | Source | Quest |
Skill form | Passive | Skill type | Skill Target | ||
Description | Bioethics Requirement: Finish Quest Skill Form: Passive Description: A skill that is fundamental in enabling the creation of Homunculus. |
Call Homunculus (Skill ID#243 / AM_CALLHOMUN) | |||||||||||||
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Max Level | 1 | Can select | no | Source | |||||||||
Skill form | Supportive | Skill type | Skill Target | ||||||||||
Description | Call Homunculus Max Level: 1 Requirement: Rest 1 Skill Form: Supportive Description: Summons an existing Homunculus that was stored by using the Vaporize skill. Consumes 1 Seed of Life. |
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Vaporize (Skill ID#244 / AM_REST) | |||||||||||||
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Max Level | 1 | Can select | no | Source | |||||||||
Skill form | Supportive | Skill type | Skill Target | ||||||||||
Description | Rest Max Level: 1 Requirement: Bioethics 1 Skill Form: Supportive Description: Vaporizes Homunculus into a form that is much easier to carry around. This skill is only usable if Homunculus has at least 80% of its MaxHP. Vaporized Homunculus can be restored with the Call Homunculus skill. |
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Homunculus Resurrection (Skill ID#247 / AM_RESURRECTHOMUN) | |||||||||||||||||||||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||||||||
Skill form | Supportive | Skill type | Skill Target | Homunculus | |||||||||||||||||||||||||||||||||||||
Description | Resurrect Homunculus Max Level: 5 Requirement: Call Homunculus 1 Skill Form: Supportive Target: Homunculus Description: Revives a Homunculus that has been defeated in battle. |
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