Skills Database


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Found a total of 1635 record(s) across 82 page(s). Displaying result(s) 741-760.

Earth Strain (Skill ID#2216 / WL_EARTHSTRAIN)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, AoE Skill Target Ground
Description Earth Strain
Max Level: 5
Requirement: Sienna Execrate 2
Skill Form: Active
Type: Magical, AoE
Element: Earth
Target: Ground
Description: Raises waves over a large area
of the ground, dealing continuous magic damage
to all enemies in the area.

[Lv 1]: 1600% MATK
[Lv 2]: 2200% MATK
[Lv 3]: 2800% MATK
[Lv 4]: 3400% MATK
[Lv 5]: 4000% MATK
Skill Requests
Warlock Sienna Execrate (Skill ID#2207 / WL_SIENNAEXECRATE) - Level 2
Warlock+ Sienna Execrate (Skill ID#2207 / WL_SIENNAEXECRATE) - Level 2
Baby Warlock Sienna Execrate (Skill ID#2207 / WL_SIENNAEXECRATE) - Level 2
Arch Mage Sienna Execrate (Skill ID#2207 / WL_SIENNAEXECRATE) - Level 2
Skill information
Level 1 2 3 4 5
Range 6 6 6 6 6
SP 70 78 86 94 102
Variable Cast Time 2000 3000 4000 5000 6000
Fixed Cast Time 2000 2000 2000 2000 2000
Influencing Items
Item ID: 2048 Iron Staff
Item ID: 2060 Royal Magician Staff
Item ID: 19139 Survive Orb
Item ID: 22170 Survivor`s Shoes
Item ID: 24309 Warlock Shadow Shield
Item ID: 24515 Strain Shadow Weapon
Item ID: 24516 Strain Shadow Pendant
Item ID: 24517 Strain Shadow Earring
Item ID: 640011 Awakened Iron Staff
Item ID: 1000170 Automatic Module(Crimson Strain)

Tetra Vortex (Skill ID#2217 / WL_TETRAVORTEX)
Max Level 10 Can select no Source
Skill form Active Skill type Magical, Debuff, AoE Skill Target Enemy and enemies near it
Description Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5

Skill Form: Active
Type: Magical, Debuff, AoE
Target: Enemy and enemies near it
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: 1200% MATK x 4
[Lv 2]: 1600% MATK x 4
[Lv 3]: 2000% MATK x 4
[Lv 4]: 2400% MATK x 4
[Lv 5]: 2800% MATK x 4
[Lv 6]: 3200% MATK x 4 / 3x3
[Lv 7]: 3600% MATK x 4 / 3x3
[Lv 8]: 4000% MATK x 4 / 5x5
[Lv 9]: 4400% MATK x 4 / 5x5
[Lv 10]: 4800% MATK x 4 / 7x7
Skill Requests
Warlock Hell Inferno (Skill ID#2212 / WL_HELLINFERNO) - Level 5
Warlock Jack Frost (Skill ID#2204 / WL_JACKFROST) - Level 5
Warlock Chain Lightning (Skill ID#2214 / WL_CHAINLIGHTNING) - Level 5
Warlock Earth Strain (Skill ID#2216 / WL_EARTHSTRAIN) - Level 5
Warlock+ Hell Inferno (Skill ID#2212 / WL_HELLINFERNO) - Level 5
Warlock+ Jack Frost (Skill ID#2204 / WL_JACKFROST) - Level 5
Warlock+ Chain Lightning (Skill ID#2214 / WL_CHAINLIGHTNING) - Level 5
Warlock+ Earth Strain (Skill ID#2216 / WL_EARTHSTRAIN) - Level 5
Baby Warlock Hell Inferno (Skill ID#2212 / WL_HELLINFERNO) - Level 5
Baby Warlock Jack Frost (Skill ID#2204 / WL_JACKFROST) - Level 5
Baby Warlock Chain Lightning (Skill ID#2214 / WL_CHAINLIGHTNING) - Level 5
Baby Warlock Earth Strain (Skill ID#2216 / WL_EARTHSTRAIN) - Level 5
Arch Mage Hell Inferno (Skill ID#2212 / WL_HELLINFERNO) - Level 5
Arch Mage Jack Frost (Skill ID#2204 / WL_JACKFROST) - Level 5
Arch Mage Chain Lightning (Skill ID#2214 / WL_CHAINLIGHTNING) - Level 5
Arch Mage Earth Strain (Skill ID#2216 / WL_EARTHSTRAIN) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 11 11 11 11 11 11 11 11 11 11
SP 120 150 180 210 240 200 240 280 320 360
Variable Cast Time 5000 6000 7000 8000 9000 9000 9000 9000 9000 9000
Fixed Cast Time 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
Influencing Items
Item ID: 1000172 Automatic Module(Comet Vortex)

Tetra Vortex Fire (Skill ID#2218 / WL_TETRAVORTEX_FIRE)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, Debuff, AoE Skill Target Enemy and enemies near it
Description Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5

Skill Form: Active
Type: Magical, Debuff, AoE
Target: Enemy and enemies near it
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: 1200% MATK x 4
[Lv 2]: 1600% MATK x 4
[Lv 3]: 2000% MATK x 4
[Lv 4]: 2400% MATK x 4
[Lv 5]: 2800% MATK x 4
[Lv 6]: 3200% MATK x 4 / 3x3
[Lv 7]: 3600% MATK x 4 / 3x3
[Lv 8]: 4000% MATK x 4 / 5x5
[Lv 9]: 4400% MATK x 4 / 5x5
[Lv 10]: 4800% MATK x 4 / 7x7
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Tetra Vortex Water (Skill ID#2219 / WL_TETRAVORTEX_WATER)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, Debuff, AoE Skill Target Enemy and enemies near it
Description Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5

Skill Form: Active
Type: Magical, Debuff, AoE
Target: Enemy and enemies near it
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: 1200% MATK x 4
[Lv 2]: 1600% MATK x 4
[Lv 3]: 2000% MATK x 4
[Lv 4]: 2400% MATK x 4
[Lv 5]: 2800% MATK x 4
[Lv 6]: 3200% MATK x 4 / 3x3
[Lv 7]: 3600% MATK x 4 / 3x3
[Lv 8]: 4000% MATK x 4 / 5x5
[Lv 9]: 4400% MATK x 4 / 5x5
[Lv 10]: 4800% MATK x 4 / 7x7
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Tetra Vortex Wind (Skill ID#2220 / WL_TETRAVORTEX_WIND)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, Debuff, AoE Skill Target Enemy and enemies near it
Description Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5

Skill Form: Active
Type: Magical, Debuff, AoE
Target: Enemy and enemies near it
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: 1200% MATK x 4
[Lv 2]: 1600% MATK x 4
[Lv 3]: 2000% MATK x 4
[Lv 4]: 2400% MATK x 4
[Lv 5]: 2800% MATK x 4
[Lv 6]: 3200% MATK x 4 / 3x3
[Lv 7]: 3600% MATK x 4 / 3x3
[Lv 8]: 4000% MATK x 4 / 5x5
[Lv 9]: 4400% MATK x 4 / 5x5
[Lv 10]: 4800% MATK x 4 / 7x7
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Tetra Vortex Earth (Skill ID#2221 / WL_TETRAVORTEX_GROUND)
Max Level 5 Can select no Source
Skill form Active Skill type Magical, Debuff, AoE Skill Target Enemy and enemies near it
Description Tetra Vortex
Max Level: 10
Requirement: Jack Frost 5,
Chain Lightning 5, Earth Strain 5, Hell Inferno 5

Skill Form: Active
Type: Magical, Debuff, AoE
Target: Enemy and enemies near it
Description: Summons 4 elements of
ether, to deal 4 hits of magic damage of each
element (Fire, Water, Wind, Earth).
In order to use Tetra Vortex, you have
to summon at least 4 of Fire Ball,
Lightning Ball, Water Ball or Stone
Ball before casting or the skill will fail.
Depending on which Summon skill is
used, the damage attribute of Tetra
Vortex changes. At Level 6 or higher Tetra Vortex
will also damage surrounding enemies.
Targets that has been damaged have a high
chance of being inflicted by Burning,
Freezing, Stun or Bleeding status.
[Lv 1]: 1200% MATK x 4
[Lv 2]: 1600% MATK x 4
[Lv 3]: 2000% MATK x 4
[Lv 4]: 2400% MATK x 4
[Lv 5]: 2800% MATK x 4
[Lv 6]: 3200% MATK x 4 / 3x3
[Lv 7]: 3600% MATK x 4 / 3x3
[Lv 8]: 4000% MATK x 4 / 5x5
[Lv 9]: 4400% MATK x 4 / 5x5
[Lv 10]: 4800% MATK x 4 / 7x7
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Fire Ball (Skill ID#2222 / WL_SUMMONFB)
Max Level 2 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Summon Fire Ball
Max Level: 2
Requirement: Meteor Storm 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Fire Balls.
Continuously consumes SP while Fire Balls
are active. Increases the damage when
using Release according to the caster`s
Base Level and Job Level.
[Lv 1]: Summon 1 x Fire Ball / 280 sec
[Lv 2]: Summon 5 x Fire Ball / 280 sec
Skill Requests
Warlock Meteor Storm (Skill ID#83 / WZ_METEOR) - Level 1
Warlock+ Meteor Storm (Skill ID#83 / WZ_METEOR) - Level 1
Baby Warlock Meteor Storm (Skill ID#83 / WZ_METEOR) - Level 1
Arch Mage Meteor Storm (Skill ID#83 / WZ_METEOR) - Level 1
Skill information
Level 1 2
SP 10 12
Variable Cast Time 2000 2000

Summon Lightning Ball (Skill ID#2223 / WL_SUMMONBL)
Max Level 2 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Summon Lightning Ball
Max Level: 2
Requirement: Lord of Vermillion 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Lightning
Balls. Continuously consumes SP while
Lightning Balls are active. Increases the
damage when using Release according
to the caster`s Base Level and Job
Level.
[Lv 1]: Summon 1 x Lightning Ball / 280 sec
[Lv 2]: Summon 5 x Lightning Ball / 280 sec
Skill Requests
Warlock Lord of Vermilion (Skill ID#85 / WZ_VERMILION) - Level 1
Warlock+ Lord of Vermilion (Skill ID#85 / WZ_VERMILION) - Level 1
Baby Warlock Lord of Vermilion (Skill ID#85 / WZ_VERMILION) - Level 1
Arch Mage Lord of Vermilion (Skill ID#85 / WZ_VERMILION) - Level 1
Skill information
Level 1 2
SP 10 12
Variable Cast Time 2000 2000

Summon Water Ball (Skill ID#2224 / WL_SUMMONWB)
Max Level 2 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Summon Water Ball
Max Level: 2
Requirement: Storm Gust 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Water Balls.
Continuously consumes SP while
Water Balls are active. Increases the
damage when using Release according to
the caster`s Base Level and Job Level.
[Lv 1]: Summon 1 x Water Ball / 280 sec
[Lv 2]: Summon 5 x Water Ball / 280 sec
Skill Requests
Warlock Storm Gust (Skill ID#89 / WZ_STORMGUST) - Level 1
Warlock+ Storm Gust (Skill ID#89 / WZ_STORMGUST) - Level 1
Baby Warlock Storm Gust (Skill ID#89 / WZ_STORMGUST) - Level 1
Arch Mage Storm Gust (Skill ID#89 / WZ_STORMGUST) - Level 1
Skill information
Level 1 2
SP 10 12
Variable Cast Time 2000 2000

Summon Attack Fire (Skill ID#2225 / WL_SUMMON_ATK_FIRE)
Max Level 5 Can select no Source
Skill form Skill type Skill Target
Description
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Attack Wind (Skill ID#2226 / WL_SUMMON_ATK_WIND)
Max Level 5 Can select no Source
Skill form Skill type Skill Target
Description
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Attack Water (Skill ID#2227 / WL_SUMMON_ATK_WATER)
Max Level 5 Can select no Source
Skill form Skill type Skill Target
Description
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Attack Earth (Skill ID#2228 / WL_SUMMON_ATK_GROUND)
Max Level 5 Can select no Source
Skill form Skill type Skill Target
Description
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 1 1 1 1 1

Summon Stone (Skill ID#2229 / WL_SUMMONSTONE)
Max Level 2 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Summon Stone
Max Level: 2
Requirement: Heaven`s Drive 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons up to 5 Stone Balls.
Continuously consumes SP while
Stone Balls are active. Increases the
damage when using Release according to
the caster`s Base Level and Job Level.
[Lv 1]: Summon 1 x Stone Ball / 280 sec
[Lv 2]: Summon 5 x Stone Ball / 280 sec
Skill Requests
Warlock Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE) - Level 1
Warlock+ Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE) - Level 1
Baby Warlock Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE) - Level 1
Arch Mage Heaven`s Drive (Skill ID#91 / WZ_HEAVENDRIVE) - Level 1
Skill information
Level 1 2
SP 10 12
Variable Cast Time 2000 2000

Release (Skill ID#2230 / WL_RELEASE)
Max Level 2 Can select no Source
Skill form Active / Special Skill type Magical Skill Target 1 Character
Description Release
Max Level: 2
Requirement: Warlock Basic Skill
Skill Form: Active / Special
Type: Magical
Target: 1 Character
Description: Activate the magic stored
in the reading spellbook on the target.
Also you can throws your active Fire
Balls, Lightning Balls, Water Balls or
Stone Balls, that you currently summoned
to deal damage to a single target.

[Lv 1]: Release magic from Spell Book.
[Lv 2]: Release all summoned spheres at target.
Skill information
Level 1 2
Range 11 11
SP 3 20

Reading Spellbook (Skill ID#2231 / WL_READING_SB)
Max Level 1 Can select no Source
Skill form Passive Skill type Skill Target
Description Reading Spell Book
Max Level: 1
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: Warlock can preserve their
magic by reading magic books and also
can release those preserved magic with
the Release skill. However, Reading
Magic Books that contain skills not yet
learned does not work.

WTR Description: Click 2 times on the book
to memorize the spell.
The icon will appear on the right side
of the screen. Then use Release lvl 1.

Freeze Spell (Skill ID#2232 / WL_FREEZE_SP)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Freezing Spell
Max Level: 10
Requirement: Warlock Basic Skill
Skill Form: Passive
Description: To preserve magic by
Reading Spell Book, Warlock has to learn
the basic preserving skills. The number
of magic that can be maintained
increases depending on caster`s level
and INT. Caster consumes SP while
preserving magic and also consuming
amount is different depending on the
quantities and kinds of maintained
magic.

Arrow Storm (Skill ID#2233 / RA_ARROWSTORM)
Max Level 10 Can select no Source
Skill form Active Skill type Ranged Physical Skill Target Enemy and enemies near it
Description Arrow Storm
Max Level: 10
Requirement: Aimed Bolt 5
Skill Form: Active
Type: Ranged Physical
Target: Enemy and enemies near it
Description: All enemies within reach, focusing
on a single designated target.
Deals physical damage at long range,
a torrential rain of arrows like a storm.
5 arrows are consumed, and the damage
increases according to the caster`s BaseLv.
If you get the Fear Breeze effect,
you can deal more damage.

[Lv 1]: ATK 380% / 450% (Fear Breeze) / 5x5
[Lv 2]: ATK 560% / 700% (Fear Breeze) / 5x5
[Lv 3]: ATK 740% / 950% (Fear Breeze) / 5x5
[Lv 4]: ATK 920% / 1200% (Fear Breeze) / 5x5
[Lv 5]: ATK 1100% / 1450% (Fear Breeze) / 5x5
[Lv 6]: ATK 1280% / 1700% (Fear Breeze) / 7x7
[Lv 7]: ATK 1460% / 1950% (Fear Breeze) / 7x7
[Lv 8]: ATK 1640% / 2200% (Fear Breeze) / 7x7
[Lv 9]: ATK 1820% / 2450% (Fear Breeze) / 7x7
[Lv 10]: ATK 2000% / 2700% (Fear Breeze) / 9x9
Skill Requests
Ranger Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT) - Level 5
Ranger+ Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT) - Level 5
Baby Ranger Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT) - Level 5
Baby Ranger2 Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT) - Level 5
Windhawk Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 24 28 32 36 40 44 48 52 56 60
Variable Cast Time 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
Fixed Cast Time 300 300 300 300 300 300 300 300 300 300
Splash Area 2 2 2 2 2 3 3 3 3 4
Influencing Items
Item ID: 5918 Gambler Seal
Item ID: 15042 White Wing Suits
Item ID: 18110 Giant Crossbow
Item ID: 18149 Illusion Ballista
Item ID: 18164 Royal Bow
Item ID: 18165 Beginner Ranger`s Bow
Item ID: 18178 Virtual Bow-OS
Item ID: 18187 Falken Shooter
Item ID: 19484 Temporal Circlet (Ranger)
Item ID: 20931 Prism Rangers Scarf
Item ID: 24458 Arrow Shadow Armor
Item ID: 24459 Arrow Shadow Shield
Item ID: 24460 Arrow Shadow Shoes
Item ID: 24599 Ranger`s Booster Shadow Weapon
Item ID: 25416 Ranger Stone (Garment)
Item ID: 28521 Giant`s Protection
Item ID: 29341 Racing(Ranger) 2Lv
Item ID: 29342 Racing(Ranger) 3Lv
Item ID: 29431 Ranger Stone (Garment)
Item ID: 29600 Cecil`s Memory
Item ID: 311360 Ranger Stone (Middle)
Item ID: 700007 Superbia String
Item ID: 700018 Awakened Royal Bow
Item ID: 1000184 Automatic Module(Aimed Storm)
Item ID: 1000861 Ranger Stone (Middle)

Fear Breeze (Skill ID#2234 / RA_FEARBREEZE)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Fear Breeze
Max Level: 5
Requirement: Camouflage 1, Arrow Storm 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: During the skill duration,
normal ranged attacks have a chance of
hitting a target multiple times.
Extra attacks will consume arrows.

[Lv 1]: Number of Attacks +1, proc chance 12%, Duration 60 sec.
[Lv 2]: Number of Attacks +1, proc chance 12%, Duration 90 sec.
[Lv 3]: Number of Attacks +1~+2, proc chance 21%, Duration 120 sec.
[Lv 4]: Number of Attacks +1~+3, proc chance 27%, Duration 150 sec.
[Lv 5]: Number of Attacks +1~+4, proc chance 30%, Duration 180 sec.
Skill Requests
Ranger Arrow Storm (Skill ID#2233 / RA_ARROWSTORM) - Level 5
Ranger Camouflage (Skill ID#2247 / RA_CAMOUFLAGE) - Level 1
Ranger+ Arrow Storm (Skill ID#2233 / RA_ARROWSTORM) - Level 5
Ranger+ Camouflage (Skill ID#2247 / RA_CAMOUFLAGE) - Level 1
Baby Ranger Arrow Storm (Skill ID#2233 / RA_ARROWSTORM) - Level 5
Baby Ranger Camouflage (Skill ID#2247 / RA_CAMOUFLAGE) - Level 1
Baby Ranger2 Arrow Storm (Skill ID#2233 / RA_ARROWSTORM) - Level 5
Baby Ranger2 Camouflage (Skill ID#2247 / RA_CAMOUFLAGE) - Level 1
Windhawk Arrow Storm (Skill ID#2233 / RA_ARROWSTORM) - Level 5
Windhawk Camouflage (Skill ID#2247 / RA_CAMOUFLAGE) - Level 1
Skill information
Level 1 2 3 4 5
SP 55 60 65 70 75
Fixed Cast Time 2000 2000 2000 2000 2000
Influencing Items
Item ID: 29340 Racing(Ranger) 1Lv
Item ID: 29341 Racing(Ranger) 2Lv
Item ID: 29342 Racing(Ranger) 3Lv
Item ID: 311361 Ranger Stone (Lower)
Item ID: 1000862 Ranger Stone (Lower)

Ranger Main (Skill ID#2235 / RA_RANGERMAIN)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Ranger Main
Max Level: 10
Requirement: Ranger Basic Skill
Skill Form: Passive
Description: Increases damage against
Brute, Plant and Fish monsters and
decrease damage from those monsters.

[Lv 1]: Damage and resistance +5
[Lv 2]: Damage and resistance +10
[Lv 3]: Damage and resistance +15
[Lv 4]: Damage and resistance +20
[Lv 5]: Damage and resistance +25
[Lv 6]: Damage and resistance +30
[Lv 7]: Damage and resistance +35
[Lv 8]: Damage and resistance +40
[Lv 9]: Damage and resistance +45
[Lv 10]: Damage and resistance +50
Influencing Items
Item ID: 311359 Ranger Stone (Upper)
Item ID: 1000860 Ranger Stone (Upper)

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