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Found a total of 1275 record(s) across 64 page(s). Displaying result(s) 481-500.

Weapon Enchantment (Skill ID#492 / ITEM_ENCHANTARMS)
Max Level 10 Can select no Source
Skill form Skill type Skill Target
Description
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 1 1 1 1 1 1 1 1 1 1

Taekwon Mission (Skill ID#493 / TK_MISSION)
Max Level 1 Can select no Source
Skill form Active Skill type Ranking (/taekwon) Skill Target Caster
Description Taekwon Mission
Max Level: 1
Requirement: Kihop 5
Skill Form: Active
Type: Ranking (/taekwon)
Target: Caster
Description: This skill is disabled once
the character changes to an advanced job,
such as Star Gladiator or Soul Linker.
Activating this skill will display the current
monster target for the Taekwon Mission. Taekwon`s
will earn 1 Taekwon Mission Point by defeating
100 target monsters. Fulfilling the 100 target
monster quota will begin a new Taekwon Mission
with a randomly chosen target. Mini-Boss and
Boss monsters will never be chosen as
targets. Taekwon`s that achieved
the Top 10 Taekwon Ranking by earning
the most Taekwon Mission Points can
link combos with the Tornado Kick,
Roundhouse, Heel Drop and Counter Kick
skills. Taekwon Rankers at Base Level 90
and above with have tripled MaxHP and
MaxSP and will be able to use all
Taekwon skills.
Skill Requests
Taekwon Kihop (Skill ID#424 / TK_POWER) - Level 5
Star Gladiator Kihop (Skill ID#424 / TK_POWER) - Level 5
Soul Linker Kihop (Skill ID#424 / TK_POWER) - Level 5
Star Emperor Kihop (Skill ID#424 / TK_POWER) - Level 5
Soul Reaper Kihop (Skill ID#424 / TK_POWER) - Level 5
Skill information
Level 1
SP 10
Fixed Cast Time 1000

Spirit of Rebirth (Skill ID#494 / SL_HIGH)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target 1st Transcendent Classes
Description Rebirth Spirit
Max Level: 5
Requirement: Super Novice Spirit 5
Skill Form: Active
Type: Supportive
Target: 1st Transcendent Classes
Description: Calls upon the spirits of
the most powerful 1st Transcendent Class
warriors ever so that they can lend their powers
to their successors. This skill will increase
every Stat of 1st Transcendent characters
based on their Base Level, but
every Stat bonus will not exceed +50.
[Lv 1]: 460 SP, 150 sec duration
[Lv 2]: 360 SP, 200 sec duration
[Lv 3]: 260 SP, 250 sec duration
[Lv 4]: 160 SP, 300 sec duration
[Lv 5]: 60 SP, 350 sec duration
Skill Requests
Soul Linker Spirit of the Supernovice (Skill ID#451 / SL_SUPERNOVICE) - Level 5
Soul Reaper Spirit of the Supernovice (Skill ID#451 / SL_SUPERNOVICE) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 460 360 260 160 60
Fixed Cast Time 1000 1000 1000 1000 1000

Onehand Quicken (Skill ID#495 / KN_ONEHAND)
Max Level 1 Can select no Source Soul
Skill form Supportive Skill type Skill Target
Description One Hand Quicken
Requirement: Two Hand Quicken 10,
Spirit State

Skill Form: Supportive
Description: Increases attack speed when
using a One-Handed Sword class weapon.
Activating this skill cancels the effect
of any potions that have a similar
effect, but it is possible to use these
potions after One Hand Quicken has been
cast. Unequipping Sword will cancel this
skill`s effect.
Skill Requests
Knight Twohand Quicken (Skill ID#60 / KN_TWOHANDQUICKEN) - Level 10
Lord Knight Twohand Quicken (Skill ID#60 / KN_TWOHANDQUICKEN) - Level 10
Rune Knight Twohand Quicken (Skill ID#60 / KN_TWOHANDQUICKEN) - Level 10
Rune Knight+ Twohand Quicken (Skill ID#60 / KN_TWOHANDQUICKEN) - Level 10
Skill information
Level 1
SP 100

Twilight Alchemy 1 (Skill ID#496 / AM_TWILIGHT1)
Max Level 1 Can select no Source Soul
Skill form Active Skill type Crafting Skill Target Caster
Description Twilight Pharmacy
Requirement: Pharmacy 10,
Spirit State

Skill Form: Active
Type: Crafting
Target: Caster
Description: Consume 200 SP in order to
make 200 attempts to create White Potions
every 0.005 seconds. This skill has the
same success rate as the Pharmacy skill
and has a 3 second Casting Time that is
unaffected by DEX.
Each cast requires enough materials to
craft 200 White Potions.
Skill Requests
Alchemist Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Creator Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Genetic Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Genetic+ Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Skill information
Level 1
SP 200
Fixed Cast Time 3000

Twilight Alchemy 2 (Skill ID#497 / AM_TWILIGHT2)
Max Level 1 Can select no Source Soul
Skill form Active Skill type Crafting Skill Target Caster
Description Twilight Pharmacy
Requirement: Pharmacy 10,
Spirit State

Skill Form: Active
Type: Crafting
Target: Caster
Description: This skill is only enabled
with a Super Novice in the party. Consume
200 SP in order to make 200 attempts
to create a White Slim Potion every
0.005 seconds. This skill has the same success
rate as the Pharmacy skill and has a 3 second
Casting Time that is unaffected by DEX.
Each cast requires enough materials to
craft 200 White Slim Potions.
Skill Requests
Alchemist Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Creator Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Genetic Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Genetic+ Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Skill information
Level 1
SP 200
Fixed Cast Time 3000

Twilight Alchemy 3 (Skill ID#498 / AM_TWILIGHT3)
Max Level 1 Can select no Source Soul
Skill form Active Skill type Crafting Skill Target Caster
Description Twilight Pharmacy
Requirement: Pharmacy 10,
Spirit State

Skill Form: Active
Type: Crafting
Target: Caster
Description: This skill is only enabled
with a Taekwon in the party. Consume
200 SP in order to create 100 Alcohol,
50 Acid Bottle and 50 Fire Bottle at once.
Each cast requires 50 Fabric, 50 Empty Bottle
and enough materials to craft the
produced items.
Skill Requests
Alchemist Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Creator Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Genetic Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Genetic+ Prepare Potion (Skill ID#228 / AM_PHARMACY) - Level 10
Skill information
Level 1
SP 200
Fixed Cast Time 3000

Beast Strafing (Skill ID#499 / HT_POWER)
Max Level 1 Can select no Source Soul
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Beast Strafing
Requirement: Double Strafe 10,
Spirit State(Hunter link)

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attack by using a modified form of
Double Strafe that was developed to cause
extra damage to Brute monsters. Caster`s
STR affects the amount of inflicted damage.
Skill Requests
Hunter Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 10
Sniper Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 10
Ranger Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 10
Ranger+ Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 10
Skill information
Level 1
SP 12

Flip the Coin (Skill ID#500 / GS_GLITTERING)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Coin Flip
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 1 Zeny to flip a
Coin. If it lands showing heads, the
caster will gain 1 Coin, but if it
shows tails, the caster will lose 1
Coin. The caster can have a maximum
of 10 Coins, and increasing this
skill`s level raises the success rate
of flipping a Coin that will show
heads. Gunslinger Coins are displayed
as glowing orbs around the caster.
Skill information
Level 1 2 3 4 5
SP 2 2 2 2 2
Zeny 1 1 1 1 1
Influencing Items
Item ID: 13110 Glorious Pistol

Fling (Skill ID#501 / GS_FLING)
Max Level 1 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Fling
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Spends coins to fling them
at an enemy to inflict damage and
reduce it`s DEF. Fling can consume up
to 5 Coins in a single cast, and will
reduce more of an enemy`s DEF if
more Coins are spent.
Skill Requests
Gunslinger Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Rebelion Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Skill information
Level 1
Range 9
SP 10

Triple Action (Skill ID#502 / GS_TRIPLEACTION)
Max Level 1 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Triple Action
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots an enemy 3 times in
one attack.
Consumes 1 coin.
Skill Requests
Gunslinger Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Rebelion Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Skill information
Level 1
SP 20
Influencing Items
Item ID: 13176 Glorious Rifle
Item ID: 13177 Glorious Gatling Gun
Item ID: 13178 Glorious Shotgun
Item ID: 13179 Glorious Grenade Launcher

Bulls Eye (Skill ID#503 / GS_BULLSEYE)
Max Level 1 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Bull`s Eye
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts 500% ATK to
Demihuman and Brute monsters. Bull`s
Eye has a 0.1% chance to inflict Coma
status on all enemies except Boss
monsters.
Consumes 1 Coin.
Skill Requests
Gunslinger Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 5
Rebelion Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 5
Skill information
Level 1
SP 30
Variable Cast Time 800
Fixed Cast Time 200

Madness Canceller (Skill ID#504 / GS_MADNESSCANCEL)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Madness Canceller (Last Stand)
Max Level: 1
Requirement: Coin Flip 4,
Coin Flip 4

Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Madness Canceler
in which the caster is immobilized,
but adds 100 damage and 20% ASPD.
Madness Canceler has 15 second
duration and cannot be used with
Adjustment, Platinum Alter and
Heat Barrel skill.
Consumes 1 Coin.
Skill Requests
Gunslinger Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 4
Rebelion Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 4
Skill information
Level 1
SP 30
Variable Cast Time 1600
Fixed Cast Time 400

AdJustment (Skill ID#505 / GS_ADJUSTMENT)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Adjustment (Gunslinger`s Panic)
Max Level: 1
Requirement: Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Adjustment status
in which caster has +30 FLEE and
receives 20% less damage from ranged
physical attacks, but has -30 HIT. This
skill has a 30 second duration and
cannot be used together with the
Madness Canceler skill.
Consumes 2 Coins.
Skill Requests
Gunslinger Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 4
Rebelion Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 4
Skill information
Level 1
SP 15
Variable Cast Time 800
Fixed Cast Time 200

Increasing Accuracy (Skill ID#506 / GS_INCREASING)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Increase Accuracy
Max Level: 1
Requirement: Coin Flip 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +20 HIT, +4 DEX and
+4 AGI for 1 minute duration.
Consumes 4 Coins.
Skill Requests
Gunslinger Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 2
Rebelion Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 2
Skill information
Level 1
SP 30

Magical Bullet (Skill ID#507 / GS_MAGICALBULLET)
Max Level 1 Can select no Source
Skill form Active Skill type Special Supportive Skill Target Self
Description Magical Bullet
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Special Supportive
Target: Self
Description: Fills ammo with magic,
adding magic damage to all normal
attacks. The increase in damage doesn`t affect
the skills. Damage equal to the caster`s
ATK + MATK.
Consumes 1 Coin.
Skill Requests
Gunslinger Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Rebelion Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Skill information
Level 1
SP 7

Cracker (Skill ID#508 / GS_CRACKER)
Max Level 1 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Cracker
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Fires a bullet that will
Stun an enemy. The closer the target is
to the caster, the greater the chance
of inflicting the Stun status.
Consumes 1 Coin.
Skill Requests
Gunslinger Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Rebelion Flip the Coin (Skill ID#500 / GS_GLITTERING) - Level 1
Skill information
Level 1
SP 10

Single Action (Skill ID#509 / GS_SINGLEACTION)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Single Action
Max Level: 10
Skill Form: Passive
Description: Essential Gunslinger skill
that enables Gunslinger to fire their
weapon more quickly and accurately.

[Lv 1]: HIT +2, After attack delay -1%
[Lv 2]: HIT +4, After attack delay -1%
[Lv 3]: HIT +6, After attack delay -2%
[Lv 4]: HIT +8, After attack delay -2%
[Lv 5]: HIT +10, After attack delay -3%
[Lv 6]: HIT +12, After attack delay -3%
[Lv 7]: HIT +14, After attack delay -4%
[Lv 8]: HIT +16, After attack delay -4%
[Lv 9]: HIT +18, After attack delay -5%
[Lv 10]: HIT +20, After attack delay -5%
Influencing Items
Item ID: 24319 Gunslinger Shadow Shield

Snake Eye (Skill ID#510 / GS_SNAKEEYE)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Snake Eyes
Max Level: 10
Skill Form: Passive
Description: Increases Attack Range and
HIT when equipped with Gun class
weapons.

[Lv 1]: HIT and Range +1
[Lv 2]: HIT and Range +2
[Lv 3]: HIT and Range +3
[Lv 4]: HIT and Range +4
[Lv 5]: HIT and Range +5
[Lv 6]: HIT and Range +6
[Lv 7]: HIT and Range +7
[Lv 8]: HIT and Range +8
[Lv 9]: HIT and Range +9
[Lv 10]: HIT and Range +10
Influencing Items
Item ID: 24283 Gunslinger Shadow Weapon
Item ID: 25855 Gunslinger Stone (Upper)
Item ID: 29664 Gunslinger Stone (Upper)

Chain Action (Skill ID#511 / GS_CHAINACTION)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Chain Action
Max Level: 10
Requirement: Single Action 1
Skill Form: Passive
Description: Enables a chance of firing
two shots in single attack while
attacking enemies when equipped with
Revolver class weapon. Raising this
skill`s level increases the rate of
firing double shots.
Consumes 1 bullet.
Requires Revolver class weapon.
Skill Requests
Gunslinger Single Action (Skill ID#509 / GS_SINGLEACTION) - Level 1
Rebelion Single Action (Skill ID#509 / GS_SINGLEACTION) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Influencing Items
Item ID: 13136 Trial Rebel`s Revolver
Item ID: 25857 Gunslinger Stone (Lower)
Item ID: 29666 Gunslinger Stone (Lower)

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