Found a total of 1275 record(s) across 64 page(s). Displaying result(s) 401-420.
Running (Skill ID#411 / TK_RUN) | |||||||||||||||||||||||||||||||||||||||||||||||||
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Max Level | 10 | Can select | no | Source | |||||||||||||||||||||||||||||||||||||||||||||
Skill form | Active | Skill type | Supportive | Skill Target | Caster | ||||||||||||||||||||||||||||||||||||||||||||
Description | Sprint Max Level: 10 Skill Form: Active Type: Supportive Target: Caster Description: Enables the caster to run with incredible speed. At levels 7 and above, this skill endows the caster with the Spurt status, which will temporarily increase STR for 150 seconds, if the caster stops running and is barehanded. Spurt status is canceled if the caster equips a weapon. Each level of the Sprint skill increases its user`s barehanded damage by +10. [Lv 1]: 6 Sec cast time, 100 SP [Lv 2]: 5 Sec cast time, 90 SP [Lv 3]: 4 Sec cast time, 80 SP [Lv 4]: 3 Sec cast time, 70 SP [Lv 5]: 2 Sec cast time, 60 SP [Lv 6]: 1 Sec cast time, 50 SP [Lv 7]: 0 Sec cast time, 40 SP [Lv 8]: 0 Sec cast time, 30 SP [Lv 9]: 0 Sec cast time, 20 SP [Lv 10]: 0 Sec cast time, 10 SP |
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Tornado Stance (Skill ID#412 / TK_READYSTORM) | |||||||||
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Max Level | 1 | Can select | no | Source | |||||
Skill form | Active | Skill type | Stance Skill | Skill Target | Caster | ||||
Description | Tornado Stance Max Level: 1 Requirement: Tornado Kick 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Enables a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP |
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Tornado Kick (Skill ID#413 / TK_STORMKICK) | |||||||||||||||||||||||||||||
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Max Level | 7 | Can select | no | Source | |||||||||||||||||||||||||
Skill form | Active | Skill type | Physical Melee | Skill Target | Enemies around the caster | ||||||||||||||||||||||||
Description | Tornado Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: Caster must be in Tornado Stance to perform this skill which will attack all enemies within a 5x5 cell area around the caster. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 180% ATK [Lv 2]: 12 SP, 200% ATK [Lv 3]: 10 SP, 220% ATK [Lv 4]: 8 SP, 240% ATK [Lv 5]: 6 SP, 260% ATK [Lv 6]: 4 SP, 280% ATK [Lv 7]: 2 SP, 300% ATK |
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Heel Drop Stance (Skill ID#414 / TK_READYDOWN) | |||||||||
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Max Level | 1 | Can select | no | Source | |||||
Skill form | Active | Skill type | Stance Skill | Skill Target | Caster | ||||
Description | Heel Drop Stance Max Level: 1 Requirement: Heel Drop 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Enables a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP |
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Heel Drop (Skill ID#415 / TK_DOWNKICK) | |||||||||||||||||||||
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Max Level | 7 | Can select | no | Source | |||||||||||||||||
Skill form | Active | Skill type | Physical Melee | Skill Target | 1 Character | ||||||||||||||||
Description | Heel Drop Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Caster must be in Heel Drop Stance to perform this skill which will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 180% ATK [Lv 2]: 12 SP, 200% ATK [Lv 3]: 10 SP, 220% ATK [Lv 4]: 8 SP, 240% ATK [Lv 5]: 6 SP, 260% ATK [Lv 6]: 4 SP, 280% ATK [Lv 7]: 2 SP, 300% ATK |
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Roundhouse Stance (Skill ID#416 / TK_READYTURN) | |||||||||
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Max Level | 1 | Can select | no | Source | |||||
Skill form | Active | Skill type | Stance Skill | Skill Target | Caster | ||||
Description | Roundhouse Stance Max Level: 1 Requirement: Roundhouse Kick 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Enables a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP |
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Roundhouse Kick (Skill ID#417 / TK_TURNKICK) | |||||||||||||||||||||||||||||
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Max Level | 7 | Can select | no | Source | |||||||||||||||||||||||||
Skill form | Active | Skill type | Physical Melee | Skill Target | 1 Character | ||||||||||||||||||||||||
Description | Roundhouse Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Caster must be in Roundhouse Stance to perform this skill which will damage its target and push back enemies around the target. Enemies that are pushed do not receive any damage. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 220% ATK [Lv 2]: 12 SP, 250% ATK [Lv 3]: 10 SP, 280% ATK [Lv 4]: 8 SP, 310% ATK [Lv 5]: 6 SP, 340% ATK [Lv 6]: 4 SP, 370% ATK [Lv 7]: 2 SP, 400% ATK |
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Counter Kick Stance (Skill ID#418 / TK_READYCOUNTER) | |||||||||
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Max Level | 1 | Can select | no | Source | |||||
Skill form | Active | Skill type | Stance Skill | Skill Target | Caster | ||||
Description | Counter Kick Stance Max Level: 1 Requirement: Counter Kick 1 Skill Form: Active Type: Stance Skill Target: Caster Description: Enables a 20% chance of automatically entering Counter Kick Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP |
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Counter Kick (Skill ID#419 / TK_COUNTER) | |||||||||||||||||||||
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Max Level | 7 | Can select | no | Source | |||||||||||||||||
Skill form | Active | Skill type | Physical Melee | Skill Target | 1 Character | ||||||||||||||||
Description | Counter Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Description: Caster must be in Counter Kick Stance to perform this skill which will always hit its target. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 220% ATK [Lv 2]: 12 SP, 250% ATK [Lv 3]: 10 SP, 280% ATK [Lv 4]: 8 SP, 310% ATK [Lv 5]: 6 SP, 340% ATK [Lv 6]: 4 SP, 370% ATK [Lv 7]: 2 SP, 400% ATK |
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Tumbling (Skill ID#420 / TK_DODGE) | |||||||||
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Max Level | 1 | Can select | no | Source | |||||
Skill form | Active | Skill type | Supportive | Skill Target | Caster | ||||
Description | Tumbling Max Level: 1 Requirement: Flying Kick 7 Skill Form: Active Type: Supportive Target: Caster Description: Enables a 20% chance of blocking long ranged physical attacks. When caster is in Spurt status (after performing Lv 7 Sprint or higher), Tumbling will also block other kinds of attacks. [Lv 1]: 0 Sec Cast Time, 1 SP |
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Flying Kick (Skill ID#421 / TK_JUMPKICK) | |||||||||||||||||||||||||||||
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Max Level | 7 | Can select | no | Source | |||||||||||||||||||||||||
Skill form | Active | Skill type | Physical Ranged | Skill Target | 1 Character | ||||||||||||||||||||||||
Description | Flying Kick Max Level: 7 Skill Form: Active Type: Physical Ranged Target: 1 Character Description: Attacks a distant enemy with a kick that instantly close the gap between the target and the player. When in Tumbling status, the caster`s Base Level affects the amount of inflicted damage. Flying Kick will have increased damage affected by Base Level during Sprint status. If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage. Flying Kick will also cancel most positive statuses on the target, which include Spirit statuses endowed by Soul Linkers, One-Hand Quicken, Kaahi, Kaite and the Berserk Potion effect. However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill. Soul Linkers cannot perform this skill. [Lv 1]: 70 SP, 40% ATK [Lv 2]: 60 SP, 50% ATK [Lv 3]: 50 SP, 60% ATK [Lv 4]: 40 SP, 70% ATK [Lv 5]: 30 SP, 80% ATK [Lv 6]: 20 SP, 90% ATK [Lv 7]: 10 SP, 100% ATK |
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Peaceful Break (Skill ID#422 / TK_HPTIME) | |||||||||||||||||||||||||||
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Max Level | 10 | Can select | no | Source | |||||||||||||||||||||||
Skill form | Passive | Skill type | Skill Target | ||||||||||||||||||||||||
Description | Peaceful Break Max Level: 10 Skill Form: Passive Description: When two or more Taekwon class characters sit next to each other, HP will be restored for both characters. This HP restoration is affected by VIT and enhanced by an additional 30 HP with the /doridori command. [Lv 1]: HP +30 [Lv 2]: HP +60 [Lv 3]: HP +90 [Lv 4]: HP +120 [Lv 5]: HP +150 [Lv 6]: HP +180 [Lv 7]: HP +210 [Lv 8]: HP +240 [Lv 9]: HP +270 [Lv 10]: HP +300 |
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Happy Break (Skill ID#423 / TK_SPTIME) | |||||||||||||||||||||||||||
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Max Level | 10 | Can select | no | Source | |||||||||||||||||||||||
Skill form | Passive | Skill type | Skill Target | ||||||||||||||||||||||||
Description | Happy Break Max Level: 10 Skill Form: Passive Description: When two or more Taekwon class characters sit next to each other, SP will be restored for both characters. This SP restoration is affected by MaxSP and enhanced by an additional 3 SP with the /doridori command. Using the /doridori command while in Happy Break status will make it last for 30 minutes. During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10. Using the Earth Spike scroll during this status will consume 10 SP. [Lv 1]: SP +3 [Lv 2]: SP +6 [Lv 3]: SP +9 [Lv 4]: SP +12 [Lv 5]: SP +15 [Lv 6]: SP +18 [Lv 7]: SP +21 [Lv 8]: SP +24 [Lv 9]: SP +27 [Lv 10]: SP +30 |
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Kihop (Skill ID#424 / TK_POWER) | |||||
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Max Level | 5 | Can select | no | Source | |
Skill form | Passive | Skill type | Skill Target | ||
Description | Kihop Max Level: 5 Skill Form: Passive Description: Increases Attack Power based on the number of Party Members on the same map. [Lv 1]: ATK+(Party member*2%) [Lv 2]: ATK+(Party member*4%) [Lv 3]: ATK+(Party member*6%) [Lv 4]: ATK+(Party member*8%) [Lv 5]: ATK+(Party member*10%) |
Mild Wind (Skill ID#425 / TK_SEVENWIND) | |||||||||||||||||||||||||||||||||||
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Max Level | 7 | Can select | no | Source | |||||||||||||||||||||||||||||||
Skill form | Active | Skill type | Supportive | Skill Target | Caster | ||||||||||||||||||||||||||||||
Description | Mild Wind Max Level: 7 Requirement: Peaceful Break 5, Happy Break 5, Kihop 5 Skill Form: Active Type: Supportive Target: Caster Description: Summons a wind that will enchant the caster`s attacks for 5 minutes with an elemental property based on the level of the casted skill. [Lv 1]: Earth (20 SP) [Lv 2]: Wind (20 SP) [Lv 3]: Water (20 SP) [Lv 4]: Fire (20 SP) [Lv 5]: Ghost (50 SP) [Lv 6]: Shadow (50 SP) [Lv 7]: Holy (50 SP) |
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Taekwon Jump (Skill ID#426 / TK_HIGHJUMP) | |||||||||||||||||||||||||||||
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Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||
Skill form | Active | Skill type | Supportive | Skill Target | Caster | ||||||||||||||||||||||||
Description | Leap Max Level: 5 Skill Form: Active Type: Supportive Target: Caster Description: Leaps to a targeted cell within the skill`s range. So long as the targeted cell is accesibble, the caster can leap over walls and obstacles. Leap cannot be used in areas where Fly Wings are disabled, except for WoE maps. When this skill is learned, the cast time and reuse delay of the guild skill Emergency Call doubled. [Lv 1]: 5 sec, 2 cells [Lv 2]: 4 sec, 4 cells [Lv 3]: 3 sec, 6 cells [Lv 4]: 2 sec, 8 cells [Lv 5]: 1 sec, 10 cells |
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Feeling the Sun Moon and Stars (Skill ID#427 / SG_FEEL) | |||||||||||||||||
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Max Level | 3 | Can select | no | Source | |||||||||||||
Skill form | Active | Skill type | Designation | Skill Target | Caster | ||||||||||||
Description | Solar, Lunar and Stellar Perception Max Level: 3 Skill Form: Active Type: Designation Target: Caster Description: Designate the current map with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a map`s cosmic alignment once it is designated. Using this skill on a cosmically aligned map will display a list of map designations. Only 1 map may be designated for each cosmic alignment. [Lv 1]: Designate current map with Solar alignment [Lv 2]: Designate current map with Lunar alignment [Lv 3]: Designate current map with Stellar alignment |
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Warmth of the Sun (Skill ID#428 / SG_SUN_WARM) | |||||||||||||||||
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Max Level | 3 | Can select | no | Source | |||||||||||||
Skill form | Active | Skill type | Physical Melee | Skill Target | Enemies around the caster | ||||||||||||
Description | Solar Heat Max Level: 3 Requirement: Solar, Lunar and Stellar Perception 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: This skill is only enabled in Solar areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1]: 20 SP, 10 sec [Lv 2]: 20 SP, 20 sec [Lv 3]: 20 SP, 60 sec |
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Warmth of the Moon (Skill ID#429 / SG_MOON_WARM) | |||||||||||||||||
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Max Level | 3 | Can select | no | Source | |||||||||||||
Skill form | Active | Skill type | Physical Melee | Skill Target | Enemies around the caster | ||||||||||||
Description | Lunar Heat Max Level: 3 Requirement: Solar, Lunar and Stellar Perception 2 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: This skill is only enabled in Lunar areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1]: 20 SP, 10 sec [Lv 2]: 20 SP, 20 sec [Lv 3]: 20 SP, 60 sec |
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Warmth of the Stars (Skill ID#430 / SG_STAR_WARM) | |||||||||||||||||
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Max Level | 3 | Can select | no | Source | |||||||||||||
Skill form | Active | Skill type | Physical Melee | Skill Target | Enemies around the caster | ||||||||||||
Description | Stellar Heat Max Level: 3 Requirement: Solar, Lunar and Stellar Perception 3 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Description: This skill is only enabled in Stellar areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1]: 10 SP, 10 sec [Lv 2]: 10 SP, 20 sec [Lv 3]: 10 SP, 60 sec |
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