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Found a total of 1275 record(s) across 64 page(s). Displaying result(s) 741-760.

Tetra Vortex Water (Skill ID#2219 / WL_TETRAVORTEX_WATER)
Max Level 5 Can select no Source
Skill form Damage / Debuff Skill type Magical, Debuff Skill Target Enemy and enemies near it
Description Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5

Skill Form: Damage / Debuff
Type: Magical, Debuff
Target: Enemy and enemies near it
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: 1200% MATK x 4
[Lv 2]: 1600% MATK x 4
[Lv 3]: 2000% MATK x 4
[Lv 4]: 2400% MATK x 4
[Lv 5]: 2800% MATK x 4
[Lv 6]: 3200% MATK x 4 / 3x3
[Lv 7]: 3600% MATK x 4 / 3x3
[Lv 8]: 4000% MATK x 4 / 5x5
[Lv 9]: 4400% MATK x 4 / 5x5
[Lv 10]: 4800% MATK x 4 / 7x7
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Tetra Vortex Wind (Skill ID#2220 / WL_TETRAVORTEX_WIND)
Max Level 5 Can select no Source
Skill form Damage / Debuff Skill type Magical, Debuff Skill Target Enemy and enemies near it
Description Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5

Skill Form: Damage / Debuff
Type: Magical, Debuff
Target: Enemy and enemies near it
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: 1200% MATK x 4
[Lv 2]: 1600% MATK x 4
[Lv 3]: 2000% MATK x 4
[Lv 4]: 2400% MATK x 4
[Lv 5]: 2800% MATK x 4
[Lv 6]: 3200% MATK x 4 / 3x3
[Lv 7]: 3600% MATK x 4 / 3x3
[Lv 8]: 4000% MATK x 4 / 5x5
[Lv 9]: 4400% MATK x 4 / 5x5
[Lv 10]: 4800% MATK x 4 / 7x7
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Tetra Vortex Earth (Skill ID#2221 / WL_TETRAVORTEX_GROUND)
Max Level 5 Can select no Source
Skill form Damage / Debuff Skill type Magical, Debuff Skill Target Enemy and enemies near it
Description Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5

Skill Form: Damage / Debuff
Type: Magical, Debuff
Target: Enemy and enemies near it
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: 1200% MATK x 4
[Lv 2]: 1600% MATK x 4
[Lv 3]: 2000% MATK x 4
[Lv 4]: 2400% MATK x 4
[Lv 5]: 2800% MATK x 4
[Lv 6]: 3200% MATK x 4 / 3x3
[Lv 7]: 3600% MATK x 4 / 3x3
[Lv 8]: 4000% MATK x 4 / 5x5
[Lv 9]: 4400% MATK x 4 / 5x5
[Lv 10]: 4800% MATK x 4 / 7x7
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Fire Ball (Skill ID#2222 / WL_SUMMONFB)
Max Level 2 Can select no Source
Skill form Offensive Skill type Supportive Skill Target Caster
Description Summon Fire Ball
Max Level: 5
Requirement: Meteor Storm 1
Skill Form: Offensive
Type: Supportive
Target: Caster
Description: Summons up to 5 Fire Balls.
Continuously consumes SP while Fire Balls
are active. Increases the damage when
using Release according to the caster`s
Base Level and Job Level.
[Lv 1]: Summon 1 x Fire Ball / 280 sec
[Lv 2]: Summon 5 x Fire Ball / 280 sec
Skill Requests
Warlock Meteor Storm (Skill ID#83 / WZ_METEOR) - Level 1
Warlock+ Meteor Storm (Skill ID#83 / WZ_METEOR) - Level 1
Skill information
Level 1 2
SP 10 50
Variable Cast Time 2000 2000
Fixed Cast Time -1 -1

Summon Lightning Ball (Skill ID#2223 / WL_SUMMONBL)
Max Level 2 Can select no Source
Skill form Offensive Skill type Supportive Skill Target Caster
Description Summon Lightning Ball
Max Level: 5
Requirement: Lord of Vermillion 1
Skill Form: Offensive
Type: Supportive
Target: Caster
Description: Summons up to 5 Lightning
Balls. Continuously consumes SP while
Lightning Balls are active. Increases the
damage when using Release according
to the caster`s Base Level and Job
Level.
[Lv 1]: Summon 1 x Lightning Ball / 280 sec
[Lv 2]: Summon 5 x Lightning Ball / 280 sec
Skill Requests
Warlock Lord of Vermilion (Skill ID#85 / WZ_VERMILION) - Level 1
Warlock+ Lord of Vermilion (Skill ID#85 / WZ_VERMILION) - Level 1
Skill information
Level 1 2
SP 10 50
Variable Cast Time 2000 2000
Fixed Cast Time -1 -1

Summon Water Ball (Skill ID#2224 / WL_SUMMONWB)
Max Level 2 Can select no Source
Skill form Offensive Skill type Supportive Skill Target Caster
Description Summon Water Ball
Max Level: 5
Requirement: Storm Gust 1
Skill Form: Offensive
Type: Supportive
Target: Caster
Description: Summons up to 5 Water Balls.
Continuously consumes SP while
Water Balls are active. Increases the
damage when using Release according to
the caster`s Base Level and Job Level.
[Lv 1]: Summon 1 x Water Ball / 280 sec
[Lv 2]: Summon 5 x Water Ball / 280 sec
Skill Requests
Warlock Storm Gust (Skill ID#89 / WZ_STORMGUST) - Level 1
Warlock+ Storm Gust (Skill ID#89 / WZ_STORMGUST) - Level 1
Skill information
Level 1 2
SP 10 50
Variable Cast Time 2000 2000
Fixed Cast Time -1 -1

Summon Attack Fire (Skill ID#2225 / WL_SUMMON_ATK_FIRE)
Max Level 5 Can select no Source
Skill form Skill type Skill Target
Description
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Attack Wind (Skill ID#2226 / WL_SUMMON_ATK_WIND)
Max Level 5 Can select no Source
Skill form Skill type Skill Target
Description
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Attack Water (Skill ID#2227 / WL_SUMMON_ATK_WATER)
Max Level 5 Can select no Source
Skill form Skill type Skill Target
Description
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Attack Earth (Skill ID#2228 / WL_SUMMON_ATK_GROUND)
Max Level 5 Can select no Source
Skill form Skill type Skill Target
Description
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Stone (Skill ID#2229 / WL_SUMMONSTONE)
Max Level 2 Can select no Source
Skill form Offensive Skill type Supportive Skill Target Caster
Description Summon Stone
Max Level: 5
Requirement: Heaven`s Drive 1
Skill Form: Offensive
Type: Supportive
Target: Caster
Description: Summons up to 5 Stone Balls.
Continuously consumes SP while
Stone Balls are active. Increases the
damage when using Release according to
the caster`s Base Level and Job Level.
[Lv 1]: Summon 1 x Stone Ball / 280 sec
[Lv 2]: Summon 5 x Stone Ball / 280 sec
Skill Requests
Warlock Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE) - Level 1
Warlock+ Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE) - Level 1
Skill information
Level 1 2
SP 10 50
Variable Cast Time 2000 2000
Fixed Cast Time -1 -1

Release (Skill ID#2230 / WL_RELEASE)
Max Level 2 Can select no Source
Skill form Active / Special Skill type Magical Skill Target 1 Character
Description Release
Max Level: 2
Requirement: Warlock Basic Skill
Skill Form: Active / Special
Type: Magical
Target: 1 Character
Description: Activate the magic stored
in the reading spellbook on the target.
Also you can throws your active Fire
Balls, Lightning Balls, Water Balls or
Stone Balls, that you currently summoned
to deal damage to a single target.

[Lv 1]: Release magic from Spell Book.
[Lv 2]: Release all summoned spheres at target.
Skill information
Level 1 2
Range 11 11
SP 3 20

Reading Spellbook (Skill ID#2231 / WL_READING_SB)
Max Level 1 Can select no Source
Skill form Passive Skill type Skill Target
Description Reading Spell Book
Max Level: 1
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: Warlock can preserve their
magic by reading magic books and also
can release those preserved magic with
the Release skill. However, Reading
Magic Books that contain skills not yet
learned does not work.

Freeze Spell (Skill ID#2232 / WL_FREEZE_SP)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Freezing Spell
Max Level: 10
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: To preserve magic by
Reading Spell Book, Warlock has to learn
the basic preserving skills. The number
of magic that can be maintained
increases depending on caster`s level
and INT. Caster consumes SP while
preserving magic and also consuming
amount is different depending on the
quantities and kinds of maintained
magic.

Arrow Storm (Skill ID#2233 / RA_ARROWSTORM)
Max Level 10 Can select no Source
Skill form Offensive Skill type Physical Ranged Skill Target Enemy and enemies near it
Description Arrow Storm
Max Level: 10
Requirement: Aimed Bolt 5
Skill Form: Offensive
Type: Physical Ranged
Target: Enemy and enemies near it
Description: All enemies within reach, focusing
on a single designated target.
Deals physical damage at long range,
a torrential rain of arrows like a storm.
5 arrows are consumed, and the damage
increases according to the caster`s BaseLv.
If you get the Fear Breeze effect,
you can deal more damage.

[Lv 1]: ATK 380% / 450% (Fear Breeze) / 5x5
[Lv 2]: ATK 560% / 700% (Fear Breeze) / 5x5
[Lv 3]: ATK 740% / 950% (Fear Breeze) / 5x5
[Lv 4]: ATK 920% / 1200% (Fear Breeze) / 5x5
[Lv 5]: ATK 1100% / 1450% (Fear Breeze) / 5x5
[Lv 6]: ATK 1280% / 1700% (Fear Breeze) / 7x7
[Lv 7]: ATK 1460% / 1950% (Fear Breeze) / 7x7
[Lv 8]: ATK 1640% / 2200% (Fear Breeze) / 7x7
[Lv 9]: ATK 1820% / 2450% (Fear Breeze) / 7x7
[Lv 10]: ATK 2000% / 2700% (Fear Breeze) / 9x9
Skill Requests
Ranger Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT) - Level 5
Ranger+ Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 24 28 32 36 40 44 48 52 56 60
Variable Cast Time 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
Fixed Cast Time 300 300 300 300 300 300 300 300 300 300
Splash Area 2 2 2 2 2 3 3 3 3 4
Influencing Items
Item ID: 5918 Gambler Seal
Item ID: 15042 White Wing Suits
Item ID: 18110 Giant Crossbow
Item ID: 18149 Illusion Ballista
Item ID: 18164 Royal Bow
Item ID: 18165 Beginner Ranger`s Bow
Item ID: 18178 Virtual Bow-OS
Item ID: 18187 Falken Shooter
Item ID: 19484 Temporal Circlet (Ranger)
Item ID: 20931 Prism Rangers Scarf
Item ID: 24458 Arrow Shadow Armor
Item ID: 24459 Arrow Shadow Shield
Item ID: 24460 Arrow Shadow Shoes
Item ID: 24599 Ranger`s Booster Shadow Weapon
Item ID: 25416 Ranger Stone (Garment)
Item ID: 28521 Giant`s Protection
Item ID: 29341 Racing(Ranger) 2Lv
Item ID: 29342 Racing(Ranger) 3Lv
Item ID: 29431 Ranger Stone (Garment)
Item ID: 29600 Cecil`s Memory
Item ID: 700007 Superbia String
Item ID: 1000184 Automatic Module(Aimed Storm)

Fear Breeze (Skill ID#2234 / RA_FEARBREEZE)
Max Level 5 Can select no Source
Skill form Active toggle / Buff (To yourself) Skill type Supportive Skill Target
Description Fear Breeze
Max Level: 5
Requirement: Camouflage 1, Arrow Storm 5
Skill Form: Active toggle / Buff (To yourself)
Type: Supportive
Description: During the skill duration,
normal ranged attacks have a chance of
hitting a target multiple times.
Extra attacks will consume arrows.

[Lv 1]: Number of Attacks +1, proc chance 12%, Duration 60 sec.
[Lv 2]: Number of Attacks +1, proc chance 12%, Duration 90 sec.
[Lv 3]: Number of Attacks +1~+2, proc chance 21%, Duration 120 sec.
[Lv 4]: Number of Attacks +1~+3, proc chance 27%, Duration 150 sec.
[Lv 5]: Number of Attacks +1~+4, proc chance 30%, Duration 180 sec.
Skill Requests
Ranger Arrow Storm (Skill ID#2233 / RA_ARROWSTORM) - Level 5
Ranger Camouflage (Skill ID#2247 / RA_CAMOUFLAGE) - Level 1
Ranger+ Arrow Storm (Skill ID#2233 / RA_ARROWSTORM) - Level 5
Ranger+ Camouflage (Skill ID#2247 / RA_CAMOUFLAGE) - Level 1
Skill information
Level 1 2 3 4 5
SP 55 60 65 70 75
Fixed Cast Time 2000 2000 2000 2000 2000
Influencing Items
Item ID: 29340 Racing(Ranger) 1Lv
Item ID: 29341 Racing(Ranger) 2Lv
Item ID: 29342 Racing(Ranger) 3Lv

Ranger Main (Skill ID#2235 / RA_RANGERMAIN)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Ranger Main
Max Level: 10
Requirement: Ranger Basic Skill
Skill Form: Passive
Description: Increases damage against
Brute, Plant and Fish monsters and
decrease damage from those monsters.

[Lv 1]: Damage and resistance +5
[Lv 2]: Damage and resistance +10
[Lv 3]: Damage and resistance +15
[Lv 4]: Damage and resistance +20
[Lv 5]: Damage and resistance +25
[Lv 6]: Damage and resistance +30
[Lv 7]: Damage and resistance +35
[Lv 8]: Damage and resistance +40
[Lv 9]: Damage and resistance +45
[Lv 10]: Damage and resistance +50

Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Physical Ranged Skill Target 1 Character
Description Aimed Bolt
Max Level: 10
Requirement: Ankle Snare 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Intensively shoots at the target
with an arrow, dealing a lot of
physical damage at a long distance.
Consumes 3 set arrows and deals damage
5 times.
The damage is further increased
according to the caster`s BaseLv.
If you are under the influence of the
Fear Breeze effect, it deals more damage.
[Lv 1]: ATK 520% / 835% (Fear Breeze)
[Lv 2]: ATK 540% / 870% (Fear Breeze)
[Lv 3]: ATK 560% / 905% (Fear Breeze)
[Lv 4]: ATK 580% / 940% (Fear Breeze)
[Lv 5]: ATK 600% / 975% (Fear Breeze)
[Lv 6]: ATK 620% / 1010% (Fear Breeze)
[Lv 7]: ATK 640% / 1045% (Fear Breeze)
[Lv 8]: ATK 660% / 1080% (Fear Breeze)
[Lv 9]: ATK 680% / 1115% (Fear Breeze)
[Lv 10]: ATK 700% / 1150% (Fear Breeze)
Skill Requests
Ranger Ankle Snare (Skill ID#117 / HT_ANKLESNARE) - Level 5
Ranger+ Ankle Snare (Skill ID#117 / HT_ANKLESNARE) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 40 40 40 40 40 40 40 40 40 40
Variable Cast Time 4000 4000 4000 4000 4000 4000 4000 4000 4000 4000
Fixed Cast Time 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000
Influencing Items
Item ID: 2479 White Wing Boots
Item ID: 18186 Aiming Bow
Item ID: 18190 Bolt Shooter
Item ID: 18198 Royal Knight Archer Bow
Item ID: 19199 Racing Cap (Ranger)
Item ID: 19484 Temporal Circlet (Ranger)
Item ID: 20931 Prism Rangers Scarf
Item ID: 22172 Gray Wing Boots
Item ID: 24311 Ranger Shadow Shield
Item ID: 24455 Aimed Shadow Weapon
Item ID: 24456 Aimed Shadow Pendant
Item ID: 24599 Ranger`s Booster Shadow Weapon
Item ID: 28521 Giant`s Protection
Item ID: 29600 Cecil`s Memory
Item ID: 310003 Ranger Stone II (Garment)
Item ID: 450023 Noblesse Aimed suit
Item ID: 450057 Imperial Aimed Suit
Item ID: 450091 Grace Aimed Suit
Item ID: 700003 Scarlet Dragon Leather Bow
Item ID: 1000011 Ranger Stone II (Garment)
Item ID: 1000184 Automatic Module(Aimed Storm)

Detonator (Skill ID#2237 / RA_DETONATOR)
Max Level 1 Can select no Source
Skill form Active / Special Skill type Skill Target
Description Detonator
Max Level: 1
Requirement: Cluster Bomb 3
Skill Form: Active / Special
Description: Immediately activates traps
on the ground. Skills range is 7x7
cells around the targeted area. It can
also activate Hunter`s traps. This
skill will not detonate traps of
another player. Can activate the
following traps:
Blast Mine, Claymore Trap, Sandman,
Talkie Box, Firing Trap, Cluster Bomb
and Ice Bound Trap.
Skill Requests
Ranger Cluster Bomb (Skill ID#2239 / RA_CLUSTERBOMB) - Level 3
Ranger+ Cluster Bomb (Skill ID#2239 / RA_CLUSTERBOMB) - Level 3
Skill information
Level 1
Range 9
SP 15
Splash Area 3

Electric Shocker (Skill ID#2238 / RA_ELECTRICSHOCKER)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Electric Shocker
Max Level: 5
Requirement: Shockwave Trap 5
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Immobilizes a target and
drains certain amount of SP per second
from the target. Electric Shocker
cannot be removed with Remove Trap.
Requires 1 Special Alloy Trap.
Maximum 3 traps are allowed to be set.

[Lv 1]: Drains 5% SP/sec, Duration 20 sec.
[Lv 2]: Drains 10% SP/sec, Duration 22 sec.
[Lv 3]: Drains 15% SP/sec, Duration 24 sec.
[Lv 4]: Drains 20% SP/sec, Duration 26 sec.
[Lv 5]: Drains 25% SP/sec, Duration 28 sec.
Skill Requests
Ranger Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE) - Level 5
Ranger+ Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE) - Level 5
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 35 35 35 35 35
Splash Area 2 2 2 2 2
Influencing Items
Item ID: 22172 Gray Wing Boots

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